Enemy Coast Ahead (dambusters raid)

Started by Silent Disapproval Robot, March 08, 2015, 02:58:08 AM

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Silent Disapproval Robot

We'll keep the damage roll but the night fighter check comes first.  Apparently it took as much as 7 minutes for the bomb blasts to subside and the water pressure to do its work and break open a weakened dam wall.

2D6 to see if the night fighter returns to investigate the blast.

Barthheart

Fighter check

[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]

Silent Disapproval Robot

QuoteThe remaining bombers on the Main Force circled the Eder for what seemed like an eternity.  The stain on the gunners' eyes began to tell as they kept up a constant scan for night fighters.  Gibson was just about to order in another bomber when the base of the dam seemed to slump outwards.  Seconds later, the dam wall collapsed as a massive breach opened.  Gibson ordered the wireless operator to transmit "Dinghy" back to England."



Hopgood's bomb did 5 points of damage.  The dam has taken 8 points of damage and needed 6 points for a breach.




Turn 6 starts.  It's 0200 and visibility is worsening.   Once a bomber's ordnance is gone, it returns to England unless it's a flight leader.  As such, Hopgood breaks from formation and heads home.  The remaining bombers form into a wave (no coordination or wireless rolls are necessary as they leave the Eder dam site in good order).







Bart, Gibson needs to decide if he wants to try for the Sorpe or return to England.  Corona radio intercept in England reports indicate that the Germans are aware that the dams are being bombed and that they've ordered numerous night fighter scrambles but that there is still some confusion as to what altitude the attacking force is at.  (Alert level has gone from 2 to 3 meaning night fighters are more likely to show up at the end of each attack turn at a dam.)

If you press on to the Sorpe, you'll have to go back through the Ruhr zone and face at least one round of hazards (6 in total but you get to remove 2 due to recon).  If you RTB from the Weser zone, you suffer a -2 penalty to your RTB roll.  RTB is abstracted and you just roll 2D6 to determine the fate of the returning bombers.  There's a -2 penalty from Weser, -1 from Ruhr, 0 from the Dutch Coast.




Barthheart

Gibson deliberates continue on to the Sorpe dam. Down to 3 planes from the original 9. His plane is damaged, AJ-P is having control surface problems and AJ-B has problems with it's Upkeep release mechanism.....

Gibson: "Nav, signal the other planes to turn for home. I think we've done our part for the war this night."
Nav: (heavy sigh) "Yes Sir!"

RTB roll:
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

Silent Disapproval Robot

The remaining bombers split up and head back for England.

Bart, Gibson becomes lost on the way home.

Roll another 2D6 to see what happens to him.

Roll 2D6 for Hopgood.  He needs a 6 or better to return safely.  If that fails, roll another 2D6 to see what happens.


Staggerwing, roll 2D6 for Martin.  He needs a 6 or better to return without an event.  If that fails, roll another 2D6 to determine the outcome.


UCG, roll 2D6 for Astell.  He needs an 8 or better to return to Scranton.  If that fails roll another 2D6.





Barthheart

Gibson: "Nav! Where is God's name are we?"
Nav: "Um... not sure Sir. My circle of uncertainty has gotten rather large..."
Gibson: "You DID train as a navigator? Find us a way home. I don't want to go swimming this evening."

[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]


Barthheart

Hopgood:

[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]


Silent Disapproval Robot

#292
Mosquitos from 542 Sqn (photo-reconnaissance) fly out on the morning of May 17th, 1943 to determine the effectiveness of the bombing. 


Mohne Dam:
AJ-Z (Maudslay's) bomb  This dice roll has been tampered with!
Rolled 1d6 : 4, total 4

AJ-N (Knight's) bomb:  This dice roll has been tampered with!
Rolled 1d6 : 4, total 4



Eder Dam:
AJ-L  (Shannon's) bomb:  This dice roll has been tampered with!
Rolled 1d6 : 6, total 6

AJ-M (Hopgood's) bomb:  This dice roll has been tampered with!
Rolled 1d6 : 6, total 6


undercovergeek

5 and a 6 for me - lincolnshire here we come

i stayed at this base as an RAF cadet in 1989

Silent Disapproval Robot

#294
Photo-Recon reports both dams breached.  The Mohne is heavily damaged (7 pts) and there is extensive flooding downriver.  The Eder is nearly totally destroyed. (10 pts).  It's unlikely the Eder can be repaired before war's end.





Silent Disapproval Robot

#295
Gibson in AJ-G, returns safely after nearly losing a 2nd engine.

Hopgood in AJ-M returns without incident.

Astell's bomber is hit by flak over the Dutch coast but manages to make it back.




Silent Disapproval Robot

Fate of the downed bomber crews:

AJ-A (Young's) crew:  [blockquote]Rolled 1d6 : 4, total 4[/blockquote]

AJ-G (Gibson's) crew:  [blockquote]Rolled 1d6 : 2, total 2[/blockquote]

AJ-J (Maltby's) crew: [blockquote]Rolled 1d6 : 4, total 4[/blockquote]

AJ-L (Shannon's) crew: [blockquote]Rolled 1d6 : 3, total 3[/blockquote]

AJ-N (Knight's) crew: [blockquote]Rolled 1d6 : 1, total 1[/blockquote]

AJ-Z (Maudsley's) crew: [blockquote]Rolled 1d6 : 5, total 5[/blockquote]

Silent Disapproval Robot

#297
Quote from: Silent Disapproval Robot on March 23, 2015, 10:57:43 AM
Fate of the downed bomber crews:

AJ-A (Young's) crew:  Two crew members somehow managed to survive the night-fighter attack but both are soon captured and spend the remainder of the war in a P.O.W. camp. 

AJ-J (Maltby's) crew:   Two crew members survive the crash into the power lines but are wounded.  One dies in hospital a short time later.  The other recuperates and is repatriated to England at the end of the war.

AJ-L (Shannon's) crew:  The collision speed with the mountain was too great.  There were no survivors

AJ-N (Knight's) crew:  The plane was too low for anyone to bail out.  All perished when the plane went down due to flak.

AJ-Z (Maudslay's) crew:  Three crewmen managed to bail out at low altitude as Maudslay attempted to climb away from the flak.  They were treated rather roughly by the local civilian populace before being handed over to the Gestapo who interrogated them ruthlessly in an attempt to learn the secrets behind this new anti-dam weapon.

Barthheart

Ouch!   :(

Soooo.... how did we do game wise? What's victory conditions?

Silent Disapproval Robot

D'oh! I forgot about Gibson's re-roll ability.  Might as well use it now. 

I need to know if Stagger's plane made it before I can determine victory conditions.