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Digital Gaming => Computer Gaming => Topic started by: Gusington on June 12, 2020, 12:50:48 PM

Title: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 12, 2020, 12:50:48 PM
Finally...a modern Star Wars flight game has appeared out of the internet miasma:

https://www.rockpapershotgun.com/2020/06/12/star-wars-squadrons-name-and-artwork-have-leaked-on-the-microsoft-store/

:D
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: al_infierno on June 12, 2020, 01:05:32 PM
The burning question remains:

Will it hold a candle to the original Rogue Squadron?  🤔
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 12, 2020, 01:18:49 PM
Dare to dream, Al.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 01:25:52 PM
Quote from: al_infierno on June 12, 2020, 01:05:32 PM
The burning question remains:

Will it hold a candle to the original Rogue Squadron?  🤔

The real question is can it hold a candle to X-Wing or Tie Fighter?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on June 12, 2020, 01:31:31 PM
trailer next week..,love to be wrong but probably will just be the flight game from battlefront and mp focused:)

Update: EA have now popped up a YouTube event for the Star Wars: Squadrons trailer reveal which is set to premiere on Monday, June 15th at 4pm BST / 8am PST.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Dammit Carl! on June 12, 2020, 01:48:12 PM
Quote from: SirAndrewD on June 12, 2020, 01:25:52 PM
The real question is can it hold a candle to X-Wing or Tie Fighter?

Word.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: al_infierno on June 12, 2020, 01:53:21 PM
Well, I think hoping for a proper X-Wing or Tie Fighter candleholder in today's gaming climate is dreaming a little too far.  :D

Maybe I'm just a pessimist?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 02:15:23 PM
Quote from: al_infierno on June 12, 2020, 01:53:21 PM
Maybe I'm just a pessimist?

No, just a realist.

After reading some articles on the leaked info I doubt it'll even come close to Rogue Squadron. 

It's being done by EA Motive that worked on Battlefront II Single player campaign.   It seems to be targeted at head to head multiplayer but with a added on single player campaign that is not the focus. 

As was mentioned above, it'll probably be an advanced version of BF2's Starfighter Assault.   Right now I'd be surprised if it even went as far as to have HOTAS or head tracking support. 

Might be a fun game, Starfighter Assault was my favorite part of BF2, but my hopes are not high enough to expect the return of the Lucasarts days.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Martok on June 12, 2020, 02:48:51 PM
I would love a new Rogue Squadron-type game, but that seems to much to hope for, especially from EA. 




Quote from: Dammit Carl! on June 12, 2020, 01:48:12 PM
Quote from: SirAndrewD on June 12, 2020, 01:25:52 PM
The real question is can it hold a candle to X-Wing or Tie Fighter?

Word.
I have never played/owned either game.  :-[ 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 02:52:58 PM
Quote from: Martok on June 12, 2020, 02:48:51 PM
I have never played/owned either game.  :-[

The GoG versions are playable on modern machines.  X-Wing Alliance even has some great mods to upgrade the graphics, resolution and add HOTAS support.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Toonces on June 12, 2020, 04:50:00 PM
You're out of your mind if you think this is going to be anything but a gamepad, console, MP-focused Battlefront "space sim."

C'mon, this is EA.  Use your heads.   ::)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Toonces on June 12, 2020, 04:50:31 PM
Oh, and three other words for you:
D
L
C

:D
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 05:07:37 PM
Quote from: Toonces on June 12, 2020, 04:50:31 PM
Oh, and three other words for you:
D
L
C

:D

As much as I don't like to give EA credit, they were good about delivering free content on Battlefront 2. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: DoctorQuest on June 12, 2020, 06:37:52 PM
Quote from: SirAndrewD on June 12, 2020, 02:52:58 PM
Quote from: Martok on June 12, 2020, 02:48:51 PM
I have never played/owned either game.  :-[

The GoG versions are playable on modern machines.  X-Wing Alliance even has some great mods to upgrade the graphics, resolution and add HOTAS support.

Do you happen to have any links to those mods?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 06:51:27 PM
Quote from: DoctorQuest on June 12, 2020, 06:37:52 PM
Do you happen to have any links to those mods?

Sure.

https://xwaupgrade.com/

A bit of video..

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: DoctorQuest on June 12, 2020, 07:02:59 PM
Nice! Thank you.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 07:08:44 PM
No problem.  It's amazing what they've accomplished on a game that's old enough to drink. 

I need to give the more recent updates a go.  Last version I tried didn't have TrackIR. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Toonces on June 12, 2020, 07:18:22 PM
Wow, that's awesome!  I'm glad I clicked on this thread now.

Don't you know I installed X-Wing Alliance about a month ago but still haven't opened it up?  I think I bought it like 5 years ago on Steam as part of some huge Star Wars bundle...none of which I've played of course.   :-[
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 12, 2020, 07:44:03 PM
Alliance was a solid entry.   Not as good as Tie Fighter but I really enjoyed it. 

There's a group that's trying to do some of the same upgrades to the first two games using Unity, not sure if it's the same modders.  It's a taller order than fixing Alliance but some of the video on it is stellar. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on June 13, 2020, 10:04:51 AM
Xwing and Tie Fighter were so freakin good back in the day. I missed out on xwing alliance though.
I hate to be negative (ok, I am generally negative these days) but I really think I have my work cut out with star citizen. Only star war rebels, mandalorian and clone wars keeps me going in star wars. The last theee movies were absolute tripe. Rogue Squadron and Solo I liked though. So add all that up and I may be wrong.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 13, 2020, 11:49:21 AM
Trailer for Squadrons reported to be coming Monday.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 13, 2020, 02:36:54 PM
Quote from: Gusington on June 13, 2020, 11:49:21 AM
Trailer for Squadrons reported to be coming Monday.

Man I hope it's an actual gameplay trailer and not some glorified cutscene.   I want to see what this game actually is.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Skoop on June 13, 2020, 02:58:02 PM
I would have loved battlefront 2 space craft combat had they allowed hotas and track ir.  Instead it's a game pad nite mare.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 13, 2020, 08:13:20 PM
Starfighter Assault plays perfectly well with mouse and keyboard. 

However, yes, it's getting frustrating that there's never been any HOTAS or TrackIR support in any of the EA titles. 

If a bunch of modders can make it work in a game engine from 1999 I can't imagine it'd take too much effort for a AAA studio in 2020 to add it.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 15, 2020, 10:48:39 AM
Launches on on October 2  :D

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on June 15, 2020, 10:55:48 AM
Doesn't really tell us anything about the game, other than you will probably be able to fly for either side. Did I just miss the details?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: HoodedHorseJoe on June 15, 2020, 11:33:22 AM
A few outlets have gone live with more details, like Eurogamer, PCGamesN etc.

I understand actual gameplay will be shown during EA Play on the 18th. What details have emerged so far says it'll be a 5v5 thing, with a single player and a multiplayer component.

SP follows events post Battle of Endor, played from both sides with customisable main chracter.

MP as the standard dogfighting mode and some kind of objective based 'Fleet Battle' mode where both sides are trying to destroy the other's flagship.

Crucially, it seems to be a 5v5 game. It's an oddly specific restriction but it suggests they are going after the MOBA or even the Rainbow Six: Siege crowd, with more tactical teamplay. Very odd/interesting choice.

They also claim not MTX as all progression is earned through gameplay.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: JasonPratt on June 15, 2020, 12:21:03 PM
A quick subtitle near the bottom said in-game footage.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 12:22:44 PM
I'm encouraged that they made a point out of showing cockpits with functional elements. 

If that's in game footage as it says, that's a positive sign.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: W8taminute on June 15, 2020, 01:40:02 PM
If this game is any good and is not a total disaster like everything else EA does as of late then I might get it.  I might get this game so that I can fly as the empire and crush the SJW disney rebellion/resistance BS. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 15, 2020, 02:20:41 PM
Come on - Jedi: Fallen Order is very good!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 02:37:15 PM
Quote from: Gusington on June 15, 2020, 02:20:41 PM
Come on - Jedi: Fallen Order is very good!

+1

It was one of the better games of 2019 period. 


As to Squadrons, I like how many things they took from X-Wing/TIE Fighter for the cockpit.  It's so close that they clearly are at least inspired by them. 

However, I see they're doing full crossplay.  That doesn't bode well for HOTAS and TrackIR support.   I have very serious doubts that they'll hand PC players that much of an advantage when there's cross platform competitive play.

I'll hold my preorder for the live play event Thursday.  Although the $39.99 price point surprises the heck out of me.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 15, 2020, 02:51:49 PM
^Yeah the 39.99 shocked me too but I don't know whether to be encouraged or discouraged by it :/
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 03:01:17 PM
Quote from: Gusington on June 15, 2020, 02:51:49 PM
^Yeah the 39.99 shocked me too but I don't know whether to be encouraged or discouraged by it :/

Yeah, that somehow screams "We don't consider this a AAA title".

However, maybe that's because it is pushing the simulator boundaries and they're pricing it to sell.   AAA status is overrated. 

I'm encouraged that it has VR support as that's very heavily PC leaning.   That gives me hope for TrackIR at least.   If this thing is cockpit driven HOTAS may be a deal breaker for me.  I can't see playing anything from the cockpit with a controller or mouse/keyboard.   The thought makes me ill.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 15, 2020, 03:03:48 PM
Either way I am sure they will be putting out more details in the build up to October - whether they bode well for us PC nerds or not.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 03:19:09 PM
Quote from: Gusington on June 15, 2020, 03:03:48 PM
Either way I am sure they will be putting out more details in the build up to October - whether they bode well for us PC nerds or not.

They're doing a live play event Thursday.  I think it's going to have a Q/A. 

I did lots of pauses on the trailer where they showed the cockpit.  There were engine/shield/weapons management pips just like XW/TIE.  Also the same blaster power pips on the top and missile tracker readouts.   Same shield readout that was in X-Wing with double charge and the TIE Interceptor had no shield controls or marker. 

Also on the official page they're saying first person only. 

Looking and sounding more like a sim every minute.   I'm allowing myself a touch of hype.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Martok on June 15, 2020, 06:31:33 PM
Interesting.  I'm encouraged by two things: 

1.)  The game is set in the "classic" Star Wars period.  No prequel or First Order bullshit. 

2.)  There's an actual singlerplayer campaign. 


The main downside, of course, is that the game is made by EA.  So I will cheerfully let everyone else spend their money on this before I decide whether or not to pick it up.  O:-) 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 06:42:25 PM
Quote from: Martok on June 15, 2020, 06:31:33 PM


The main downside, of course, is that the game is made by EA.  So I will cheerfully let everyone else spend their money on this before I decide whether or not to pick it up.  O:-)

I'll almost surely be the one that takes the hit for the team on this one. Unless they 100% confirm no HOTAS support I'm going to preorder, especially at the price point.

One thing that stunned me is that there's a "briefing room" layer where you plan your battle.   I can't wait to see how that's implemented. 

I'm no fan of EA or its practices, however, I can't say I hated Battlefront 2 or Jedi Fallen Order.  BF2's reputation was marred by the MTX scandal, it wasn't actually a bad game.  I still play it from time to time. 

One thing EA also said on the launch page for the game was that all cosmetics and equipment progression are unlocked in game, not via micro transactions. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Skoop on June 15, 2020, 07:26:49 PM
There's VR support planned.  No support for hotas or TIR so far.  There better be one hell of a good SP campaign or it's bargain bin purchase for me.  Not interested in the arena style MP mode they have planned, I can already do that in battlefront.  If EA had balls, they'd make this like the PU in star citizen, that would be a homerun.  After watching expanse and playing star citizen, I don't really need much more in the scifi department, the itch is well scratched.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 15, 2020, 07:39:46 PM
My hope for HOTAS lies in the fact that this is Motive doing it. 

The zero HOTAS support in recent Star Wars games has universally come from DICE.   That lack of support extends to every game DICE does. 

Maybe Motive will be different.   They haven't said it's not available, but it's not on their supported hardware list. 

I'm fine with the MP aspect if it's implemented well.   I loved X-Wing vs TIE Fighter on my old dial up.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 15, 2020, 07:42:23 PM
Yes, I'm with Skoop - robust SP is a must.

That said, I really enjoyed SP in Fallen Order, so...I am optimistic.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on June 16, 2020, 08:21:53 AM
Steam page is up. It is going to be in VR. This alone will make it a must buy for me.

Quote
Master the art of starfighter combat in the authentic piloting experience Star Wars™: Squadrons. Buckle up and feel the adrenaline of first-person multiplayer space dogfights alongside your squadron. Pilots who enlist will step into the cockpits of starfighters from both the New Republic and Imperial fleets and fight in strategic 5 vs. 5 space battles. Modify your starfighter and adjust the composition of your squadron to suit varying playstyles and crush the opposition. Pilots will triumph as a team and complete tactical objectives across known and never-before-seen battlefields, including the gas giant of Yavin Prime and the shattered moon of Galitan.

Take control of starfighters such as the X-wing and TIE fighter. Customize loadouts and cosmetics, divert power between weapons, shields, and engines, while immersing yourself in the cockpit. In addition, players will have the option to play the entirety of the game in virtual reality (VR) on PC!

Learn what it means to be a pilot in a thrilling Star Wars single-player story set after the events of Return of the Jedi. Seen from alternating perspectives between two factions, iconic and emerging leaders on both sides are battling for the galaxy. The New Republic fights for freedom. The Empire demands order. We need you to join the galaxy's finest.

KEY FEATURES
All Wings Report In – Plan skirmishes with your squadron in the briefing room before taking off to the evolving battlefields across the galaxy. Compete in intense 5 vs. 5 multiplayer dogfights or unite with your squadron to tip the scales in monumental fleet battles. Together, you're the galaxy's finest.
Master Legendary Starfighters – Take control of different classes of starfighters from both the New Republic and Imperial fleets – including the agile A-wing and the devastating TIE bomber. Modify your ship, divert the power between its systems, and destroy your opponents in strategic space dogfights.
Live Your Star Wars Pilot Fantasy – The cockpit is your home. Use its dashboards to your advantage and – with just a thin hull of metal and glass between you and the perils of space – feel the intensity of combat from a first-person perspective. Take off in thrilling multiplayer modes and a unique single-player Star Wars story, which covers a key campaign near the conclusion of the Galactic Civil War. Immerse yourself in the pilot's seat completely with the option to play the entirety of Star Wars: Squadrons in VR.
The Mission is Clear – Star Wars: Squadrons is a fully self-contained experience from day one, where you earn rewards through play. Climb the ranks and unlock new components like weapons, hulls, engines, shields, and cosmetic items in a clear path for progression that keeps gameplay fresh and engaging.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 16, 2020, 08:28:44 AM
I may get VR just for this game. Imagine if we could set up Grogs VR teams for this? I would never do anything else.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on June 16, 2020, 09:06:41 AM
Quote from: Gusington on June 16, 2020, 08:28:44 AM
I may get VR just for this game.

https://www.ea.com/games/starwars/squadrons/overview/pc-system-requirements

Recommended (non-VR) / Minimum (VR)

    OS: Windows 10
    Processor (AMD): Ryzen 3 3200G
    Processor (Intel): Intel I7-7700
    Memory: 16GB
    Graphics Card (AMD): Radeon RX 480 or Equivalent
    Graphics Card (Nvidia): GeForce GTX 1060 or Equivalent
    DirectX: 11
    Multiplayer Online Connection Requirements: 512 KBPS or faster Internet connection
    Hard Drive Space: 30GB

Recommended (VR)

    OS: Windows 10
    Processor (AMD): Ryzen 3 3200G
    Processor (Intel): Intel I7-7700
    Memory: 16GB
    Graphics Card (AMD): Radeon RX 570 or Equivalent
    Graphics Card (Nvidia): GeForce GTX 1070 or Equivalent
    DirectX: 11
    Multiplayer Online Connection Requirements: 512 KBPS or faster Internet connection
    Hard Drive Space: 30GB

Minimum (non-VR)

    OS: Windows 10
    Processor (AMD): Ryzen 3 1300X
    Processor (Intel): Intel I5-7600
    Memory: 8GB
    Graphics Card (AMD): Radeon HD 7850 or Equivalent
    Graphics Card (Nvidia): GeForce GTX 660 or Equivalent
    DirectX: 11
    Multiplayer Online Connection Requirements: 512 KBPS or faster Internet connection
    Hard Drive Space: 30GB
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 16, 2020, 09:17:49 AM
Steep, but my five year old rig should be able to handle it...I have 16GB's worth of memory and an NVidia GTX970.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on June 16, 2020, 06:39:04 PM
seems hotas confirmed

https://www.pcgamer.com/star-wars-squadrons-will-support-full-hotas-setups/
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 16, 2020, 06:48:37 PM
Well, that's enough for me.  Time to preorder.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Martok on June 16, 2020, 06:56:02 PM
I'm gonna need a new rig.  :hide:  That's actually okay, though, as I'm planning to replace my current piece of crap later this year anyway. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 16, 2020, 07:27:00 PM
SirAndrewD - I can't believe you!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on June 16, 2020, 07:29:24 PM
Quote from: SirAndrewD on June 16, 2020, 06:48:37 PM
Well, that's enough for me.  Time to preorder.

I am going to stick with my yearly Origin subscription, for $100....I always pickup at least Madden and FIFA anyway, those already pay for it and then some.  Then add the other games they release like this, worth it for me...
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 16, 2020, 07:33:53 PM
Look how this thread has turned from getting the pitchforks and torches for EA to preordering!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 16, 2020, 08:00:25 PM
Quote from: Gusington on June 16, 2020, 07:27:00 PM
SirAndrewD - I can't believe you!

Dude, I'm the game whore. 

I literally wear an Imperial Command hat while I play Battlefront 2.

If it's got HOTAS support I'll play this thing even if it's got flying Wookies shooting poop at each other.

And I'll LIKE IT!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 16, 2020, 09:08:32 PM
I can respect that. All of it. Gaming honesty! The hat thing is weird.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 16, 2020, 09:46:09 PM
Quote from: Gusington on June 16, 2020, 09:08:32 PM
I can respect that. All of it. Gaming honesty! The hat thing is weird.

Probably the least weird thing I do.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 17, 2020, 11:39:27 AM
 :2funny:
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Anguille on June 18, 2020, 03:19:42 AM
Quote from: Martok on June 15, 2020, 06:31:33 PM
Interesting.  I'm encouraged by two things: 

1.)  The game is set in the "classic" Star Wars period.  No prequel or First Order bullshit. 

2.)  There's an actual singlerplayer campaign. 


The main downside, of course, is that the game is made by EA.  So I will cheerfully let everyone else spend their money on this before I decide whether or not to pick it up.  O:-)
As Martok says...

And I would wear the hat as well if i had one....man...i would also wear a Federation uniform when playing Birth of the Federation if i had one!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 18, 2020, 04:13:35 PM
First game play will be shown in just under two hours from now. 

https://www.ea.com/ea-play-live
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 18, 2020, 04:42:12 PM
GIGGITY
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 18, 2020, 06:46:08 PM
Holy crap.   They are actually trying to redo X-Wing and TIE Fighter. 

I didn't dare hope.

Simulation elements that go so far as having to use the targeting computer and some Newtonian physics.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 18, 2020, 08:20:37 PM
Here it is without having to go through the EA play event...



My main concern is that it seems that the ships in the classes are identical to each other, at least in what they showed. 

An X-Wing and TIE Fighter should feel remarkably different from each other, even if they're both "Fighters". 

It is clear that the TIE's don't have shields though, and the part of this that is cut is the CEO of Motive saying that power management and shield rotation is a thing.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: al_infierno on June 18, 2020, 08:56:56 PM
Oh, man.  Please don't fuck this up, EA...
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 18, 2020, 09:56:23 PM
^Thank you for posting. I am really excited for this now...except for the Ewok bobblehead everything looks to be incredible.

(https://i.imgur.com/1pRKK3I.gif)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 18, 2020, 11:29:17 PM
Yeah, screw the Ewok. 

I'm sure there'll be all kinds of customization.   I'll skip most of them like I do in Elite. 

A few things I saw in a Polygon article tonight with the lead dev.

TIE's do NOT have shields.  And they'll differ from Republic craft. 

Aiming reticles are in.  It's not an auto aim.  The reticle was disabled for the cinematic of the trailer. 

The devs are absolutely trying to recreate X-Wing vs TIE Fighter for a modern audience.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Silent Disapproval Robot on June 19, 2020, 12:12:41 AM
I hope it's good but I'm a bit trepidatious.  The whole 5v5 thing seems to me like it's going to be more like a MOBA or Rainbow 6 Siege than a true space combat sim.  I hope it's not a lot of silly power up combos with the support ship magically beaming over healing or insta-missiles.

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Martok on June 19, 2020, 02:56:08 AM
I'll admit that gameplay trailer was somewhat loin-moistening.  I shall be strong, however. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 19, 2020, 09:40:47 AM
^Today, you will. Tomorrow...
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 19, 2020, 04:14:04 PM
A lot of great info here.   The lead developer discusses things like faction differences, balance, flight modeling, matchmaking, simulation elements ect. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 19, 2020, 09:24:06 PM
Gaming sites are beginning to really rally around this as more info and game footage and descriptions are released. Hope springs eternal!!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 19, 2020, 10:13:36 PM
Quote from: Gusington on June 19, 2020, 09:24:06 PM
Gaming sites are beginning to really rally around this as more info and game footage and descriptions are released. Hope springs eternal!!

They're being very unapologetic and not running from the simulator moniker.  They're also regularly doubling down on this being the successor to the X-Wing series.

In the video I posted the developer talks about how the lack of sheilds and limited view of the TIE variants can be a disadvantage and advantage.   Also how the Rebel ships with their shields make them tankier but harder to play.   Also how they realized that they were doing a sim and needed to find solutions to the "loop of death".   

Comparison shots also debunk the idea that the factions are identical.   Imperials have an advantage on speed, and since they have no shields have easier pip management and the ability to increase maneuverability and firepower faster.   Rebels are tougher.   They all have native differences that can be tweaked. 

Unless we're being sold a bill of goods this looks more and more like X-Wing vs TIE Fighter 2020.   Even the developer said they took their inspiration from that game. 

EA sucks, but they have been moving in the right direction since the Battlefront 2 launch debacle.  They don't want to lose the licence.  This game seems to be them taking a risk. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on June 19, 2020, 10:29:06 PM
It's sounding better and better I have to admit. HOTAS support and now some actual complexity to the flight systems. Fingers crossed. Cautiously optimistic.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 20, 2020, 06:01:36 PM
Loop of Death?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Silent Disapproval Robot on June 20, 2020, 06:08:00 PM
Two fighters endlessly trying to out-turn one another in the hopes that one will eventually give up and try to straightline away from the circle.  Can be a problem in space sims because you don't have to worry about stalling or overheating your engine like you do in a WWI/WWII sim.   In X-Wing vs. TIE Fighter, the Rebel ships could take a few hits when they ran because they had shields but the Imperials were generally faster so they could keep up and get the kill or get back into the circle fight.  Impies could run, generally being faster but their lack of shields meant that they'd usually die before they could escape.


Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 20, 2020, 06:12:29 PM
Ah. How have I never heard that term before? I feel ignorant.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Silent Disapproval Robot on June 20, 2020, 06:59:13 PM
Looks like they are trying to solve it by borrowing the Tallon Roll and Segnor's loop manoeuvres from the X-Wing miniatures game.

(https://i.imgur.com/gUEGeJN.png)

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 21, 2020, 03:11:54 PM
Quote from: Gusington on June 20, 2020, 06:12:29 PM
Ah. How have I never heard that term before? I feel ignorant.

It depends on how much space multiplayer you've done.   

The more simplified the flight model the worse the problem becomes too.  Getting in a 1v1 dogfight with ships of same class in BF2's Starfighter Assault is an exercise in utter frustration.

Space games like Elite solve this by having ships with wildly different maneuver ratings and the ability to turn off flight assist and go fully Newtonian.  Power pip management is also a thing, as putting pips to engines increases maneuverability.

Squadrons looks like it's using a bit of both those ideas, and as stated above, putting in ideas from the mini game.

So, yeah, just more confirmation that they're pushing for more sim like elements. 

EA seems to know this too.  In a couple of the print interviews the developers have said that they have no pipeline for DLC or any Live Service support.   Right now it's $40 and you get the game.  I'm sure if it's a success EA might reconsider that, but right now it seems like EA is treating this as a kind of experiment to see if people will really buy and play these types of games nowadays. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 21, 2020, 03:52:28 PM
I can purchase this experiment with confidence.

I feel a bit better now, since I have never played any space MP.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Dammit Carl! on June 22, 2020, 08:27:10 AM
Favorite thing to do in the old X-Wing games while playing as a Reb, on engagement, I'd double up the front shields and ram some poor sod in a TIE just to drive home to the Impis, "I could shoot you.  However, I'd rather run you over."

Man, if they can get me XWvsTF 2020 and a robust mulitplayer thing to boot, then I'm sold.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on June 22, 2020, 10:16:45 AM
Quote from: SirAndrewD on June 21, 2020, 03:11:54 PM
Quote from: Gusington on June 20, 2020, 06:12:29 PM
Ah. How have I never heard that term before? I feel ignorant.

It depends on how much space multiplayer you've done.   

The more simplified the flight model the worse the problem becomes too.  Getting in a 1v1 dogfight with ships of same class in BF2's Starfighter Assault is an exercise in utter frustration.

Space games like Elite solve this by having ships with wildly different maneuver ratings and the ability to turn off flight assist and go fully Newtonian.  Power pip management is also a thing, as putting pips to engines increases maneuverability.

Squadrons looks like it's using a bit of both those ideas, and as stated above, putting in ideas from the mini game.

So, yeah, just more confirmation that they're pushing for more sim like elements. 

EA seems to know this too.  In a couple of the print interviews the developers have said that they have no pipeline for DLC or any Live Service support.   Right now it's $40 and you get the game.  I'm sure if it's a success EA might reconsider that, but right now it seems like EA is treating this as a kind of experiment to see if people will really buy and play these types of games nowadays.

This is why Star Citizens flight model is so good. There are so many ways around the circle of death. This is space not ww2.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on June 22, 2020, 10:19:21 AM
Quote from: Destraex on June 22, 2020, 10:16:45 AM
Quote from: SirAndrewD on June 21, 2020, 03:11:54 PM
Quote from: Gusington on June 20, 2020, 06:12:29 PM
Ah. How have I never heard that term before? I feel ignorant.

It depends on how much space multiplayer you've done.   

The more simplified the flight model the worse the problem becomes too.  Getting in a 1v1 dogfight with ships of same class in BF2's Starfighter Assault is an exercise in utter frustration.

Space games like Elite solve this by having ships with wildly different maneuver ratings and the ability to turn off flight assist and go fully Newtonian.  Power pip management is also a thing, as putting pips to engines increases maneuverability.

Squadrons looks like it's using a bit of both those ideas, and as stated above, putting in ideas from the mini game.

So, yeah, just more confirmation that they're pushing for more sim like elements. 

EA seems to know this too.  In a couple of the print interviews the developers have said that they have no pipeline for DLC or any Live Service support.   Right now it's $40 and you get the game.  I'm sure if it's a success EA might reconsider that, but right now it seems like EA is treating this as a kind of experiment to see if people will really buy and play these types of games nowadays.

This is why Star Citizens flight model is so good. There are so many ways around the circle of death. This is space not ww2.

You read about all the flight model changes coming in 3.10? It's getting much better from what it already is...
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Skoop on June 22, 2020, 03:22:16 PM
I know, that's why I'm not that excited for this as I'm getting all my space sim needs from star citizen.  If they add more sim type elements to SW squadrons, then cool, but with EA I always have low expectations so that I'm either surprised when it's good and not let down when it's not.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 22, 2020, 04:03:32 PM
I'm still a bit cold on Star Citizen.  Need to try the latest build I guess.  I haven't dabbled with it since October.  I don't know why it hasn't grabbed me more. 

As for the models in Squadrons, I'm not expecting Elite, Star Citizen or In the Black and I don't think anyone should.  My expectations have been set more for an modern version of X-Wing and that's fine with me.  Adding a few cool Newtonian maneuvers is all I expect and as far as I think they should go.

I mean, let's be real.  Star Wars was The Dambusters in space.   It was inspired by that movie and footage of the Battle of Britain.   It absolutely should always start as WW2 Fighters in Space and go from there.   This is Flash Gordon, not The Expanse.  Get far off of that WW2 and pulp feel and you lose the heart of what makes it Star Wars. 

I'm appreciative that Motive seems to understand that and have been touting it.  I like both approaches, but this will scratch an itch for me that Elite and Star Citizen hasn't been able to.   
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 22, 2020, 04:08:07 PM
As a little kid I didn't comprehend why I enjoyed Star Wars space combat so much until I learned about the direct connection to WWII air combat.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Father Ted on June 23, 2020, 02:43:47 PM
Quote from: SirAndrewD on June 22, 2020, 04:03:32 PM

I mean, let's be real.  Star Wars was The Dambusters in space.   It was inspired by that movie and footage of the Battle of Britain.   It absolutely should always start as WW2 Fighters in Space and go from there.   This is Flash Gordon, not The Expanse.  Get far off of that WW2 and pulp feel and you lose the heart of what makes it Star Wars. 

I'm appreciative that Motive seems to understand that and have been touting it.  I like both approaches, but this will scratch an itch for me that Elite and Star Citizen hasn't been able to.

I'd read that it was 633 Squadron (or the other mosquito film) - where they're flying up a fjord to drop a bomb onto an inaccessible ledge whilst being pounded by flak.  Whichever it was (probably all three), the point still stands.  I imagine "realistic" space combat would be terribly counter-intuitive and very time-consuming.  I played a lot of RoF, but I think that was because I had some notion of how to fly IRL before I started.  Many people came to it expecting to be able to be the Red Baron or Biggles or Snoopy, or to be able to reenact the various movies, but left pretty quickly when they found it was actually a sim.

So I agree (from a slightly different direction):  to be successful, this game doesn't want to stray too far from "dogfighting - but in space".
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 23, 2020, 04:13:26 PM
(https://i.pinimg.com/originals/20/63/3d/20633de27706804f87f8228e4cdf80c4.gif)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 23, 2020, 04:50:28 PM
Quote from: Father Ted on June 23, 2020, 02:43:47 PM
I'd read that it was 633 Squadron (or the other mosquito film) - where they're flying up a fjord to drop a bomb onto an inaccessible ledge whilst being pounded by flak.

The answer is yes.  He borrowed heavily from both.  He also cited Guns of Navarrone and Wings as influences. 

However, it was The Dam Busters that most inspired the actual play by play of the Death Star attack. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on June 24, 2020, 08:32:46 AM
Quote from: Jarhead0331 on June 22, 2020, 10:19:21 AM
Quote from: Destraex on June 22, 2020, 10:16:45 AM
Quote from: SirAndrewD on June 21, 2020, 03:11:54 PM
Quote from: Gusington on June 20, 2020, 06:12:29 PM
Ah. How have I never heard that term before? I feel ignorant.

It depends on how much space multiplayer you've done.   

The more simplified the flight model the worse the problem becomes too.  Getting in a 1v1 dogfight with ships of same class in BF2's Starfighter Assault is an exercise in utter frustration.

Space games like Elite solve this by having ships with wildly different maneuver ratings and the ability to turn off flight assist and go fully Newtonian.  Power pip management is also a thing, as putting pips to engines increases maneuverability.

Squadrons looks like it's using a bit of both those ideas, and as stated above, putting in ideas from the mini game.

So, yeah, just more confirmation that they're pushing for more sim like elements. 

EA seems to know this too.  In a couple of the print interviews the developers have said that they have no pipeline for DLC or any Live Service support.   Right now it's $40 and you get the game.  I'm sure if it's a success EA might reconsider that, but right now it seems like EA is treating this as a kind of experiment to see if people will really buy and play these types of games nowadays.

This is why Star Citizens flight model is so good. There are so many ways around the circle of death. This is space not ww2.

You read about all the flight model changes coming in 3.10? It's getting much better from what it already is...
I have not followed development but I did set my warthog up recently for it and am still missing a helluva lot of the complexity. There are just so many functions. It's a challenge to be sure. More so than flight simulators I would venture because of the schere number of axis and thruster combos.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Anguille on June 24, 2020, 09:19:06 AM
Quote from: SirAndrewD on June 23, 2020, 04:50:28 PM
Quote from: Father Ted on June 23, 2020, 02:43:47 PM
I'd read that it was 633 Squadron (or the other mosquito film) - where they're flying up a fjord to drop a bomb onto an inaccessible ledge whilst being pounded by flak.

The answer is yes.  He borrowed heavily from both.  He also cited Guns of Navarrone and Wings as influences. 

However, it was The Dam Busters that most inspired the actual play by play of the Death Star attack. 



Fascinating!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Toonces on June 24, 2020, 09:42:23 AM
^ That is so cool.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 24, 2020, 10:02:10 AM
I gotta watch Dam Busters.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on June 24, 2020, 07:01:49 PM
Quote from: Gusington on June 24, 2020, 10:02:10 AM
I gotta watch Dam Busters.

Watch 663 Squadron too.  It inspired the trench run concept and a lot of the countdown and briefing imagery. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on June 25, 2020, 08:20:09 AM
Looking around for them now!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on July 02, 2020, 10:30:56 PM
Green Man is offering 5.00 off a pre-purchase of Squadrons tonight and against my better judgment I have pre-purchased.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on July 02, 2020, 10:42:41 PM
Quote from: Gusington on July 02, 2020, 10:30:56 PM
Green Man is offering 5.00 off a pre-purchase of Squadrons tonight and against my better judgment I have pre-purchased.

Stop it.  This one's going to be good.

If it's not I'll eat one of my Star Wars hats
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on July 02, 2020, 11:16:34 PM
Pre-purchasing?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on July 03, 2020, 12:10:38 AM
Quote from: Gusington on July 02, 2020, 11:16:34 PM
Pre-purchasing?

Nah, stop complaining.  Embrace the dark side.  Do not hesitate! Pre-purchase. 

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on July 03, 2020, 11:29:14 AM
Well I did and now I feel dirty.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: em2nought on July 03, 2020, 02:10:00 PM
Quote from: SirAndrewD on June 23, 2020, 04:50:28 PM
Quote from: Father Ted on June 23, 2020, 02:43:47 PM
I'd read that it was 633 Squadron (or the other mosquito film) - where they're flying up a fjord to drop a bomb onto an inaccessible ledge whilst being pounded by flak.

The answer is yes.  He borrowed heavily from both.  He also cited Guns of Navarrone and Wings as influences. 

However, it was The Dam Busters that most inspired the actual play by play of the Death Star attack. 



Wow, emphasis on "Heavily" borrowed.  I'd never seen any footage from "The Dam Busters" before this.  Whoever wrote the script for "The Dam Busters" should at least get a Christmas card from George Lucas every year.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on July 03, 2020, 04:23:51 PM
Quote from: em2nought on July 03, 2020, 02:10:00 PM
Wow, emphasis on "Heavily" borrowed.  I'd never seen any footage from "The Dam Busters" before this.  Whoever wrote the script for "The Dam Busters" should at least get a Christmas card from George Lucas every year.

To be fair to Lucas it's not like he ever denied it.   Star Wars was just one long homage to multiple other sources, from WW2 Aerial Combat Films, to Kurosawa to Dune, Flash Gordon and Buck Rodgers.   Heck, if he'd gotten the rights to make a Flash Gordon film in the 70's we'd never even have Star Wars. 

For me that's kind of what makes the original Star Wars great, it mashes up a lot of different properties and ideas and fits it into it's own frame.  That's why Faverau and Filoni are making the best Star Wars material right now with Mandalorian and Clone Wars, they seem to be the only ones that get that. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on July 03, 2020, 05:12:47 PM
^I totally agree with this post. Good stuff.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on September 27, 2020, 07:06:17 PM
kind of snuck up on me...5 days to release, october 2
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on September 27, 2020, 07:48:28 PM
WOW me too - and I pre-ordered! Oct. 2 still sounds so distant.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on September 27, 2020, 08:01:49 PM
Quote from: Gusington on September 27, 2020, 07:48:28 PM
WOW me too - and I pre-ordered! Oct. 2 still sounds so distant.

Yep, kind of wish I wouldn't have noticed today and just seen it the day befpre release:)  I have it as part of EA Access, which sounds like will be available for preload on October 1st...with my slow connection, that's much appreciated.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on September 27, 2020, 08:19:35 PM
After making progress on my back catalogue during this pandemic, I am starting to see it grow steadily again with a new stream of AAA releases like Mafia, Rogue Squadron and Assassin's Creed Valhalla.

But the consolation here is that I have been able to save more money (also because of the pandemic - not having to commute or buy lunch for 6+ months goes pretty far) I will be getting my new rig on Black/Cyber Monday after Thanksgiving - and will be able to play these games on the new machine.

Rogue Squadron will no doubt be glorious!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on September 27, 2020, 08:22:05 PM
don't forget cyberpunk 2077 in november:)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on September 27, 2020, 08:29:23 PM
You're not helping :/

My wallet screams for mercy!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Skoop on September 29, 2020, 08:14:44 PM
I'm too lazy to look, you guys heard if it will have support for track ir and hotas ?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on September 29, 2020, 09:02:33 PM
Quote from: Skoop on September 29, 2020, 08:14:44 PM
I'm too lazy to look, you guys heard if it will have support for track ir and hotas ?

HOTAS yes.  No TrackIR.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on September 29, 2020, 09:39:14 PM
Can we confirm whether the tie fighters will not really find xwing shields to be a problem like they did in the ild games, because tie fighters will have more powerful weapons as a balancing tool? Or are they just more nimble like the older games depict?

Also. I will be able to group up and queue with friends I assume.

I am seriously considering this game but not sure if my 1080 and i5 3570k will handle it.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on September 29, 2020, 11:26:22 PM
Quote from: Destraex on September 29, 2020, 09:39:14 PM
Can we confirm whether the tie fighters will not really find xwing shields to be a problem like they did in the ild games, because tie fighters will have more powerful weapons as a balancing tool? Or are they just more nimble like the older games depict?

Also. I will be able to group up and queue with friends I assume.

I am seriously considering this game but not sure if my 1080 and i5 3570k will handle it.

It's confirmed that TIE's will have better firepower and maneuver, X-Wings better durability.

Also confirmed we can make groups with friends cross platform.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on September 30, 2020, 06:19:14 PM
Nice. I was just watching some of the steam videos and noticed that we saw a tie fighter going into hyperspace. I hope this was just some sort of special tie fighter. Because at this time, just after the battle of Endor, the imperial Tie Fighter was not equipped with hyperdrive as the larger imperial ships carried them in to battle with their hyperdrives.

Apart from that I was kinda wierded out by the anchor\handbrake turns the ships did in combat, kinda negates the ww2 style get on somebodies tail. I wonder if this kind of move will be on a "cool down".

Also the capital ships seem very static. Is the AI actually carrying out a cohesive plan like they did in xwing or tie fighter or are they just their to be pretty and be shot at so we can cheer afterwards? Remember in Xwing that a Star Destroyer would often jump in, deploy fighters and jump somewhere else, before coming back from where ever it needed to go. Often it would steer clear of the rebel fighters and if you did get close it would simply kill you and your whole squadron unless you were very good. My point is that Squadrons does not look like it is giving the full experience or consideration for us grogs that want a "battle" rather than a light show.
I wonder if the single player campaign will show off some tactics and smarts by the enemy. Give us some surprises that make us think and use the tools in our kit in a smart way. Xwing used to make you figure out how to operate the craft and configure it on the fly for the situation. You used to have to do things at exactly the right time while evading heavy turbo laser fire.

When I am this critical you can tell I am really mulling over whether to buy this title. I really want this title, but I really don't want to be let down by it. I might have to go back and do xwing alliance which I never finished. I hear their is a great mod that updates the graphics for that.

I really respect though that squadrons is cockpit only. I just don't know if it goes far enough, that it caters for the masses without providing enough meat or enough challenge and technical immersion for the star wars grogs. I mean I have to ask what I can learn more than I got from previous titles from this? Other than a re-imagined imperial command structure, which could happen after Endor without the emperor or vader and with a lack of officers. That part is interesting.

One other thing. In xwing or tie fighter whole squadrons with specific roles for the mission. Not the 4 mixed hero ships squadrons seems to have. But a whole squadron of the same type of vessel. By this I mean your squadron will hyperspace in and clear the way and then maybe at 5 minutes a second squadron of y wings will come in to disable a ship etc.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on September 30, 2020, 10:54:10 PM
Quote from: Destraex on September 30, 2020, 06:19:14 PM
Nice. I was just watching some of the steam videos and noticed that we saw a tie fighter going into hyperspace. I hope this was just some sort of special tie fighter. Because at this time, just after the battle of Endor, the imperial Tie Fighter was not equipped with hyperdrive as the larger imperial ships carried them in to battle with their hyperdrives.


One of their story cinematics has a direct plot point that TIE's don't have hyperspace. 



And, that short is done by ILM, first time they've done a canon short film.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on October 01, 2020, 04:30:05 AM
my pre load has started....around 34gb.  unlocks tomorriw.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 01, 2020, 08:05:41 AM
Andrew. Nice trailer. But the X-wing pilot seems to be the baddy and seems to sound mean. Wierded me out a bit.
I can see that the Tie Interceptor did not seem to have a hyperdrive or was that just because he was damage? The Steam vids show a tie of some description going to hyperspace.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 01, 2020, 11:10:41 AM
I have no pre-load yet :/
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on October 01, 2020, 11:55:33 AM
Quote from: Gusington on October 01, 2020, 11:10:41 AM
I have no pre-load yet :/

I have the EA Subscription service, it's possibly a perk from it......the unlock time for playing is 12am Eastern time....I'll try and sneak some time in the morning:)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 01, 2020, 12:04:53 PM
Sounds like it. Don't remember if I pre-ordered from Fanatical or Green Man...either way though I am going to wait to play it on my new rig next month 😎
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on October 01, 2020, 12:07:45 PM
https://www.bluesnews.com/s/215371/star-wars-squadrons-reviews

EA's smallest scale Star Wars title yet – but also its best
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: LoganismyHERO on October 01, 2020, 12:39:44 PM
Looking forward to all the reviews here. I'm hesitant to jump in as it sounds like there isn't a ton of content and I'm not much for multi-player (especially people I don't know)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on October 01, 2020, 12:45:31 PM
Quote from: LoganismyHERO on October 01, 2020, 12:39:44 PM
Looking forward to all the reviews here. I'm hesitant to jump in as it sounds like there isn't a ton of content and I'm not much for multi-player (especially people I don't know)

Single player campaign should last around 8 hours.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 01, 2020, 01:44:48 PM
Got my Green Man activation -

GIG UH TEE
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 01, 2020, 07:31:50 PM
Game will not run on my current (Windows 8.1) system...Windows 10 only. I can't even pre-load it. Gears Tactics was also like that. Oh well.

I would be in huff of nerdgasming rage right now if I wasn't upgrading in a couple of months.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 01, 2020, 08:57:27 PM
Ok I got the game and skipped the videos for now and went straight into the first single player tutorial slash story mission. It was fun but the voice acting seems very childish and obviously because you are in the tutorial things are way too easy. Xwings were goong down like they had no shields at all. A few shots was all it took. I hope it gets better than that. The tutorial showed power managment as being an all or nothing sort of thing unlike the original xwing and tie fighter games. Also there you press Q to repair your starfighter while in space.... I was running out the door for work and hoping that this fix business did not include major drydock sort of fixes!
Apart from thr above it seems fairly immersive and fun.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 01, 2020, 09:16:31 PM
^Are you playing in VR?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 02, 2020, 12:37:25 AM
Liking it so far.  Sick as a dog but I still pushed through and tried the prologue. 

Takes a bit of getting used to after Elite, I'm super used to its space flight controls, but the old Lucasarts feel is there.

12 more hours of seminar tomorrow before I can try multiplayer.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on October 02, 2020, 04:28:10 AM
Darn work day will get in my way of playing right now, can't wait to try it tonight.....
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 04:47:40 AM
Ok so in the tutorial I map my power to engines and then the game asks me to press boost... I am like, but I already boosted my engines. But no. Not only can you repair mid flight but you can also boost your engines further than the power management allows. Also I have not been given control over my hyperspace or any pre-flight briefings yet. Add to that that re-supply is literally having a ship drop an icon in space you fly through to get more missiles. In Xwing it was a special role within a mission where it took some minutes to transfer missiles after contacting the correct freighter.
HOTAS support is shocking. Some of my Warthog buttons are not even registering. For instance two axis of one hat work and the other axis do not. Hoping this comes soon.

(https://i.imgur.com/1PDMoKL.png)

(https://i.imgur.com/kQwQX0I.png)

(https://i.imgur.com/Ai3hA9H.png)

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 04:49:41 AM
Quote from: Jarhead0331 on October 01, 2020, 09:16:31 PM
^Are you playing in VR?

Negative ghostryder. However I could try trackIR on for size. But I don't think their is really a point with radar telling you where your enemy is. I guess it would just be for immersion. I mean a tie fighter would not give you much up down or to the side views, an Xwing might. An A-Wing even more so.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Grim.Reaper on October 02, 2020, 05:10:43 AM
Quote from: Destraex on October 02, 2020, 04:49:41 AM
Quote from: Jarhead0331 on October 01, 2020, 09:16:31 PM
^Are you playing in VR?

Negative ghostryder. However I could try trackIR on for size. But I don't think their is really a point with radar telling you where your enemy is. I guess it would just be for immersion. I mean a tie fighter would not give you much up down or to the side views, an Xwing might. An A-Wing even more so.

I had thought TrackIR was not supported, is that not true?  Is it actually usable?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 02, 2020, 06:39:48 AM
My HOTOS is working fine. The problem I have with my controllers is that the game only detects three separate devices and I have like 7 or 8 plugged in, so it picks up my stick, throttle and saitek throttle quadrant. It's not seeing my rudder pedals, so I'm going to have to unplug a few things until the pedals pop in.

Another issue is that in VR, in the menus, I can't see the mouse cursor. So, selecting options is big pain in the butt. I'm thinking the game doesn't like WMR and my reverb, so I may try to install on my other rig that is linked to my rift s, and see if that makes any difference.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 08:03:15 AM
Quote from: Grim.Reaper on October 02, 2020, 05:10:43 AM
Quote from: Destraex on October 02, 2020, 04:49:41 AM
Quote from: Jarhead0331 on October 01, 2020, 09:16:31 PM
^Are you playing in VR?

Negative ghostryder. However I could try trackIR on for size. But I don't think their is really a point with radar telling you where your enemy is. I guess it would just be for immersion. I mean a tie fighter would not give you much up down or to the side views, an Xwing might. An A-Wing even more so.
No idea. But mouse look seems to be a thing, so in theory it should work.
I had thought TrackIR was not supported, is that not true?  Is it actually usable?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 08:06:42 AM
ok just found another thing I do not like. Like first person shooters, you can only fly so far in the wrong direction before the game gives you a countdown to blowing you up because you are outside the level. I remember in Xwing ending dogfights or running ridiculous distances from the enemy with no consequences.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: LoganismyHERO on October 02, 2020, 10:27:55 AM
Quote from: Pete Dero on October 01, 2020, 12:45:31 PM
Quote from: LoganismyHERO on October 01, 2020, 12:39:44 PM
Looking forward to all the reviews here. I'm hesitant to jump in as it sounds like there isn't a ton of content and I'm not much for multi-player (especially people I don't know)

Single player campaign should last around 8 hours.

Yea, that's a hard pass for me. Thanks
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 07:23:58 PM
It does annoy me a little that missile lock does not stay locked after each missile fire (they basically have a cool down to lock the next missile) and that ties have missiles though. I wonder if this is now considered cannon for post ROTJ tie fighters. Because I guess the Empire was getting some pretty nice kit by then.
Missiles are pretty easy to lock compared to the original as well.

I have to admit though, as I learn more it's not as bad as it sounds.

* Apparently their are briefings. I just have not got their yet.
* Repair may only be for small internal systems?
* The instra resupply I can deal with
* Control over s-foils I am struggling to remember whether it gave more speed in the original xwing or was just for hyperspace preparation
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 02, 2020, 08:25:04 PM
I enjoyed just getting into the cockpit and practicing. 

I'll get some better impressions tonight.   One thing I'm glad to find is my rudder pedals work.  I prefer the controls a lot more when I don't use the joystick yaw.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 02, 2020, 08:36:57 PM
Quote from: SirAndrewD on October 02, 2020, 08:25:04 PM
I enjoyed just getting into the cockpit and practicing. 

I'll get some better impressions tonight.   One thing I'm glad to find is my rudder pedals work.  I prefer the controls a lot more when I don't use the joystick yaw.

You mean, the joystick roll. Me too.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 02, 2020, 09:23:50 PM
Quote from: Jarhead0331 on October 02, 2020, 08:36:57 PM

You mean, the joystick roll. Me too.

Yeah, my mistake.  Roll. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 09:36:18 PM
There are briefings after all. Very basic briefings so far and the squadron is in cut scenes trying to be fun and hip. But does not pull it off. The squadron characters remind me of a mothers club that joined up as x-wing pilots and somehow passed the training. They all remind me of that one pilot in the movie rogue one who was added from the original star wars reels of pilots not used in the originals. She was the grandma type. But she seemed more hard core than this lot. Who seem like they are off to play pokemon or bridge between battles while making sure everybody gets a medal. Just not what I pictured or played in the original movies or games. Where the pilots were a bunch of young but seemingly technically minded and trained, composed pilots that were perhaps already veterans of battles already. People who were humble and reserved, the type that gets the job done in real life. Not the Glee style characters that seem to be in this game that need a lot of emotional support. Arrrrgh. It's just what star wars has become I guess.

It kind of reminds me of the star wars resistance TV show in terms of juvenile vibe. Except the PC is heavier. My whole squadron and the mechanics are all female except one evil criminal alien swindler type.

I am still enjoying it though as their is no star citizen SQ42 campaign yet.

Really not a fan of the 4 ship squadron where each ship really represents a separate squadron with a different role. It's strange in terms of force composition but I guess it could work in a scifi setting. However star wars squadrons have always operated as homogenous types just like ww2 squadrons. It just makes sense that way. Each one of these ships is really a hero ship completing their role on their own.

Hi Mum; the faces you see are my entire squadron
(https://i.imgur.com/jRL9Nv2.png)

(https://i.imgur.com/9KDFXEr.png)

(https://i.imgur.com/fC0Vla3.png)

(https://i.imgur.com/iXuczTE.png)

(https://i.imgur.com/eCsuQua.png)

(https://i.imgur.com/fGp5t8I.png)

(https://i.imgur.com/NTikqE9.png)

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: al_infierno on October 02, 2020, 09:59:25 PM
Blegh.  Is it too late to get a Steam refund for a preorder if I haven't played it?   :crazy2:
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 10:35:00 PM
I don't know if they refund pre-orders. But for normal purchases I think you can play for two hours and still refund?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 10:54:26 PM
Quote from: Gusington on October 01, 2020, 07:31:50 PM
Game will not run on my current (Windows 8.1) system...Windows 10 only. I can't even pre-load it. Gears Tactics was also like that. Oh well.

I would be in huff of nerdgasming rage right now if I wasn't upgrading in a couple of months.
Gus a mate of mine got it working on windows 7 with this info. Could this help you?
https://steamah.com/star-wars-squadrons-how-to-play-on-windows-7/
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 02, 2020, 11:29:54 PM
Just looking for a way to send most shield power to the front and leave some at the back. Does not seem to be a way to do it?

Just that the original xwing had two bars for shields and you could manage the power exactly between shields\weapons\engines. Bar by bar with a fair few increments. You could also have shields set with two bars each side. You could leave one bar of shields at the back and put two at front. Not only that but the all those bars went from green to yellow to red depending on the power they had allocated to them or how badly they were beaten down. They would even fade into shades of colour depending on how beaten they were (bright green, medium green, faded green), you would see them shrinking too. I wanted that kind of customisation rather than some unlockable trinkit addons.

EDIT: Turns out their is an advanced mode for shields to switch on. Which I will have to try after I get back home.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Silent Disapproval Robot on October 03, 2020, 12:25:14 AM
I can't get the game to detect my right twist Z-axis input for rebinding.  The game detects the inputs just fine in-game for the default binding (roll right) but I'd like to re-map it to yaw right.  Very frustrating.  It detects the left twist input for both binding and in-game but for some reason I can't get the thing to detect the right twist for rebinds.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 03, 2020, 10:18:35 AM
Thanks Des, I will try the above when I have some time. Right now my client can't even download it. Not that big a deal as upgrading is imminent. I just have to wait 6 weeks.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 03, 2020, 01:07:29 PM
If you're into this game for the SP, don't bother.  It's really more or less an extended tutorial for the flight model and a way you can learn the flight mechanics and get used to power management and the new subsystems. 

The meat here is the MP and I took my first dip in it last night and loved it.   Playing against other humans is much stronger and more satisfying.  My first foray I hit a dogfight mid stream and went 5/0 and found myself quoting Vader half the time while my wife laughed hysterically. 

"I have you now"

"The Force is strong with this one"

"All too easy"

Yeah, this isn't X-Wing, TIE Fighter or X-Wing Alliance, this is X-Wing vs TIE Fighter.   The SP is a nice addition but by no means the meat of the game.   
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 03, 2020, 01:41:39 PM
 :'(
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 03, 2020, 08:37:27 PM
Quote from: Gusington on October 03, 2020, 01:41:39 PM
:'(

A couple of the later Rebel SP missions were better.  It's still not a lot more than a bot mode compared to the MP, but it's not too awful.  I love flying the A-Wing.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 04, 2020, 10:04:01 AM
 :'( :'(
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 04, 2020, 03:26:20 PM
Now that I'm comfortable with my control config and I have VR running the way I want it, I'm rather enjoying it. I like the SP missions in the campaign and the briefing and hangar sequences are cool. I can see how the game would be only average in 2D mode, but living the dream of an X-Wing fighter pilot in VR is just plain cool. VR raises the marks of this game dramatically and if you're not playing that way, you're definitely missing out.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 04, 2020, 05:34:55 PM
I'm gonna need that Valve Index to go ahead and come off backorder.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 04, 2020, 06:27:16 PM
Quote from: Jarhead0331 on October 04, 2020, 03:26:20 PM
Now that I'm comfortable with my control config and I have VR running the way I want it, I'm rather enjoying it. I like the SP missions in the campaign and the briefing and hangar sequences are cool. I can see how the game would be only average in 2D mode, but living the dream of an X-Wing fighter pilot in VR is just plain cool. VR raises the marks of this game dramatically and if you're not playing that way, you're definitely missing out.

Yeah I bet. You're mainly referring to situational awareness right? Or are you just talking about inmersion?
I did notice in 2d that it looks good but peoples bodies look a little like flat cardboard cutouts that need inflating to look 3d.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 04, 2020, 07:27:29 PM
Quote from: Destraex on October 04, 2020, 06:27:16 PM
Quote from: Jarhead0331 on October 04, 2020, 03:26:20 PM
Now that I'm comfortable with my control config and I have VR running the way I want it, I'm rather enjoying it. I like the SP missions in the campaign and the briefing and hangar sequences are cool. I can see how the game would be only average in 2D mode, but living the dream of an X-Wing fighter pilot in VR is just plain cool. VR raises the marks of this game dramatically and if you're not playing that way, you're definitely missing out.

Yeah I bet. You're mainly referring to situational awareness right? Or are you just talking about inmersion?
I did notice in 2d that it looks good but peoples bodies look a little like flat cardboard cutouts that need inflating to look 3d.

I'm talking about everything. Immersion, situational awareness and just the feeling of being inside an X-Wing or Tie cockpit. People who want TrackIR need look no further than VR. Its the ultimate TrackIR. You keep your eye on your target by actually following it with your head around the canopy of your pit. Just awesome.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 04, 2020, 07:42:16 PM
You already sold me on VR JH.  I just made the decision to pull the trigger on the Index over the Quest 2. 

I'm hearing waits of months right now. 
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 04, 2020, 08:08:02 PM
Quote from: SirAndrewD on October 04, 2020, 07:42:16 PM
You already sold me on VR JH.  I just made the decision to pull the trigger on the Index over the Quest 2. 

I'm hearing waits of months right now.

Yes. Sadly, the Index is frequently back-ordered. I hear 8 weeks or more is typical. One thing is certain though. When you get it, your gaming will never be the same, and you will rarely, if ever, go back to traditional 2D when it comes to simming.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: GDS_Starfury on October 04, 2020, 11:23:58 PM
yet the core news and reviews of this game make me sad.   :'(
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: GDS_Starfury on October 04, 2020, 11:25:09 PM
I desperately need a new game to play so I can be released from the claws of WoT.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 05, 2020, 08:01:43 AM
Barbie Beachhouse VR?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 05, 2020, 04:18:14 PM
My pc is lucky it can handle squadrons at all, so there will be no vr unfortunately. I am still on the fence about vr. Because I just don't want to be cut off from the rest of the family whilst I game. Also I don't play enough simulations that need it. Dcs and squadrons would be it and I dont see squadrons lasting too long for me.

I just played a mission where enemy fighters spawned from nothingness. Whenever the mission wanted to keep me fighting it would simply spawn another wave in front of my face. In the old xwing you at least had space to breath. You knew the enemy was coming and where from because they did not appear right in front of you! Had to use the repair button at least 5 times in that battle, but honestly instead of repair I would just prefer a good old fight with proper squadron numbers and a dose of common military sense.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Silent Disapproval Robot on October 05, 2020, 06:05:17 PM
I hope they implement TrackIR support.  For some reason, I thought it was already in there:
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on October 08, 2020, 11:19:21 AM
https://uploadvr.com/ea-star-wars-squadrons-dlc-oculus-quest-port/

Star Wars: Squadrons Post-Launch Support

During an interview last week, we also spoke about future plans for the game and whether it could ever come to the Oculus Quest.

One major point in favor of Star Wars: Squadrons in the hearts of gamers is that EA has promised to never have any microtransactions at all, which is great to hear after the loot box fiasco in Battlefront 2. But what does that mean for the game's future support post-launch with new game modes, DLC, and so on?

Well, as it stands, there are no plans for any of that stuff:

"Never say never, so to speak, but as far as our philosophy goes we're not trying to treat the game as a live service," says Ian Frazier, Creative Director on Star Wars: Squadrons. "We don't want to say, 'It's almost done!' and then dribble out more of it over time, which to be honest is how most games work these days. So we've tried to treat it in kind of an old-school approach saying, 'You've paid the $40, this is the game and it's entirely self-contained. We're not planning to add more content, this is the game, and we hope you understand the value proposition.'"

Part of me hopes this mindset changes, or perhaps EA opens their wallet a little bit more to fund new content. I'd love to see more ships become available, more game modes, or more maps. Something near a planet's surface would be a really cool change of pace, but that seems unlikely:

"From pretty early on we wanted to be a space combat game, emphasis on space," says Frazier. "So even though we do go into the outer atmosphere of Yavin Prime, we never go anywhere truly terrestrial because we wanted to separate the game in that flavor from something like Battlefront, which we already have. "

Finally, I wanted to ask and get a concrete answers from Frazier directly, even though I already knew what he was going to say. Is there any chance of a Quest port?

"No plans at this time," says Frazier. "Obviously if you have the Oculus Quest and Link with a PC that has sufficient requirements you can run a Quest off of your PC, but as a standalone thing, no plans at this time."
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: glen55 on October 08, 2020, 12:53:39 PM
Reviews say the single-player campaign is brief and EA now says they have no plans to add to it:

https://www.pcgamer.com/ea-has-no-plans-to-add-more-to-star-wars-squadrons/

I'm not interested in multiplayer and I'm not ready to shell out $40 for a short campaign. It sounds like the little bit you get is pretty sweet, but I'll wait for a significant price drop.

Does anybody who is playing think I've gotten any of this wrong? (Other than the "not interested in multiplayer" part, as that's pretty non-negotiable.)
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: SirAndrewD on October 08, 2020, 01:53:08 PM
I think there's more value to be had at a lower price point. 

If you're not a total Star Wars flight fanatic waiting is justified on this one if they're not going to add to it.

VERY fun game for what it is, it's just content light.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 08, 2020, 04:05:33 PM
Quote from: glen55 on October 08, 2020, 12:53:39 PM
Reviews say the single-player campaign is brief and EA now says they have no plans to add to it:

https://www.pcgamer.com/ea-has-no-plans-to-add-more-to-star-wars-squadrons/

I'm not interested in multiplayer and I'm not ready to shell out $40 for a short campaign. It sounds like the little bit you get is pretty sweet, but I'll wait for a significant price drop.

Does anybody who is playing think I've gotten any of this wrong? (Other than the "not interested in multiplayer" part, as that's pretty non-negotiable.)
You have it right as far as I can see.
I forgot to mention another "light" sim feature of the campaign. If you die it seems you just restart from checkpoints. I don't know how many lives you get though. I think this is necessary though as I do not really feel like I am fighting squadrons of enemy but rather am a hero with a vastly superior advantage killing wave after wave of enemy. I'd compare the single player mode to something like left for dead. You have probably emptied an entire star destroyers compliment of fighters and destroyed them on your own by the end of each mission.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: al_infierno on October 08, 2020, 04:11:57 PM
On a positive note, this discussion piqued my interest in picking up X-Wing vs Tie Fighter from GOG.  https://www.gog.com/game/star_wars_xwing_vs_tie_fighter

Oh, and I got my refund from Steam no problem!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Jarhead0331 on October 15, 2020, 08:26:18 AM
Angry Joe absolutely loves it...I'm a little surprised.

For the record, I can't get passed how he refers to a HOTAS as a "hot ass"... :hide:

Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Gusington on October 15, 2020, 08:54:47 AM
Hahaha oh Angry Joe...
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on December 11, 2020, 01:33:58 PM
Update 4.0 is now live in STAR WARS: Squadrons, adding new content to the Force-powered flying combat game. Additions include Custom Games, a server browser, TrackIR support, the Republic B-wing, and the Imperial TIE defender.

        Added Custom Games and a server browser, available in the Multiplayer & Training menu
        Adjusted Skill Rating requirements for each tier via server-side change last week (see website for full details)
        Updated Skill Rating gain/loss ratios to better reflect each player's performance in a match via server-side change last week
        Ongoing server-side matchmaking improvements


https://store.steampowered.com/newshub/app/1222730/view/2905349091218442442

I guess the Custom Game mode in Training is single player but if there is enough new content for single player fans to get the game is unlikely.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Father Ted on December 11, 2020, 02:06:51 PM
YESSSS! TIR support!  I was gifted this game a couple of weeks back, and it's great, but playing a "flying" game without head-tracking was horrible.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on October 03, 2021, 01:14:20 PM
Amazon Prime members may want to head over to the Prime Gaming Hub where your October freebies are now available.

https://gaming.amazon.com/home

One of the freebies is Star Wars Squadrons !!
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 03, 2021, 09:25:27 PM
Quote from: Pete Dero on October 03, 2021, 01:14:20 PM
Amazon Prime members may want to head over to the Prime Gaming Hub where your October freebies are now available.

https://gaming.amazon.com/home

One of the freebies is Star Wars Squadrons !!

Would this be a steam key? How does this work? If it works at all down under.
Is this another client? An Amazon client?
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Pete Dero on October 04, 2021, 02:48:37 AM
Quote from: Destraex on October 03, 2021, 09:25:27 PM
Quote from: Pete Dero on October 03, 2021, 01:14:20 PM
Amazon Prime members may want to head over to the Prime Gaming Hub where your October freebies are now available.

https://gaming.amazon.com/home

One of the freebies is Star Wars Squadrons !!

Would this be a steam key? How does this work? If it works at all down under.
Is this another client? An Amazon client?

This one is an Origin (EA) key.  (https://www.origin.com) You get a key and you register it ("Redeem A Code") with your Origin account.  Worked fine for me in the EU.

Doesn't require an Amazon client but you have to be a Prime member.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Destraex on October 04, 2021, 06:20:54 AM
Thx Pete. Origin key is fine. As long as they do not want to link accounts.
Title: Re: Thank the maker! 'Star Wars Squadrons' leaked
Post by: Redwolf on October 04, 2021, 09:23:48 AM
Thanks, got it.

Their website login doesn't seem to work in Chrome, though.