Author Topic: Attila: Total War  (Read 179377 times)

0 Members and 1 Guest are viewing this topic.

Offline solops

  • Man-at-Arms
  • *****
  • Posts: 1102
  • Woof!
Re: Attila: Total War
« Reply #810 on: May 21, 2018, 02:34:35 PM »
Has Ancient Empires released? Is it expected over this weekend?
Is this an HOI4 mod?
"I could have conquered Europe, all of it, but I had women in my life." - King Henry II of England
I may be drunk, Miss, but in the morning I will be sober and you will still be ugly. - Winston Churchill
Wine is sure proof that God loves us and wants us to be happy. - Benjamin Franklin

Offline fabius

  • Viking
  • ****
  • Posts: 352
Re: Attila: Total War
« Reply #811 on: May 21, 2018, 03:33:46 PM »
^I was going to leave it to you to recommend DeI since I have only read about it but never used it.

I will add, Rome has a more challenging start in that mod !

Offline Nefaro

  • Arquebusier
  • ***
  • Posts: 15716
Re: Attila: Total War
« Reply #812 on: May 21, 2018, 05:23:17 PM »
What in your opinion is the best mod for Rome 2 and for Attila?

DEI for Rome 2 is good, but it changes the gameplay.  You'll want to read up on the new mechanics beforehand.

I've not used Radious mods since Napoleon TW, only checking out their change lists on occasion.  I consider them cheats since they make the campaign side of TW easier, but if that's something you want then go for it.

Online Gusington

  • The Jewish Missile
  • Global Moderator
  • Tercio
  • *****
  • Posts: 44581
  • You must be at most 'this tall' to ride the Gus.
Re: Attila: Total War
« Reply #813 on: May 21, 2018, 06:44:53 PM »
Ancient Empires is a mod for Attila TW that moves the timeline back to 200 BC - 200 AD.
"I'm not even dead and I'm rolling over in my grave."

- Toonces

Offline Nefaro

  • Arquebusier
  • ***
  • Posts: 15716
Re: Attila: Total War
« Reply #814 on: May 23, 2018, 01:30:59 PM »
Ancient Empires is a mod for Attila TW that moves the timeline back to 200 BC - 200 AD.

Isn't that still an unfinished work-in-progress?

Offline Jarhead0331

  • Judge Advocate General
  • Administrator
  • Arquebusier
  • *
  • Posts: 13512
  • Global Moderator, General Counsel, Heavy Weapons
Re: Attila: Total War
« Reply #815 on: May 23, 2018, 02:43:43 PM »
^Its beta. I just watched some let's play vids and instantly reinstalled Attila to get the mod. Looks outstanding.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #816 on: February 24, 2020, 12:03:16 PM »
^Its beta. I just watched some let's play vids and instantly reinstalled Attila to get the mod. Looks outstanding.

  Speaking of Necrophobiaitis mods -- here's Attila 1212.  This is the defense of Toledo in 1212 by me as Easy Castile on Easy with an Easy Castile Mod.  Still (as seen here) one of my catapults ran out of ammo and it was raining and it took a good 10 minutes to rally the locals and drive off the irate nobles with the help of the Knights of Santiago no less.



 

Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #817 on: February 24, 2020, 02:34:32 PM »


  A few archers gauging the range and some men with sparkling spears:


Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #818 on: February 24, 2020, 08:00:22 PM »


  A few archers gauging the range and some men with sparkling spears:

  And the Emir's apparently slightly Jewish household cavalry troops collide in the woods near Granada with dismounted Knights of Santiago, who look pretty surprised though they were the ambushing party:

 

Offline solops

  • Man-at-Arms
  • *****
  • Posts: 1102
  • Woof!
Re: Attila: Total War
« Reply #819 on: February 24, 2020, 08:35:07 PM »
^Its beta. I just watched some let's play vids and instantly reinstalled Attila to get the mod. Looks outstanding.
Oooooooo! This looks interesting. I never really cared for Attila's content. I got it in the hopes it cleaned up some of Rome2's problems, which it did somewhat. All I need now is a mod that takes it back to the ancient Mediterranean. Is this it?
"I could have conquered Europe, all of it, but I had women in my life." - King Henry II of England
I may be drunk, Miss, but in the morning I will be sober and you will still be ugly. - Winston Churchill
Wine is sure proof that God loves us and wants us to be happy. - Benjamin Franklin

Offline Martok

  • Arquebusier
  • ***
  • Posts: 12697
  • All that is gold does not glitter.
Re: Attila: Total War
« Reply #820 on: February 24, 2020, 11:02:52 PM »
Nice screenshots, MengJiao!  The 1212 AD mod is really something else.  The only reason I haven't played more of it is because of all the other games (including TW games) I already have on my plate.  I very much look forward to seeing further development on it (bring on the Crusades, College of Cardinals, and Mercenaries!). 
"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #821 on: February 25, 2020, 04:49:35 AM »
^Its beta. I just watched some let's play vids and instantly reinstalled Attila to get the mod. Looks outstanding.
Oooooooo! This looks interesting. I never really cared for Attila's content. I got it in the hopes it cleaned up some of Rome2's problems, which it did somewhat. All I need now is a mod that takes it back to the ancient Mediterranean. Is this it?

  The big mods I know about are 1212 (which starts in 1212 AD) and the Ancient Mod which seems to sort of cover Rome II's chronological space sort of...I guess you could wonder why 1212?  But it is sort of the middle of the Middle Ages so it makes a kind of generic sense.  Oh and the Mongols turn up which is always sort of nice, I guess...if you are in Spain and they are far far away.
« Last Edit: February 25, 2020, 04:55:32 AM by MengJiao »

Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #822 on: February 25, 2020, 06:00:00 AM »
Nice screenshots, MengJiao!  The 1212 AD mod is really something else.  The only reason I haven't played more of it is because of all the other games (including TW games) I already have on my plate.  I very much look forward to seeing further development on it (bring on the Crusades, College of Cardinals, and Mercenaries!).

  Thanks!  Visually, 1212 is a pretty fine mod.  I like the slightly more chunky less shiny look that things have at least in Spain.  There's also an amazing number of factions and France apparently lost at Bouvines (it's now 1214 so that makes some sense.)  There are some Crusader states still hanging on and the Pope (Honorious III it seems) wants me to take Cairo.  The French are gone so its up to me apparently.  Little does the Pope suspect that the Italian Communes are going to back me if he gets nasty.

Online Gusington

  • The Jewish Missile
  • Global Moderator
  • Tercio
  • *****
  • Posts: 44581
  • You must be at most 'this tall' to ride the Gus.
Re: Attila: Total War
« Reply #823 on: February 25, 2020, 06:46:59 AM »
Only slightly Jewish? Not kosher!
"I'm not even dead and I'm rolling over in my grave."

- Toonces

Offline MengJiao

  • Landsknecht
  • *******
  • Posts: 4109
Re: Attila: Total War
« Reply #824 on: February 25, 2020, 07:09:40 AM »
Only slightly Jewish? Not kosher!

  One of their shields has a mogen David on it -- perhaps extra talismantic protection?