Very excited with this game, looks like a true modern successor of "Steel Panthers", the original, perfect for tactical combat (i allways liked more original SP because limit number of units in battlefield to 48 and prevent when you play AI with a lot of points fight over battalion scale) and even when is not in alpha at least is showing something not like other games that wanted be SP successors but in 5 years are still Fog Tigers

I have a question about infantry... squads are going to model individual soldiers (i refer like in SP show infantry units strenght in nº of soldiers and power based in equipment) or is going to be like in tabletop game with an abstract number to show the unit strenght??? (i think in "Lock and Load Heroes of Stalingrad" with full and reduced squads for example).
I think if game offer good modding tools could be better than SP because you an add new armies and simulate other wars pre and post WWII but all in a single title instead 2 (i think in Win versions of SP).
I keep the wargaming forum where i post in my language update with the info about game and well, game receive a lot of love, could be WWII, could be a little cartoon style but feels like an old school wargame... only need now to be 100% happy a modern version of "Age of Rifles" and "Fighting Steel" because modern version of "Age of Sail II" is comming

I never was in a kickstarter but if you do it count with my euros

PD: talking about add content to game... if i add it in future to my HD i have very clear whats going to be the first scen i am going to create when i have time... "When Tigers Pounce"... i play this scen in SP demo a lot and made me decide buy SP decades ago

and if we can see Pacific front "On the Munda trail", short and intense.