Author Topic: Second Front (in Development)  (Read 34120 times)

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Offline Jo B

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Re: Second Front (in Development)
« Reply #435 on: May 06, 2020, 09:54:00 AM »


meanwhile behind the Ural...

Offline Jo B

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Re: Second Front (in Development)
« Reply #436 on: May 07, 2020, 12:17:07 PM »



Offline Jo B

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Re: Second Front (in Development)
« Reply #437 on: May 17, 2020, 03:21:54 AM »

final version of main menu 2/3


first version  of main menu 3/3
« Last Edit: May 17, 2020, 03:23:51 AM by Jo B »

Offline Jo B

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Re: Second Front (in Development)
« Reply #438 on: May 19, 2020, 10:57:43 AM »

...improving....

Offline Jo B

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Re: Second Front (in Development)
« Reply #439 on: May 24, 2020, 05:44:05 AM »

finishing..

Offline W8taminute

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Re: Second Front (in Development)
« Reply #440 on: May 28, 2020, 09:08:48 AM »
^Nice!  Eagerly awaiting release date.   :)
Forgive me my old friend.  But I must use all my experience...to get home.

Offline Barthheart

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Re: Second Front (in Development)
« Reply #441 on: May 28, 2020, 09:26:07 AM »
Ditto!

I like the umbrella, with the MG and radio,  in the back of the kublewagon. :D

Offline Jo B

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Re: Second Front (in Development)
« Reply #442 on: June 06, 2020, 07:38:14 AM »

Hit at Range 20
« Last Edit: June 06, 2020, 07:41:12 AM by Jo B »

Offline Lotti Fuehrscheim

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Re: Second Front (in Development)
« Reply #443 on: June 06, 2020, 02:27:35 PM »
I cannot see any of these pictures.

Until a few weeks ago I could see them all, and every day I would come in here to admire them, but then they disappeared for me, and I gave up on it. Now I was just checking if they were back again, but alas, not.

I went to the page source, and there I discovered scripts that contained links to the pictures, but those links contain some mechanism that prevents displaying them under certain conditions. Maybe the wrong referral headers or something.

Anyway, I am sad about this situation.

Offline al_infierno

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Re: Second Front (in Development)
« Reply #444 on: June 06, 2020, 03:06:12 PM »
They show up fine for me, but I noticed that last image seems to be linked from Facebook.  Maybe you need a Facebook account for the images hosted from there to display?
When the chimes end, pick up your gun.  Try and shoot me, Colonel.  Just try.
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If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
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Offline Jo B

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Re: Second Front (in Development)
« Reply #445 on: June 10, 2020, 01:13:18 PM »

placing alternate AI gun positions in the Scenario Editor
(this one Gun starts the scenario hidden at one randomly choosen)

Offline al_infierno

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Re: Second Front (in Development)
« Reply #446 on: June 13, 2020, 05:53:32 PM »
A 30-minute gameplay video showing a full scenario!   :clap:

When the chimes end, pick up your gun.  Try and shoot me, Colonel.  Just try.
-El Indio, For a Few Dollars More


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot


If the rule you followed brought you to this, of what use was the rule?
- Cormac McCarthy

Offline Jo B

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Re: Second Front (in Development)
« Reply #447 on: June 21, 2020, 11:02:42 AM »






this first picture is firing HE aimed, the second is firing HE un-aimed.
The third picture shows the situation after the first shot. A second shot is possible but would overheat the gun. The green hex shows the target is now acquired by the first shot.
What firing option(s) you would choose? 🙂

Offline Jo B

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Re: Second Front (in Development)
« Reply #448 on: July 04, 2020, 02:17:56 AM »
playing through the scenario "Crisis Hour"

Offline Jo B

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Re: Second Front (in Development)
« Reply #449 on: July 12, 2020, 02:45:20 AM »
Play through Scenario Outpost

Create the Scenario

Create the map