Looks like JTS winter sale starts on Dec. 11 according to their announcement...save your JTS purchases until then:)
JTS Winter Sale
The JTS Winter Sale will kick off Friday, December 11th and run through the evening of December 31st. All titles that have been out 12 months or longer at that point will be on sale for $29.95.
Good games and excellent for PBEM. :)
100% agree Boggit.
The PBEM scene is one I only started a couple of months ago via The Wargaming Society and The Blitz forum and it has been the most enjoyable experience I have had in over 40 years of wargaming...so much so I am playing nothing else !
My record of success is hardly inspiring but it matters not :)
The sale has been noted and Republican Bayonets on the Rhine and either Bautzen or 1814 beckon....
For anyone interested the impressive looking new Scheldt 44 game is due out on 13th November according to Wargame Design Studio who are working with John Tiller Simulations......... (won't be on sale in Decenmber though obviously)
<:-) Looking forward to Scheldt although I don't play much Tiller these days.
Wasn't going to get Scheldt, but the fact it has an updated Market Garden scenario and some variants may push me over the edge. I am looking forward to them porting over the new zoom level to the other PC games.
Bought Bautzen and Republican Bayonets on the Rhine.... ;)
More ACW titles will have to wait until the next sale !
Does Campaign Jena-Auerstedt have the upgraded, improved graphics that other titles have gotten?
Quote from: Rayfer on December 12, 2020, 10:29:48 AM
Does Campaign Jena-Auerstedt have the upgraded, improved graphics that other titles have gotten?
Updates listed on their page at:
https://johntillersoftware.com/Updates.html
Doesn't look like the maps got update, the core game update history below:
Changes to Campaign Jena-Auerstedt V1.07a
- Fix for Col. Anon not keeping its Brigade from becoming Detached.
- Fix for melee bug in obstructed terrain.
Changes to Campaign Jena-Auerstedt V1.07
- Updated 2D graphics by David Freer, Steve Trauth
- Melee across a hexside or into a hex that would cause Disorder results
in the same Melee penalty as if the unit was Disordered.
- Units defending in Melee fire at 100% fire.
- No Detached Melee optional rule introduced.
- Movement Threat Disorder optional rule introduced.
- Added button to return to Default on the Optional Rules Dialog.
- Added "True" 2D zoom view
- Added 11 new 2D icons to more easily differentiate unit types at a glance, credit Steve Trauth
- A/I adjustments to path finding, target acquisition, stacking and other tweaks.
- Changed the way Division Colors display on the counters.
- Fix for leader causing an over stacking error.
- Change so that disorderd units which fail the Threat test become routed, when the Movement Threat
Disorder optional rule is selected.
- Additional design documentation added to the \Notes sub-folder
- Fix for LOS issue.
- PDT file changes: Weapons now have standard values, Corrected end of file values for version 13.
- Weapons.dat changes: New weapon code letters added to coincide with PDT file weapons.
Changes to Campaign Jena-Auerstedt V1.06
- Added Magnified 2D view (View menu, mouse wheel, or hot key '5').
- Added 2D terrain slopes to show elevations.
- Added movement sounds.
Changes to Campaign Jena-Auerstedt V1.05
- Initial John Tiller Software release.
NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.
Changes to Campaign Jena-Auerstedt V1.04
- Change so that Infantry can melee attack mounted Cavalry in Obstructed
terrain.
- Change so that Artillery Weather effect does not apply to Indirect Fire
weapons.
- Added feature to award victory points for supply wagon losses.
- Added ability for weapons to be defined as not having bayonets,
which reduces the melee strength of the units carrying them to
1/3 of normal strength.
- Added ability for artillery to be given an indirect fire capability.
- Added a Supply Source feature that can be used with the optional
Isolation rule to determine unit Isolation (see Supply section in
Users Manual).
- Added ability to put abatis and trenches in a scenario.
- Added separate Bridge Movement value to parameter data.
- Change so that three rank units that exceed the Extended Line
strength value in one hex have their fire value reduced.
- Change so that Pioneers can deploy entirely into Skirmishers.
- Added Withdrawal feature which results in units being withdrawn at
a specified time with a specified probability.
- Added an Emplaced artillery unit "E" in Order of Battle which cannot
limber but can change facing.
- Removed the confusing Activate AI toolbar button.
- Added option for Mouse Wheel Zoom.
- Added reinforcement variable arrival hex feature.
- Change so that Dragoons only get a 10% attack bonus, not 25% as heavy cavalry.
Changes to Campaign Jena-Auerstedt V1.03
- Added ability to specify that releases cause the units in the specified
organization to become Fixed rather than releasing them.
- Added Dragoons to the cavalry types, which can dismount.
- Change so that retreating units cannot overrun Skirmishers in Chateau
hexes.
- Map corrections
- Morale grades upgraded for French to improve play balance.
- Additional solitaire scenarios.
- Stacking allowance improved to 1800 men.
- 15 minute versions for standalone scenarios.
- Minor scenario corrections based on customer feedback.
Changes to Campaign Jena-Auerstedt V1.02
- Fixes for Vista compatibility.
Changes to Campaign Jena-Auerstedt V1.01
- Put cavalry charge multiple in parameter data.
- Put disordered movement fraction in parameter data.
Changes to Campaign Jena-Auerstedt V1.0
- Implemented a minimum bridge strength requirement for crossing a
damaged bridge of 50, 100, and 150 for infantry (and leaders), cavalry,
and artillery (and supply wagons) respectively. See the section on
Movement in the Users Manual.
- Put cavalry charge factor in parameter data.
- Added the ability to define a unit as "Has Boats" which allows the
unit to enter water hexes.
- Added option to prevent defender elimination when there is no valid
retreat after melee.
Excellent, bought Squad Battles Advance of the Reich a while ago, now pulled the trigger on SB Winter War :smitten:
Last day of the sale....I did end up buying one game, Campaign Leipzig.....thought I should finally try an Napoleon era game.
Crossroads, give us an opinion on SB Reich. I been looking at that one a long time. O0
Wife got a nice bonus on her check today so picked up Tobruk '41 to complete my Panzer Campaigns collection.
Games are the ultimate miracle cure. For everything.
^ What HE said.
I bought Minsk '44, Kharkov '42, Budapest '45 and Bulge '44.
I'll probably end up completing the PzC collection at some point, but I'm trying to buy the games that I'll actually play. My interest in the campaign in Italy or the desert at this scale is limited.
At the moment, I'm mostly playing Scheldt '44 and Serbia '14. One team game for Kharkov '43 is in its final turn.