carrier battles kickstarter for pc

Started by Grim.Reaper, November 01, 2018, 03:52:10 AM

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Toonces

Just bought it.  This was a no-brainer!

I'll post up some impressions once I log some game time.
"If you had a chance, right now, to go back in time and stop Hitler, wouldn't you do it?  I mean, I personally wouldn't stop him because I think he's awesome." - Eric Cartman

"Does a watch list mean you are being watched or is it a come on to Toonces?" - Biggs

MengJiao

Quote from: airboy on June 03, 2020, 08:34:29 PM
Thanks!

  Vindicator, Vindicated -- I took the Japs to Wake and gave the US the optional Vindicators.  They did real good:


sandman2575

A little too good, don't you think? I don't know the mechanics of the game yet, and may be misreading the results -- but 3 Vindicators sank 4 Japanese destroyers, a light cruiser, and 2 cargo ships?

Or maybe that's 3 squadrons of Vindicators?


MengJiao

Quote from: sandman2575 on June 05, 2020, 08:09:36 PM
A little too good, don't you think? I don't know the mechanics of the game yet, and may be misreading the results -- but 3 Vindicators sank 4 Japanese destroyers, a light cruiser, and 2 cargo ships?

Or maybe that's 3 squadrons of Vindicators?

  That's the preliminary screen -- no hits by either side...i think the numbers are flights of 4 so that's 12 Vindicators and (as I recall the puzzled reaction of my earlier Japanese persona) -- I think the 12 Vindicators got one bomb hit and caused a minor fire and knocked out Some AA on one transport.

  Of course, Wake was a very odd battle -- a Wildcat sank a destroyer and so did one of the coast defense guns (IIRC).

sandman2575

OK, those results sound much more reasonable!

I'm tempted to pick this up now -- but I'm not sure I have the mental energy at the moment to learn a whole new game. This one looks deceptively deep -- which is good! -- but that's also what's giving me pause.

Wavetop

Just bought the game yesterday and initially impressed with the quality of the presentation. It's got some bugs, but nothing major yet.

Good level of detail, without the need to micro-manage and a reasonable selection of scenarios, with variable and random options to mix it up a bit.

So far, liking the game.

Geezer

Welcome to Grogheads Wavetop.   :)
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

Sir Slash

Welcome indeed. And thanks for the info on the new game which is calling my name. And not the bad names my Wife calls me when I screw-up either, the sweet one she uses when I've been good.  :dreamer:
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

steve58

Picked this one up on Day 1 and just started playing.  Currently trying out the Wake I scenario.  Got my TFs heading west towards Wake.  What am I seeing here?  What do the yellow hexes show?  Checked the manual, but couldn't find anything.



Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

Sir Slash

"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

steve58

Quote from: Sir Slash on June 07, 2020, 02:20:37 PM
Any bugs Steve?

Haven't played a whole lot yet.  On the Steam forums there is talk of the end-of-turn button locking/freezing.  I think I experienced it once...so far.
Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

rocketman

Quote from: steve58 on June 07, 2020, 02:14:38 PM
Picked this one up on Day 1 and just started playing.  Currently trying out the Wake I scenario.  Got my TFs heading west towards Wake.  What am I seeing here?  What do the yellow hexes show?  Checked the manual, but couldn't find anything.


It is the search pattern, probably from escort carriers with scout planes. They are automatically controlled.

rocketman

Quote from: steve58 on June 07, 2020, 02:25:41 PM
Quote from: Sir Slash on June 07, 2020, 02:20:37 PM
Any bugs Steve?

Haven't played a whole lot yet.  On the Steam forums there is talk of the end-of-turn button locking/freezing.  I think I experienced it once...so far.
During beta testing they were quick in fixing bugs, so I think they are working on anything reported.

steve58

#88
Quote from: rocketman on June 07, 2020, 02:47:59 PM
Quote from: steve58 on June 07, 2020, 02:14:38 PM
Picked this one up on Day 1 and just started playing.  Currently trying out the Wake I scenario.  Got my TFs heading west towards Wake.  What am I seeing here?  What do the yellow hexes show?  Checked the manual, but couldn't find anything.


It is the search pattern, probably from escort carriers with scout planes. They are automatically controlled.

Thanks RM.  I think you are right that it is a search pattern.  The two TFs heading to Wake are set for auto-control'd. The one showing the search pattern is from TF14.1, but doesn't include any CVs.  It has some CAs with planes and also some transports (TRS) that show a plane icon.  Are seaplane tenders depicted as TRS?  The "manual" really needs a bit of work.

FYI...when I sent out search planes from the southern TF (not auto-controlled or shown in this screen), the hexes were blue.
Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

rocketman

Quote from: steve58 on June 07, 2020, 03:18:29 PM
Quote from: rocketman on June 07, 2020, 02:47:59 PM
Quote from: steve58 on June 07, 2020, 02:14:38 PM
Picked this one up on Day 1 and just started playing.  Currently trying out the Wake I scenario.  Got my TFs heading west towards Wake.  What am I seeing here?  What do the yellow hexes show?  Checked the manual, but couldn't find anything.


It is the search pattern, probably from escort carriers with scout planes. They are automatically controlled.
All units that has a small white plane center top of the counter have scout planes. Also look for the black/blue dot, which indicates some kind of radar. Some land bases have radar too, but not sure which.
I agree that the manual needs some work.

Thanks RM.  I think you are right that it is a search pattern.  The two TFs heading to Wake are set for auto-control'd. The one showing the search pattern is from TF14.1, but doesn't include any CVs.  It has some CAs with planes and also some transports (TRS) that show a plane icon.  Are seaplane tenders depicted as TRS?  The "manual" really needs a bit of work.

FYI...when I sent out search planes from the southern TF (not auto-controlled or shown in this screen), the hexes were blue.