GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on April 25, 2016, 07:29:05 PM

Title: VBS3 Comes to Grogheads
Post by: Jarhead0331 on April 25, 2016, 07:29:05 PM
Get ready for some serious coverage. I'm pumped.

(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13071885_10153930703692702_9208994228169926156_o.jpg)
Title: Re: VBS3 Comes to Grogheads
Post by: MetalDog on April 25, 2016, 07:30:59 PM
You should empty your Recycle Bin, JH.
Title: Re: VBS3 Comes to Grogheads
Post by: OJsDad on April 25, 2016, 07:36:45 PM
What's VBS3
Title: Re: VBS3 Comes to Grogheads
Post by: Staggerwing on April 25, 2016, 07:46:51 PM
Quote from: OJsDad on April 25, 2016, 07:36:45 PM
What's VBS3

It's what the grown-ups play and get to call 'work' while the rest of us are busy killing zombies or founding the Hanseatic League:  https://bisimulations.com/virtual-battlespace-3


Title: Re: VBS3 Comes to Grogheads
Post by: Rayfer on April 25, 2016, 08:39:53 PM
There are some short, interesting videos on youtube.  I strongly suspect I won't be able to afford this nor will it run on my rig.  What the vids show is quite remarkable.
Title: Re: VBS3 Comes to Grogheads
Post by: Grim.Reaper on April 25, 2016, 08:55:19 PM
So how much does something like that cost?
Title: Re: VBS3 Comes to Grogheads
Post by: bayonetbrant on April 25, 2016, 09:01:32 PM
Quote from: Grim.Reaper on April 25, 2016, 08:55:19 PMSo how much does something like that cost?

a 3 year contract with a few annual options, O&M markup, and scenario design support all on Uncle Sam's dime
Title: Re: VBS3 Comes to Grogheads
Post by: Double Deuce on April 25, 2016, 11:22:26 PM
Good to see the WinSP series still on the machine.   O0
Title: Re: VBS3 Comes to Grogheads
Post by: Yskonyn on April 26, 2016, 12:28:10 AM
Lucky you!

They stopped selling commercial licenses a few months back.
Title: Re: VBS3 Comes to Grogheads
Post by: Jarhead0331 on April 26, 2016, 06:24:17 AM
Quote from: Yskonyn on April 26, 2016, 12:28:10 AM
Lucky you!

They stopped selling commercial licenses a few months back.

Just as with vbs1 and vbs2, I think one of my conclusions is going to be that vbs is still not for gamers. It's not the kind of product that is meant to be used as a recreational experience. There are so many layers that are really useless to gamers and pretty much just add complexity and barriers to enjoyment from the standpoint of gameplay. It is an educational tool through and through. Approaching it from any other angle will lead to frustration and disappointment and probably a quick trip back to arma3.

I think some of our readers will enjoy seeing how professional military forces are currently using a digital gameplay format to enhance training for warfigting.
Title: Re: VBS3 Comes to Grogheads
Post by: bayonetbrant on April 26, 2016, 06:59:47 AM
and let me tell you, scenario design is a BITCH!
Title: Re: VBS3 Comes to Grogheads
Post by: MikeGER on April 26, 2016, 08:18:51 AM
a gamer will have much more fun with ARMA 3

IIRC  the main difference is
- all the equipment database-parameter and the numbers are of course different.
(so lets say an RPG7 flies different and the impact may lead to other results then shown in ARMA)   
- you can plug-in special AI modules (for example behavior of civilans when their home get searched in a not 'cultural sensitive' way and they go apeshit for example)
- you can plug-in hardware interface-modules. (up to full blown hardware simulators) who send all their data to VBS as input
(once saw a real life artillery piece being operated by its crew and the shell impacting in the far far distance in the landscape were show on a wall using a projector and VBS graphics) 
- shitload of automatic reporting and AARs, logs  and such are being generated... to evaluate each soldier performance   
- real 'mutliplayer'  in a fast network
- the editor is huge

in the end the experience is boaring, you drive a hours long patrol in real time! in 'real' Stan ...a vehicle in the convoy get hit by a roadside IED -finally, now all the carefully orchestrated military SOPs by all the soldiers involed in that training exercice are kicking in, including all the radio traffic, and the med evac, and everything get monitored ..and later analysed from all angels and the perfomrance of each guy rated.
Title: Re: VBS3 Comes to Grogheads
Post by: Greybriar on April 26, 2016, 11:13:00 AM
Quote from: OJsDad on April 25, 2016, 07:36:45 PM
What's VBS3

Vacation Bible School 3? ;)
Title: Re: VBS3 Comes to Grogheads
Post by: Skoop on April 26, 2016, 12:57:18 PM
Quote from: MikeGER on April 26, 2016, 08:18:51 AM
a gamer will have much more fun with ARMA 3

IIRC  the main difference is
- all the equipment database-parameter and the numbers are of course different.
(so lets say an RPG7 flies different and the impact may lead to other results then shown in ARMA)   
- you can plug-in special AI modules (for example behavior of civilans when their home get searched in a not 'cultural sensitive' way and they go apeshit for example)
- you can plug-in hardware interface-modules. (up to full blown hardware simulators) who send all their data to VBS as input
(once saw a real life artillery piece being operated by its crew and the shell impacting in the far far distance in the landscape were show on a wall using a projector and VBS graphics) 
- shitload of automatic reporting and AARs, logs  and such are being generated... to evaluate each soldier performance   
- real 'mutliplayer'  in a fast network
- the editor is huge

in the end the experience is boaring, you drive a hours long patrol in real time! in 'real' Stan ...a vehicle in the convoy get hit by a roadside IED -finally, now all the carefully orchestrated military SOPs by all the soldiers involed in that training exercice are kicking in, including all the radio traffic, and the med evac, and everything get monitored ..and later analysed from all angels and the perfomrance of each guy rated.

They should add all that to arma3, just combine the 2 platforms...call it vbs in arma dlc.  Surprised they haven't added it with the "all in arma mod", but there's probably defense industry issues with that.
Title: Re: VBS3 Comes to Grogheads
Post by: Apocalypse 31 on April 26, 2016, 01:45:40 PM
I've had poor experiences with VBS-3 on the military side. I see no point in downloading it for commercial use.

ArmA 3 + RHS mod.
Title: Re: VBS3 Comes to Grogheads
Post by: Dammit Carl! on April 26, 2016, 04:12:30 PM
Woof...sounds more "work," like than "game," like for this short-attention-spanned type - have fun nonetheless with it!
Title: Re: VBS3 Comes to Grogheads
Post by: Toonces on April 26, 2016, 04:59:50 PM
I'm pretty curious to see how this software can be made to sing and dance. 

Hopefully Jarhead's not posting that info the the front page.   ::)   :P
Title: Re: VBS3 Comes to Grogheads
Post by: James Sterrett on April 26, 2016, 06:29:43 PM
Quote from: bayonetbrant on April 26, 2016, 06:59:47 AM
and let me tell you, scenario design is a BITCH!

It's easy compared to, say, JCATS ( https://csl.llnl.gov/jcats ).   :P
Title: Re: VBS3 Comes to Grogheads
Post by: bayonetbrant on April 26, 2016, 06:41:10 PM
Quote from: James Sterrett on April 26, 2016, 06:29:43 PM
Quote from: bayonetbrant on April 26, 2016, 06:59:47 AM
and let me tell you, scenario design is a BITCH!

It's easy compared to, say, JCATS ( https://csl.llnl.gov/jcats ).   :P

Well yeah.  And paper airplanes are easier to fly than moon rockets. ;)
Title: Re: VBS3 Comes to Grogheads
Post by: panzerde on April 26, 2016, 08:01:29 PM
Quote from: MetalDog on April 25, 2016, 07:30:59 PM
You should empty your Recycle Bin, JH.

If he's like half of my clients, that's where he keeps all his important files!

Title: Re: VBS3 Comes to Grogheads
Post by: MetalDog on April 26, 2016, 10:50:07 PM
 :2funny:
Title: Re: VBS3 Comes to Grogheads
Post by: Yskonyn on April 27, 2016, 01:44:03 AM
Quote from: Apocalypse 31 on April 26, 2016, 01:45:40 PM
I've had poor experiences with VBS-3 on the military side. I see no point in downloading it for commercial use.

ArmA 3 + RHS mod.

Is there a specific reason you prefer RHS over CUP?
Title: Re: VBS3 Comes to Grogheads
Post by: MikeGER on April 27, 2016, 02:30:55 AM
Quote from: Toonces on April 26, 2016, 04:59:50 PM
I'm pretty curious to see how this software can be made to sing and dance. 

I am sure there is already a cultural module of EDITED BY MOD "civilians" where your Marines on foot patrol stumbles in a tiny village having a marriage, funeral, or local religious celebrations going on... with dancing in circles and all the Yalla Yalla Yalla

hell, i bet they even have a Bavarian module with Schuhplattler and a Maipole ...well just in case, you never know, still Germans  O:-) 

well, you can also watch the pre-marriage tribal-leaders come-to-gether in IR from the predator's-eye and give the clan chief tango-leader C2-element the good news with a simulated AGM-114...  if the whining of the lefty media a few weeks later when they found out by some wiki-leak-stunt and a dispatched reporter looking for 'collateral damage' to that ramshackle village hut get simulated also i don't know.
Title: Re: VBS3 Comes to Grogheads
Post by: Jarhead0331 on April 27, 2016, 06:29:08 AM
Mike...don't ever use those kinds of derogatory racial terms in our forum again. That goes for anybody else who may be reading.

We have a zero tolerance policy for that crap.
Title: Re: VBS3 Comes to Grogheads
Post by: RyanE on April 27, 2016, 07:01:14 AM
And that is the post right there that someone from the media will see and use to paint wargamers in a broad brush.  Regardless of political leanings, a VERY poor piece of judgement.

My suggestion to the author is remove the whole thing.
Title: Re: VBS3 Comes to Grogheads
Post by: Asid on April 27, 2016, 08:36:00 AM
Quote from: Jarhead0331 on April 27, 2016, 06:29:08 AM
Mike...don't ever use those kinds of derogatory racial terms in our forum again. That goes for anybody else who may be reading.

We have a zero tolerance policy for that crap.

O0
Title: Re: VBS3 Comes to Grogheads
Post by: Don_prince on April 27, 2016, 10:16:43 AM
Oh good old VBS. Been trying to get my hands on it for so long now... Still unsucsesfull...
Title: Re: VBS3 Comes to Grogheads
Post by: Don_prince on April 27, 2016, 11:19:07 AM
By the way, I've been around the internet for VBS. As of this moment, as far as I know, all VBS VU groups are death appart from the Dogs of War.

Since the BIsim forums are dead, I have found the Dogs of War having a detailed forum about VBS and knowledged people who can give support with issues. http://dogsofwarvu.com/forum/index.php/board,35.0.html

Some members have made missions that are in use by the military and some of them have used the program in the military. Some have connections with the developers.
Title: Re: VBS3 Comes to Grogheads
Post by: bayonetbrant on April 27, 2016, 11:21:56 AM
I used VBS2 for some of my PhD research, and got to know a few of the devs at the time.  Smuck is also well-acquainted with them, and has been to the home office a few times IIRC.  Jarhead covered their previous releases, too, with both ARMA and VBS.  :)
Title: Re: VBS3 Comes to Grogheads
Post by: Smuckatelli on May 29, 2016, 09:59:52 PM
Quote from: James Sterrett on April 26, 2016, 06:29:43 PM
Quote from: bayonetbrant on April 26, 2016, 06:59:47 AM
and let me tell you, scenario design is a BITCH!

It's easy compared to, say, JCATS ( https://csl.llnl.gov/jcats ).   :P

It ain't dat easy..... ???

We checked to see if we could use VBS Fires at TBS.....too many moving parts to teach 50 Lieutenants at one time the call for fire format. They plan on sticking with the CAN. They might use Fires at IOC but they need to clear that with OPS first.
Title: Re: VBS3 Comes to Grogheads
Post by: Don_prince on June 03, 2016, 01:03:31 PM
Cool thing is, if you have a PE (Personal Edition) version, if you have vbs 2 you can auto upgrade it to 3 aswell.