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Digital Gaming => Computer Gaming => Topic started by: MuzzyDev on March 19, 2014, 02:20:35 PM

Title: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 19, 2014, 02:20:35 PM
Wanna be part of the development process?  Check out our Steam page and don't forget to add us to your wishlist!

http://store.steampowered.com/app/279140/

I can't wait!    :D

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on March 19, 2014, 02:23:12 PM
-Screams like girl-
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on March 19, 2014, 02:29:03 PM
:o ...opens wallet to check funds
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 19, 2014, 02:36:45 PM
What's the cost for early access?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: bbmike on March 19, 2014, 04:49:03 PM
Enough with the flood of all these games I want!  >:(
There, I feel better. Now when will it be April?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Slick Wilhelm on March 19, 2014, 05:01:49 PM
Not just yes, but HELL yes!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Ian C on March 20, 2014, 04:35:38 AM
I am of course greatly biased -can't wait!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Jarhead0331 on March 20, 2014, 06:45:15 AM
Just out of curiosity, and totally for the sake of discussion, why is everyone automatically so excited about this and totally eager to drop their money, and pants, it seems, on this game?  There is no shortage of WWI games out there, like there was a few years ago. Also, I don't remember this kind of excitement over the WWII games in the making history series. Personally, I enjoyed them, but I don't remember them being very popular in our hardcore crowd.

So, what's with the barely contained impatience with this one. What have you read that is making you foam at the mouth?  I am looking forward to it, but I am certainly taking a more wait and see approach to release.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on March 20, 2014, 07:20:54 AM
Well for me it's the accessibility and style of the previous games that I am hoping is carried over to this one...I think they will be.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: son_of_montfort on March 20, 2014, 03:40:04 PM
I very much liked the MH WWII games. And while there may not be a shortage of WWI games, there IS a shortage of WWI grand-strategy, diplomacy, and nation-simulating games (like what MH WWII is). I am going to assume that you could try to play MH WWI without going to war, trying your best to avoid the inevitable conflict. That just is not something you can do in the other WWI games out there, which I feel are mostly good, but tend to play out exactly how the war played out.

That being said, I am weighing whether or not I want to jump in at Early Access. I have a bit of Early Access fatigue and am in no hurry to get more unfinished games.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Jarhead0331 on March 20, 2014, 03:42:37 PM
Quote from: son_of_montfort on March 20, 2014, 03:40:04 PM
I very much liked the MH WWII games. And while there may not be a shortage of WWI games, there IS a shortage of WWI grand-strategy, diplomacy, and nation-simulating games (like what MH WWII is). I am going to assume that you could try to play MH WWI without going to war, trying your best to avoid the inevitable conflict. That just is not something you can do in the other WWI games out there, which I feel are mostly good, but tend to play out exactly how the war played out.

That being said, I am weighing whether or not I want to jump in at Early Access. I have a bit of Early Access fatigue and am in no hurry to get more unfinished games.

[scratching head]Well, if you don't go to war, how are you simulating WWI?[/scratching head]
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 20, 2014, 03:43:59 PM
Quote from: Jarhead0331 on March 20, 2014, 06:45:15 AM
Just out of curiosity, and totally for the sake of discussion, why is everyone automatically so excited about this and totally eager to drop their money, and pants, it seems, on this game? 

I think that would require a special controller  ;)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Jarhead0331 on March 20, 2014, 03:47:53 PM
Quote from: MuzzyDev on March 20, 2014, 03:43:59 PM
Quote from: Jarhead0331 on March 20, 2014, 06:45:15 AM
Just out of curiosity, and totally for the sake of discussion, why is everyone automatically so excited about this and totally eager to drop their money, and pants, it seems, on this game? 

I think that would require a special controller  ;)

If you offer that "special controller" with the game, sign me up!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 20, 2014, 03:50:27 PM
Quote from: Jarhead0331 on March 20, 2014, 03:42:37 PM


[scratching head]Well, if you don't go to war, how are you simulating WWI?[/scratching head]

Depends which nation you play.  War is pretty much inevitable, but not being the first one in the pool has its advantages.

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: TacticalWargames on March 20, 2014, 07:04:01 PM
Was thinking the same thing. I'm a WW1 obsessive but not sure why this game is going to be any better than WW1Gold or SCTGW. I want to see a in depth grand tactical air warfare game myself set in WW1.

Quote from: Jarhead0331 on March 20, 2014, 06:45:15 AM
Just out of curiosity, and totally for the sake of discussion, why is everyone automatically so excited about this and totally eager to drop their money, and pants, it seems, on this game?  There is no shortage of WWI games out there, like there was a few years ago. Also, I don't remember this kind of excitement over the WWII games in the making history series. Personally, I enjoyed them, but I don't remember them being very popular in our hardcore crowd.

So, what's with the barely contained impatience with this one. What have you read that is making you foam at the mouth?  I am looking forward to it, but I am certainly taking a more wait and see approach to release.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: bbmike on March 20, 2014, 07:49:15 PM
For me it's all about Making History and not just replaying what actually happened yet again.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Staggerwing on March 20, 2014, 08:38:51 PM
^What he said.

Look at what JasonPratt's Ethiopians are doing in his HOI AAR.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 20, 2014, 09:49:39 PM
Quote from: son_of_montfort on March 20, 2014, 03:40:04 PM
I very much liked the MH WWII games. And while there may not be a shortage of WWI games, there IS a shortage of WWI grand-strategy, diplomacy, and nation-simulating games (like what MH WWII is). I am going to assume that you could try to play MH WWI without going to war, trying your best to avoid the inevitable conflict. That just is not something you can do in the other WWI games out there, which I feel are mostly good, but tend to play out exactly how the war played out.

That being said, I am weighing whether or not I want to jump in at Early Access. I have a bit of Early Access fatigue and am in no hurry to get more unfinished games.

That is what I find interesting. Lets say you play Germany. You do not go through Belgium. Does the game still put GB into the war? What if you are Russia. You let Austro-Hungary beat the shit out of Serbia. Does WWI start?

If they have a good decision tree system built into the game it could let you explore future conflicts that are similar. That to me is very valuable.

Of course it may just be a pre-defined war simulator.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 20, 2014, 10:33:38 PM
Being unfamiliar with the series I looked at reviews of the last title. Several sites say it is unplayable. Slow and buggy.

http://www.pcgamer.com/review/making-history-ii-review/ (http://www.pcgamer.com/review/making-history-ii-review/)

or amazon or metacritic.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 21, 2014, 12:46:01 AM
If the past bugs are fixed...

It would be nice to be able to enter a month/year to play out from that. The game has a database of values for each country month/year. Then we could explore the issues running up to the war as well as the war itself. For example strengthening the economy of Russia with competent management may have reduced their fear of the fast building economic power of Germany.

Kind of like now...
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Nefaro on March 21, 2014, 02:10:16 AM
I think the Economic and Diplomatic facets of MH2, along with being turn-based, is what made it appealing to me.   I enjoyed the long build-up to world war and the prospect that the player may be able to somewhat alter how it all progresses. 

That may be the same for most grand strategy games, but many of them seem to put more focus into the warfare side while Making History seemed to have a bit more of a balance between the three.  I also appreciated it being turn-based so that I didn't have to jockey a pause key all the time or sort through tons of pause trigger settings to tell it when to stop.  Pressure-free strategizing.  :D
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Ian C on March 21, 2014, 07:05:27 AM
Quote from: Mr. Bigglesworth on March 20, 2014, 10:33:38 PM
Being unfamiliar with the series I looked at reviews of the last title. Several sites say it is unplayable. Slow and buggy.

http://www.pcgamer.com/review/making-history-ii-review/ (http://www.pcgamer.com/review/making-history-ii-review/)

or amazon or metacritic.


This was an early release issue and it was addressed and patched very quickly, although by then the reviews were out. The latest release is in great shape.

Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on March 21, 2014, 07:44:39 AM
Quote from: Staggerwing on March 20, 2014, 08:38:51 PM
^What he said.

Look at what JasonPratt's Ethiopians are doing in his HOI AAR.

Dying like flies gloriously!

That being said, I will no doubt add MH to my upcoming super-mega-crossover-alternate-history-WW1 comparison/playthrough.

(Assuming "access" on Steam is actually "accessible" by then.  ;D )
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 21, 2014, 01:39:13 PM
Quote from: Mr. Bigglesworth on March 20, 2014, 10:33:38 PM
Being unfamiliar with the series I looked at reviews of the last title. Several sites say it is unplayable. Slow and buggy.

http://www.pcgamer.com/review/making-history-ii-review/ (http://www.pcgamer.com/review/making-history-ii-review/)

or amazon or metacritic.

That review is from 2010, and describes MHII at its release.  It was released in an unfinished state under publisher pressure.  That won't happen now, since we are self published.  We continued finishing the game after release and went on to add more features, content and an editor.  The game that review describes no longer exists.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 21, 2014, 01:49:53 PM
Quote from: Mr. Bigglesworth on March 21, 2014, 12:46:01 AM
If the past bugs are fixed...

It would be nice to be able to enter a month/year to play out from that. The game has a database of values for each country month/year. Then we could explore the issues running up to the war as well as the war itself. For example strengthening the economy of Russia with competent management may have reduced their fear of the fast building economic power of Germany.

Kind of like now...

We will have several starting points, including several years before the historical start of the war.  You will be able to use the editor to create new starting points, but it would be impossible for us to allow the game to start at any day over a period of years.  Each scenario has a massive amount of researched data to plausibly represent the specific start dates.  Creating hundreds of sets of that data wold be incredibly difficult!

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 21, 2014, 01:55:28 PM
Quote from: Mr. Bigglesworth on March 20, 2014, 09:49:39 PM

That is what I find interesting. Lets say you play Germany. You do not go through Belgium. Does the game still put GB into the war? What if you are Russia. You let Austro-Hungary beat the shit out of Serbia. Does WWI start?


You can indeed do things differently and that will change what other nations do.  It will be very unlikely that the war does not happen, though.  If you recall, there was a lot of animosity in Europe at that time.  Everyone wanted to improve their power and influence and ultimately dominate Europe.  The game will reflect this..
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 21, 2014, 03:34:32 PM
Quote from: MuzzyDev on March 21, 2014, 01:49:53 PM
Quote from: Mr. Bigglesworth on March 21, 2014, 12:46:01 AM
If the past bugs are fixed...

It would be nice to be able to enter a month/year to play out from that. The game has a database of values for each country month/year. Then we could explore the issues running up to the war as well as the war itself. For example strengthening the economy of Russia with competent management may have reduced their fear of the fast building economic power of Germany.

Kind of like now...

We will have several starting points, including several years before the historical start of the war.  You will be able to use the editor to create new starting points, but it would be impossible for us to allow the game to start at any day over a period of years.  Each scenario has a massive amount of researched data to plausibly represent the specific start dates.  Creating hundreds of sets of that data wold be incredibly difficult!

Chris--

That is why I was thinking months or seasons.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 21, 2014, 03:42:06 PM
If it is a "history simulator" rather than wargame simulator you could have annual bite sized DLC packs of 10 years for $5. Start adding that in both forward and reverse time directions your total income could be very much larger. Imagine going back all the way to the Peloponnesian war.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on March 21, 2014, 03:47:57 PM
Quote from: MuzzyDev on March 21, 2014, 01:55:28 PM
Quote from: Mr. Bigglesworth on March 20, 2014, 09:49:39 PM

That is what I find interesting. Lets say you play Germany. You do not go through Belgium. Does the game still put GB into the war? What if you are Russia. You let Austro-Hungary beat the shit out of Serbia. Does WWI start?


You can indeed do things differently and that will change what other nations do.  It will be very unlikely that the war does not happen, though.  If you recall, there was a lot of animosity in Europe at that time.  Everyone wanted to improve their power and influence and ultimately dominate Europe.  The game will reflect this..

Yes, I am sure it would have happened. I'm curious how much changes in one nation impact the overall war. I am very much looking forward to the title being available.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 21, 2014, 05:26:35 PM
I'll likely pick this up too, but may depend on what kind of discount is given for early access...I guess we'll see in a couple of weeks.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 21, 2014, 06:28:12 PM
Sounds like there will be a steam version and a direct version from your site.  If you buy from your site, do we also get steam key?  Or just one or the other?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Slick Wilhelm on March 21, 2014, 09:58:03 PM
Quote from: bbmike on March 20, 2014, 07:49:15 PM
For me it's all about Making History and not just replaying what actually happened yet again.

This is exactly why I'm excited. Sure, war will probably break out at some point, but the fact that we have the ability to play our country before the war begins, means we can probably alter the way it unfolds...which means the way it proceeds will be different, too.

Most other WWI games begin after war has already been declared. This is very different, and hopefully easier to play than pr0n.

I've got my pants down and my wallet open. Let the fun begin.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 22, 2014, 06:08:25 PM
Quote from: Grim.Reaper on March 19, 2014, 02:36:45 PM
What's the cost for early access?

Found my own answer over at the official forums....

"The earlier you get the game, the less it will cost. Full price at release will be $39.99. Early Access launch price is $19.99."

With that price and the WW1 game material, just about a no brainer for me.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Wolfe1759 on March 22, 2014, 07:09:20 PM
Quote from: Grim.Reaper on March 22, 2014, 06:08:25 PM
Quote from: Grim.Reaper on March 19, 2014, 02:36:45 PM
What's the cost for early access?

Found my own answer over at the official forums....

"The earlier you get the game, the less it will cost. Full price at release will be $39.99. Early Access launch price is $19.99."

With that price and the WW1 game material, just about a no brainer for me.

Then again if it MH2 is anything to go by you should be able to pick it up at less than the Early Access price once it has been released and has had enough patches to make it playable.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 22, 2014, 07:32:51 PM
Quote from: Wolfe1759 on March 22, 2014, 07:09:20 PM
Quote from: Grim.Reaper on March 22, 2014, 06:08:25 PM
Quote from: Grim.Reaper on March 19, 2014, 02:36:45 PM
What's the cost for early access?

Found my own answer over at the official forums....

"The earlier you get the game, the less it will cost. Full price at release will be $39.99. Early Access launch price is $19.99."

With that price and the WW1 game material, just about a no brainer for me.

Then again if it MH2 is anything to go by you should be able to pick it up at less than the Early Access price once it has been released and has had enough patches to make it playable.

yep, that is certainly your choice.....but I prefer to get an earlier look at it and $19 is not much of an investment even if it is half that price sometime after its official release.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Wolfe1759 on March 22, 2014, 07:43:53 PM
Then again (again!) if $19 = £12 (i.e. no regional pricing) I might make an exception to my aversion to Early Access / Beta / Pre-order purchases. I'm currently reading A J P Taylor's War by the Timetable: How the First World War Began so the idea of MHTGW is appealing at that price even if I've not really got into MH1 or MH2.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on March 22, 2014, 07:54:09 PM
Quote from: Wolfe1759 on March 22, 2014, 07:43:53 PM
Then again (again!) if $19 = £12 (i.e. no regional pricing) I might make an exception to my aversion to Early Access / Beta / Pre-order purchases. I'm currently reading A J P Taylor's War by the Timetable: How the First World War Began so the idea of MHTGW is appealing at that price even if I've not really got into MH1 or MH2.

Not sure of the currency.....only info I found is what I copied and pasted over here in US dollars....one would think they should be even, but not sure.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: bbmike on March 22, 2014, 08:50:49 PM
Yeah, early access for $19.99 is the way to go for me!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 24, 2014, 07:50:14 AM
Our general plan for Early Access is to release with one nation playable - Germany, and gradually add all the other Great Powers and ultimately all nations.  The goal is craft a different gameplay experience for each Power.  Different objectives, victory conditions, etc.

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on March 24, 2014, 07:57:17 AM
What's the timetable for the release of the subsequent nations?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 24, 2014, 09:28:42 AM
Quote from: Gusington on March 24, 2014, 07:57:17 AM
What's the timetable for the release of the subsequent nations?
We're planning on doing an update about every two weeks.  Each one should have a new nation enabled. 

Note that Early Access on our site will NOT begin April 4th.  It will probably be a couple weeks later.  April 4 is Steam only.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on March 24, 2014, 11:27:03 AM
I may or may not wait until Russia is available, as that's who I'll be playing in the Big Crossover. (Them or the Ottomans, but I think some of the games don't allow Ottoman as a separate play choice.)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 24, 2014, 01:02:32 PM
Quote from: JasonPratt on March 24, 2014, 11:27:03 AM
I may or may not wait until Russia is available, as that's who I'll be playing in the Big Crossover. (Them or the Ottomans, but I think some of the games don't allow Ottoman as a separate play choice.)

You will absolutely be able to play the Ottomans in TGW. 

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on March 24, 2014, 02:57:07 PM
Two weeks...nice. I was thinking it would take longer.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Nefaro on March 24, 2014, 04:11:53 PM
Quote from: Gusington on March 24, 2014, 02:57:07 PM
Two weeks...nice. I was thinking it would take longer.



(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m33v3aUpCE1qlzduwo1_500.gif&hash=e8fe123249725d4c30f50e8e3875068f5972305c)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on March 24, 2014, 04:31:21 PM
Quote from: Nefaro on March 24, 2014, 04:11:53 PM
Quote from: Gusington on March 24, 2014, 02:57:07 PM
Two weeks...nice. I was thinking it would take longer.



(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m33v3aUpCE1qlzduwo1_500.gif&hash=e8fe123249725d4c30f50e8e3875068f5972305c)

HA! 
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on March 24, 2014, 05:33:19 PM
Hahaha wish I posted that.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on April 04, 2014, 02:34:59 PM
Got it.

All your puny pixel people will perish!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: bayonetbrant on April 04, 2014, 03:33:07 PM
Quote from: JasonPratt on March 24, 2014, 11:27:03 AMI may or may not wait until Russia is available

those are pretty much your only 2 options, aren't they? ;)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Mr. Bigglesworth on April 04, 2014, 04:52:05 PM
OOOH!

Shiny!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: KyzBP on April 04, 2014, 05:23:08 PM
I read somewhere that as of right now you can only be Germany.  Is that true?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on April 04, 2014, 05:27:09 PM
Quote from: KyzBP on April 04, 2014, 05:23:08 PM
I read somewhere that as of right now you can only be Germany.  Is that true?

yes, only Germany, other countries will be added along the way
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Staggerwing on April 04, 2014, 06:12:11 PM
I'm in. Downloading now...
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on April 04, 2014, 07:08:50 PM
Muzzy Lane has posted a 3-page Quick Guide: 

http://cdn.akamai.steamstatic.com/steam/apps/279140/manuals/MHTGW%20Early%20Access%20Quick%20Guide%204.4.2014.pdf?t=1396645115

Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on April 08, 2014, 02:49:29 PM
Update posted.  We will be adding more documentation as early as next week. 
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on April 08, 2014, 03:23:45 PM
Hhhmmm, Steam said it was downloading a ~14MB update, but I think it downloaded more like 1.4GB.

Quote
Launcher Version: 1.0.51674.15
Game Version: 1.0.51672.38

New Features
- Added region stability with ideology inputs

Bug Fixes
- Fixed bug that allowed invaders to use enemy railroads
- Fix Bombardment ranges
- Fixed bug where declaring war on allies get you into a war with/against those allies
- Fixed issue running on Vista and XP

UI
- Added tooltip to view region stability inputs
- Fixed Research Center's popup menu defaulting to be open
- Disband Decision Point Title changed
- Speed of individual ships update
- Fixed Sorting order of Recruitment Orders in the production Panel

Content
- Updated Map
- Balanced Diplomatic Relation Points
- Fixed Balkan War Dates
- Fixed Mainz Region reference
- Fixed spelling of Ruhr
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on April 08, 2014, 05:09:59 PM
Hmm.  Mine took about 30 seconds.  And I used the Store page no dev shortcut.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: ArizonaTank on April 14, 2014, 05:02:10 AM
I jumped in on early access just because I like MH2.  But not enough is working in MHTGW to really hold my interest yet.  At least by getting in now, I got a decent discount.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on April 15, 2014, 09:03:20 AM
Quote from: ArizonaTank on April 14, 2014, 05:02:10 AM
I jumped in on early access just because I like MH2.  But not enough is working in MHTGW to really hold my interest yet.  At least by getting in now, I got a decent discount.

Thanks, we appreciate it!  Another update this week should make France playable.  Showed the game at PAX East and we were packed the entire weekend.  Lots of strategy gamers out there! 

One thing people really liked was how we tie rail to industrial development.  The higher the rail density, the more factories you can build in a city.  And until you build rail to an interior region (in Africa, for example) you can't extract resources.  This also makes rail a tempting target for an opponent trying to hamstring you by suddenly cutting off a region supplying vital resources.

People also liked the fact that, unlike MHII, building troops and building industry are separate.  We wanted to do that to more accurately model nations with high manpower and low levels of industry (like China, for example).  Those countries can now crank out lots of low-level infantry even without industry.

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on May 19, 2014, 02:31:32 PM
Latest update just released:

Quote
New Features
- Add Russia, Japan, China, Siam, and Mongolia as playable nations
- Added Transit Order for city buildings
- Made it possible to have aid and trade in same direction
- Trade revision proposals now revert back to original deal if rejected
- Updated land combat algorithm to take into account new terrain modifiers
- Added unit based terrain modifiers
- Added Shipping/Rail/Road capacity
- Added trade access agreement
- Added Trenches to Region infrastructure
- Added ability to Idle factories
- Shipping resources now costs Capacity
- Updated bombardment to take into account Planes and Observation Balloons
- Added coal cost to trade agreements

Bug Fixes
- Fixed error in diplomatic influence modifier calculation
- Fixed world forces panel power points
- Fixed regions rebelling and rebels not changing to new nation
- Fixed bug when annexing destroyed nations
- Fixed Subordinates not going to war along with master
- Fixed power point calculation error in colonies and protectorates

UI
- Added attacker and defender casualty percentage to engagement
- Updated Map view to reflect new Diplomatic Influence Panel
- Added Prospecting Tool Tips for the map view
- Updated look of move arrows
- Rebels now use ideology decals under units
- Changed Columns for the Trade Graphs
- Military Access Negotiations combined into one panel
- Art pass on the Government Actions Sub-Panel
- Repairing is now reflected in the UIi
- Art Pass on the Establish New Government
- Art Pass on Change Government Properties Panel
- Added factory resource shortage information
- Art Pass on the Transfer Government Panel
- Added Display for Individual Transit Resources
- Changed Top Bar UI for Transit Resources
- Region Infrastructure Dropdown Menu now has Destroy Structure submenu
- Added Scrolling ability for the popup menus
- Nations with no relations with another nation do not appear on the influence chart in the government info panel
- Fixed improper diplomatic influence values being displayed in the influence tool tip
- Added Treaties Display in the Non-Player Government Info Panel
- Added Trade Access Display in the Diplomatic Relations Subpanel in the Government Window.
- Added +1000 and -1000 buttons to the make trade panels
- Added Propose Trade Access Treaty Window
- Fixed Tax Meter not reporting the tax amount properly
- Disabled trading with nations with no relations with the player nation

AI
- Updated to take transport capacity into account
- Fixed AI trying to make trade deals with untradable resources and unpathable paths

Content
- Updated World Map
- Added amphibious and river crossing modifiers to unit templates
- Fixed Arctic Militia
- Removed Carriers from Austro-Hungarian fleet
- Rebel Military Groups now display graphics that reflects their faction
- Updated starting Research for nations
- Field Artillery and Trench Mortars now listed in Artillery Charts
- Fixed Rigid Airship
- Fixed Ethnic data error causing African Workers to be used in Russia

Launcher
- Fixed bug that caused changing Full Screen not to work
- Fixed issue that would sometimes leave display in odd state after exiting full screen
- Added Autosave option
- Turn on support for German language setting
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Jarhead0331 on May 19, 2014, 04:05:10 PM
^Juicy.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on May 21, 2014, 08:42:33 AM
Just noticed that a (very) draft "manual" was released with the last update.  Now maybe I'll be able to do more that just fire it up and poke around a bit.

http://cdn.akamai.steamstatic.com/steam/apps/279140/manuals/MHTGW%20Early%20Access%20Quick%20Guide%205.19.2014.pdf?t=1400533502

p.s.  Next two countries to be playable will be Ottomans and Italy with the next release (towards end of May)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on May 22, 2014, 01:58:33 PM
Quote from: steve58 on May 21, 2014, 08:42:33 AM
Just noticed that a (very) draft "manual" was released with the last update.  Now maybe I'll be able to do more that just fire it up and poke around a bit.

http://cdn.akamai.steamstatic.com/steam/apps/279140/manuals/MHTGW%20Early%20Access%20Quick%20Guide%205.19.2014.pdf?t=1400533502

p.s.  Next two countries to be playable will be Ottomans and Italy with the next release (towards end of May)

I'll be adding more documentation over the next week or so.  It's very piecemeal so far because we are still adding, tweaking, and moving things around.  Every time I update it I have to swap out UI images that have been updated or slightly altered.  For example, the Economy is currently managed from a tab on the Production panel but it's moving to the Government panel because that's where everything else that's controlled from a "national" level is located.  However, just about all the systems are essentially in.  I'm trying to first add things people most need to know.  There are also more and more tooltips being put in for pretty much everything you mouse over, and that will help people learning the game.  I love watching the UI get more polish and more data get put in. 

I'm happy to say that so far we are right on track.  We set a schedule to update every two weeks and we've kept to it.  We launched on Steam Early Access 6 weeks ago with one playable nation and now after 3 updates we're up to 10.  Once the Ottomans and Italy get in the only Great Power nations left to add are the British Empire and the American Empire.

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Cougar_DK on May 27, 2014, 05:42:24 AM
Quote from: Grim.Reaper on March 21, 2014, 06:28:12 PM
Sounds like there will be a steam version and a direct version from your site.  If you buy from your site, do we also get steam key?  Or just one or the other?

Any answer for this?  :)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on May 27, 2014, 11:41:36 AM
Quote from: Cougar_DK on May 27, 2014, 05:42:24 AM
Quote from: Grim.Reaper on March 21, 2014, 06:28:12 PM
Sounds like there will be a steam version and a direct version from your site.  If you buy from your site, do we also get steam key?  Or just one or the other?

Any answer for this?  :)
Absolutely.  You will not have to buy the game twice to play Steam and non-Steam. 

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Cougar_DK on May 27, 2014, 01:56:03 PM
Thanks  :)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on May 27, 2014, 02:11:33 PM
Side 1 of my brain is going "Holy bleep, Japan, Mongolia and Siam! And China!"  :smitten:

Side 2 of my brain is going "Wait, which China? There were, like, seven of them during WW1, busy fighting a huge civil war all by themselves over there."

Not that I'm complaining. Because, Mongolia and Siam.

Any plans to work up the three-or-four-way Mexican Civil War?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on May 28, 2014, 08:01:43 AM
Quote from: JasonPratt on May 27, 2014, 02:11:33 PM
Side 1 of my brain is going "Holy bleep, Japan, Mongolia and Siam! And China!"  :smitten:

Side 2 of my brain is going "Wait, which China? There were, like, seven of them during WW1, busy fighting a huge civil war all by themselves over there."

Not that I'm complaining. Because, Mongolia and Siam.

Oh yes.  China is a festering cauldron of instability.

Quote
Any plans to work up the three-or-four-way Mexican Civil War?

Hehe.  Take a look (and you won't need any stinking badges!):

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FB8LpwDB.jpg&hash=e577904cd8f4c086cfdd12a2d154e330676e9c25)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on May 28, 2014, 06:10:11 PM
Bueno, bueno.  :D
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on May 30, 2014, 05:30:57 PM
...a new update.

Quote
The latest update is now live, featuring new playable nations Italy, the Ottomans, Greece, Bulgaria, and Macedonia. New Government Programs, updated logistics, and military features highlight this update. Also much cleanup around trade, economics, and prospecting is working again! We want to thank all of you for your feedback and help with making the best WWI grand strategy game ever. US and the UK on deck for the next update! And remember, the update is not save compatible so finish up any games in progress before updating! Complete release notes below:


New Features

- Add support for Italy, The Ottoman Empire, Greece, Bulgaria, and Montenegro as playable nations
- Add support for Fund Political Faction
- Add support for Coup Attempt
- Add support for Purge Corruption
- Instigate coup now allows you to set government type and puppet status
- Units using road or rail now use transport capacity
- Enabled funding your own regional ideology
- Units now use Shipping Capacity to move over water
- Added Altitude to air units
- Cavalry Units can now charge
- Add ability to update and cancel Government Programs

Bug Fixes

- Fixed Fund Coup Attempt not giving proper resources to new nation
- Redirect access and trade agreements to master nation
- Fixed Prospecting
- Fixed bug in dismantling that would dismantle two of the same factory
- Fix newly created units not being added to engagement
- Fix issue with subordinate nations not going to war when the master does
- Coaling Station build order now actually builds a Coaling Station rather than a Naval Base

UI

- Added Trade Access Results Page
- Fixed empty factory labels repeating the same label
- Relocate Capital City Selection now a dropdown menu
- Added Labels to the capacity panels in the Trade Agreements UI
- Shipment information for trading properly displaying
- Standardized Tool Tip for the Terrain Display
- Added Region Infrastructure Upgrade button functionality for region selection panel
- Show proper military stats for artillery units
- Drop Down Menus for Projects (City, Regions, and Buildings) now no longer have the current project as an option
- Players can now see AI Trade Results in the Main Trade Panel
- Added Turn Count for ships ordered to move to a port
- Added ability to stop research project
- Added Production Requirements Tool Tips for Regions, Cities, and Factory Pop-up Menus
- Added City Production Order to the Map Tool Tip
- Fixed Research Tree not updating properly
- Fixed being unable to change Trade Offers from Trade Market Orders
- Added Transported Groups as selectable options in the Right Click Menus
- Transported Units with orders now have a yellow coloration to them
- Added Purge Corruption UI
- Added Buy Influence List
- Trade Agreements now show Shipping Needs as well as both buyer and seller
- Added Trade Orders Panel
- Fixed Trade Embargoes not disabling trades for the target nation
- Added Production Cost Tool Tips for Region Infrastructure Upgrade Buttons

AI

- Improve cancelling trade behavior

Content

- Additional workers: Near Eastern, Melanesian, Arctic, East African, South American
- Fixed weighting issues for Chinese infantry
- Added New Panama Canal Event
- Edited Research Tree to work with new Defensive Infrastructure Content
- Added New Nationalities: Prussian, Copts, Occitanian, Yakut & Venetian
- Adjusted Research Projects cost
- Gave Italy Northern & Southern Italian Nationality Association
- Reduced supply carry for naval units
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on June 02, 2014, 02:40:30 PM
Nice block area of nations unlocked there (i.e. upper central/east Med)!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 02, 2014, 02:59:03 PM
I may have missed this in an earlier update but is Romania playable?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on June 02, 2014, 03:20:03 PM
^Yes, Kingdom of Romania is playable.

...here is the current list of playable nations:

Austria-Hungary
Belgium
France
Germany
Greece
Japan
Kingdom of Bulgaria
Kingdom of Italy
Kingdom of Romania
Kingdom of Serbia
Kingdom of Siam
Montenegro
Ottoman Empire
Republic of China
Russia
State of Mongolia
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on June 13, 2014, 08:43:20 PM
...a big update.  US, UK and Aussies now playable.

Quote
This is, without a doubt, the largest update since we've gone live on Steam Early Access. No less than nine new playable nations including the long-awaited British Empire and the US, plus Australia, Union of South Africa, New Zealand, Dominion of Newfoundland, Portuguese Republic, Netherlands, and the Kingdom of Spain. This update also adds gas attacks, naval and coaling stations, unrestricted sub warfare, social welfare programs and propaganda, shore bombardment and many AI improvements. There are also many, many bug fixes (THANK YOU for your excellent feedback) lots of interface additions and improvements, and a massive amount of new content.

Please remember that this update WILL BREAK YOUR SAVES! so finish up any current games before updating. Enjoy!


Making History TGW 6/13/14 Release Notes

Game: v1.0.53506.67
Launcher: v1.0.53512.44

New Features
- New playable nations include United Kingdom, United States, Australia, Union of South Africa, New Zealand, Dominion of Newfoundland, Portuguese Republic, Netherlands, and the Kingdom of Spain
- Added Trench Raid and Gas Attack
- "Diplomatic Influence" now is relationship with one value for both parties
- Naval Stations and Coaling stations added
- Unrestricted Submarine Warfare now active
- Reimplemented trade interdiction
- Implementation of Social Welfare Programs, Propaganda, Support State Religion
- Shore bombardment added

Bug Fixes
- Region tax data
- Fixed Trade Deal prices not updating
- Fixed multi-select movement
- Fixed cavalry movement time issues
- Fixed crash in Air Groups Panel
- Fixed engagements not reporting casualty percentages correctly
- Gold now deducted for moving capital
- Fixed issue with Finance Category names
- Fixed plane animations when shooting
- Fixed display for Influence map view
- Fixed a number of issues with carriers and carrier planes
- Fixed crash in readiness template not existing
- Gas attack only appears when player has shells
- Streamlined warring nations readiness display to minimize notifications
- Most nations now default to Low readiness at start
- Fixed bug around bombing orders
- Added Arms Usage for Military Groups
- Fixed Financial Aid amount not showing properly for Player's Puppet States
- Newly created independent and puppet nations start with historic relations
- Fixed empire trade agreement edit not working
- Air Patrol now working
- Fixed Territorial Transfer Response Display
- Fixed New Nations having influence with colonies
- Fixed move by road/rail not filtering options if you don't have capacity
- fixed error in map behaviors. Error was causing all orders after 'Unload from Transport' to not show up
- Fixed possible crash when using rail transport
- Fixed bug that was causing the mystery object in Gulf of Guinea
- Fixed "Black Areas" in the claimed regions map view.
-Fixed Colonies and Protectorates not using the government of their master in determining which icon to display
- Fixed trying to load wrong demonstrator
- Fixed bug in CreateAndSetMoveOrder (wasn't passing along desired transportation level)
- Empire Trade Chart now displays proper data
- Fixed buy influence crash

UI
- Updated some Mapview colors
- Added notifications for Cavalry Charge, Trench Raid, and Gas Attack
- Added New Message Window for War-related Notifications
- Removed Overall Supply Fill Percentage from the Military Command Panel
- End-turn overlay can now accommodate for longer country names
- Updated Military Report Panel
- Updated End Turn transition appearance
- Update art on Land and Sea Engagement Panel
- Added ability for players to remove Trade Embargoes they have placed
- Removed duplicate trade agreement notifications
- Added more ship and sub animations
- Unit art improvements
- Empty transports now automatically removed
- Added Reject/Accept buttons for Treaty Proposals
- Clicking the Nation Icon on the top of Report Panels selects the nation's capital city
- Added Flags in the Military and Trade Access Display
- Added UI support for Editing Trade Orders
- Added rail, road, turns data for movement tooltip
- Added Long Range Siege Gun setup
- Changed how Icons are displayed in the Region Select Panel

AI
- Added triggers for improving and reducing Diplomatic Relations
- Added triggers for making and breaking alliances
- Added triggers for events
- Consolidated decision point logic for various Bombing orders
- Updated nation morale calculation
- Updated loyalty check to prefer adjacent regions
- Updated predicted resource change function to take into account conquest penalty
- Detectors now have a chance to spot and fire on subs before they take a shot
- Splitting an army that is being transported by troopships automatically reassigns the necessary transport ships to make the move legitimate
- Colonies and protectorates don't use world market
- AI sets desired readiness in multiples of 25
- AI sets military readiness to max in wartime

Content
- Wars now track casualties
- Engagements track last turns casualties by unit type and nation
- Gave Transports a small combat ability
- Fixed missing Ottoman military Manpower
- Lowered military readiness cost
- Slightly raised industry value
- Influence Tool Tip now uses Empire name of Mouse Overed Region
- Removed Outside Influence on National Stability
- changed Medical Center to be an upgrade to Hospital
- Set up national unit limits based on readiness
- Modified Hit Points on Defensive Infrastructure
- Revised Diplomatic Influence starting values
- Seaplane fighters and bombers now come with ship
- Updated casualty health reports
- Newly created independent and puppet nations start with historic relations
- Proper range of fire for artillery group and units now displays
- Updated war weariness to take into account casualties sustained
- Added morale to combat
- Updated nation morale calculation
- Separated Grant And Request Military Access into two panels
- Port Access Agreements now appear in the Diplomatic Relations Panel
- Added Wind Display to the Region Select Panel
- Removed Diplomatic Influence Display on the Government Info Panel if there are no Diplomatic Relations
- implementation of "Out of supply" effects on ships
- -- 1/2 combat power
- -- movement reduced to 1 region per turn
- -- no trade interdiction
- Road and rail capacity now cost coal and fuel
- Wind and display added for gas attacks
- Change Hit % Chance to # of Hits for ranged attack bombardment
- Changed production "Turns" to "Production units"
- Added Conquest penalty to regions
- Conquest penalty affects production
- Defensive infrastructure now has hitpoints
- Combat reports now include ships that sunk last turn
- Nation casualties are now tracked by nationTemplate
- Updated Combat report UI to use new data
- Military And Trade Access Proposals now display the nations involved
- Added mining attack as a special attack
- Removed Transport Capacity number on Ship Groups
- Added Dockyard to Romanian Port so they can Trade
- Added Intra-Empire Trade
- Added "End Embargo" option when the player has an embargo on a nation
- Removed some Diplomatic Action Buttons available when the player is at war with a nation
- Puppets now show the military access of their masters if applicable
- Some Rearrangements in the Mapview Key Panel
- Imported new worker and Race models

Launcher
- New Nations added to lobby
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 13, 2014, 08:55:14 PM
Do the different nations play and feel different?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Nefaro on June 14, 2014, 04:19:03 AM
Quote from: Gusington on June 13, 2014, 08:55:14 PM
Do the different nations play and feel different?

??!

As in different game mechanics?  I don't think I've ever seen a historically based grand strategy game where that was the case.  I mean.. aside from the usual splits in technology focus and such.  I would think that's more for specific facets of space 4x games (like the way FTL works for each race in SOTS) and different classes in RPGs.  Probably not so much for World War One aside from diplomatic and pre-war planning, perhaps.

Maybe I'm misunderstanding the question.  ???
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Jarhead0331 on June 14, 2014, 06:45:17 AM
Not to put words in anyone's mouth but I think he means in terms of strategic goals and obstacles, historical events, capabilities, government, economy, etc. I don't think he meant mechanics and UI, etc.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 14, 2014, 08:30:12 AM
^Yeah pretty much. For example: when playing as the Kingdom of Romania, are there specific 'Romanian' historical goals to achieve? Or is it just a big sandbox set during the WWI era?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Nefaro on June 14, 2014, 11:53:27 AM
Quote from: Gusington on June 14, 2014, 08:30:12 AM
^Yeah pretty much. For example: when playing as the Kingdom of Romania, are there specific 'Romanian' historical goals to achieve? Or is it just a big sandbox set during the WWI era?

I see.  So you just mean goals?  When you said "play different" I thought you might mean mechanics.  :o
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 14, 2014, 08:18:44 PM
I just want to see what players are saying when they complete a game as one faction and then compare it to the next faction they play. If playing Romania feels the same as playing Austria-Hungary, then I'm less interested.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on June 27, 2014, 06:51:37 AM
...just a bit of an FYI/heads up.  Here is a bit of an email MuzzyLane sent out:

Quote
...

From the start, response has been overwhelmingly positive.  Our most recent update has resulted in 25 playable nations including all the Great Powers. The rest go in this week, making the game pretty much feature complete, and officially entering beta.   As we enter the final month we are confident that we will launch on schedule!  However, this also means these are the last days of the 50% discount price of $19.99.  As of July 1st, the price increases to $29.99.  Cost at release is $39.99. 

...

The official release of "Making History: The Great War" is July 28.  Beyond that, we are planning to move back to the WWII era and then on to the Cold War, creating a mega-game of the entire 20th century!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 27, 2014, 07:10:50 AM
Looks like I will have to tske the plunge this weekend then...probably tomorrow, June 28. How appropriate!
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Ian C on June 27, 2014, 08:16:29 AM
I hope I'll be able to find more mature MP games online this time, where I'm not against a bunch of kids trying to conquer the world full-throttle, with no regard for realism or role-playing.

The Great War looks far more mature with its new features. I'm interested in MP games where nations are role-played in character with politics and intrigue. In Making History II, kids steam-rollering across Europe and being gamey kind of killed it for me.

Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Nefaro on June 27, 2014, 08:32:59 AM
Quote from: steve58 on June 27, 2014, 06:51:37 AM
...just a bit of an FYI/heads up.  Here is an bit of an email MuzzyLane sent out:

Quote
...

From the start, response has been overwhelmingly positive.  Our most recent update has resulted in 25 playable nations including all the Great Powers. The rest go in this week, making the game pretty much feature complete, and officially entering beta.   As we enter the final month we are confident that we will launch on schedule!  However, this also means these are the last days of the 50% discount price of $19.99.  As of July 1st, the price increases to $29.99.  Cost at release is $39.99. 

...

The official release of "Making History: The Great War" is July 28.  Beyond that, we are planning to move back to the WWII era and then on to the Cold War, creating a mega-game of the entire 20th century!

Let's just skip another WW2 remake and go straight to the Cold War one!   ;)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on June 27, 2014, 08:39:30 AM
I agree, but I suspect guess the next WW2 one will need to be the basis for the Cold War one.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on June 27, 2014, 11:07:10 AM
Quote from: Gusington on June 14, 2014, 08:18:44 PM
I just want to see what players are saying when they complete a game as one faction and then compare it to the next faction they play. If playing Romania feels the same as playing Austria-Hungary, then I'm less interested.

There are nation-specific events in the game, so it's not just a sandbox.  Also, there are inherent differences in the nations in the game that make for very different play experiences between, say, The Ottomans and the UK.  Location, tech level, population and other factors influence how you play.

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 27, 2014, 01:17:29 PM
Thanks Chris...I have such high hopes for this game.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: MuzzyDev on June 30, 2014, 01:02:50 PM
It's a beautiful day--for free-keys!

7IJ2B-VRHJG-B4Q42
INPCA-NZCT9-7RPM9

We are officially in beta now, and today is the last day you can get TGW for $19.99.  Tomorrow it goes up to $29.99.  One month until launch!!

Enjoy!

Chris--
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Gusington on June 30, 2014, 02:30:34 PM
I bought is for 19.99. Any helpful hints for a newbie? Was a little flummoxed firing it up for the first time yesterday.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: JasonPratt on July 07, 2014, 02:48:30 PM
Crap, I just saw the two new free keys from last week (June 30). Are they gone yet? No one has accounted for them in post. (And I'm not at the house, and remote Steam access on my account doesn't seem to allow me to try keys....)
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: tgb on July 07, 2014, 04:16:51 PM
I tried to grab them last week and they were already registered.  Probably a couple of lurkers.  Or Communists.
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: tgb on July 11, 2014, 10:08:29 AM
I'm thinking of picking up the Beta before the price goes up again, since I seem to be striking out on free key Mondays.  I also understand the learning curve is pretty steep.  Has the tutorial and/or manual been implemented yet?
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: Grim.Reaper on July 11, 2014, 10:50:27 AM
Quote from: tgb on July 11, 2014, 10:08:29 AM
I'm thinking of picking up the Beta before the price goes up again, since I seem to be striking out on free key Mondays.  I also understand the learning curve is pretty steep.  Has the tutorial and/or manual been implemented yet?

No tutorial but basic manual exists where you can download from the steam store page, under the manual link on right side.  Can even get now before purchasing.
http://store.steampowered.com/app/279140/


Someone also has starter a tutorial thread at the official forums which may be helpful.
http://making-history.com/forum/thread/504652/1
Title: Re: Making History: The Great War to release on Steam Early Access on April 4th
Post by: steve58 on July 11, 2014, 01:35:19 PM
There is also a MILITARY UNIT QUICK GUIDE that MuzzyLane (Chris maybe?) posted somewhere.  Can't remember where I found it, so I've attached it this post.


....nevermind.  I see its also available on Steam with the manual.