Gary Grigsby's Eagle Day to Bombing the Reich - anyone own this?

Started by Michael Dorosh, November 14, 2017, 04:54:56 PM

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Zulu1966

Quote from: Silent Disapproval Robot on November 15, 2017, 04:36:03 PM
Quote from: stolypin on November 15, 2017, 10:25:04 AM
I bought this game on sale a couple of years ago but found it performed poorly on my new computer and the interface was very outdated.  So I didn't spend much time with it.  They recently released a new patch but I haven't tried it.  I'm too absorbed with Grigsby's other titles (WITE & WITW) at the moment. 

But if they did a version II of this game, I'd be a first-day buyer.

I tried the patch.  It doesn't really help with performance or the horrible interface of map presentation. 

The gameplay itself is actually rather simplistic.  There is a tonne of data to drill down and look at if that's your thing but it's really just chrome and doesn't affect gameplay at all.

Yes - there wasnt actually much to do - decision wise I found.

In any event - just found it unmanageable as a game. it ran too fast and interface was not effective in controlling the game
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bobarossa

Quote from: Zulu1966 on September 23, 2020, 02:55:47 PM

Yes - there wasnt actually much to do - decision wise I found.

In any event - just found it unmanageable as a game. it ran too fast and interface was not effective in controlling the game
That's pretty much the opposite of what it was like when it came out.  Ran slow as molasses in 1999.  I spent an entire Saturday playing one day of the main campaign. 

Pete Dero

Gary Grigsby's Eagle Day to Bombing - Published on August 17, 2022  (Update v1.06.57)

Hello everyone,

today we are glad to announce a new update for the game, here is the changelog:

Changes & Fixes:
• Fixed a few more situations where shuttle missions were still not working as intended. Escorts will now follow shuttle bombers if they have enough fuel, otherwise they go back to home base. Stragglers will return to home base or the shuttle base, whichever is closer. Detached groups will not receive new pilots or planes, and their parent groups will only receive replacement planes and pilots very slowly.
• Fixed an issue where the ability for a night raid to stay on course was not considering experience and fatigue, which was causing more night raids to "plow up the fields" instead of hitting their targets.
• Softened that infernal "click" sound when selecting radio buttons.
• Aircraft will now always attempt to climb above balloons to minimize accidental strikes against balloon cables.
• More fixes to "Auto Plan Raids" functionality. There is a method to setting up autoraids; mainly, any fighters you order to sweep will not be available for escort duty so try planning your bombing raids first because the AI only builds bombing raids that can be effectively escorted.
• More minor tweaks to Attacker AI in BoB and BtR.
• Fixed a bug where the AI was selecting non-existent targets for a secondary target.
• Defender groups now display "time to ready" when selected at airbase.
• "Delay" time is now displayed dynamically when adding escorts to raids while setting delay location by the map.
• Reconfigured some unnecessary routines to speed up play a little.
• Defender units Group Display now shows takeoff delay for group.
• Weapons Display will show more information about nightfighter radar and jamming systems.
• Nightfighters won't lose their systems upgrades when swapping cannons. And replacements enter the game with current technology.

https://www.matrixgames.com/news/gary-grigsbys-eagle-day-to-bombing-of-the-reich-update-v10657

ArizonaTank

Quote from: Pete Dero on August 18, 2022, 03:27:32 AM
Gary Grigsby's Eagle Day to Bombing - Published on August 17, 2022  (Update v1.06.57)

Hello everyone,

today we are glad to announce a new update for the game, here is the changelog:

Changes & Fixes:
• Fixed a few more situations where shuttle missions were still not working as intended. Escorts will now follow shuttle bombers if they have enough fuel, otherwise they go back to home base. Stragglers will return to home base or the shuttle base, whichever is closer. Detached groups will not receive new pilots or planes, and their parent groups will only receive replacement planes and pilots very slowly.
• Fixed an issue where the ability for a night raid to stay on course was not considering experience and fatigue, which was causing more night raids to "plow up the fields" instead of hitting their targets.
• Softened that infernal "click" sound when selecting radio buttons.
• Aircraft will now always attempt to climb above balloons to minimize accidental strikes against balloon cables.
• More fixes to "Auto Plan Raids" functionality. There is a method to setting up autoraids; mainly, any fighters you order to sweep will not be available for escort duty so try planning your bombing raids first because the AI only builds bombing raids that can be effectively escorted.
• More minor tweaks to Attacker AI in BoB and BtR.
• Fixed a bug where the AI was selecting non-existent targets for a secondary target.
• Defender groups now display "time to ready" when selected at airbase.
• "Delay" time is now displayed dynamically when adding escorts to raids while setting delay location by the map.
• Reconfigured some unnecessary routines to speed up play a little.
• Defender units Group Display now shows takeoff delay for group.
• Weapons Display will show more information about nightfighter radar and jamming systems.
• Nightfighters won't lose their systems upgrades when swapping cannons. And replacements enter the game with current technology.

https://www.matrixgames.com/news/gary-grigsbys-eagle-day-to-bombing-of-the-reich-update-v10657

Glad to see the old gal is still getting some love.
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