Author Topic: Second Front (in Development)  (Read 40233 times)

0 Members and 1 Guest are viewing this topic.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #120 on: September 24, 2019, 02:18:51 PM »

Camera Mode
Tank steering

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #121 on: September 25, 2019, 10:59:58 AM »

Tank of the day No 42: T-60 m40 Russian Light Tank
working on Infantry in Camera Mode

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #122 on: September 26, 2019, 10:02:25 AM »


this long Video starts in turn two.
After they killed my Two Star Leader, I resigned.

Offline jomni

  • Landsknecht
  • *******
  • Posts: 5656
Re: Second Front (in Development)
« Reply #123 on: September 26, 2019, 07:00:53 PM »
How long until release?

Online al_infierno

  • Man-at-Arms
  • *****
  • Posts: 1171
  • Giudecca in the hell of unknowing
Re: Second Front (in Development)
« Reply #124 on: September 26, 2019, 11:09:52 PM »
How long until release?

When it's ready O0
It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
- Cormac McCarthy, Blood Meridian


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #125 on: September 27, 2019, 10:57:13 AM »

Gun of the day No 43: The US 3-inch anti-aircraft gun M3 one is unlimbered, one just shot.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #126 on: September 28, 2019, 11:36:50 AM »

then new Church on hill. playing the Russians. 

winning the improved scenario 'in the fields' after two hours playing time in turn 22 (uff!)

Offline Apocalypse 31

  • Viking
  • ****
  • Posts: 663
Re: Second Front (in Development)
« Reply #127 on: September 28, 2019, 06:46:31 PM »
Game looks great.

How much will it differ from Battle Academy 2? BA2 has coop and skirmish (and coop skirmish) which is really amazing.


Also - any likelyhood that you'll ever do something more modern?

Would like to see a Vietnam tactical turn based game much like this or BA2.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #128 on: September 29, 2019, 07:54:14 AM »
Game looks great.

How much will it differ from Battle Academy 2? BA2 has coop and skirmish (and coop skirmish) which is really amazing.

Also - any likelyhood that you'll ever do something more modern?

Would like to see a Vietnam tactical turn based game much like this or BA2.

oh, it is very different to BA2. there are a lot of thing to add before even a Korea thing is needed.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #129 on: September 29, 2019, 09:02:33 AM »

the Factory prototype. currently not fully functional.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #130 on: September 30, 2019, 11:04:20 AM »


new wooden building. Now small weapons droped on ground have their own flags. To find them easier.

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #131 on: October 01, 2019, 06:08:29 AM »

new small weapon displays for passengers

Offline Gusington

  • The Jewish Missile
  • Global Moderator
  • Tercio
  • *****
  • Posts: 45232
  • You must be at most 'this tall' to ride the Gus.
Re: Second Front (in Development)
« Reply #132 on: October 01, 2019, 07:59:32 AM »
That looks great!
"I'm not even dead and I'm rolling over in my grave."

- Toonces

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #133 on: October 01, 2019, 10:08:00 AM »

Offline Jo B

  • Viking
  • ****
  • Posts: 271
  • Developer
    • www.hexdraw.com
Re: Second Front (in Development)
« Reply #134 on: October 02, 2019, 09:59:18 AM »

new Industrial building. improved small weapon displays