Polaris Sector - another new space 4x

Started by RedArgo, November 02, 2015, 04:48:47 PM

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Tanaka


mikeck

I always build a huge refueler or 2 as well as a tender that Carries missiles

On another note, you can't rush out and colonize everything because your population doesn't grow fast enough...you can expand fairy rapidly but it's not a rush
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

ghostryder

#137
You sure you weren't just reloading saved games?  You said you had difficulty with the UI.

I never said I had trouble with the UI. I've only said there's not enough there to help micro manage your empire. Now, there's been people in this thread having trouble-one actually claimed a planet list screen was a empire management screen...which it is not-but that wasn't my problem-that was his. There is no empire management screen.

Although the RND generator in the x286 isn't perfect the odds of ending up in the same place 4 times is extremely rare---therefore it's either a map glitch on that galaxy type or the maps are scenerio scripted-which i suspect they are because pirates pop out of nowhere--most times deep within your system. Most 4x games on the other hand assign pirates an asteroid or planet that exits so you can pinpoint their base-this game seems to not do that. They just materailize.

Anyone notice on the angry Joe video he got creamed because he lacked fighters? As I've been saying, the one with the most wins. All those corvettes were wasted. Fighters. Carriers. He had all those corvettes but by video end all that was standing was his 2 carriers and 30 fighters....which in the end the pirates eliminated. No Joe...that is not strategic depth. That's you being such a bad player you didn't notice the only thing you had built that lasted through a battle were those carriers.

Edit: How obvious ! I missed it before but I just noticed it when setting up a game again to see if the start position is the same. When your choosing the galaxy type you start position is DISPLAYED by () around a star on the map before you even begin. And it is the same position each time. Click on ANY galaxy type and you will see where you will start. It never changes. So again, dispite several here claiming differently--here is proof posative these are canned maps where you start in the same position each time.

Go ahead a try it. Click on "Eliprical" and your see a star with () on the upper left. Click on Eliptical with center --- your see your starting position 3 stars down from center, try segmented---your start bottom middle-- on an on. Each type---you start in the same place. Worse all you can change is a few variables like pirates or not. You can't even choose number of races...because....repeat after me.........THEY ARE CANNED SCENERIOS!

bayonetbrant

it's always amazing to me how much people will continue to play games they can't stand just so they can continue griping about them
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

sandman2575

Quote from: bayonetbrant on March 29, 2016, 09:55:51 PM
it's always amazing to me how much people will continue to play games they can't stand just so they can continue griping about them

Been spending time on the Combat Mission forums, have ya?   ;)

ghostryder

#140
I certainly do when being challenged on my assement by fanboiys claiming I'm making it up...you bet. So far they've claimed I compared it to distant worlds, had trouble with the GUI to totally lying about the start positions. None were true---and deserved to be exposed as such. I wasn't lying, they were- there is no random position starts.

I've only tried the exact same setup on the same Galaxy for each restart and it been different each time...
Maybe it's a glitch in that first galaxy type..

There's a glitch alright Barthheart--but not with my observations.

I've started 3 games so far. Each time I played the Humans... mostly only ever play the humans in these things....
So I started on the same planet called New Earth. The system name was different every time as were the planets in the system with me, although there were always only 2 other planets.... seems you only get a max of 3 planets per system.
The location of the system in the galaxy was different every time. I chose Spiral Galaxy Sa(?) with 800 stars and 8 opponents each time.
The galaxy make up was different each time. System names in different places, starlanes different, discoveries different, AI's in different places etc.

So I'm not sure what GhostRider is talking about.....  ???


Is it more clear now? You don't even have to tell me your positional start . I know it--2 stars left of the huge central mass.


Besides, It's not that I deplore the game. The 4x genre is my favorite. I buy and play every one-bad-good or meh--and unlike many...I tell it as I see it. That's a benefit to players who otherwise just follow the herd going...Ohhhhh AWWWWW WOWWWWW!!!!! when in truth there is only MEH to be found.

bayonetbrant

Quote from: sandman2575 on March 29, 2016, 10:04:40 PM
Quote from: bayonetbrant on March 29, 2016, 09:55:51 PM
it's always amazing to me how much people will continue to play games they can't stand just so they can continue griping about them

Been spending time on the Combat Mission forums, have ya?   ;)

And CMANO, and FPCRS, and ASL, and, well... pick 'em
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

mikeck

Actually, in he angry joe video, he sent his fighters towards an enemy ship (he was excited because they were dodging fire) and they were successful. Then he sent them against another ship and he went apoplectic because his fighters were getting picked apart. You can't expect to field 3 corvette and have them fend off a carrier with 40 fighters. Build bigger ships with more weapons. What it comes down to is combined arms. It's hard to win without fighters and bombers but equally hard if that's all you have.

"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Barthheart

Quote from: ghostryder on March 29, 2016, 10:06:10 PM
I certainly do when being challenged on my assement by fanboiys claiming I'm making it up...you bet. So far they've claimed I compared it to distant worlds, had trouble with the GUI to totally lying about the start positions. None were true---and deserved to be exposed as such.

Besides, It's not that I deplore the game. The 4x genre is my favorite. I buy and play every one-bad-good or meh--and unlike many...I tell it as I see it. That's a benefit to players who otherwise just follow the herd going...Ohhhhh AWWWWW WOWWWWW!!!!! when in truth there is only MEH to be found.

Hmmmm... so me telling it like I see it is FanBoism but you telling it like you see it proper criticism.... And I sure don't remember calling you a liar... in fact I agreed with you that there may be a glitch in the map script for the map you are trying out...

panzerde

Quote from: ghostryder on March 29, 2016, 10:06:10 PM
I certainly do when being challenged on my assement by fanboiys claiming I'm making it up...you bet. So far they've claimed I compared it to distant worlds, had trouble with the GUI to totally lying about the start positions. None were true---and deserved to be exposed as such.

Besides, It's not that I deplore the game. The 4x genre is my favorite. I buy and play every one-bad-good or meh--and unlike many...I tell it as I see it. That's a benefit to players who otherwise just follow the herd going...Ohhhhh AWWWWW WOWWWWW!!!!! when in truth there is only MEH to be found.


Well, thank God the Pope or whoever appointed you to be sure that no "fanboiys" might be able to sneak their dirty opinions past all of us! I mean, to think, some of us might have actually been unable to evaluate the game on our own without your sage counsel, and might have bought it! Then we would be stuck playing this MEH game and had no idea how it happened!


Honestly, it's saints like you - who root out the truth and make sure that any lies are exposed as they deserve to be - that have saved the gaming hobby from oblivion. How this community here was ever able to make any decisions about buying games before you chose to grace us I will never, ever understand.

"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

ghostryder

Hmmmm... so me telling it like I see it is FanBoism but you telling it like you see it proper criticism.... And I sure don't remember calling you a liar... in fact I agreed with you that there may be a glitch in the map script for the map you are trying out...


No glitch. By implying such your infering it doesn't happen to you. That's the way I read it anyways.

ghostryder

#146
Sorry to disapoint you Panz but I paid my dollars the same as you and I am intitled to give my opinion on the game.....you don't have to read it nor agree with it--but don't tell me your starting in random positions infering I'm lying about it when in truth there's no such thing as random starts in the game. Maybe that doesn't matter to you-that's fine, if your enjoying it-I have no trouble with that at all...but when someone comes on here who is having a problem he should not be assualted by a bunch of people pulling stuff out of their behinds to defend the game that are not there simply to argue against my observations. And when my observations don't agree with the overall 'qluich' then I'm demeaned by comments about CMANO forums or whatnot. All I'm doing is playing a game, giving my observations and throughout this intire thread I'm being demeaned and assaulted for doing so.

But I'll make another one. Now that canned scenerios are confirmed, that the A.I. cheats any real challenge presented is likely scripted instead of being the component of a competent A.I. Why else would you can the maps in a 4x game?

ghostryder

Actually, in he angry joe video, he sent his fighters towards an enemy ship (he was excited because they were dodging fire) and they were successful. Then he sent them against another ship and he went apoplectic because his fighters were getting picked apart. You can't expect to field 3 corvette and have them fend off a carrier with 40 fighters. Build bigger ships with more weapons. What it comes down to is combined arms. It's hard to win without fighters and bombers but equally hard if that's all you have.


There was more than one battle in the video-and you have to note he's fighting his first contact with pirates---and his fleet had only 50 fighters at start . Those ended up being 2 carriers and 40 fighters in the last battle. All his other ships were picked off in the previous battles by fighters. Had he built more carriers and fighters and ignored the resources to the other ships he would have sweept through each battle easily. Again, I field 200 fighters and have yet lost a battle. I use battle satelittes mainly to give me time to manuer fighters, which I produce on every planet so as my carriers travel from star to star reinforcements are always available.

ghostryder

#148
edit:double post

MikeGER

#149
Quote from: undercovergeek on March 29, 2016, 05:56:22 PM
So i have built my bespoke 'armada of doom'

can they get out of the back yard? no

any advice on refuelling without having to colonise every planet between me and the damn pirate fleet?

build a supply ship (frighter) that can refuel, repair, and slowly fill up its own tanks over the time while parked at a system near the frontline  ...dont forget a small escort against perky pirates out of nowhere.

@solops
i also can report that the developer is fast and postive resonding in the Slitherine forums :)
 

I proposed a Spacecraft-Design Testbed-Simulation either immersive in-game or as part of the Tutorial
http://www.slitherine.com/forum/viewtopic.php?f=404&t=71292

response from the Dev:
" Yes, I will be adding this.

Actually, arena is already there, but currently it is invoked via a command prompt, so it's the matter of UI."

O0 8)