Game time is 1830 16 April 1809.
Following Cyrano's excellent example, I'm trying a new system for tracking the game using a custom operational Kreigsspiel setup I've created in Tabletop Simulator. It certainly looks pretty, and is an online analog of where I've ended up trying to track the game on my real table. Hopefully it will be faster, as right now it takes me about two hours real time to play out an hour in game. I'm also experimenting with moving messengers in on the map rather than plotting message receive times when the message is sent.
All of which means there may be a little weirdness in how fast I process turns until I sort this all out. If successful, I'll be able to eliminate paper and move more quickly. The videos will look cool, too...