Campaign Series Vietnam

Started by Grim.Reaper, May 15, 2021, 05:07:52 AM

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Jason Petho

The CS Vietnam 1.20 UPDATE is now available:

https://ftp.matrixgames.com/pub/CampaignSeriesVietnam/CampaignSeriesVietnam-UpdateComp-v1.20.00.zip

Errata
• No errata for 1.20

Enhancements
• Implemented new and improved Tool Bars.
• Implemented colour-coded border map labels.
• Implemented dynamic, customizable message dialog backgrounds (with all such image BMP's in a new game folder, Backgrounds).
• Implemented two new CSEE message dialogs: Bulletin (between Message & Report in size), and Remark (the smallest, smaller that Note). Also implemented new CSEE functions pertaining to the new dialogs, including an auto sizing, all-purpose dialog() function.
• Incorporated the previous Monochrome ("Coin") bases mod as the new Alternate Bases. The earlier Alternate Bases have been retained as Insignia Bases.
• In user.lua, revised csee_check() with improved CSEE memory management (garbage collection)
• Reinforcement arrival scatter extends to all types of reinforcements, not just paratroops.

Fixes
• Increased size of some game engine memory buffers to mitigate the possibility of CSEE-related memory overruns.
• Fixed a bug blocking helicopter overflights of fully or over-stacked hexes.
• Fixed a bug where the Command Report might show an undercount of unavailable artillery units.
• Lua Constants – whether set in init.lua, user.lua, or in the scenario.lua file – will no longer be saved in the game file. This will bypass the possibility of saving problematically long Lua constant values, which might overrun some internal program buffers leading to crashes and/or corrupted save game files.
• Fixed unit flag issues, in particular how artillery ammo supply was calculated and the ability to build landing zones.
• Fixed vehicular movement issue when moving offroad.
• Fixed another recon by assault issue.
• Fixed a number of CSlint issues.
• Other minor fixes.

Graphics
• Substituted new Toolbar graphics.
• Implemented new "button" monochrome unit bases.
• Tweaks to "coin" monochrome unit bases graphics.
• Minor UI graphics fixes.
• New Dialog background graphics.
• Routine 2D map graphics fixes.

Data
• Updated American M60A2 Tank Battalion.
• Revised Lua scripting to speed up unit movement.
• Revised Assault and Defence bonus for ARVN.
• Revised Digging In chance.
• Revised LUA_FUNCTIONS_REFERENCE.txt
• Revised CSlint tools.
• Map Editor – Plain, Water & Forest labels have been renamed Anthro, Hydro & Natural.

Scenarios
• Added missing Rung Sat .ai file.
• Revised A Week in Mekong scripting to remedy issues found during play.
• Revised A Week in Mekong scripting to implement new background dialogs.
• Revised A Week in Mekong map.
• Revised A Week in Binh Long scripting to remedy issues found during play.
• Revised A Week in Binh Long scripting to implement new background dialogs.
• Revised A Week in Binh Long map.
• Multiple scenario Lua file revisions.
• Revised Bootcamp 4 scripting to correct rare instance where second set of civilians would not be triggered for release.
• Continued filling in black areas of DMZ master map.

Mods
• New Community 3D Mapping Mod.

Manual
• Revised Multiple sections pertaining to new features.
• Update Log for 1.20.

Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

devoncop

Hi Jason

Nice patch.

Have the ARVN been buffed in 1.20 ? If so to what extent ?

Cheers

Ian
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

Jason Petho

Yes they have.

The ARVN have an increased assault bonus when assaulting.

The ARVN have an increased defensive bonus when being assaulted.

These are both quite significant.
Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

devoncop

Cheers Jason

Good decision I think. The ARVN may not be world beaters but they now should be able to be a bit less squishy  ;)
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

Jason Petho

Don't forget, there are better ways to assault than others!

I'll have to make a video on that to explain it in detail.
Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Jason Petho

Here we go, a tutorial on how to assault! This explains the basics and gives some examples on what to think about when conducting an assault. This does include anything related to armoured vehicles, it is just an overview for infantry tactics. That being said, if there is interest in this type of video, I am happy to make some more.

Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Tripoli

Jason-I would be interested in the instructional videos
"Do I not destroy my enemies when I make them my friends?" -Abraham Lincoln

Big Ivan

Excellent video Jason, thanks for posting it!! :)

Old TImer


Crossroads

Quote from: gregb41352 on May 24, 2022, 01:30:10 AM
Very instructive.
The new and improved Assault mechanism (improving on the 'Extreme Assault' of the old) is such a key mechanism now. Great video, Jason  O0

Now, everyone, go and conquer the world with your Vietminh and Vietcong units!
Campaign Series Legion | CS: Vietnam 1948-1967 | CS: Middle East 1948-1985

CS: Vietnam DAR: LZ Albany as NVA (South Vietnam 11/17/65)  
CS: Middle East AARs: High Water Mark (Syria 10/12/73) Me vs Berto | Riptide (Libya 8/6/85) Me vs Berto | The Crossroads (West Bank 6/5/67)  Me vs Berto

Boardgame AARs: AH D-Day | MMP PanzerBlitz2 Carentan | OSS Putin's Northern War | GMT Next War: Poland | LnL Against the Odds DIY

Jason Petho

We have handed off the 1.21 UPDATE to Matrix/Slitherine.

You can expect the following in the UPDATE.

17.1 Vietnam Update Log for 1.21
17.1.1 Errata


No errata for 1.21
17.1.2 Enhancements

In the game engine Status Bar, spread out display elements to mitigate info crowding.
Implemented new CSEE function: counters_active(), function_name().
Removed the OK button from most reports, clicking anywhere will dismiss the dialog.
Added new command-line parameter (-V), for reporting the EXE version and whether or not the built in DEBUG or RELEASE mode.

17.1.3 Fixes
Fixed the dialog box text possibly showing twice issue.
Fixed a dialog box memory management issue.
Fixed a bug where, on resuming a game, Lua constants might not be reset properly.
Fixed a CTD bug involving ambush messaging.
Fixed a bug where a unit might be able to perform two or more consecutive ambush assaults.
Reinforcement random scatter will not place units on waterways.
Fixed Ford waterway crossing issue.
Fixed a number of CSlint issues.
Other minor fixes and code improvements.
Revised Artillery Scatter methodology.

17.1.4 Graphics
Added ~60 new Backgrounds images.

17.1.5 Data
Revised ATC defence values.
Revised watercraft movement.
Revised Assault and Defence bonus for Cambodians.
Revised Digging In chance.
Revised LUA_FUNCTIONS_REFERENCE.txt
Revised CSlint tools.
Revised Snake Gunship close attack values.
Revised Artillery Scatter values.

17.1.6 Scenarios
Revised A Week in Mekong scripting to remedy issues found during play.
Revised A Week in Mekong map.
Revised A Week in Binh Long scripting to remedy issues found during play.
Revised both A Week in... scripting to include Laager note for successful laager (after 2 turns)
Multiple scenario Lua file revisions.
Revised Bootcamp 4 script to correct in_area count.
Revised Srok Dong script to correct in_area count.

17.1.7 Mods
No new mods for 1.21.

17.1.8 Manual
Update Log for 1.21.
Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Jason Petho

Here we go, a tutorial on how to find organizations in the larger scenarios, specifically the A Week in ... series of scenarios! This explains how to find specific units and how they are organized in the game.

Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Jason Petho

Here is the video AAR of turns 21 to 25 of the 420 turn A Week in Binh Long. There are seven days within this scenario, each day being 40 day turns and 20 night turns. Each day will bring a new mission for each of the battalions under my command. In this video, I give a brief overview of the last five turns and the actions that I have encountered thus far. Attack plans and future plans for various units. 1st/16th has pretty well secured all of Area ALABAMA while 2d/28th has nearly completed securing Area KILO and LOUISIANA, there are some Viet Cong holding out which are slowly being surrounded to be eliminated.



This video is released tomorrow morning, sorry!
Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Jason Petho

This is the Sunday live play session where I continue to play through A Week in the Mekong Delta. Using the 1.22 UPDATE, the battle continues. We are still in the middle of the night of Day 5, doing what we can to secure Area KILO before day break of Day 6. It's been a grind. Even worse, Dong Tam was attacked by Sappers... and well, that was a mess. I did take some time to explain the difference between Mekong and Bing Long, from a campaign point of view and there were some great questions by those following on Twitch.

Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?

Jason Petho

This is the Wednesday live play session where I continue to play through A Week in the Mekong Delta. Using the 1.22 UPDATE, the battle continues. It's been some simple combat, but some good assaults and how to assault with some basic encirclement tactics. I finished Day 5 night and started Day 6, with new missions. I'm definitely not prepared for Day 6.

Campaign Series Middle East 1948-1985 : v3.00 coming 2024

Campaign Series Vietnam 1948-1967 : v1.30 released April 26, 2023

Campaign Series Cold War 1948-1985 : v1.00 coming 202?