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Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on August 07, 2019, 04:48:57 PM

Title: Theater Commander
Post by: Jarhead0331 on August 07, 2019, 04:48:57 PM
Probably not a real competitor to CMANO, but might be worth a look.

Quote
Theater Commander: The Coming Wars is a real-time modern warfare simulation game focusing on campaign and battle level. It features more than a dozen scenarios covering hypothetical conflicts around the globe, from the Sea of Japan to Korean Peninsula, from the Taiwan Strait to the Indian subcontinent, from Sinai Peninsula to East Europe and Crimea. In addition to traditional air and naval warfare, Theater Commander introduces large-scale land battles involving up to thousands of land units for each battle down to company level. You are posted as a joint force commander in command of assigned air, naval and land force consisted of up to half million soldiers to carry out missions such as destroying hostile fleets, landing on enemy territories, crossing borders and seizing control of enemy cities.

Features:

Each battle map, covering an area of up to 2000km x 2000km, is built on satellite verified terrain data (mountains, hills, plain, river etc), land cover data (forest, grassland, desert etc) and human facility data (road, railway, city, airport etc).

The game engine calculates the outcome of engagement based on terrain, unit strength, weaponry and morale, making each battle a real experience.

Most of the units involved in the battles, not only aircraft and warships, but also land units, are labelled with true names and equipped with weapons as they serve in their countries, to the best knowledge of Theater Commander developers through years of efforts on data gathering.

Theater Commander developers spent great time on making the game easier to play for players not having profound knowledge on modern warfare. For most operations, if desired, players only need to define the routes for the units, leaving tactical manoeuver, weapon selection and other parameters to the AI, just as a theater commander should do.

Like other air and naval warfare simulators, the game engine calculates the air and naval engagement based on a variety of parameters including but not limited to directional RCS, supersonic maneuverability, weapons envelope, and electronic technology. Missile attack and interception is calculated at real-time and displayed with smooth animation.

Theater Commander supports sophisticated military actions, such as airborne attack, helicopter assault and amphibious mission. Short-range ballistic missile, long-range cruise missile launch and interception are also included.

https://store.steampowered.com/app/1117490/Theater_Commander_The_Coming_Wars_Modern_War_Game/?snr=1_7_7_comingsoon_150_1 (https://store.steampowered.com/app/1117490/Theater_Commander_The_Coming_Wars_Modern_War_Game/?snr=1_7_7_comingsoon_150_1)
Title: Re: Theater Commander
Post by: SirAndrewD on August 07, 2019, 04:51:05 PM
Color me at least vaguely interested. 

But then again, I'm like a cat.  Wave something shiny in front of me and it'll probably end up in my Steam Library.
Title: Re: Theater Commander
Post by: Huw the Poo on August 07, 2019, 04:57:26 PM
I really hate it when war games mix actual war footage into the trailers.  Just show me the goddamn game!

Anyway, this does look vaguely promising.  Thanks for the heads-up, Jarhead.
Title: Re: Theater Commander
Post by: al_infierno on August 07, 2019, 05:18:00 PM
Looks cool -- I wonder how detailed the land combat will be compared to CMANO...
Title: Re: Theater Commander
Post by: Sir Slash on August 07, 2019, 05:30:47 PM
So I take it this ISN'T about a guy who works at Theater 16?  ;D  Interested but not in love, yet.
Title: Re: Theater Commander
Post by: glen55 on August 07, 2019, 06:07:46 PM
I love the idea of a command simulation, or even a command RPG, as differentiated from a wargame. We'll see what happens.
Title: Re: Theater Commander
Post by: IICptMillerII on August 07, 2019, 06:31:23 PM
Looks interesting to me, thanks for the heads up! I wish Steam did a better job of advertising these kinds of games to me instead of the usual fluff.

As far as I'm concerned, the more simulators like this the better. My first impression from giving the Steam page a once over is that it won't be comparable to CMANO in terms of capability or depth, but it may excel in certain areas that CMANO isn't focused on, like land warfare.

Anyone see any mention of an editor? In my opinion one of the strongest attributes of CMANO and other wargames/sims is having an editor to customize and create your own scenario's.
Title: Re: Theater Commander
Post by: Grim.Reaper on August 08, 2019, 04:07:56 AM
only $9.99 and $8.99 for limited time.  available now
Title: Re: Theater Commander
Post by: mbar on August 08, 2019, 06:49:34 AM
I had every reaction posted in this thread to this game. You guys are great!
Title: Re: Theater Commander
Post by: Ian C on August 08, 2019, 09:06:13 AM
Anyone notice that those game screenshots are from an unactivated Windows PC ?
Title: Re: Theater Commander
Post by: Huw the Poo on August 08, 2019, 09:10:17 AM
Anyone notice that those game screenshots are from an unactivated Windows PC ?

Done in a VM possibly.
Title: Re: Theater Commander
Post by: Huw the Poo on August 08, 2019, 12:08:06 PM
Someone posted a few thoughts on Steam (https://steamcommunity.com/app/1117490/discussions/0/1639793203764473433/)
Title: Re: Theater Commander
Post by: MC on August 08, 2019, 03:30:47 PM
Someone posted a few thoughts on Steam (https://steamcommunity.com/app/1117490/discussions/0/1639793203764473433/)

This:  In the land based scenarios the map is a pain to interpret. The units are too small and are difficult to see. The map is too "busy" and doesn't really communicate clearly and quickly the information needed to play the game.

That was my impression from just looking at the screen shots. They need to do something different with the terrain graphics.
Title: Re: Theater Commander
Post by: Huw the Poo on August 08, 2019, 04:14:37 PM
I did find it amusing that he complained about difficulties scrolling the map.  My first thought was: have you played CMANO?  Then I realised a few lines further down that he had....
Title: Re: Theater Commander
Post by: Huw the Poo on August 09, 2019, 06:40:27 PM
My trigger finger has been poised over this for a while but the signs aren't good.  Nothing positive is being said on the Steam forum, and the sole review is negative from a guy who can't even run the game properly.  Also, the developer's own website doesn't load.

Jarhead: I look forward to your impressions!
Title: Re: Theater Commander
Post by: battleofbulge on August 13, 2019, 01:51:11 PM
One guy in the discussion said the game could be easily priced at $20 after a small bug is fixed. Looks to me the game supports massive land battles.
Title: Re: Theater Commander
Post by: Huw the Poo on August 13, 2019, 02:24:20 PM
I'll probably buy it this weekend if nobody else takes the plunge.  It's well within "impulse buy" range.
Title: Re: Theater Commander
Post by: Jarhead0331 on August 13, 2019, 02:31:50 PM
I'll probably buy it this weekend if nobody else takes the plunge.  It's well within "impulse buy" range.

I've requested press code...FYI.
Title: Re: Theater Commander
Post by: Huw the Poo on August 23, 2019, 08:50:43 AM
Any luck Jarhead?
Title: Re: Theater Commander
Post by: Jarhead0331 on August 23, 2019, 09:07:18 AM
I'm having trouble getting it to display on my system properly. I haven't had the time to look into a fix, but I do know someone in the forums found a solution to the issue I am having.
Title: Re: Theater Commander
Post by: Huw the Poo on August 23, 2019, 10:14:52 AM
OK, I appreciate the efforts mate.
Title: Re: Theater Commander
Post by: Apocalypse 31 on September 21, 2019, 12:06:05 PM
Sadly, this looks like a pass for me. Too under developed.

Really unfortunate because there is an itch that I cannot scratch for a decent modern strategy game at this scale.