Best Looking Counters

Started by bayonetbrant, February 02, 2012, 10:16:30 AM

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bayonetbrant

Tabletop wargamers love them some bee-yoo-tiful components. 

What are some of your favorite counters?  They gotta look good, but they have to be functional, as well.


Avalanche Press, Soldier Kings


Lock'n'Load: Band of Heroes

And just about anything John Cooper does





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son_of_montfort

#1
Fantasy Flight Games has the best "chits" but they rarely do counters (they prefer plastic minis). I actually really liked the D&D circular monster counters/chits that came in the 4th edition Monster Vault.



GMT does decent counters, but I always think they could do a little bit better as far as art and clarity.
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spelk


gabeeg

I have always liked Lock and Load games counters, very nice.  Those Victoria Cross II chits look pretty sexy also...
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mirth

The Fighting Formations counters are pretty nice. GMT usually does a good job with it's counters.
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TheCommandTent

I really enjoy the Conflict of Heroes: Awaken the Bear counters.  Great graphics, very functional, and very sturdy.

"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

bayonetbrant

I never could get the hang of the Conflict of Heroes counters
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

TheCommandTent

Quote from: bayonetbrant on February 02, 2012, 08:57:40 PM
I never could get the hang of the Conflict of Heroes counters

Not sure what you mean?
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

bayonetbrant

Quote from: SCDJ on February 02, 2012, 08:59:24 PM
Quote from: bayonetbrant on February 02, 2012, 08:57:40 PM
I never could get the hang of the Conflict of Heroes counters
Not sure what you mean?

I don't like the way they photographed minis from isometric views and then slapped 'em on counters.  I don't mind some 3d-effects, but I think those go a bit too far.
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

TheCommandTent

Quote from: bayonetbrant on February 02, 2012, 09:59:59 PM
Quote from: SCDJ on February 02, 2012, 08:59:24 PM
Quote from: bayonetbrant on February 02, 2012, 08:57:40 PM
I never could get the hang of the Conflict of Heroes counters
Not sure what you mean?

I don't like the way they photographed minis from isometric views and then slapped 'em on counters.  I don't mind some 3d-effects, but I think those go a bit too far.

Ah I see what you are getting at.  I don't have alot of experience with true board wargames so I am missing out on some of the alternatives to this type of counter I think.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

Jack Nastyface

Desktop publishing and computer graphics have completely revolutionized the map / counter portion of wargaming.

Here are some of my favorite examples from by-gone years:

Car Wars - Steve Jackson Games
Loved the colors and textures...the paint clouds almost float off the map of Midville.


Beat to Quarters - Command PerspectivesThis very little known table-top game feature extensive (exhausting?) rules for ship-to-ship combat in the age of sail...but it included some beautiful (at the time) counters (about 1/1200 scale) so you could play sans minis.  For a young geek who had only seen the tiny WS&IM counters, these were simply amazing.


Gunslinger - Avalon Hill
Nothing special, graphically speaking, but the individual characters really evoked a sense of playing in the Old West genre.   Much better than the lack-luster "top down" counters from TSR's Boothill.


Now, the problem is, how to divide five Afghans from three mules and have two Englishmen left over.

bob48

The nice big chunky CoH counters are good, and, once you get used to 'em, LnL's WaW counters. Again, LnL's White Star Rising ones are excellent, and at 3/4" square, much easier to read the info.

However, my favorites, by far, are those from GMT's Normandy '44. The division badges add such a lot of flavour to them.

There is a game being develped by Compass called Combat Patrol which has some very nice 1" square counters representing individual soldiers, although its not clear if this game will ever make it into print.
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bayonetbrant

Liberty Roads has some awesome counters w/ unit insignia on them





The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

bob48

Damn - I wanted Liberty Roads, but its out of print (as far as I know) and getting a copy aint easy.
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!