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Field of Glory II

Started by Anguille, June 13, 2017, 04:40:37 PM

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Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd


laborde


Jarhead0331

I see also an awesome upcoming DLC, "Legions Triumphant"!

Quote
Legions Triumphant expands Field of Glory II forwards five centuries from the first Emperor, Augustus, until 476 AD when the last Emperor of the Western Roman Empire, Romulus Augustulus, was deposed by his barbarian troops.

You can be part of the final conquests of the Roman Empire in Britain, Germany and Dacia, and then the Pax Romana when the legions on the frontier mostly kept at bay the barbarians to the north and first the Parthians, then the Sassanid Persians, in the east. You can also witness the final disintegration of Western Roman power under pressure from the Germans and Goths (themselves attempting to outdistance the rising power of the Huns), and the desperate attempts of 5th century leaders to hold at bay the barbarian tide, using armies at least partly consisting of barbarian troops.

Legions Triumphant follows the development of the Roman Imperial Army through its heyday, its late 3rd century AD reorganisation to deal with new threats, and subsequent decline. It also follows the rise of its various enemies, the Germans and Goths, the Sassanid Persians and the dreaded Huns.

Summary of features

    10 new factions
    19 new units
    24 new army lists
    10 new Epic Battles
    36 new Quick Battles
    Expanded Custom Battles module.
    Expanded Sandbox Campaign module.
    4 new historically-based campaigns.
    Main build updated with major improvements to gameplay.


Features

    10 new factions: Alans, Anglo-Saxons, Caledonians, Goths, Hephthalites, Huns, Palmyrans, Picts, Romano-British and Sassanid Persians.

    17 new units: Early Imperial Legionaries, Early Imperial Auxiliaries, Auxiliary Archers, Veteran auxiliary cavalry, Roman Lancers, Late Roman Lancers, Legio Palatina, Legio Comitatensis, Auxilia Palatina, Limitanii, Armoured Horse Archers, Expert Armoured Horse Archers, Fierce Nomad Horse Archers (Huns), Fierce Nomad Light Horse Archers (Huns), Irregular Foot (trousered), Pictish Spearmen and Jewish Zealots. Also the following that were available in the base game, but not used: Roman auxiliary cavalry, Sassanid levy spearmen.

    22 new army lists (which together with 2 in the free patch, expands the total number of army lists to 132).

o Alan 25-476 AD

o Anglo-Saxon 449-476 AD

o Armenian 253-476 AD

o Bosporan 11-375 AD

o Caledonian 50-225 AD

o Germanic/Gothic Foot Tribes 260-476 AD (Franks, Alamanni, Visigoths, early Vandals etc.)

o Germanic/Gothic Horse Tribes 260-476 AD (Ostrogoths, Gepids, later Vandals etc.)

o Hephthalite 350-476 AD

o Hunnic 250-375 AD

o Hunnic 376-476 AD

o Indian 320-476 AD

o Jewish Revolt 66-135 AD

o Palmyran 258-273 AD

o Pictish 210-476 AD

o Roman 24 BC – 196 AD

o Roman 197-284 AD

o Roman 285-378 AD

o Roman 379-424 AD

o Roman 425-476 AD

o Romano-British 407-476 AD

o Sarmatian 25-375 AD

o Sassanid Persian 224-476 AD

    10 new Epic Battles: Watling Street 61 AD, Adamclisi 102 AD, Hormozdgan 224 AD, Emesa 272 AD, Argentoratum 357 AD, Maranga 363 AD, Adrianople 378 AD, Frigidus 394 AD, Chalons 451 AD, Nedao 454 AD (each playable from either side).

    36 new Quick Battles (each playable from either side).

    Expanded Field of Glory II Custom Battles module now includes all 132 army lists from Immortal Fire, Rise of Rome, and Legions Triumphant.

    Expanded Field of Glory II Sandbox Campaigns module now includes all 132 army lists from Immortal Fire, Rise of Rome, and Legions Triumphant.

    4 new historically-based campaigns:


o Third Century Crisis

o King of Kings (Sassanid Persia)

o Stilicho

o Empire of the Huns

    The free patch accompanying the release of Legions Triumphant includes major improvements to the campaign system.


o Ability to fight on after a lost battle.

o Maximum number of battles in sandbox campaigns increased, with more decision points and new possible decisions and events.

o Additional enemies in sandbox campaigns. You will need to fend off attacks by other enemies as well as advancing the campaign against your primary opponent.

o Units not only increase in quality following victories, but will upgrade to higher quality unit types when they reach the required quality. (e.g. Raw Pikemen > Pikemen > Veteran Pikemen).

o Anachronistic what if campaigns – by turning off the date and geographical filters you can set up sandbox campaigns between any two nations covered by the game from 550 BC to 476 AD. Additional enemies in the campaign will fit the date of the main enemy – so that it will be as if your army had been transported in time to a new era.

    Other major changes in the free patch:


o Improved AI.

o Evaders may suffer casualties even if they escape their pursuers.

o Chargers will now follow normal pursuit rules if their opponents break on contact. i.e. Infantry (apart from warbands and raw troops) will not pursue.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Gusington

^Yeah someone posted about that a few days ago. Loin moistening!


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Grim.Reaper

New DLC released...Field of Glory II: Legions Triumphant

http://www.matrixgames.com/forums/tm.asp?m=4448576

$14.99

Gusington

Downloaded it a couple of hours ago :)


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

CJReich46

Quote from: Gusington on March 08, 2018, 08:38:17 PM
Downloaded it a couple of hours ago :)

I am enthused.  I will be getting this in a bit too.
" He either fears his fate too much
Or his deserts are small,
Who dares not put it to the touch
To win or lose it all."  - James Graham 1st Marquis of Montrose

Cyrano

I'm sorry, what?

I can't hear you over the screams of these dying Gauls.

SALVE!
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

Jarhead0331

I suck at this game. Shouldn't romans be able to walk through anything????
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


MengJiao

Quote from: Jarhead0331 on March 09, 2018, 06:21:35 AM
I suck at this game. Shouldn't romans be able to walk through anything????

I haven't bought the latest expansion (of reality?), but in reality the Romans were famous for rebuilding their armies and navies after massive defeats and conducting seiges and building entrenched camps by piling up lots of dirt.  Engineering was their forte.  Even at the peak of their armed might, they had entire armies wiped out in Germany and Mesopotamia.  It was their allies (such as the Rhodian navy) that were the real experts at war.

FlickJax

To be fair they did win a lot of battles against superior numbers, the ones they lost were normally excellently planned or traps/ambushes.

mikeck

 Exactly. We know a lot of Roman defeats are famous because they were rare.  A lot of the battles though in this expansion are in the third and fourth century when the legions were simply not the same
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

MengJiao

Quote from: FlickJax on March 09, 2018, 08:19:18 AM
To be fair they did win a lot of battles against superior numbers, the ones they lost were normally excellently planned or traps/ambushes.


  To be really fair, a lot of the Roman aptitude for Empire sprang from their legal system, administrative expertise and engineering brilliance.  Militarily in the long run they relied on immense defensive systems and eventually armed those with plenty of ballistae.  When their armies were caught in the open (as often in the East), they did only so-so.

Jarhead0331

Quote from: MengJiao on March 09, 2018, 09:11:45 AM
Quote from: FlickJax on March 09, 2018, 08:19:18 AM
To be fair they did win a lot of battles against superior numbers, the ones they lost were normally excellently planned or traps/ambushes.


  To be really fair, a lot of the Roman aptitude for Empire sprang from their legal system, administrative expertise and engineering brilliance.  Militarily in the long run they relied on immense defensive systems and eventually armed those with plenty of ballistae.  When their armies were caught in the open (as often in the East), they did only so-so.

Defensive systems don't do much when it comes to conquest and the Roman military conquered most of the known world. I think history and the vast majority of academia would disagree with your view that the Roman military was only "so-so". 
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18