Long time reader but the first time poster...
I am the author of the Polaris Sector game that some of you may know - there was a long discussion here on the forum.
Now I am working on the completely different game, called ICBM - The Global Conflict.
It is the single and multiplayer game about the thermonuclear war, somewhat inspired by the Introversion's DEFCON.
Like Polaris Sector, it is real-time with auto pause (so no click fest). You control one of the superpowers and your goal is to score as much points as possible (before the world is totally ruined) by nuking the other players.
Unlike DEFCON, however, there is the possibility to build units and do the research, thus allowing for vastly different strategies. Also there are a lot of other things that make the game unique, I'll show more later.
Now, the short game footage - seven AI players nuking each other
