I've been perving on here for a while but I thought I'd join just to ask a cheeky question.
What's mod support going to be like?
That is indeed a good question. Let me just answer it: We plan to add full modding support. As we use Unity the way it would work is that you would have to use Unity as well and create so called asset bundles which contain all assets, including meshes, sounds, effects, textures, ... just everything. In addition to that we use ini files as well similar to Cold Waters for all the values and stats the in game objects have.
So the asset bundles to use are then referenced in its own ini file so basically you should be able to add own stuff pretty easily as long as you can work with Unity.
We will provide some guide for modding at some point and provide kind of templates as well as examples.
I'm very excited for the game and wish the devs the best of luck.
Thank you so much for your kind words!

All the best to you as well!