Introducing TASK FORCE ADMIRAL Vol.1: American Carrier Battles

Started by The_Admiral, October 11, 2019, 12:17:06 PM

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The_Admiral

#150
Some new stuff for the braves (at least those who are brave enough to live without social networks nowadays  :coolsmiley:). No comment, but open to any question, of course  :-"  ;)

First of all, a first look at our air ops planner. Our dev is busy trying to make sure that the AI does the job (that is, managing the flight deck after your directives, launching & recovering). And it does it surprisingly well already!







A few ship updates too, with USS Northampton, HMNZS Leander & Japanese auxiliaries joining the fleet

























And, finally, some astronomical experiments, making sure that the Sun and the Moon are always where they're expected, at anytime, any day.

* Tweaking the celestial sphere in-engine ☑️
* Loc & time: Kuala Lumpur 26.12.2019 around 7:10 AM UTC ☑️
* Eclipse looks more or less like the real thing, Sun & Moon OK ☑️
* Not awaking Cthulhu on the astral plane just yet with our dark shenanigans ☑️

Of course, it might not be as spectacular as a bunch of SBDs warming up on a flight deck, but when time comes your pixel pilots will be happy to have reliable astronomical objects to rely on! Next step: some convincing stars, and our sky will be all set and geared for in-game glory...😇

(simulations courtesy of NASA & www.timeanddate.com)







Enjoy the weekend, Ladies & Gentlemen ;)

Sir Slash

Stop it! You're getting me HOT!  :dreamer:  And I love it.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

rocketman

Most of the post is just blank space with some pics toward the end  :(

The_Admiral

#153
Hum.

Might have to do with twitter I guess.
Let me try again...

Edit: @rocketman looking a tad better right? Damn them Social Networks...

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

rocketman

Quote from: The_Admiral on January 10, 2020, 12:56:49 PM
Hum.

Might have to do with twitter I guess.
Let me try again...

Edit: @rocketman looking a tad better right? Damn them Social Networks...
Yep, all is good now. I'm one of the brave who live without social networks.

hellfish6

Looks great...

How do you expect to be able to schedule planes? Like 0930  launch CAP (4x F4F), 0945 launch torpedo bombers (16x TBD) 1015 launch dive bombers (16x SBD) 1045 launch escorts (12x F4F), 1115 reset deck and hangar for recovery, recovery from 1130-1400, reset for launch, 1500 launch CAP (4x F4F) etc...?

Will the game be stand-alone battles and/or is there a dynamic/free campaign through 1 Jan 1943?

The_Admiral

Thank you!

Well, there will be 3 different air ops interfaces (pretty much what 1942: Pacific Air War did)
1) CAP
2) Search
3) Strike

Of course there will be many more parameters and variety to choose from (it's been 25 years...), but these are the three basic air dialogues. Each of them will ask the player to make a choice in regard of when to launch - whether it's based on time (TTL for Strikes & Search, but frequency for CAP relief too too), on the Task Force position (aka launch when a certain area is entered by the Task Force) or on a third-party parameter, in case the designated target is not spotted (when the deck is pre-spotted for a given mission, but the enemy force hasn't been sighted yet for instance). We might also go with a priority value that the player will set for some of these missions (WIP).

Taking into account these parameters, the Air Boss will set these missions on the timeline, allowing the player to have an easy and yet comprehensive understanding of what is to happen on the flight deck for the next few hours. We plan on making it look somewhat like this indeed - except that the torpedo bombers, dive bombers and escorts in your example would be regrouped under the same hat of a strike package.
I expect mission parameters for each mission to be easily reachable by clicking on the labels on the timeline, which will allow you to fine-tune your air tasking order if something bothers you. This is a dynamic display: it might change depending on the circumstances (for instance the need to recover a plane in emergency, or an enemy attack changing your parameters and preventing you from steaming into the wind at the expected time).

Regarding the single-player experience, we will start with stand-alone battles in the most wargamesque fashion (that is, like Carriers at War or JTS Midway do). We will offer new gameplay options later on in Vol.2, if Vol.1 becomes a thing of course :)

Cheers!

Toonces

I know answering this question is fraught with danger but...fortune favors the brave.

What kind of timeline are you considering for release?  Alpha or beta?

Your non-judgemental and willing to not hold you to your answers friend, Toonces.   :-"
"If you had a chance, right now, to go back in time and stop Hitler, wouldn't you do it?  I mean, I personally wouldn't stop him because I think he's awesome." - Eric Cartman

"Does a watch list mean you are being watched or is it a come on to Toonces?" - Biggs

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

SirAndrewD

"These men do not want a happy ship. They are deeply sick and try to compensate by making me feel miserable. Last week was my birthday. Nobody even said "happy birthday" to me. Someday this tape will be played and then they'll feel sorry."  - Sgt. Pinback

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

The_Admiral

Although my impertinence might incur the wrath of the all-mighty Gunsingtonian Ministry of Truth ruling these lands & these waves  :coolsmiley: it might take a little while longer.
But I hope we'll be up and running with a playable vertical slice (the fancy name for betas nowadays) before the end of this year. Technically, it means a game - but without the plethora of scenarios, the polish & all.

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

The_Admiral

"Playing" around buoyancy in order to fine-tune properly the system before we start implementing it.
Poor Yorktown has been sinking over and over again these last few days, but we're getting there, one leak at a time.
Don't pay attention to the smoke, at a certain point boilers are inoperative obviously, but this will be the next step (together with Damage Control).