GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: spelk on August 24, 2015, 04:29:35 AM

Title: [roguelike] The Ground Gives Way
Post by: spelk on August 24, 2015, 04:29:35 AM
If you're intrigued by Roguelikes, but are intimidated by the complexity and/or bland ASCII front-ends, then try this one out. It has a nice interface, and a gentle paced easy to understand tutorial, guiding you into a fantasy world of adventure through the use of your considered skills and imagination. It's not that heavy going, a bit of a coffeebreak RL.

The Ground Gives Way

http://www.thegroundgivesway.com/

Title: Re: [roguelike] The Ground Gives Way
Post by: Nefaro on August 24, 2015, 01:11:54 PM
It's still ASCII.  :-\

I've been playing a fair dose of Caves Of Qud in the past month, since being added to Steam.  And some more Dungeon Crawl Stone Soup.  And the ADOM beta.  Thank the roguelike gods for graphical tile sets.  :)
Title: Re: [roguelike] The Ground Gives Way
Post by: son_of_montfort on August 24, 2015, 02:24:46 PM
Quote from: Nefaro on August 24, 2015, 01:11:54 PM
It's still ASCII.  :-\

I've been playing a fair dose of Caves Of Qud in the past month, since being added to Steam.  And some more Dungeon Crawl Stone Soup.  And the ADOM beta.  Thank the roguelike gods for graphical tile sets.  :)

All of these are great. The ADOM releases are usually a lot of fun and the graphics sets are great. I really like Caverns of QUD, and I look forward to how it progresses.
Title: Re: [roguelike] The Ground Gives Way
Post by: spelk on August 24, 2015, 02:25:27 PM
Since reading the Dungeon Hacks book (http://www.amazon.com/Dungeon-Hacks-NetHack-Angband-Roguelikes/dp/069250186X) recently released, which charts the people and the games from the early days of roguelikes, I've been hankering after some ASCII action - so I've been playing TGGW and Sil recently.

I guess because I'm old, I can stomach ASCII roguelikes - theres something clean about it all, something that allows me to imagine the action - obviously not as thrilling as say Sword of the Stars the Pit, but the excitement is still there with ASCII. I'm a bit tired of cutesy retro pixellated stuff actually.

Give me the bare-arsed "At" symbol anyday! :)

Title: Re: [roguelike] The Ground Gives Way
Post by: son_of_montfort on August 24, 2015, 02:32:50 PM
My friend used to make fun of me in college, when I would stop playing Dark Age of Camelot or Starcraft to play Hack. He would say "Are you playing that At-symbol game again!?"
Title: Re: [roguelike] The Ground Gives Way
Post by: spelk on August 24, 2015, 03:05:46 PM
Speaking of Sword of the Stars The Pit, the Gold edition is currently cheap on Steam

http://store.steampowered.com/app/233700/?snr=1_4_4__43

Well worth the effort IMHO
Title: Re: [roguelike] The Ground Gives Way
Post by: Nefaro on August 24, 2015, 03:25:35 PM
Quote from: spelk on August 24, 2015, 03:05:46 PM
Speaking of Sword of the Stars The Pit, the Gold edition is currently cheap on Steam

http://store.steampowered.com/app/233700/?snr=1_4_4__43

Well worth the effort IMHO

I have much of the SotS: The Pit stuff.  But it's been a rather mixed bag for me.  Maybe it's the small & simple map layouts or something, but it's not drawn me in for very long at a stretch.  Lacking variety in some areas, perhaps?  I think the new DLC classes helped some.