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Tabletop Gaming, Models, and Minis => Modelling and Miniatures => Topic started by: Silent Disapproval Robot on July 12, 2015, 10:51:44 PM

Title: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 12, 2015, 10:51:44 PM
I'm not quite sure where to put this but here seems as good a spot as any.

Not having flung enough money at FFG for Star Wars: Armada, I started playing X-Wing at the local nerd shop as well.

After some self-professed tactical genius claimed he could win as the Empire with inferior numbers, we got into a ridiculously lop-sided dogfight in an asteroid field between two elite TIE fighter pilots

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vs. a no-name A-Wing pilot, a no-name X-Wing pilot (green and red squadrons), and Wedge in his X-Wing.

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The TIEs actually managed to dance around the middle of the asteroids quite well and knocked the shields down on both X-Wings but they just couldn't deal with the superior maneuverability of the A-Wing or the firepower Wedge brought to bear and both were turned to dust without ever managing to damage any of the Rebel ships.

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This is a pretty fun little game.  Much quicker to play than Armada and I really like the detail on the minis.

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Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 13, 2015, 03:12:01 AM
Just ordered this beast.  Should be fun.  I really need to get a case to lug around all this crap in.

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Title: Re: Star Wars: X-Wing
Post by: undercovergeek on July 13, 2015, 04:12:46 AM
seriously, no victory dance pic?
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 13, 2015, 04:17:30 AM
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Title: Re: Star Wars: X-Wing
Post by: undercovergeek on July 13, 2015, 04:25:05 AM
thatll be Gus' then!
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 13, 2015, 06:03:44 AM
SDR, I bought a huge tackle box to store both my X-Wing and Star Trek minis within...and I barely have enough room for both. Certainly would not for that Corellian Corvette.

Interesting that there's two Slave-Is in that last pic. What's the story there, if any? Just because?

I have Slave-I and the Falcon and a TIE Interceptor in addition to the basic pack stuff. Not much to tell but a decent collection and you are quite correct, the detail is amazing, especially on the Falcon.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 13, 2015, 08:41:24 AM
I'm thinking of picking up a case from Battlefoam along with some foam trays.  I went to a non so local store yesterday with the intention of buying said kit but found that their collection of trays and bags were in rough shape.  Looks like various idiots had stolen bits and pieces from every bag available on the shelves.

http://us.battlefoam.com/star-wars-x-wing/?sort=featured&page=2 (http://us.battlefoam.com/star-wars-x-wing/?sort=featured&page=2)
Title: Re: Star Wars: X-Wing
Post by: Bison on July 13, 2015, 09:04:48 AM
You are not helping me resist the temptation to purchase this or Armada SDR.  I'm leaning more toward X-wing if only because the cost is slightly more bearable.   Although now that I think about it Star Wars Tactics also look freaking fantastic.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 13, 2015, 09:55:47 AM
Quote from: Bison on July 13, 2015, 09:04:48 AM
You are not helping me resist the temptation to purchase this or Armada SDR.  I'm leaning more toward X-wing if only because the cost is slightly more bearable.   Although now that I think about it Star Wars Tactics also look freaking fantastic.

Bison, Star Wars Imperial Assault is pretty awesome. Very Descent or Doom: The Boardgame-like, if you like that kind of thing. You can do skirmishes or a full Campaign, which branches according to success or failure.

The X-Wing Minis are probably easier to get into cost-wise; I think the basic set is $40, whereas extra fighters cost between $10 and $20 depending on the fighter, and the larger ships of course cost more.

Armada is the only one I don't have and I really want that next.

Also, SDR: thanks for the Battlefoam link.  O0
Title: Re: Star Wars: X-Wing
Post by: Bison on July 13, 2015, 10:10:24 AM
Stop tempting me damn it!  Is Descent a better game?  I saw it at the LFGS the other night.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 13, 2015, 11:40:34 AM
Quote from: Bison on July 13, 2015, 09:04:48 AM
You are not helping me resist the temptation to purchase this or Armada SDR.  I'm leaning more toward X-wing if only because the cost is slightly more bearable.   Although now that I think about it Star Wars Tactics also look freaking fantastic.

If you've got limited table space you should avoid Armada.  You need 36x48 for everything except the introductory battle.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 13, 2015, 01:18:22 PM
Quote from: Bison on July 13, 2015, 10:10:24 AM
Is Descent a better game?  I saw it at the LFGS the other night.

I've not played Descent, but I have played Doom: The Boardgame (I reviewed it for That Other SiteTM a looooong time ago); Doom is the 'father' of Descent, apparently, and Imperial Assault is basically Descent in another wrapper, but with several improvements. At least, that's how some have described it:

https://www.reddit.com/r/boardgames/comments/33kkzi/already_have_descent_is_imperial_assault_worth_it/

Now, Doom (and from my understanding, Descent) are both of the same format, where one player takes on the role of the DM (I think they call them 'Overlord' in Descent but I can't remember their nomenclature in Doom), and the other players are controlling individual characters, so it's pretty much 'DM versus everyone' - though the game system(s) spell out how the areas look and what encounters there are. The DM player moves and rolls for the bad guys, and etcetera etcetera.

In Imperial Assault, it's more of a player-versus-player system. I know, that's pretty much the same thing, but hear me out. I felt that Doom was more like Hero Quest, where one player knows all the corridors, rooms, loot, and bad guys (the DM) whereas the players are out to discover, explore, and fight. (And loot.) Imperial Assault is much more story-driven; from what I've seen the map is laid out for all to see and both sides get objectives (usually one side has to do X and the other has to prevent that, but some are more complicated than just that). Both sides are more or less on equal footing in IA. One big difference I can note from my readings is that you cannot move through enemy pieces in Doom or Descent, but in IA, you can, which pretty much opens up the entire map and stops blocking.

Quote from: Bison on July 13, 2015, 10:10:24 AM
Stop tempting me damn it!

Isn't that what we're all here for? To be ANTI-12-step when it comes to game purchases?  ^-^
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 17, 2015, 07:45:36 PM
I ended up buying a Battlefoam pack for the game.  I like the design but the cutouts are a little too snug in some cases and I can easily see myself breaking off the guns on an X-Wing while trying to pull the thing out of the foam.

At any rate, here are some of the new toys.  I always loved the look of the Y-Wing and I loved flying a B-Wing in the X-Wing computer games so grabbing some of them was a no-brainer.

The corvette is just ridiculous.  I'm going to have to buy some more TIE fighters and bombers just so the Imps will have something to try to take it down with.


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I think I'm going to be a purist and just purchase ships that appeared in the movies. 

The collection so far:

Rebels:

4x      X-Wing (3 standard, 1 ace)
2x      A-Wing (1 standard, 1 ace)
2x      B-Wing (1 standard, 1 ace)
1x      Y-Wing 
1x      E-Wing
1x      K-Wing
1x      T-70 X-Wing (new version from the upcoming film)
1x      YT-1300 (Millennium Falcon)
1x      YT-2400 freighter
1x      Tantive IV Correllian Corvette
1x      Rebel Transport



Empire:
4x     TIE Fighter
2x     TIE Bomber
2x     TIE Advanced (1 grey, 1 blue-grey)
3x     TIE Interceptor (1 standard, 2 aces)
2x     TIE F/O   (new TIE from the upcoming film)
1x     TIE Punisher
1x     Lambda class shuttle
1x     Firespray-31 (Boba Fett's Slave I) *(can also be used as scum)
1x     Vt-49 Decimator
1x     Imperial Raider

Scum
2x      Z-95 Headhunters *(can be used as rebel)
1x      HAWK-290 *(can be used as rebel)
1x      Y-Wing *(can be used as rebel)
1x      Kihraxz fighter
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 17, 2015, 07:56:44 PM
That Correllian Corvette looks sweet!
Title: Re: Star Wars: X-Wing
Post by: Bison on July 18, 2015, 08:56:55 AM
Trying to decide what to pick up first.  I'm leaning toward the 2 aces packs or Falcon/Slave I.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 19, 2015, 05:19:33 PM
Quote from: Bison on July 18, 2015, 08:56:55 AM
Trying to decide what to pick up first.  I'm leaning toward the 2 aces packs or Falcon/Slave I.

I think the Falcon offers the best overall value in that it is a great miniature and it also comes with a tonne of ship variant cards, upgrades, movie characters for crew members, and a pretty cool scenario where the Falcon has to raid an Imperial supply convoy in order to steal some prototype goodies.  You'll need 100 points worth of Imperial ships in order to play it though.

The Slave I isn't as interesting a package but the ship itself has some cool and unique features such the ability to drop mines and secondary weapons with non-standard firing arcs.  The scenario that comes in the package isn't that interesting though.  Basically, the rebels build a force with 150 points and designate one ship as carrying a bounty.  The Slave I has to take that ship out.  That's it.  (Plus I never cared for the look of the Slave I.  I feel it combines the sleek lines of an egg beater with the aerodynamics of a waffle iron and the aesthetics of a lamprey.)

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I have the Imperial Aces pack.  Lots of interesting pilot cards and some neat upgrades.  It comes with two TIE Interceptors with non-standard paint schemes.  It's completely subjective but I think the red one looks goofy and a little out of place.  The one with the red stripe looks awesome though.   I haven't yet tried the scenario that comes with the pack but it sounds like it'll be great.  The Imperials have a secret weapons base  consisting of a bunch of hollowed out asteroids.  the Rebels launch a raid only to discover that each of the asteroids its own unique defense system and these need to be overcome in addition to dealing with the Interceptors flying CAP.

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I've ordered the Rebel Aces pack but it hasn't arrived yet.  Sounds like that one's now out of print so you might want to grab one up while they're still available.  I don't know if FFG is just out temporarily and is planning another print run or if they are not going to put out that pack any more.




The Lambda shuttle has folding wings!  That's totally worth it being kinda useless in combat, right?

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Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 22, 2015, 12:30:26 AM
Got the Rebel transport and the Rebel aces packs today.  My collection is now complete.  (Maybe...kinda eying the Decimator now...)

The Rebel aces pack comes with a non-standard A-Wing and a non-standard B-Wing.  The paint jobs seem a little rougher than on other miniatures.

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The Rebel transport pack comes with the transport (aka a giant, defenseless target for TIE bombers) and an X-Wing with a non-standard paint job.

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The best thing about the pack?  It comes with Porkins.  I'm going to copy the card and make nothing but fleets of Porkins (Porkii?) clones.

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Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 06:09:22 AM
The Rebel Aces pack is still showing as available on Amazon, fortunately. It's been on my watch list for a while now. SDR, do you have the 'standard' A-wing or B-wing, by chance?

And dammit...I didn't want the Rebel Transport (though I had the toy back in the day, the big ugly slug thing but I loved it because it held so many Star Wars figures), but if Porkins is in it...dammit dammit dammit! Also want the TIE Defender...

I'm actually vacillating between buying more X-Wing Minis and starting an Armada collection. #firstworldproblems
Title: Re: Star Wars: X-Wing
Post by: Barthheart on July 22, 2015, 06:50:46 AM
Quote from: Banzai_Cat on July 22, 2015, 06:09:22 AM
The Rebel Aces pack is still showing as available on Amazon, fortunately. It's been on my watch list for a while now. SDR, do you have the 'standard' A-wing or B-wing, by chance?

And dammit...I didn't want the Rebel Transport (though I had the toy back in the day, the big ugly slug thing but I loved it because it held so many Star Wars figures), but if Porkins is in it...dammit dammit dammit! Also want the TIE Defender...

I'm actually vacillating between buying more X-Wing Minis and starting an Armada collection. #firstworldproblems

And yet you can't swing the dough to come to Origins.....  ::)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 07:35:45 AM
Origins is hundreds of dollars for a hotel, hundreds of dollars for a flight, and at least a few hundred for food and a game or two (kind of silly to not go without some kind of fundage to buy sh*t). For me we're talking about $1500. That's a far, far cry from $15 a pop.

Also saw that the convention center Origins stays in is being renovated in 2016, so they'll have to move stuff around. Doesn't sound like it would be a good time, at least not for me.

Though I guess if I stop buying $5 games on Steam, I might save up enough in five or six years to finally go to one.  ::)
Title: Re: Star Wars: X-Wing
Post by: mirth on July 22, 2015, 08:22:50 AM
I need to stop looking at this thread, otherwise I'm going to start buying this crap!
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 08:33:06 AM
"DO IT"

-Gus, TeeHee
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 22, 2015, 10:19:28 AM
Quote from: Banzai_Cat on July 22, 2015, 06:09:22 AM
The Rebel Aces pack is still showing as available on Amazon, fortunately. It's been on my watch list for a while now. SDR, do you have the 'standard' A-wing or B-wing, by chance?

And dammit...I didn't want the Rebel Transport (though I had the toy back in the day, the big ugly slug thing but I loved it because it held so many Star Wars figures), but if Porkins is in it...

Yes, I posted pics of the standard A and B-Wings earlier in the thread.  I was in the same boat with the transport.  I wasn't going to get it until I learned that Porkins was in there, raiding the frozen burrito stores hidden in the back.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 11:07:00 AM
^ Whoops, sorry, my bad...forgot that you'd posted that.

It's been a while since I've ogled my minis...I don't have too many but they should get some oglin'.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 22, 2015, 11:51:05 AM
CoolStuffInc sells the fighters for $9.99 ea.
Title: Re: Star Wars: X-Wing
Post by: mirth on July 22, 2015, 11:56:40 AM
Quote from: Silent Disapproval Robot on July 22, 2015, 11:51:05 AM
CoolStuffInc sells the fighters for $9.99 ea.

I didn't need to know this  :P
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 12:51:06 PM
Quote from: Silent Disapproval Robot on July 22, 2015, 11:51:05 AM
CoolStuffInc sells the fighters for $9.99 ea.

Do you have a direct link to individual fighters? All I'm seeing is the Core Set, HWK-290, Rebel Aces, VT-49, and YT-2400...no individual fighters though, or anything else coming up. The prices of those are just a bit under Amazon's, but lower is lower...
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 22, 2015, 02:31:15 PM
http://www.coolstuffinc.com/p/165446 (http://www.coolstuffinc.com/p/165446)

http://www.coolstuffinc.com/p/165104 (http://www.coolstuffinc.com/p/165104)

http://www.coolstuffinc.com/p/200626 (http://www.coolstuffinc.com/p/200626)

http://www.coolstuffinc.com/p/200627 (http://www.coolstuffinc.com/p/200627)

http://www.coolstuffinc.com/p/200625 (http://www.coolstuffinc.com/p/200625)

http://www.coolstuffinc.com/p/188389 (http://www.coolstuffinc.com/p/188389)

http://www.coolstuffinc.com/p/165450 (http://www.coolstuffinc.com/p/165450)

http://www.coolstuffinc.com/p/165107 (http://www.coolstuffinc.com/p/165107)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 22, 2015, 02:46:26 PM
Well,  >:(

Why aren't those coming up in a search? Maybe its Search feature is too fiddly.

In any case, thanks much for this, it's an awesome resource. It's a good deal cheaper than Amazon.  O0
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 24, 2015, 02:32:22 PM
Welp, today is my wife and my anniversary (22 years, holy hell), and she is spending it on a girl's weekend, going out of town with some friends.

Don't know if I should be insulted or thrilled I get some 'me' time. 8)

She took off with some cash so she can spend it on herself, so I decided to do the same. Bought these X-Wing minis for my collection. They should be here just before my b-day next month anyway so my daughter and I will have some fun pushing these things around (especially the big boy, I'm really looking forward to that one!).

(https://cf.geekdo-images.com/images/pic1324707.jpg)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fimg3.wikia.nocookie.net%2F__cb20130527130011%2Fxwing-miniatures%2Fimages%2F5%2F5d%2FSWX14.jpg&hash=c073f4d0632158a9eeb1773df59ac86f39e39aa4)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fimages.chaoscards.co.uk%2Fimages%2Fproducts%2F1393953466-45786700.jpg&hash=70fdf0bf8d1b16b3a78899f072dd9af4a3d2e95a)

(https://cf.geekdo-images.com/images/pic2078340.jpg)

The Decimator is pretty badass:

Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 24, 2015, 07:04:57 PM
I decided I might next go for a star map of some kind, as playing on a table surface isn't much fun aesthetic-wise. I'm very disturbed, though, at how much these cost - upwards of $50 or more. I might try to make my own. I found this link, just in case it's something you're considering, too:

http://www.belloflostsouls.net/2014/02/x-wing-diy-starfield-mat.html

Essentially you need a 3'x3' piece of black felt, some aluminum foil, white spray paint, bricks, and needles/thumbtacks/nails (something to poke holes in the aluminum). Probably about a $15 project if that much. Not quite the quality of a giant mouse pad, which I think most of these game maps are made to be, but this will be far and away better than a dining room table.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 25, 2015, 01:37:24 AM
There are a couple of different playmats available for download at boardgamegeek.com  Check under the files sections for X-Wing and Armada.  You can throw the file on a flashdrive and take it to a local printshop and they'll print it out for you on a 3x3 sheet.

https://boardgamegeek.com/filepage/119370/star-wars-armada-playmat-1 (https://boardgamegeek.com/filepage/119370/star-wars-armada-playmat-1)

https://boardgamegeek.com/filepage/106033/x-wing-playmats (https://boardgamegeek.com/filepage/106033/x-wing-playmats)

Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 25, 2015, 09:45:46 AM
Thanks SDR...I might do that. I'm also going to check some local fabric stores...some of them actually carry star-patterned cloth that might be great as a tablecloth to just throw over the table and play away. Lots of inexpensive options out there.
Title: Re: Star Wars: X-Wing
Post by: Bison on July 25, 2015, 10:20:28 AM
BC -  I found a 36X36 corkboard at Hobby Lobby for $20 (I still need to go back and buy it, but that's another story) and you can get felt black, blue, green, or whatever you want for a couple of bucks.  This is my plan.  A couple of tacks and I can change out the back ground.  Of course if you need a bigger space, I'm looking at you Armada then your out of luck with this option.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on July 27, 2015, 01:01:40 AM
I broke my rule about only getting ships that appeared in the movies and bought the Most Wanted pack even though it came with two Z-95 miniatures as well as a Y-Wing.  I wanted another Y-Wing and ended up going for the pack because it came with some new ship stands and character and ship cards for Boba Fett/Firespray I as well adding in a new faction (scum).  I like that they included some non-aligned characters like Greedo and added smuggler/piratey type weapons and upgrades.  I don't like that a bunch of the stuff is for the Hawk-290 miniature which you have to buy separately from the pack.  (I ended up buying one of those as well....I suck).

Y-Wing (scum faction)
(https://images-cdn.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/Scum-Y-Wing-600px.gif)


Z-95 Heathunter (scum faction)
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.gamewire.belloflostsouls.net%2Fwp-content%2Fuploads%2F2015%2F01%2FScumZ95Headhunter600px.gif&hash=5a85a7371106528bf4dda5264a21772a38c7ca88)


Hawk
(https://images-cdn.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/Moldy-Crow_600px.gif)


Greedo
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.xwingminiaturesgame.com%2Fwp-content%2Fuploads%2F2014%2F08%2FGreedo.png&hash=e726aca5fa6596b8121a8cef2e8c1c1507246b75)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 27, 2015, 06:25:17 AM
Nice, SDR. That Hawk ship - I can't convince myself of whether it's sexy or ugly as sin. That Y-Wing looks great. I'm not sure about buying in to the Scum and Villainy wave yet or not.

I went ahead and splurged for the Tantive IV, Rebel Transport, and TIE Bomber. My 'me' purchases are done for now, especially considering my damned AC went out a few days ago and we've been sweating out our wait for a replacement coil for the damn unit. I wouldn't have bought them if I knew this was coming. :(

Regardless I'm excited to get these pieces. I'd like to get the E-Wing fighter and some more regular TIE fighters, but overall I think my collection will be relatively complete. The next thing I need to focus on is the play mat/cloth/fabric and then a storage case that will carry all this stuff. I have a Plano I'm using - one side for Star Trek Attack Wing and the other for Star Wars. No way all this other Star Wars stuff is going to fit in there, and I really want to protect this stuff, so I might go grab some foam and do some of my own molds to hold 'em.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 27, 2015, 06:26:53 AM
Quote from: Bison on July 25, 2015, 10:20:28 AM
BC -  I found a 36X36 corkboard at Hobby Lobby for $20 (I still need to go back and buy it, but that's another story) and you can get felt black, blue, green, or whatever you want for a couple of bucks.  This is my plan.  A couple of tacks and I can change out the back ground.  Of course if you need a bigger space, I'm looking at you Armada then your out of luck with this option.

I thought about that too, but the more I consider this, if I can find the right fabric with a space background, I'll just buy it big enough to cover the table like a tablecloth. Might need to get my wife to sew two halves together to do it, but that would work for me, at least for now.

I'm going to avoid Armada for now. I'm well-vested in X-Wing Minis and don't need another version of crack.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on August 09, 2015, 04:46:09 PM
I found the weathering on the Falcon to be kinda heavy.  If I ever start buying these I see some repainting to be done.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 11, 2015, 06:19:07 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.direman.com%2Fdireman%2Fcomics%2F00001066.png&hash=fdde8bffdbe6d296501274e840e93cb5aa578afe)
Title: Re: Star Wars: X-Wing
Post by: Nefaro on August 11, 2015, 06:31:18 PM

CSI has a sale on 3ft x 3ft battle mats right now (starfield ones), at $21.99 apiece.

I know that's the typical X-Wing sized ones.

http://www.coolstuffinc.com/p/215385

I use a pair of the regular black ones for gaming in general.  Been quite happy with them.   O0
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 06:41:47 AM
I have to buy a storage case for all this crap before I even take some of my ships out of the packaging. Too many loose pieces and I don't want to risk anything breaking in a hard plastic case like the Plano that I currently have. So I gotta wait a little while.

The Tantive IV is disappointing to an extent. Beautiful model, awesome 'epic' ship, but it doesn't sit right on the stands. Most of the weight is at the back of the model so the front doesn't sit flush to the surface; it's imbalanced. I'll have to figure out how to rectify this, because it's annoying. I'm also annoyed I didn't see one mention of this in any Tantive IV reviews.
Title: Re: Star Wars: X-Wing
Post by: LongBlade on August 12, 2015, 09:33:11 AM
Quote from: Banzai_Cat on August 12, 2015, 06:41:47 AM
I have to buy a storage case for all this crap before I even take some of my ships out of the packaging. Too many loose pieces and I don't want to risk anything breaking in a hard plastic case like the Plano that I currently have. So I gotta wait a little while.

Before you go out and spend a bucketload on new cases try this for your planos: get some of that spongy material used to line cabinets for dinnerware and such.

http://www.amazon.com/Con-Tact-Premium-Non-Adhesive-Non-Slip-12-Inches/dp/B001AH8PLI/

Trim it to fit the top and bottom of the case. Sides, too, if you're really OCD. If you're really serious spray some contact glue on the plano before you put it down so it will stick.

That should protect your minis and save you a few bucks on cases.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 09:39:45 AM
Interesting, LB, thanks. I was actually thinking of getting some foam (3" packing foam, I think it is) from Home Depot to cut the shapes for each ship. Though the Plano I have isn't big enough to hold the Tantive or the Rebel Transport, or the Decimator.

I was looking at the Feldherr cases on Amazon; though the one I want is about $70, it could hold everything I own.

http://tinyurl.com/qc2vojv

Well, everything but the Decimator.

I found out a local hobby store does X-Wing minis gaming once a week and does tourneys once a month. I want to start getting into that, but not until I get my logistics/packing settled with this stuff.

The b-day is next week, maybe my wife will let me keep my acting check I'm getting for my current gig and spend some of it on myself, LOL.

If I can find the right materials I'd rather do it myself, though.

(By the way, the TIE Phantom kicks all kinds of ass.)

Title: Re: Star Wars: X-Wing
Post by: mirth on August 12, 2015, 09:51:36 AM
lalalalalalala! Not looking! Not reading! Not buying!
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 09:55:31 AM
The Phantom isn't that expensive, but it's a badass little fighter. Watch the video, mirth! WATCH EEEET

The Decimator is all kinds of awesome, like a flying mailed fist that can shoot anything in a 360-degree arc.

The Tantive IV is pretty cool, though the aforementioned mounting issue is annoying. I doubt I'll get either the Decimator or Tantive IV to the table, as the local shop doesn't do battles with epic ships, though I might find someone willing to go up against either, who knows.

I very much identify with SDR's posted cartoon...shit, I have too much of this stuff to just sit around and not play it.
Title: Re: Star Wars: X-Wing
Post by: Nefaro on August 12, 2015, 10:18:47 AM
Quote from: LongBlade on August 12, 2015, 09:33:11 AM
Quote from: Banzai_Cat on August 12, 2015, 06:41:47 AM
I have to buy a storage case for all this crap before I even take some of my ships out of the packaging. Too many loose pieces and I don't want to risk anything breaking in a hard plastic case like the Plano that I currently have. So I gotta wait a little while.

Before you go out and spend a bucketload on new cases try this for your planos: get some of that spongy material used to line cabinets for dinnerware and such.

http://www.amazon.com/Con-Tact-Premium-Non-Adhesive-Non-Slip-12-Inches/dp/B001AH8PLI/

Trim it to fit the top and bottom of the case. Sides, too, if you're really OCD. If you're really serious spray some contact glue on the plano before you put it down so it will stick.

That should protect your minis and save you a few bucks on cases.


I use that stuff in some of my boardgames that have minis. 

Usually line the inside of the box, or the part which holds them.  But it can also be wrapped around bags or other containers of minis for the same effect.

That rubberized non-slip stuff isn't super cheap but probably a less painful option than buying big 3rd party cases and screwing with all that stuff.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 12, 2015, 01:08:54 PM
Sorry to hear about your Tantive BC.  I think it might be a defect in your model as mine fits on the stands without any issues or imbalances.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 03:15:01 PM
I can live with it. If I can figure out how to put a weight under the base, that might work fine.

Have you used yours in battle yet, SDR?
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 12, 2015, 03:51:40 PM
Nope.  It's been Armada for the last couple of sessions.
Title: Re: Star Wars: X-Wing
Post by: LongBlade on August 12, 2015, 04:27:41 PM
Quote from: Silent Disapproval Robot on August 12, 2015, 03:51:40 PM
Nope.  It's been Armada for the last couple of sessions.

Once I played Armada I quit dreaming of X-Wing. Don't have either, but I'd rather play Armada given the choice.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 04:33:20 PM
I've already invested a lot in X-Wing minis, so I'll stick with that for now.

Might eventually buy the Armada core set, but that'll be a while.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 12, 2015, 04:58:42 PM
Quote from: LongBlade on August 12, 2015, 04:27:41 PM
Quote from: Silent Disapproval Robot on August 12, 2015, 03:51:40 PM
Nope.  It's been Armada for the last couple of sessions.

Once I played Armada I quit dreaming of X-Wing. Don't have either, but I'd rather play Armada given the choice.

What I like about X-Wing is that it offers up the choice of "Epic" play which lets you basically set up the playing area and forces however you like.  Armada doesn't allow for that currently.  Hopefully things will change with the release of Wave 2 minis for Armada.

I like the scale of Armada and I find the rules require a bit more planning and forethought than X-Wing but what really dislike about Armada is how the game is being played by much of the player base. The rules as they currently stand don't offer a lot of choice when it comes to the playing area.  6'x3' mat with a 4'x'3 setup zone and it's required to use the 6 obstacles every time.  I find that rather than just playing a fun game of Star Wars ship combat, too many players are just going through every single card combination and min/maxing their fleet builds to take advantage of some rules ambiguities and play balance issues.  More often than not, it seems to end in rules lawyering and finger-pointing.  This was on display frequently last week at the Armada tournament at one of the FLGS's.  They're having an X-Wing tournament this weekend but I think I'm going to skip it. 

Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 12, 2015, 05:57:41 PM
This happened....

(https://media.archonia.com/images/samples/38/11/213811_s2.jpg)


Damn it, my foam carrying case can't accommodate firepower of this magnitude!
Title: Re: Star Wars: X-Wing
Post by: mirth on August 12, 2015, 05:58:46 PM
^ I hate you for posting that
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 12, 2015, 08:06:44 PM
Nice one, SDR!  >:D
Title: Re: Star Wars: X-Wing
Post by: Staggerwing on August 12, 2015, 08:19:58 PM
You guys need some kind of beer & strippers intervention or something.
Title: Re: Star Wars: X-Wing
Post by: Bison on August 12, 2015, 08:26:01 PM
I think that thing runs like $100.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 12, 2015, 08:36:06 PM
$68.99 USD at CoolStuffInc
Quote from: Staggerwing on August 12, 2015, 08:19:58 PM
You guys need some kind of beer & strippers intervention or something.

It was beer that facilitated this purchase.  Booze and checking Amazon daily deals at 4am on a slow night shift are the reasons I can never retire.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on August 12, 2015, 10:17:30 PM
Quote from: LongBlade on August 12, 2015, 04:27:41 PM
Once I played Armada I quit dreaming of X-Wing. Don't have either, but I'd rather play Armada given the choice.

thats because you already have the pajamas to play it in.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 14, 2015, 08:13:25 AM
So I got a nice check in the mail yesterday from family for my upcoming b-day...and of course I'm already hiding it from the wife and thinking of ways I can blow it in no time.  :D

This is one thing I've had my eye on and what I discussed earlier in this thread:

http://www.amazon.com/gp/product/B00PW7TB4C/ref=ox_sc_act_title_3?ie=UTF8&psc=1&smid=A2VGQWFS5D0MOF

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fecx.images-amazon.com%2Fimages%2FI%2F81R6W5S8GyL._SL1500_.jpg&hash=14efc138fcd2a6000c1a08867b6ec4dae22d8429)

$69.99 (huhuhuhuhuhuh...69) and free shipping. It will hold the monster Tantive IV and the Rebel Transport as well as 25 other smaller ships. Only problem is there's no place for my Falcon, Slave-I, or Decimator. Which kinda blows. Of course trays for those ships are all sold separately, but they do sell individual foam trays for about $10 each, or for a bit cheaper I can just get a foam block and carve it out myself (and probably screw it up badly).

I could save it I suppose...and I'll probably end up doing that. I need a new computer and I really don't want an el cheapo all-in-one if I can avoid it. First world problems I suppose.

SDR: That's the Imperial Raider, is it not? I'm jealous...that sucker is $80 but at least it comes with a TIE Advanced too.  :o
Title: Re: Star Wars: X-Wing
Post by: mirth on August 14, 2015, 08:15:01 AM
I'll bet your wife wishes you'd just buy porn.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 14, 2015, 08:19:37 AM
Porn is as fleeting as a summer's stroke. No matter how good one is at longevity, X-Wing Miniatures stay hard in your hand much longer.  O:-)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 14, 2015, 08:25:26 AM
HOLY SCHNIKEES

Star Wars X-Wing Miniatures Nebulon-B Frigate

http://www.amazon.com/dp/B013O5291U?psc=1

:o :o :o

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fecx.images-amazon.com%2Fimages%2FI%2F81yGKVKjzuL._SL1500_.jpg&hash=397d624c46893a17b2c34329b967ae4ce35c26f9)

$240

I thought the Tantive IV was huge!

SDR, we're done for. What's next, a full-size Star Destroyer? We'd need to play it out on the driveway or street, or a parking lot.

They're starting to cross the line into madness with this size a ship. I can't imagine how many points that is.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 14, 2015, 09:40:01 AM
One move and it'll be off the table.

I've already seen a couple of Star Destroyer playing mats and Battlefield in a Box and JR miniatures already make 3D models for shield generators and gun turrets.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on August 14, 2015, 09:45:58 AM
I am not impressed with that Nebulon frigate.   :(

this is a frigate:
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fstudioscratchmodelers.com%2Flinkphotos%2Fmedical_frigate%2FO2102426%2520copy.JPG&hash=206a6c1c396fed6df827b555a83d4f0cd6de2fcc)

Title: Re: Star Wars: X-Wing
Post by: mirth on August 14, 2015, 10:05:35 AM
BC, I think you should definitely buy the frigate.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 14, 2015, 10:51:31 AM
Ha, no. $240 is way too much (they even want $4.49 shipping...strange, most things on Amazon give free shipping for orders over $50). Plus that fucker is huge. No way I could get that to the hobby shop's gaming table.

Though it IS on my radar now...Muwahahahahaha...
Title: Re: Star Wars: X-Wing
Post by: mirth on August 14, 2015, 11:17:43 AM
Quote from: Banzai_Cat on August 14, 2015, 10:51:31 AM
Ha, no. $240 is way too much (they even want $4.49 shipping...strange, most things on Amazon give free shipping for orders over $50).

Amazon free shipping only applies to items sold by Amazon or for orders fulfilled by Amazon.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 14, 2015, 11:26:22 AM
Ah, okay. My bad then.

Still, if you can afford $240 for that ship, an extra $5 probably isn't going to be an issue.

And yeah, Star, if this were scale, that Neb-B would probably be more accurate. And badass.
Title: Re: Star Wars: X-Wing
Post by: Nefaro on August 14, 2015, 01:54:55 PM
Quote from: Staggerwing on August 12, 2015, 08:19:58 PM
You guys need some kind of beer & strippers intervention or something.

Is that the family-clean version of Hookers & Blow?

I'm almost offended by the level of G-rated restraint shown.
Title: Re: Star Wars: X-Wing
Post by: mirth on August 14, 2015, 01:57:43 PM
Quote from: Nefaro on August 14, 2015, 01:54:55 PM
I'm almost offended by the level of G-rated restraint shown.

It is unusual for this crew.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 14, 2015, 02:17:48 PM
Looks like it's not an "official" miniature.  Now that Disney owns the rights, I can imagine that it'll be a short amount of time before a lawyer-filled Death Star with mouse ears casts its shadow over this guy's business.
Title: Re: Star Wars: X-Wing
Post by: LongBlade on August 14, 2015, 02:59:19 PM
Quote from: Silent Disapproval Robot on August 14, 2015, 02:17:48 PM
Looks like it's not an "official" miniature.  Now that Disney owns the rights, I can imagine that it'll be a short amount of time before a lawyer-filled a Death Star with mouse ears casts its shadow over this guy's business.

Buy it fast!
Title: Re: Star Wars: X-Wing
Post by: Nefaro on August 15, 2015, 06:07:14 AM
Quote from: Silent Disapproval Robot on August 14, 2015, 02:17:48 PM
Looks like it's not an "official" miniature.  Now that Disney owns the rights, I can imagine that it'll be a short amount of time before a lawyer-filled Death Star with mouse ears casts its shadow over this guy's business.


ROFL


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<~~  Somebody should probably show that to Jarhead!   ;D


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Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 15, 2015, 09:57:02 PM
Got the Raider today.  It's pretty cool looking, quite big, but very, very delicate.  There were a fair number of posts over at FFG about guys snapping the wings off just removing it from the plastic and now that I've held it, I can see how. 

It's got some cool cards in the pack to go along with the mini and the campaign looks interesting as well.  Love all the pop-up missile turrets on the fig.

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Title: Re: Star Wars: X-Wing
Post by: MikeGER on August 16, 2015, 03:17:48 AM
Nebulon-B frigate

what scale does those X-wing (and also Armada) miniatures have?
it looks like about 1:500 for the frigate

wait for the day when one nerd -probably a shop-owner- will put a grey-painted slightly curved-element 'mini' the size of the whole shop on the floor and declare it a Death Star-segment  (probably the final approach to the vent in displayed)  :o
(most part will be under plexi and part of the shop floor, to walk over  and only a small part, that with vent, is open to use and place X-Wing minatures to battle it out)

reminding the film set
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the X wing first Death Star 'miniature' as a whole would be about 320m diameter ...oh, the Amazon shipping costs for that will be huge, and hard to hide before the wife ;-)

Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 16, 2015, 03:50:50 AM
Scale for X-Wing is 1:750.

You can get a 3D bump-textured Death Star trench map for X-Wing but it's pretty pricy.

http://www.jrmini.com/shop/jrmini.php?m=product_list&c=87 (http://www.jrmini.com/shop/jrmini.php?m=product_list&c=87)

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Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 19, 2015, 06:45:17 AM
I've had the X-Wing World Championships on in the background these last couple of days while I'm working. The 2014 championships are on YouTube, but the 'announcers' are godawful terrible and go off on tangents without paying attention to what's going on. Dudes will roll the dice on the table and they're just 'blah blah blah' about something else. The video quality isn't the greatest so you can't see the die results.

I did see one championship vid that was a lot more attentive to what was going on, on the screen, complete with graphics, shield tokens, and the like displayed on the screen so you could keep up with what was going on.

Once I get a good case for my miniatures so I can travel with them I'll start hitting the local weekly thing and doing some write-ups of it.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 30, 2015, 06:54:32 PM
My group laid a bit of a guilt trip on me about Wave VII stuff  (oh.... you don't want them?  But we got the store to hold a set aside just for you.  They're the only ones left in the store...) so I ended up buying the three small sized ships but didn't bother with the medium sized Bossk ship.   I think the designers are kind of phoning it in at this point. 

The Kihraxz fighter is for the scum and villany faction but it looks a lot like a re-purposed Rebel E-Wing fighter to me.  It does come with some cool abilities though.  I like the card that lets you pull a 180 turn as your extra action.


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Here's a side by side with the Rebel E-Wing.

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The TIE Punisher is basically a bigger version of the TIE bomber with a bunch of extra cylinders strapped to it.  It has the unbelievably annoying ability to drop bombs in front on it and then barrel-roll off to one side.  If you couple this ability with the card that lets you move first every round, it's a game-breaker in my opinion.  You can fly up, puke out a bunch of cluster mines on an enemy, then roll out of the way and he has no chance at all of evading.

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The K-Wing is...I don't know what the hell it is except hideously ugly.  It looks like it should be some sort of heavy missile wagon but it doesn't look like it plays as one.  It's got a special ability to move twice per turn if it eschews firing.  This makes it a highly adept flanker.  Still ugly as sin....

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Title: Re: Star Wars: X-Wing
Post by: Staggerwing on August 30, 2015, 07:16:14 PM
It looks as if the designers of the K-Wing were channeling the ghost of Claude Dornier while he was dreaming of his flying boats.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 30, 2015, 07:25:20 PM
I've tried to stay away from the latest stuff, and the Scum and Villany stuff isn't really attracting my attention right now. But I did buy the YT-2400 and another set of dice tonight.  :))

Next will be the Lambda Shuttle and probably that Imperial Raider at some point. I have to hold off now on cases until the end of October. :(
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 31, 2015, 11:52:23 AM
October you say?  Why that'll be just in time for the re-boot of the game based on the new movies.  You can start collecting all over again!

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Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on August 31, 2015, 12:07:37 PM
Oh Jesus Jumped-up Christ. Great. FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Title: Re: Star Wars: X-Wing
Post by: undercovergeek on August 31, 2015, 12:19:00 PM
the k wing looks awesome
Title: Re: Star Wars: X-Wing
Post by: LongBlade on August 31, 2015, 12:46:53 PM
Maybe what they need to do to counter the TIE Punisher is to allow the Rebels to conduct a Jedi Mind Trick if within X range. If successful the Punisher doesn't barrel roll and instead careens into the mindfield and clears a path for the oncoming ostensible target.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 31, 2015, 12:56:57 PM
I think the way to counter it is to dedicate something like a Y-Wing with ion cannons to do nothing but snipe at it from long range every turn to prevent it from doing anything but drifting.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 31, 2015, 08:00:24 PM
We tried it out in a quick 100 point per side dogfight today.  The Imperials took the TIE Punisher with the level 6 pilot who has the ability to fire bombs forward and backed him up with 3 level 4 TIE fighters.  I can't remember what all the various add-ons for each ship were but it added up to 100 points.  Most was on the Punisher in the form of bombs, missiles, and torpedoes and the advanced sensors card that allows the Punisher to always move first.

The Rebels took the K-Wing with a level 2 pilot, a dual laser turret, and a bunch of mines and torpedoes; a Y-Wing with a level 6 pilot and an ion cannon turret; and a HWK-290 with a level 2 pilot and that fish faced dude from Return of the Jedi.


The fight took place on a 3'x3' map with 6 asteroid obstacles and it turned out to be a very drawn out affair taking almost 2 hours to finish.  The Y-Wing with the ion cannons really does do a number on the Punisher as it doesn't really have a lot in the way of evasive ability so getting hits on it with a turret was actually fairly easy.  It spent most of the game just drifting slowly across the map.  The K-Wing was able to run interference for the Y-Wing and use its SLAM ability to move twice per turn, cut across the likely path of the TIE fighters, lay down mines, and keep them from swarming the Y-Wing.  Its dual laser turret slowly picked away at the Punisher's shields and hull until the thing finally collided with an asteroid and blew up.  The HWK-290 was pretty much useless, even with an autoblaster turret.  It soaked up some hits from the TIEs and plinked away, occasionally scoring a single hit.

Everyone's firepower was pretty anemic which is why it took so long to finish the game.  The only things with real hitting power were the missiles fired from the front arc of the K-Wing but the TIEs always managed to avoid that arc so the missiles never came into play.  The TIEs were able to score a few hits each turn, but all three Rebel ships started with shields and had strong hulls so were able to weather the fire.  All three Rebel ships had lost their shields and had some hull damage, but nothing serious. 

The Punisher was able to get off one Conner Net (Ion bomb) that caught the Y-Wing and ionized it for two turns.  That's when the TIE fighters were able to do the most damage but the Punisher was almost dead by that point and couldn't do anything to capitalize.   

I think the Imperials would've been much better served going with a few high skill TIE Interceptors or TIE Advanced than the medium skill TIE fighters.  They likely would've been able to get angles on the Y-Wing and tear it apart, freeing the Punisher to deal with the HWK-290 and then they could gang up on the K-Wing.

Interesting ships.  I'm not sure what to make of them just yet.  It costs a lot of points to fully kit out the Punisher and the K-Wing and I think it might be better to spread those points out into a couple of smaller fighters. 
Title: Re: Star Wars: X-Wing
Post by: LongBlade on August 31, 2015, 08:38:20 PM
Great AAR.

I have only played X-Wing once, but know enough to follow you.

Maybe the K and Punisher would be better placed in a larger battle where they aren't the primary targets of everything?
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on August 31, 2015, 09:16:31 PM
I think they'd be very potent in a larger scale battle with capital ships.  With the standard 100 point builds, I think they offer up enough different upgrade slots to really allow you to specialize.  I think that might be the key.  Both of us went overboard in our builds and ended up overloading the ships with everything available as it was our first game with them.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 01, 2015, 05:54:43 AM
I was thinking the K-Wing and Punisher (as well as possibly the TIE Bomber and Y-Wing) are more suited to assaulting epic-size ships, such as the Rebel's Tantive IV or the Imperial's Decimator or Raider. But I've yet to get them to the table. I can only imagine the fits that an epic ship would give someone at the table when they lay eyes on it..."'scuse me while I whip this out..."

I know that both players have to accept that epic ships are allowed in the battle...so you can't just whip out a Tantive. Besides, that would be tough to accommodate in a 100-point game since they're so bloody expensive point-wise. The local hobby store told me the guys don't play with epic ships, but he did say I might find someone willing to give it a whirl. I'm going to wait until I get to play a few lower point games before trying that.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 07, 2015, 02:36:00 PM
More newly-arrived crack rocks:

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1175.photobucket.com%2Falbums%2Fr624%2FMichaelE6%2F93D9D015-0C02-4D06-A7F6-6309209D2E92.jpg&hash=5c94830efc52b3de93704768f3bcd6a62a0589ee)
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 07, 2015, 07:54:11 PM
There's a big stink over at the FFG website on how the SLAM ability and bombs work on the K-Wing.  The way the rules appear on the card seem to be at odds with how they were portrayed in an official FFG preview article. 

Additionally, they've announced some changes on how the Conner nets work.  The whining must've been truly epic for them to announce such a change only two weeks after release.  Having said that, I was definitely in the camp that they were over-powered as initially designed.

Quote"Rule Question: Leebo as crew on a B-wing with advanced sensors. What happens during the activation phase, when you use Leebo before you reveal your dial, and gain an ion token? Does the ion effect change for the activation phase kick in immediately, resulting in a 1 white forward even though a player has a dial set but not revealed? Or does the whole ion effect come into play next turn? The B-wing would perform a free boost action (receiving an ion token) and then still reveal its maneuver like normal. The effects of the ion token would occur during the next planning and activation phases." This has caused a discussion on the msg boards about how conner nets work. Based on the above email from Frank, if a ship hits a conner net, the ion tokens wouldn't go into effect until the next turn. So a ship wouldn't be able to perform any actions this turn, but would perform it's maneuver like normal and then perform the white 1 straight next turn.

If a Conner Net is dropped overlapping a ship and immediately detonates, and that ship has not yet activated this phase, that ship executes the maneuver on its dial as normal and skips its "Perform Action" step. If a Conner Net is dropped overlapping a ship and immediately detonates, and that ship has activated this phase, that ship suffers the effects of being ionized next turn and does not skip any "Perform Action" step. If a ship is ionized, executes its 1 straight maneuver, and overlaps a Connor Net, all ion tokens are discarded at the end of the maneuver (including those received from Connor Net).

Thanks for playing,

Frank Brooks
Game Developer
Fantasy Flight Games
fbrooks@fantasyflightgames.com
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 07, 2015, 11:15:51 PM
Here are the squadron builds I've been fiddling around with against other players.  I haven't tried the Imperial Squad yet.  The Scum squad were pretty decent.  I lost but just barely and that was due to some bad mistakes on my part.  (I kept hitting asteroids.  I suck at trying to gauge angles and distance when I'm looking at the board and planning my moves.)  The rebels won barely but would have done better had I not become overly greedy for kills and threw away my squadron's advantages in favour of getting quick kills.

IMPERIALS

TIE Advanced:  Juno Eclipse  (28)
Outmaneuver (3)
Concussion Missiles (4)
Advanced Targeting Computer (1)
Twin Ion Engine Mk. II (1)
TIE/x1 (0)

VT-49 Decimator:  Captain Oicunn  (42)
Expose (4)
Emperor Palpatine (8 )
Darth Vader (3)
Engine Upgrade (4)
Dauntless (2)

Total: 100

View in Yet Another Squad Builder (https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v3!s!147:56,13:23:17:U.124;97:20,-1,132,-1,45,-1:15:3:)




REBELS

A-Wing:  Green Squadron Pilot (19)
Expert Handling (2)
Chardaan Refit (-2)
Outmaneuver (3)
Stealth Device (3)
A-Wing Test Pilot (0)

B-Wing:  Ibtisam (28)
Push the Limit (3)
Ion Cannon (3)
Kyle Katarn (3)
B-Wing/E2 (1)

B-Wing:  Nera Dantels (26)
Predator (3)
Fire-Control System (2)
Extra Munitions (2)
Proton Torpedoes (4)

Total: 100

View in Yet Another Squad Builder (https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v3!s!31:11,72:7:1:U.56;42:18,-1,22,-1,-1:-1:11:U.74;89:57,36,-1,126,1:-1:-1:)


SCUM

HWK-290:  Torkil Mux (19)
Blaster Turret (4)
Recon Specialist (3)
Moldy Crow (3)

Kihraxz Fighter: Talonbane Cobra (28)
Stay On Target (2)
Advanced Homing Missiles (3)
Glitterstim (2)

Y-Wing:  Kavil (24)
Ion Cannon Turret (5)
Proton Torpedoes (4)
R4-B11 (3)

Total: 100

View in Yet Another Squad Builder (https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v3!s!126:37,38,-1:3:-1:;135:96,141,128:-1:-1:;120:-1,0,1,-1,119:-1:-1:)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 08, 2015, 06:42:14 AM
Do you have the TIE Phantom, SDR? I've yet to get it to the table. The cloaking ability it has is very intriguing...I especially want to see it with the Veteran Instincts upgrade.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 08, 2015, 07:07:47 AM
The Cardboard Dungeon just released a review today of the new Force Awakens X-Wing Core Set.



The T-70 (upgraded X-wing) is pretty badass. There's a big difference between the 'academy' pilots for X-Wings in either Core Set.

The TIE/FO is pretty cruel too...the "Omega Ace" pilot for the new TIE can spend a Focus and Target Lock to change all die results to crits.

I hate to admit it, but I pre-ordered this damn thing last night.  :-[
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 08, 2015, 08:06:51 AM
No, I haven't bought the Phantom, the Defender, the Star Viper, or IG-2000.  In my limited play, I.have found their powers to be a little too gimmicky for my tastes.  I'll probably get them eventually.

One of the guys I play against picked up 4 copies of the new core set and had the new T-70 X-Wing out for a spin.  That BB-8 droid card makes the ship pretty impressive indeed.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on September 18, 2015, 09:59:20 AM
Quote from: Silent Disapproval Robot on September 08, 2015, 08:06:51 AMThat BB-8 droid card makes the ship pretty impressive indeed.

it has a BayonetBrant droid?  does it critically hit correct grammar of enemy pilots?
Title: Re: Star Wars: X-Wing
Post by: mirth on September 18, 2015, 10:58:08 AM
Quote from: GDS_Starfury on September 18, 2015, 09:59:20 AM
Quote from: Silent Disapproval Robot on September 08, 2015, 08:06:51 AMThat BB-8 droid card makes the ship pretty impressive indeed.

it has a BayonetBrant droid?  does it critically hit correct grammar of enemy pilots?

No, but it does know the secret hyperspace route to planet "Front Page".
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 18, 2015, 01:14:13 PM
I hear it will let you make the Front Page run in less than twelve parsecs.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on September 18, 2015, 02:44:16 PM
Ive been noticing a lot of SW toys coming out lately.  any reason you couldnt use the cheaper die cast stuff for the game?
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 18, 2015, 03:48:38 PM
Quote from: GDS_Starfury on September 18, 2015, 02:44:16 PM
Ive been noticing a lot of SW toys coming out lately.  any reason you couldnt use the cheaper die cast stuff for the game?

No reason I suppose; it would just require a little engineering to get them to sit on the plastic stick. I wouldn't do it though. I'd rather pay a bit more and get the 'official' product.

Though those toys HAVE been catching my eye...they even sell them at the grocery store. I'm just waiting for the day I can go do the shopping myself and have a few things accidentally fall into my cart.
Title: Re: Star Wars: X-Wing
Post by: GDS_Starfury on September 18, 2015, 03:53:06 PM
there are the "black edition" ones that are nicely done and cost between $5 and $10.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 18, 2015, 06:53:10 PM
I noticed the Hot Wheels TIE Fighters from the upcoming movie are about $7 on Amazon. They look pretty cool.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 23, 2015, 06:30:28 PM
Dammit.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1175.photobucket.com%2Falbums%2Fr624%2FMichaelE6%2FE32F8E99-EB57-4A4E-9FAC-806E014E10E7.jpg&hash=f171e91623d95a2ee423488bc7dfff089c3c92da)
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 23, 2015, 06:42:12 PM
Tell me about it.  I dropped $175 on pre-orders for the Wave II ships for Armada and then another $20 to enter a tournament in a week and a half.  Seeing as I've only played Armada 5-6 times, I expect to get my ass handed to me.

(https://images-cdn.fantasyflightgames.com/filer_public/08/2f/082fb0ba-d079-40b4-9927-f9a7d21bf1a9/armada-wave2-title-image.jpg)
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 23, 2015, 06:50:01 PM
I also got a Feldherr MAXI case for my Tantive IV/YT-2400/Falcon and a few others. I'm expecting it to be awesome. It should be here by Friday.

That's not quite the end of this round...I'm also expecting a TIE Advanced AND the new Core Set for The Force Unleashed by Friday. :-[

I probably should have held off and saved for the Raider and get the 2.0 version of the TIE Advanced fighter, but I couldn't help myself. DARTH VADER, DUUUUDE.

I am purposefully ignoring Armada. No way in hell am I going to get into TWO of these habits. That's like doing meth AND crack. One's plenty.  ;D
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 23, 2015, 07:51:17 PM
Yeah.  I hear ya.  I just dropped $2K on the first payment for a tooth implant as well.  Thank the short staff for overtime shifts!

I wasn't going to pick up the new core set until after I'd seen the movie but almost everyone else in my local group has already converted and are using the new damage cards (plus the way the new X-Wings fly is pretty god-damned awesome!) so I'm grabbing mine tomorrow.

 
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 23, 2015, 08:16:02 PM
I'm hoping to join up with the local X-Wing gaming group in a couple of weeks, once we're out of rehearsals and my Tuesday nights free up. This is what I'm afraid of, that they're going to be all about the new core set/rules and not want to play the old one. After I've already invested a small fortune over the last many months in this stuff.

Oh well...at least it looks pretty.
Title: Re: Star Wars: X-Wing
Post by: Staggerwing on September 23, 2015, 09:11:53 PM
Intervention?
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 23, 2015, 09:40:48 PM
Quote from: Banzai_Cat on September 23, 2015, 08:16:02 PM
I'm hoping to join up with the local X-Wing gaming group in a couple of weeks, once we're out of rehearsals and my Tuesday nights free up. This is what I'm afraid of, that they're going to be all about the new core set/rules and not want to play the old one. After I've already invested a small fortune over the last many months in this stuff.

Oh well...at least it looks pretty.

The two sets are fully inter-mixable and inter-changable.  You can download the .pdf version of the new rule set for free from FFG.  However, being FFG and even more money-hungry than Games Workshop, they're demanding that everyone switch over to the new damage decks as of Jan 1, 2016.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on September 24, 2015, 05:21:30 AM
I guess that demand only applies to tournament play, correct? I can't see how they could demand anyone stop playing the old system.  :D
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 24, 2015, 08:54:04 AM
Yup.  It's only mandatory for tournaments (and the FLGS's obligatory OCD nutcase who will insist upon it but usually not until they start losing.)
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on September 26, 2015, 01:08:40 AM
I got the new core set yesterday.

The new T-70 X-Wing mini is just slightly larger than the T-65 X-Wings from the original and therefore doesn't fit into my pre-cut foam case.  I'll just get the xacto knife out and make a few new cuts.

There are a few differencesbetween the figures.  The engine nacelles have a different shape to them and the wings on the new T-70 model are offset so that the lower two wings are slightly forward of the upper two and the four interlock into two solid wings when folded up.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.beastsofwar.com%2Fwp-content%2Fuploads%2F2015%2F09%2FStar-Wars-X-Wing-Force-Awakens-Comparing-T-70-to-T-65.jpg&hash=c72252413193d4ffb91a753b97c921cffbfe7596)

The new ship comes with 1 more shield than the original and a slightly higher point cost.  It also has a cool new red stress maneuver that allows it to pull a sliding 180° turn.  That should make life a little more frustrating for those damned TIE interceptors.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgUEGeJN.png&hash=d757e8d6c29f1d7e23805e17497300014d56061b)

(https://images-cdn.fantasyflightgames.com/filer_public/c3/da/c3da725b-4802-4dfe-bdcb-f50480603f93/tallon-roll.jpg)



The new TIE fighters are very similar to the old ones.  The colour scheme is mostly reversed and the wings are slightly smaller and thicker.  That's good as it makes the minis a little more robust and less likely to get broken during play or transport.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.beastsofwar.com%2Fwp-content%2Fuploads%2F2015%2F09%2FX-Wing-Game-Force-Awakens-Comparing-TIE-Fighter-Colour-Schemes.jpg&hash=7c7196573f6a35510ff4dbddf11680e51f3d164c)

The TIEs now have 1 shield and they can also now attain lock-ons.  They call also do the Segnor's loop red stress maneuver that let's them do a 225° offset roll but it's limited to speed 2 turns only.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fs93768914.onlinehome.us%2Fxwing%2Fimg%2FTIEsloops.png&hash=91f9f1a6268883bf33bdcbf7083d814e08351697)


Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on October 07, 2015, 10:05:20 AM
LOL - I still haven't taken my Force Awakens Core Set out of the box. Nor have I taken out the last dozen or so minis I've acquired.  :crazy2:

My intention is to go join the game group next Tuesday night - now that rehearsals are done this week I'll finally have my early week evenings back for other frivolities.
Title: Re: Star Wars: X-Wing
Post by: Silent Disapproval Robot on November 22, 2015, 11:54:13 PM
I took part in aa  X-Wing tournament today as part of a wargaming charity event for the local food bank.   It was good as 28 people showed up to play but some guys didn't really take the message about it being "just for fun" to heart.  I think the intention was to have everyone throw together a squadron build that was perhaps a little experimental or a little goofy.  I built a squadron of scum and villainy ships focusing on ion cannons, just to be annoying.   Some guys were focused on winning though and they came in with the usual min/maxed squads. 

I actually didn't do too badly considering my somewhat ridiculous squad.  The tournament consisted of 4 scenarios with surprise objectives.  In addition, you could use cash to buy tickets that would grant you in-game bonuses such as the ability to re-roll dice or repair cards, etc.

I managed to decisively win the first round as the scenario turned out to be a tug of war between an Imperial Raider and a Corellian Corvette.  You got a lot of bonus points if you could knock down the enemy's capital ship and my turret equipped squad excelled at this.  As the capital ships had no shields and couldn't fire back, it was pretty easy.

Things got worse from there.  My second game was against a Rebel squad of one K-Wing, one B-Wing, one Y-Wing, and one A-Wing.  There was a container placed in the middle of the map that was supposed to represent a pizza delivery for the Emperor.  If you grabbed it (by rolling either 3 unmodified hits or 1 crit on 3 dice), your ship picked it up and you'd score points for each round you held onto it.  Your ship was invulnerable but could be made to drop the pizza on the same rolls as listed above.  It came down to my lY-Wing with 1 hull point left vs his Y-Wing with a undamaged hull and 1 shield.  I kept grabbing the pizza box, making me invulnerable and he'd have to make me drop it and this carried on until the round was called on time.  I ended up winning by 6 points.

The third scenario had 6 surprise boxes placed on asteroids.  Each box had 5 HP and if your ship scored the hit that brought the box to zero, you got to draw a random upgrade card from an envelope and use it on your ship, regardless of whether it was normally allowed or not.  Sadly, I went up against one of the guys who really wanted to win.  He fielded a squad of 7 TIE fighters with Howlrunner and flew them in a swarm.  The only box I managed to crack open contained Princess Leia (I'm sure the SJWs would be outraged at such a notion) but I got wiped off the map pretty quickly as there was no way for my three scum ships to get out of the way of all those firing arcs.

We'd been playing for about 8 hours by this point and I was pretty much burnt out.  The final match gave each team a Lambda class shuttle with Vader, the Emperor, and Moff Jarrod on board and there was something about Jarrod staging a coup so if your shuttle took a crit, you could eject Vader or the Emperor and score points.  I wasn't really paying attention at this point and pretty much conceded the match to the Brazilian guy I was up against.

I think my limit is 2 matches in a day.  After that, it feels a bit like work.  Anyway, I placed in the middle of the pack which was fine as the event was for charity and there really wasn't any prize for winning other than bragging rights and a trophy.  There were a good number of prizes handed out at the end in a raffle format.  Prior to the start of the tournament, you could buy tickets and stick as many of them as you liked into a draw bag for each prize.  I ended up buying fifteen tickets and I stuck one in the bag for an IG-2000 miniature, 1 for a black felt X-Wing dice bag, and 13 for a $20 gift certificate from the FLGS that focuses on wargaming and miniatures.

I didn't get the gift certificate despite having 13 of the 16 tickets in the bag but I did win a dice bag and the IG-2000. 
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on November 23, 2015, 07:17:01 AM
Congrats SDR. The IG-2000 is nice but it's one I don't have yet, surprisingly.

I still haven't gotten out to the game store unfortunately.  :-\
Title: Re: Star Wars: X-Wing
Post by: LongBlade on November 23, 2015, 08:07:44 AM
Still sounds fun, but eight hours of gaming is more than enough.
Title: Re: Star Wars: X-Wing
Post by: BanzaiCat on July 08, 2017, 09:10:55 PM
I found an AI for this game...I haven't checked it out yet but the guy that posted it says it's very challenging.

https://www.boardgamegeek.com/thread/875898/web-based-applet-x-wing-ai