Author Topic: Dom 3 slow game (2 day turnaround)[closed]  (Read 129023 times)

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Offline byrdman57

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1035 on: July 09, 2013, 09:50:39 AM »
Can I get something like a 6 hour delay? I won't make it home from work today before the timer expires.

Offline JasonPratt

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1036 on: July 09, 2013, 12:25:53 PM »
Can I get something like a 6 hour delay? I won't make it home from work today before the timer expires.

I just bumped it forward 6 hours. (I had a similar problem today with Groghammer; miscalculated when the turn would turnover, and so didn't run my turn yesterday.)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline JasonPratt

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1037 on: July 09, 2013, 12:29:53 PM »
Phobos over at the DawnGrog game notes that Llamaserver has updated to run Illwinter's 3.29 patch.

Apparently we'll all need to download and install the patch, and then replay/resend our turns to the server, just to be safe.

Consequently I'm bumping the game clock forward a couple of days, just to make sure everyone has patched and run their turn with no problems.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline Yskonyn

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1038 on: July 09, 2013, 03:12:12 PM »
Good call! Resubmitted.
« Last Edit: July 09, 2013, 03:15:59 PM by Yskonyn »
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Offline byrdman57

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1039 on: July 09, 2013, 09:09:52 PM »
Huw you butcher! You've massacred every last person in Abitopolis!

Offline Nefaro

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1040 on: July 09, 2013, 10:03:21 PM »
Phobos over at the DawnGrog game notes that Llamaserver has updated to run Illwinter's 3.29 patch.

Apparently we'll all need to download and install the patch, and then replay/resend our turns to the server, just to be safe.

Consequently I'm bumping the game clock forward a couple of days, just to make sure everyone has patched and run their turn with no problems.

Crap.

I suppose this means we'll have to reinstall the mods too?  CBM at the least?  Hell... is there even a new CBM out for the latest patch version?

Offline Huw the Poo

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1041 on: July 09, 2013, 11:52:00 PM »
Huw you butcher! You've massacred every last person in Abitopolis!

Heh.  A parting gift, I guess.  :-\

Offline Yskonyn

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1042 on: July 10, 2013, 12:46:24 AM »
Phobos over at the DawnGrog game notes that Llamaserver has updated to run Illwinter's 3.29 patch.

Apparently we'll all need to download and install the patch, and then replay/resend our turns to the server, just to be safe.

Consequently I'm bumping the game clock forward a couple of days, just to make sure everyone has patched and run their turn with no problems.


Crap.

I suppose this means we'll have to reinstall the mods too?  CBM at the least?  Hell... is there even a new CBM out for the latest patch version?

No need. All works fine.
We didn't update CBM with 3.28 either. The mod it not tied to version numbers of the game.
"(...) running a group thing online can be a little like herding cats :P" - mirth

Offline JasonPratt

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1043 on: July 10, 2013, 06:24:59 AM »
Over at Groghammer, the report is that turns already submitted with 3.28 should work fine, but upgrade to 3.29 before processing the next turn.

I don't see how that fits together: if they're saying 3.28 isn't going to work next turn, and 3.29 is already in place at the server... my guess is that 3.28 is probably safe (the Llama guy's phrasing suggests this) but that they've going to implement code to check versions after new turns generate.

I dang well upgraded before running my turns yesterday.  ;)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline Nefaro

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1044 on: July 10, 2013, 09:58:59 AM »
So.. I'm a bit confuzzled now.

Should we upgrade & reinstall CBM over the top of the new version? Or should we continue using 3.28 until it says we can't?

I'm a bit wary of installing a game update in the middle of a multi-player match.  Who knows what may go BOOM.  :o

Offline parone

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1045 on: July 10, 2013, 12:37:23 PM »
Nef, I just installed the patch and did nothing with CBM.  I have had no problems yet...

Offline Yskonyn

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1046 on: July 10, 2013, 01:46:06 PM »
Same as Parone
"(...) running a group thing online can be a little like herding cats :P" - mirth

Offline JasonPratt

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1047 on: July 10, 2013, 05:53:25 PM »
Ditto. CBM should be unaffected, but after all it affects the game so logically there's a possibility it affects something in a way that breaks an adjustment made in the patch.

If that's true, however, then we're screwed either way, because upgrading to the new patch isn't optional. But the game applies mods on top of vanilla, so whatever happens we won't have to re-install CBM. (Not unless CBM has to be updated, and who knows whether or when that will be.)

In short: upgrade vanilla to 3.94 and go along; the game will apply CBM over that, no need to reinstall CBM at all. If a conflict occurs the game is screwed, but Llamaserver is going to require 3.94. So we might as well forge ahead and pray.

(Applicable to my Grogheads game since in this game I have released my pet Ghidoras into the wild with my blessing. {sniffle})
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1048 on: July 10, 2013, 06:03:49 PM »
You will need the patch for your game to read new turn files sent out by llamaserver.  You don't need to upgrade to send in turns you are currently playing.

Offline byrdman57

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Re: Dom 3 slow game (2 day turnaround)[Running]
« Reply #1049 on: July 12, 2013, 12:01:16 AM »
I'm going to be off the grid this weekend until Sunday evening. My current turn is in, but if the following turn is going to host before Sunday night, I'll need an extension.