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Digital Gaming => Computer Gaming => Topic started by: RedArgo on February 07, 2020, 12:45:58 PM

Title: BOC: Birth of Civilization
Post by: RedArgo on February 07, 2020, 12:45:58 PM
Stumbled on to this on reddit, another Civ style game coming up to go along with Humankind.  Hopefully they are both great additions to the genre.  Supposed to be in early access this year.

https://store.steampowered.com/app/1159150/BOC/ (https://store.steampowered.com/app/1159150/BOC/)
Title: Re: BOC: Birth of Civilization
Post by: Rayfer on February 07, 2020, 01:28:06 PM
Quote from: RedArgo on February 07, 2020, 12:45:58 PM
Stumbled on to this on reddit, another Civ style game coming up to go along with Humankind.  Hopefully they are both great additions to the genre.  Supposed to be in early access this year.

https://store.steampowered.com/app/1159150/BOC/ (https://store.steampowered.com/app/1159150/BOC/)

Saw this too. Judging strictly on visuals it is stunning.  But will have to wait and see if it's any good with game play.
Title: Re: BOC: Birth of Civilization
Post by: steve58 on February 07, 2020, 01:35:05 PM
Looks great.  Going to add it to my watch list.  Seems it had a kickstarter (https://www.kickstarter.com/projects/314108742/boc-the-birth-of-civilizations), but was cancelled?
Title: Re: BOC: Birth of Civilization
Post by: Martok on February 08, 2020, 12:14:01 AM
I stumbled across this one a while ago.  Was impressed enough to contribute to the failed KS campaign, despite it being little more than a cool tech demo. 

As it is, I have BoC added to my Steam wishlist.  I realize ambitious-looking projects like this often don't pan out, but I remain cautiously hopeful even so. 

Title: Re: BOC: Birth of Civilization
Post by: Rayfer on February 08, 2020, 07:50:27 AM
Quote from: Martok on February 08, 2020, 12:14:01 AM
I stumbled across this one a while ago.  Was impressed enough to contribute to the failed KS campaign, despite it being little more than a cool tech demo. 

As it is, I have BoC added to my Steam wishlist.  I realize ambitious-looking projects like this often don't pan out, but I remain cautiously hopeful even so.

Just curious...I have never contributed to KS and know little about it.  Am I correct in assuming you got your contribution back after it failed?
Title: Re: BOC: Birth of Civilization
Post by: Grim.Reaper on February 08, 2020, 09:04:09 AM
Quote from: Rayfer on February 08, 2020, 07:50:27 AM
Quote from: Martok on February 08, 2020, 12:14:01 AM
I stumbled across this one a while ago.  Was impressed enough to contribute to the failed KS campaign, despite it being little more than a cool tech demo. 

As it is, I have BoC added to my Steam wishlist.  I realize ambitious-looking projects like this often don't pan out, but I remain cautiously hopeful even so.

Just curious...I have never contributed to KS and know little about it.  Am I correct in assuming you got your contribution back after it failed?

Assuming the campaign never reached the funding it needed and never was successful, I don't think anyone would lose their money.  When you sign up for a campaign you pick a contribution level, you don't get charged until the campaign is deemed successful.  Now if the campaign was deemed successful and then failed after someone was charged, I believe you do lose your money (I guess unless the company returns it on their own).  Luckily, I have never lost money after a campaign was successful:)
Title: Re: BOC: Birth of Civilization
Post by: Martok on February 08, 2020, 01:37:26 PM
Quote from: Rayfer on February 08, 2020, 07:50:27 AM
Quote from: Martok on February 08, 2020, 12:14:01 AM
I stumbled across this one a while ago.  Was impressed enough to contribute to the failed KS campaign, despite it being little more than a cool tech demo. 

As it is, I have BoC added to my Steam wishlist.  I realize ambitious-looking projects like this often don't pan out, but I remain cautiously hopeful even so.

Just curious...I have never contributed to KS and know little about it.  Am I correct in assuming you got your contribution back after it failed?
Correct.  In fact, you're never charged at all, unless/until the Kickstarter campaign successfully reaches its minimum goal, so you never "lose" you contribution in the first place. 




Quote from: Grim.Reaper on February 08, 2020, 09:04:09 AMNow if the campaign was deemed successful and then failed after someone was charged, I believe you do lose your money (I guess unless the company returns it on their own). 
Also correct.  Unfortunately, I *have* lost money on a couple "successful" Kickstarter campaigns that ended up not producing anything (both were PC games), which has made me much more wary of KS projects over the years.  So it says a lot that I was still willing to put up money for BoC -- maybe that I'm just a sucker still.  ::) 

Title: Re: BOC: Birth of Civilization
Post by: JasonPratt on February 08, 2020, 02:04:13 PM
Quotedue to the size of our maps, exploring will be different, we won't have a fog of war because units' sight will be limited literally by the Earth's curvature, yes, our maps have exactly same earth's curvature!

....

.........

...um. I mean... having curves for your vast tracts of land is nice and exciting, and all. But.... I'm trying to be polite here... I don't think the developer knows what "fog of war" means. Like, he thinks it's a literal fog? Maybe? Even then, literal fog within the line of sight of Earth's curvature might still pretty easily obscure knowledge of the enemy in various ways.


Edited to add: "Literally, you will be able to feel your army"... nnnnnnnooooo, I don't think I want that...  #:-)
Title: Re: BOC: Birth of Civilization
Post by: JasonPratt on February 08, 2020, 02:08:08 PM
To be fair, I like the basic concept of building the game from an attempt at simming a global environment as the fundamental basis for opportunities and limitations in the game.  O0
Title: Re: BOC: Birth of Civilization
Post by: Martok on February 09, 2020, 03:06:51 AM
Quote from: JasonPratt on February 08, 2020, 02:04:13 PM
Quotedue to the size of our maps, exploring will be different, we won't have a fog of war because units' sight will be limited literally by the Earth's curvature, yes, our maps have exactly same earth's curvature!

....

.........

...um. I mean... having curves for your vast tracts of land is nice and exciting, and all. But.... I'm trying to be polite here... I don't think the developer knows what "fog of war" means. Like, he thinks it's a literal fog? Maybe? Even then, literal fog within the line of sight of Earth's curvature might still pretty easily obscure knowledge of the enemy in various ways.


Edited to add: "Literally, you will be able to feel your army"... nnnnnnnooooo, I don't think I want that...  #:-)
I'm not sure English is his first language, which I suspect in turn leads to occasional/slight translation issues.  So it's very possible that he really doesn't know what "fog of war" means. 

I don't want to be able to "literally" feel my army either, though.  On that, we definitely agree.  :P 




Quote from: JasonPratt on February 08, 2020, 02:08:08 PM
To be fair, I like the basic concept of building the game from an attempt at simming a global environment as the fundamental basis for opportunities and limitations in the game.  O0
Same.  It was that, combined with BoC's scale, that drew me to the project. 
Title: Re: BOC: Birth of Civilization
Post by: AchillesLastStand on February 09, 2020, 03:34:40 AM
Added this as well as Humankind to my wish list.
BOC however starts in the Ice Age and ends at the Fall of Rome.
Humankind I presume{?} basically has the same timeline as any Civ. game.
Cant wait......