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Tabletop Gaming, Models, and Minis => Role-Playing & Adventure Gaming => Topic started by: Nefaro on August 31, 2018, 12:43:39 AM

Title: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on August 31, 2018, 12:43:39 AM
Apparently Modiphius & Gale Force 9 just got rights to come out with a new Dune RPG late next year, before the new movie series.

https://forum.rpg.net/showthread.php?832737-Gale-Force-9-Gets-quot-Dune-quot-License-with-Modiphius-RPG
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on August 31, 2018, 05:48:59 AM
Interesting.
Here's hoping it will be good and do the book series (the real one, not the crappy pre/se-quels) justice.

Also... a new Dune movie series?!
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on September 01, 2018, 02:15:12 PM
Quote from: Tpek on August 31, 2018, 05:48:59 AM

Also... a new Dune movie series?!

Yes.  By that French-Canuckistani director who did the new Blade Runner.  Supposedly out sometime in 2019.  Something about 2 or 3 movies covering the first book.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on September 01, 2018, 03:36:41 PM
Quote from: Nefaro on September 01, 2018, 02:15:12 PM
Quote from: Tpek on August 31, 2018, 05:48:59 AM

Also... a new Dune movie series?!

Yes.  By that French-Canuckistani director who did the new Blade Runner.  Supposedly out sometime in 2019.  Something about 2 or 3 movies covering the first book.

Are we talking movie-movies or a new mini-series (like the ones from 2000 and 2003)?
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Dammit Carl! on September 01, 2018, 06:05:10 PM
Nice.  Bet it's going to be pretty too.

Wonder how they are going to work in the whole "Dune Milieu," in terms of play; i.e. can you play in the time/era of the first 3 books, play in the Dune Messiah era or dial it back to the whole "robot revolt," time in the Brian Herbert book(s).
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on September 02, 2018, 03:07:50 PM
Frank(Herbert)ly, I'd rather they completely ignore all the non-canonical books by Brian&Kevin, or at least only make them into sourcebooks and keep the core game (and many of its
other sourcebooks) clean of such contamination.

I wonder if the game will have a House creation rules or place some importance on the house the players would be able to represent.
(kinda like in the A Song of Ice and Fire RPG or the Covenant rules in Ars Magicka)
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on September 03, 2018, 04:08:47 PM
Quote from: Tpek on September 01, 2018, 03:36:41 PM
Quote from: Nefaro on September 01, 2018, 02:15:12 PM
Quote from: Tpek on August 31, 2018, 05:48:59 AM

Also... a new Dune movie series?!

Yes.  By that French-Canuckistani director who did the new Blade Runner.  Supposedly out sometime in 2019.  Something about 2 or 3 movies covering the first book.

Are we talking movie-movies or a new mini-series (like the ones from 2000 and 2003)?

Movies.

Word says there will be at least two movies to cover the original book.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on September 03, 2018, 04:19:35 PM
Quote from: Dammit Carl! on September 01, 2018, 06:05:10 PM
Nice.  Bet it's going to be pretty too.

Wonder how they are going to work in the whole "Dune Milieu," in terms of play; i.e. can you play in the time/era of the first 3 books, play in the Dune Messiah era or dial it back to the whole "robot revolt," time in the Brian Herbert book(s).

If Modiphius is creating it, then it will be beautiful. 

I'm wondering which core system it will use, or whether it will be something different.  I think Modiphius has at least three different core RPG systems they're using.  Maybe more.  Their 2d20 one, which is distantly related to FFG's Star Wars rpg, plus the d6 dice pool system that the Free League games use (Mutant Year Zero series, Coriolis, etc), and a couple others from a different team which just uses a simple d10+skill system - or is it 2d10? I'm not very familiar with these.  I'm hoping it's not the latter.

As for the setting, I'm more interested in seeing how Ulisses-Spiele's upcoming revamp of Fading Suns turns out.  The old versions were an absolute mess on the layout, but it definitely has potential greatness if they can organize the new edition better.  Also hopefully give the core book(s) more well-rounded content as the oldies also just briefly mentioned some important setting stuff (the "to be released in the future" approach).  Fading Suns is VERY Dune-like.  All the way down to requiring melee weapons to penetrate personal energy shields.  :nerd:  Yet it has much more.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: SirAndrewD on September 03, 2018, 05:19:22 PM
Quote from: Nefaro on September 03, 2018, 04:08:47 PM

Movies.

Word says there will be at least two movies to cover the original book.

Yep, two movies.  Timothee Chalamet is supposedly cast as Paul.  Denis Villeneuve said however they wouldn't be filming at once because the studio felt it'd be too expensive.  Translation is that even if the first film is a masterpiece, if it fails like Blade Runner 2049 did we'll never get the second half. 

Still,  Dune's a more robust licence than Blade Runner, and they're doing well by having tie in material like this to get people involved prior to release.  I'm hoping it all turns out well this time, Dune's been in need of a proper adaptation.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on September 04, 2018, 07:16:52 AM
Quote from: Nefaro on September 03, 2018, 04:19:35 PM
Quote from: Dammit Carl! on September 01, 2018, 06:05:10 PM
Nice.  Bet it's going to be pretty too.

Wonder how they are going to work in the whole "Dune Milieu," in terms of play; i.e. can you play in the time/era of the first 3 books, play in the Dune Messiah era or dial it back to the whole "robot revolt," time in the Brian Herbert book(s).

If Modiphius is creating it, then it will be beautiful. 

I'm wondering which core system it will use, or whether it will be something different.  I think Modiphius has at least three different core RPG systems they're using.  Maybe more.  Their 2d20 one, which is distantly related to FFG's Star Wars rpg, plus the d6 dice pool system that the Free League games use (Mutant Year Zero series, Coriolis, etc), and a couple others from a different team which just uses a simple d10+skill system - or is it 2d10? I'm not very familiar with these.  I'm hoping it's not the latter.

As for the setting, I'm more interested in seeing how Ulisses-Spiele's upcoming revamp of Fading Suns turns out.  The old versions were an absolute mess on the layout, but it definitely has potential greatness if they can organize the new edition better.  Also hopefully give the core book(s) more well-rounded content as the oldies also just briefly mentioned some important setting stuff (the "to be released in the future" approach).  Fading Suns is VERY Dune-like.  All the way down to requiring melee weapons to penetrate personal energy shields.  :nerd:  Yet it has much more.

Wait, FS is now getting a brand new edition?
I just recently bought the pdfs for the supposedly latest edition (in addition to me having the physical books for the second/revised edition).
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on September 05, 2018, 06:27:51 PM
Quote from: Tpek on September 04, 2018, 07:16:52 AM

Wait, FS is now getting a brand new edition?
I just recently bought the pdfs for the supposedly latest edition (in addition to me having the physical books for the second/revised edition).

Yes.  Ulisses Spiele North America has been working on it for awhile.  Their new WH40k and Torg stuff was ahead of it, but I think it's one of their other projects coming out before long.


Quote from: UlissesUlisses North America is in the earliest exploratory stages of developing the new edition, but in the meantime you can pick up all the current books at DriveThruRPG.

https://www.ulisses-us.com/games/fading-suns/

Latest Update:

https://www.ulisses-us.com/fading-suns-designer-diary-august-2018/
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on September 06, 2018, 06:26:30 AM
I am so very not in the loop :P
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Yskonyn on November 04, 2019, 06:19:37 AM
I wish Modiphius had more to show by now,but it has been awfully quiet.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on June 07, 2020, 12:04:21 AM
Quote from: Yskonyn on November 04, 2019, 06:19:37 AM
I wish Modiphius had more to show by now,but it has been awfully quiet.

And they are still awfully quiet. :(

I am guessing they are waiting for the movie to release at the end of the year or early next year.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: al_infierno on June 07, 2020, 12:11:32 AM
At least we have Shadow Empire to hold us over until then.   :-"
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on June 09, 2020, 02:25:45 PM
I checked out the KS for the new Fading Suns edition.  Was quickly fenced by their switch to a d20 system, and the high price of the printed books which had been divided up into multiple books with rather small page counts.   :-\

Maybe I'll give it another consideration if it hits retail.  Like the setting, but not sure if I'd like what they did with the new edition.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on June 10, 2020, 04:53:47 AM
There's a KS for a new edition of FS???

Also, they made a D20 version of Fading Suns many years ago (based on D&D 3e) which I avoided due to a rather dislike of the system.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Dammit Carl! on June 10, 2020, 09:35:31 AM
Kinda getting to the "screw the system, but steal the setting," frame of mind for Fading Suns.

Stars Without Number, the Cepheus system, or hell, pick any number of rpgs out there and then plunder away!

Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on June 14, 2020, 12:12:39 AM
To be fair, I don't think it's derived directly from D&D d20 but I didn't investigate far enough to find out how much it differs. 

My biggest issues were with dividing up the rules into two or three ~110 page books, and the price of them as such.  >:(
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Tpek on June 14, 2020, 01:49:35 PM
I just checked the Kickstarter page for the new Fading Suns edition.

Although the main campaign page is completely devoid of any description of the game or its mechanics, the updates do contain some info.
Among the info is an example of play:
https://www.kickstarter.com/projects/ulissesspiele/fading-suns-pax-alexius/posts/2806574

It's most definitely not D&D based, that's for sure.
That said I'm not enthusiastic about the new system either.
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Dammit Carl! on April 09, 2021, 09:35:15 AM
The Dune rpg is now on DriveThru and it's very, very nice indeed.  Can't wait to see how people take this and run with it.

Time to pull out the ol' Dune Encyclopedia, a notepad, and start a thinkin'.



Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Yskonyn on April 12, 2021, 08:08:54 AM
I don't get why the 2d20 system gets so much flak. I find it a cool and rather quickly playing system while also having enough crunch.

The Dune game is, like we are used to from Modi, a very beautifully styled product!
Title: Re: Upcoming 'Dune' RPG (Modiphius)
Post by: Nefaro on April 17, 2021, 06:21:05 AM
Quote from: Yskonyn on April 12, 2021, 08:08:54 AM
I don't get why the 2d20 system gets so much flak. I find it a cool and rather quickly playing system while also having enough crunch.

The Dune game is, like we are used to from Modi, a very beautifully styled product!

2d20 is a great system. 

The complaints I've seen usually regard the layout of most of the titles using it.  Having relevant rules buried in a paragraph and/or on different pages can be a pain.  I tend to take notes on rules when I'm learning them which helps the learning process, especially in such situations.  However, you can miss some stuff during quick references of the books.

The other complaint I occasionally hear is about the Doom and Momentum GM and player pools.  I like this system because it gives the players more influence over how things can go but also provides the GM with a mechanic to build tension via increasing but yet unknown threats.  I just chalk the complaints up to the usual old-timers who never want to leave old-school mechanics, especially the OSR or 5e D&D types who refuse to expand into anything but D&D or it's many derivatives.

I'm just a bit saddened that the 2d20 system has been dumbed down so much in the last few releases.  There was definitely room for clean-up on the early versions, but so much has changed too.  The more recent change of switching ability scores to more interpretive touchy-feely motivations sounds like a pain in the ass.  There's enough possible overlap that I could imagine some disagreements happening, or strange calls required which aren't a clear choice.  The older physical and mental abilities, coupled with the skills, was just fine and more easily defined.  If a master skill list can be kept to an easily manageable amount then it works just fine.

Also a bit disappointed that the Lifepath style system from the early 2d20 titles have slowly faded away.  The early lines had one of the best lifepath character creation systems out there, possibly THE best.   Backstory and past events rolled up, and integrated with, the stat building.  Provided very interesting narratives in Mutant Chronicles 3e and Infinity.  Then, in Conan 2d20, some of the detail was dropped but it still had a bit.  After that, it's nearly all been removed, sadly.

Still like the system, but they've neutered some of the great parts as time has gone on.