Does Campaign Jena-Auerstedt have the upgraded, improved graphics that other titles have gotten?
Updates listed on their page at:
https://johntillersoftware.com/Updates.htmlDoesn't look like the maps got update, the core game update history below:
Changes to Campaign Jena-Auerstedt V1.07a
- Fix for Col. Anon not keeping its Brigade from becoming Detached.
- Fix for melee bug in obstructed terrain.
Changes to Campaign Jena-Auerstedt V1.07
- Updated 2D graphics by David Freer, Steve Trauth
- Melee across a hexside or into a hex that would cause Disorder results
in the same Melee penalty as if the unit was Disordered.
- Units defending in Melee fire at 100% fire.
- No Detached Melee optional rule introduced.
- Movement Threat Disorder optional rule introduced.
- Added button to return to Default on the Optional Rules Dialog.
- Added "True" 2D zoom view
- Added 11 new 2D icons to more easily differentiate unit types at a glance, credit Steve Trauth
- A/I adjustments to path finding, target acquisition, stacking and other tweaks.
- Changed the way Division Colors display on the counters.
- Fix for leader causing an over stacking error.
- Change so that disorderd units which fail the Threat test become routed, when the Movement Threat
Disorder optional rule is selected.
- Additional design documentation added to the \Notes sub-folder
- Fix for LOS issue.
- PDT file changes: Weapons now have standard values, Corrected end of file values for version 13.
- Weapons.dat changes: New weapon code letters added to coincide with PDT file weapons.
Changes to Campaign Jena-Auerstedt V1.06
- Added Magnified 2D view (View menu, mouse wheel, or hot key '5').
- Added 2D terrain slopes to show elevations.
- Added movement sounds.
Changes to Campaign Jena-Auerstedt V1.05
- Initial John Tiller Software release.
NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.
Changes to Campaign Jena-Auerstedt V1.04
- Change so that Infantry can melee attack mounted Cavalry in Obstructed
terrain.
- Change so that Artillery Weather effect does not apply to Indirect Fire
weapons.
- Added feature to award victory points for supply wagon losses.
- Added ability for weapons to be defined as not having bayonets,
which reduces the melee strength of the units carrying them to
1/3 of normal strength.
- Added ability for artillery to be given an indirect fire capability.
- Added a Supply Source feature that can be used with the optional
Isolation rule to determine unit Isolation (see Supply section in
Users Manual).
- Added ability to put abatis and trenches in a scenario.
- Added separate Bridge Movement value to parameter data.
- Change so that three rank units that exceed the Extended Line
strength value in one hex have their fire value reduced.
- Change so that Pioneers can deploy entirely into Skirmishers.
- Added Withdrawal feature which results in units being withdrawn at
a specified time with a specified probability.
- Added an Emplaced artillery unit "E" in Order of Battle which cannot
limber but can change facing.
- Removed the confusing Activate AI toolbar button.
- Added option for Mouse Wheel Zoom.
- Added reinforcement variable arrival hex feature.
- Change so that Dragoons only get a 10% attack bonus, not 25% as heavy cavalry.
Changes to Campaign Jena-Auerstedt V1.03
- Added ability to specify that releases cause the units in the specified
organization to become Fixed rather than releasing them.
- Added Dragoons to the cavalry types, which can dismount.
- Change so that retreating units cannot overrun Skirmishers in Chateau
hexes.
- Map corrections
- Morale grades upgraded for French to improve play balance.
- Additional solitaire scenarios.
- Stacking allowance improved to 1800 men.
- 15 minute versions for standalone scenarios.
- Minor scenario corrections based on customer feedback.
Changes to Campaign Jena-Auerstedt V1.02
- Fixes for Vista compatibility.
Changes to Campaign Jena-Auerstedt V1.01
- Put cavalry charge multiple in parameter data.
- Put disordered movement fraction in parameter data.
Changes to Campaign Jena-Auerstedt V1.0
- Implemented a minimum bridge strength requirement for crossing a
damaged bridge of 50, 100, and 150 for infantry (and leaders), cavalry,
and artillery (and supply wagons) respectively. See the section on
Movement in the Users Manual.
- Put cavalry charge factor in parameter data.
- Added the ability to define a unit as "Has Boats" which allows the
unit to enter water hexes.
- Added option to prevent defender elimination when there is no valid
retreat after melee.