Thank you everybody. There won't be a need for close-up pant inspection though, I take your word for it

You have me very interested. That video is amazing. This gonna be cmano with its 3d addon in ww2?
I have one thing to say though. A lot of the time these games have a lot of effort put in by the developers on physics and features that mean nothing as the player never sees or more importantly has any control over them. I hope that you guys will make sure the player is not sleeping while all your wonderful effort passes them by. Don’t create a giant tech demo. Like a lot of sims end up being. Seen that too many times.
Also make sure their is a point to the sub missions as well as campaign other than just win. Somehow make the player feel the game. Without punishing them and giving them no way to recover.
Anyways I hope my comments help. You seem like you are heading in the right direction anyways.
Of course, any comment help, even tough ones.
Yes, you might call that CMANO in 3D in WW2, except that a few simplifications might be needed here and there. We want this to run on as many computers as possible, it means that we *might* not simulate single .30 slugs coming out from each and every AA machineguns aboard Lexington when the crew are firing at a plane at any given time if we want the whole thing to actually run on a personal computer (that is, if you're not working at NASA. And if you do, you know you cannot speak for us peons, do you!). We might have to simplify under a certain caliber, or that would be simply too much lead to deal with if you don't have a personal version of a Cray computer.
Regarding the game being cute, well we're not keen on micro management, and you will have plenty of time to admire the action. You're the flag officer, you're not steering the ship during an attack - like Fletcher himself told his staff at Midway, once you put your tin hat, there's not much more you can do other than watch the action unfold. In that regard, it's not that different from watching a combat replay in War in the Pacific. Except that this Val is diving at your face, guns are thumping all around you, water from near misses is showering the flight deck and the chatter on the CAP circuit is actually related to what you see.
But I get your point though - this video is a tech demo because it is made as a tech demo, we needed it for getting in touch with the authorities for some industry subsidies. Our expectation is to be able to release more and more in-game and interface contents as time goes, and ultimately some actual gameplay as soon as possible. For some reasons, I needed to get public early on, so it's still a bit bare-bone - but as you can see, the spirit is there, and quite alive it is!
Again, your comment is very reasonable. And I will not inspect your pants either, no worries!
