Graviteam Tactics: Mius-Front

Started by Asid, March 03, 2014, 09:02:50 PM

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Asid

War in Pieces

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Asid

War in Pieces

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Asid

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TacticalWargames

Apparently size will be Army vs Army..now that's huge!

Rayfer

Quote from: TacticalWargames on February 09, 2016, 06:18:46 AM
Apparently size will be Army vs Army..now that's huge!

Looks great but my fear is that my old rig won't be able to run it.  :'(

TacticalWargames

Quote from: Rayfer on February 09, 2016, 08:30:49 AM
Quote from: TacticalWargames on February 09, 2016, 06:18:46 AM
Apparently size will be Army vs Army..now that's huge!

Looks great but my fear is that my old rig won't be able to run it.  :'(

Well like Op Star you'll be able to restrict the battle size which will help you out.

Asid

Quote from: Rayfer on February 09, 2016, 08:30:49 AM
Looks great but my fear is that my old rig won't be able to run it.  :'(
My rig is very old. I have all of the Graviteam titles. They all run well for me :)
War in Pieces

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Asid

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Asid

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Asid

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Richie61

Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Asid

Quote from: Richie61 on February 14, 2016, 03:27:23 PM
Do we have a hard ETA date yet?
Hi Richie

Unfortunately not. The devs like to put in as much realism and detail as possible. When i find out i will be sure to let everyone know.

Regards
War in Pieces

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Asid

Last one for today. Look at all the detail in this shot...

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Grim.Reaper

So they have leaked a lot of photos and certainly looks pretty, but have they said anything about advancements in the engine itself?  Will the user interface be improved to make it easier for novices? 

Silent Disapproval Robot

I think the big step forward is that it's going to model army vs. army level clashes on the strategic map.

Sounds like the UI will be the same as Op Star's  (which I like now that I'm used to it.)  Here's an exchange between Andrey, the developer of Mius Front, and a forum member from SimHQ.

QuoteOriginally Posted By: Mastiff
Andry,
as you know I loved your sim from the get go; but the UI was lacking and very hard to use. the mods help out alot,

Quote from: AndreyWhat is difficult to use?
It is difficult to click on the buttons by mouse or press to keys on the keyboard by hand?


Originally Posted By: Mastiff

So is this going to be better and more intuitive as far as "WASD",

Quote from: AndreyWASD is still used as the cursor arrows, and numpad too

Originally Posted By: Mastiff

"outside view" and keyboard commands much easier to deal with then the first release of your tank sim?

Quote from: Andrey"outside view" - dont understand.
keyboard commands still not going away yet.