Looks ok. But I wonder whether putting the infantry in power armour like I think the books had them in would have been better?
Also unless the game takes the animated series into account, the units you can use will be minimal.
Also I hear their is no multiplayer?
The Music in starship troopers, the movie, was always one of my favourite scores.
https://en.wikipedia.org/wiki/Roughnecks:_Starship_Troopers_Chronicles#Earth_forcesIn the show, there are various technologies used by SICON and the Skinnes:
Starships - Small city-like vessel that troopers consider their home-away-from home. They are equipped with hyperspace drives, subspace communicators, missiles, lasers and ballistics, including sensors that can detect movement of other crafts in other systems.
Dropship - A small type of ship that can drop and pickup troopers on planets. They are equipped with guns at the cockpit.
Marauder - A mecha-like exoskeleton that stands 10 ft. tall and walks faster than a human. Marauders are piloted by a single soldier and offer more firepower and augmented physical strength, at the cost of a limited power supply. There are two kinds, the "Duck" and the "Ape."
Morita Smart Rifle - The standard issue weapon for all SICON troopers. Capable of fully automatic or single-round fire.
Shock Stick - A staff weapon capable of delivering a powerful, usually non-lethal electric shock. Many troopers carry shock sticks as a back-up weapon for their rifles.
Fighter - A small, short-ranged craft armed with missiles and machine guns used primarily for air-to-air combat to provide cover for ground troops. Crewed by one or two people. Capable of operating in space or planetary atmosphere.
Bomber - Similar to the fighter, but with explosive payloads instead of weapons. Used to destroy large groups of ground-based enemies or enemy strongholds.
Troop Transport - A six-wheeled transport used by troopers.
Flatbed - This is only shown on Pluto. It is in the remains of an older station on Pluto from before Operation Pest Control.
Drop suit - A heavily armored suit that is capable of keeping the occupant alive while being dropped to a planet's surface from orbit.
Skimmer - A hovering transport, this is capable of going on both water and land and was even shown to have flight abilities. Having no personal offensive capabilities, it relies on personnel to fire from the open deck of the ship.
Jet ski/Raft - A single-person transport used in water.
WASP flier - A one-manned flying unit that is capable of low level flight. Razak attempts to strap two others to it, but it is unable to hold the weight.
Submersible - Similar to the troop transport, but for under water instead of over land.
Power Suit - Standard-issue armor for S.I.C.O.N. soldiers. Has an air-tight seal, a self-contained air recycling system, radio, and flotation device. M.I. troopers (as opposed to fleet pilots) also have jet-packs for short flights and a flip-down visor with zoom, thermal imaging, and assisted-targeting.
Grappling gun - Also known as Lizard Lines. These guns fire drills with lines attached to them, and are capable of carrying great amounts of weight. Two are capable of carrying a Marauder and two power suited soldiers.
Rocket Launcher - Packing more firepower than the rifles, the shoulder-mounted rocket launchers have a five-rocket magazine, each capable of destroying man-sized targets while injuring or destroying enemies close to the primary target. Rockets can be substituted for small nuclear missiles capable of destroying plasma bugs and wounding other large enemies.