Lately all my gaming time has been spent working on this game I'm writing, currently titled "A War of a Madman's Making." I've commissioned an artist to do some nice, relatively cheap character sprites that I'm pretty happy with. Really nails the '90s pseudo-Soviet Union vibe of my game's setting.
I've still got a long ways to go before I'm done, but it's nice having some actual artwork for early playtesting. The current struggle has been balancing the narrative with actual gameplay mechanics. It's more of a Visual Novel in the vein of something like Suzerain than your traditional wargame, but with some basic mechanics for balancing stats like budget, Great Leader favor, etc.


The AK looks a little off, but considering it's a "not-AK" from an alternate universe I'm fine with it.
