Author Topic: Second Front (in Development)  (Read 26323 times)

0 Members and 1 Guest are viewing this topic.

Offline The_Admiral

  • Viking
  • ****
  • Posts: 250
Re: Second Front (in Development)
« Reply #405 on: March 25, 2020, 06:29:50 AM »
Looks good Jo, very clean!  :peace:

Offline Sir Slash

  • Arquebusier
  • ***
  • Posts: 11106
  • Co Butt-Kicker-For-Goodness of Minsc and Boo
Re: Second Front (in Development)
« Reply #406 on: March 25, 2020, 07:58:31 AM »
I agree! This looks like THE way to do LOS.  :notworthy:
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Offline W8taminute

  • Landsknecht
  • *******
  • Posts: 4597
  • Aboard the Praetor's Pride
Re: Second Front (in Development)
« Reply #407 on: March 25, 2020, 12:42:38 PM »
That's definitely the best LOS tool I've seen for this type of game. 
Forgive me my old friend.  But I must use all my experience...to get home.

Offline al_infierno

  • Viking
  • ****
  • Posts: 529
Re: Second Front (in Development)
« Reply #408 on: March 25, 2020, 03:27:18 PM »
That's definitely the best LOS tool I've seen for this type of game.

Yeah, compared to the wonky tool in JTS titles this looks like a delight to use!
Quote from: Silent Disapproval Robot
If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.

If yer lookin' for the general, I know where he is...


"Don't quote me boy, 'cause I ain't said shit."  -- Eazy-E

Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #409 on: March 31, 2020, 03:06:56 AM »

Scenario with Reinforcements. (redish colors need to be adjustded)


this will add the 3 squads to turn 7
« Last Edit: March 31, 2020, 03:28:41 AM by Jo B »

Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #410 on: April 02, 2020, 09:18:50 AM »

today we have finished the second year of development on Second Front.

Offline Gusington

  • The Jewish Missile
  • Global Moderator
  • Tercio
  • *****
  • Posts: 43280
  • You must be at most 'this tall' to ride the Gus.
Re: Second Front (in Development)
« Reply #411 on: April 02, 2020, 09:21:38 AM »
 :notworthy:
"I'm getting so damn old I'm starting to have an interest in mortuary simulators."

- MC

Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #412 on: April 05, 2020, 08:23:29 AM »
we got new press coverage
https://www.rockpapershotgun.com/2020/04/03/the-flare-path-a2z-17/

creating new Scenario 'the River' with reinforcements


Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #413 on: April 09, 2020, 08:55:22 AM »
Developer Version running on Steam!


don't forget to whislist
https://store.steampowered.com/app/1148490/Second_Front/
that is good for you, me and the Gretchen AI


Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #414 on: April 10, 2020, 10:48:02 AM »
Trucks transporting troops and unload close to the frontline.


Offline Lotti Fuehrscheim

  • Hoplite
  • *
  • Posts: 8
Re: Second Front (in Development)
« Reply #415 on: April 13, 2020, 02:43:56 PM »
I cannot see any images in this thread any more. Is there something wrong?

Offline al_infierno

  • Viking
  • ****
  • Posts: 529
Re: Second Front (in Development)
« Reply #416 on: April 13, 2020, 07:18:49 PM »
I cannot see any images in this thread any more. Is there something wrong?

They work fine for me -- in all their heartflutter-inducing glory  :smitten:
Quote from: Silent Disapproval Robot
If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.

If yer lookin' for the general, I know where he is...


"Don't quote me boy, 'cause I ain't said shit."  -- Eazy-E

Offline Jo B

  • Equites
  • ***
  • Posts: 242
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #417 on: April 17, 2020, 08:47:51 AM »
the new main menue (still in development)


this engine is too big...

Offline Pete Dero

  • Condottieri
  • ******
  • Posts: 2446
Re: Second Front (in Development)
« Reply #418 on: April 17, 2020, 09:54:23 AM »
I cannot see any images in this thread any more. Is there something wrong?

Images are also gone for me in Firefox.   But when I press F9 (toggle reader view) and press F9 again (to return to normal view) the thread has all the missing images !!

Offline Grim.Reaper

  • Crossbowman
  • *
  • Posts: 6830
Re: Second Front (in Development)
« Reply #419 on: April 17, 2020, 10:13:15 AM »
Weird for sure.  I see them all in Chrome and FireFox.