Both Moreb and W8 did very well tonight -- granted, following some advice but they both had to choose between good choices for themselves, and have left their factions (NVA and US respectively) in better position than at game start.
In order to balance out the game as fairly as possible, I've taken the position of playing both VC and ARVN; so I'm on each of their side -- but by playing a full competitive game, that means I only have a 50% chance of winning (maybe less since after all I'm playing ARVN

) instead of 100% chance of sharing a win. This has also brought out more of the crazy political flavor of the game, much to their interest and appreciation!
(For what it's worth, the Viet Cong just leaped within a few points of winning -- if I can keep the points up! -- and ARVN has had some fine luck to exploit so while I'm much farther away from winning than the VC, NO I AM NOT SCHIZOPHRENIC, YOU'RE THINKING OF HYSTERIA!

)
I didn't film things, because I didn't want to post people actually learning the game; but I may take some snapshots of the gameboard for illustration. Both of them are set to do some real pounding, although overall I'd say the United States is struggling the most right now (as might be expected in 1964.)
Amusingly, the first card we drew was a Coup Round! -- which (I think correctly) we skipped as that would be poison to ARVN out of the gate. (Also amusingly, I completely forgot to make my pdf of the rules easily available.

) So we got through the first seven turns without needing to process that.
Thanks again to W8 and Moreb for giving me an excuse to mess around with the game! -- hopefully we can continue later, and if one or two other players want to team in as the VC and/or ARVN, you're welcome to do so.
