Author Topic: AI War 2  (Read 2688 times)

0 Members and 1 Guest are viewing this topic.

Offline spelk

  • Man-at-Arms
  • *****
  • Posts: 1521
    • sugarfreegamer
Re: AI War 2
« Reply #30 on: November 16, 2019, 12:49:24 PM »
Oh I've just read some of huw's comments, here's my thoughts..

1) Fleet Capital Ships - I was under the impression you can tweak their ship composition, so if you research and/or capture new ship types you can swap them in to the 6 slots under the capital ships control.  But also you can capture new capital ships with different ship types and customise them with the new types and/or swap in some of the old types. Also, I think the variants on Capital ships are dependant upon your starting options and what you turn on or off.

2) Tower Defense thing - yeah it isn't a tower defense game even at your base, other than you can set up static turret defenses, have ship combinations, force fields and tractor beam "root" or concussion platforms that will slow or hold the waves of enemy coming in. So if you hear TD describing this game, there are hints of defensive turtling play afforded to your systems - but better methods of control are using the wormhole entry points and capturing neighbouring systems to prevent travel direct to your main captured systems (minerals/logistics/military).

I do like the "hacking" aspects to the game, nostalgia for the Battlestar Galactica Deadlock Cylon hackery.

Offline JasonPratt

  • Arquebusier
  • ***
  • Posts: 17930
  • Now let us see what the future will bring...
    • The Evangelical Universalist
Re: AI War 2
« Reply #31 on: November 16, 2019, 06:33:12 PM »
The Kohan comparison piqued my interest even more!  O0

(...I mean, I'm pretty sure I insta-bought it anyway already on release, so it isn't like my interest has to be piqued much more since they've got my money... ;) )
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline spelk

  • Man-at-Arms
  • *****
  • Posts: 1521
    • sugarfreegamer
Re: AI War 2
« Reply #32 on: November 24, 2019, 11:14:50 AM »
Thotimx has a very good beginner series on AI War 2:

Yeah he's started a good run through called "The Real War", where he is expanding on the details

I'm still trying to work out how to effectively bring the AI aggro back down after elevating it when taking a planet.

Found my first Thanatos Ark ship that does the parasitic "Zombiefication" of enemy vessels - and it looks real groovey.

Got an picture of it on my mastodon account:

Offline Geezer

  • Viking
  • ****
  • Posts: 424
Re: AI War 2
« Reply #33 on: November 24, 2019, 05:09:00 PM »
Yup, Thotimx videos are top shelf.
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw