Graviteam's TANK WARFARE: Tunisa 1943 due out on STEAM in May 2017

Started by Staggerwing, April 18, 2017, 12:44:29 PM

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88mmkwk

I am a Graviteam Mius Front and Tunisa fanatic....and I have never played it once!  But via the power of YouTube, I am able to watch and get my fill of the game vicariously through the videos posted by others. 

So why don't I instead spend my time actually PLAYING it?  I spent a long time thinking about this a while back and came to realize that what I enjoyed most was the cinematic experience of being able to build a "mind movie" (if that term makes sense) and playing the game requires concentration and bouncing around that detract from that experience.  This situation could be addressed if Graviteam added a scenario record feature - the one feature I envy about Battlefront's Combat Mission series.  This would allow me to play the game and then later go back and replay it to see what things happened that I was not aware of.  Maybe good players of the game maintain better overall situational awareness, but I find it frustrating to find that an enemy force did something to cause me to lose and I can't go back and replay the events to learn what I should have known/done.

That said, I greatly admire what Graviteam has put together with this product line and the graphics and realism are unmatched.....
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JasonPratt

Quote from: 88mmkwk on February 03, 2021, 01:01:55 AM
I am a Graviteam Mius Front and Tunisa fanatic....and I have never played it once!

Yep, own them all, and I'm not even disappointed that I've never played them once, I'm just glad to support their existence, which is arguably insane and/or a form of benign patronage!
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solops

Quote from: JasonPratt on February 09, 2021, 10:25:03 AM
Quote from: 88mmkwk on February 03, 2021, 01:01:55 AM
I am a Graviteam Mius Front and Tunisa fanatic....and I have never played it once!

Yep, own them all, and I'm not even disappointed that I've never played them once, I'm just glad to support their existence, which is arguably insane and/or a form of benign patronage!
+1
:(
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Toonces

You're not alone, 88mm.  I've felt the same way about many games.

There are times when I'm playing Total War series when I just wish I could simply sit back and watch the fight.  I get done fighting this huge battle and don't even know what the heck happened sometimes.
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SlagDog

+1 as well

I feel that way about DCS. I envy the folks who have put in the the time and effort to learn how to fly in that game. I just enjoy watching how well they fly and fight. It's a lot of fun to see.

ArizonaTank

Quote from: JasonPratt on February 09, 2021, 10:25:03 AM
Yep, own them all, and I'm not even disappointed that I've never played them once, I'm just glad to support their existence, which is arguably insane and/or a form of benign patronage!

Kind of like me and JTS games....
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MengJiao

Quote from: MengJiao on February 09, 2021, 10:18:47 AM
  Shermans in Africa:

   Vehicle burning in Gaviteam's version of Angola in 1980 (DLC for Mius-Front):


Hofstadter

Quote from: SlagDog on February 09, 2021, 03:30:05 PM
+1 as well

I feel that way about DCS. I envy the folks who have put in the the time and effort to learn how to fly in that game. I just enjoy watching how well they fly and fight. It's a lot of fun to see.

If youre scared of this game dont even look at steel armor blaze of war...
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hellfish6

Funny. I have most of the games too, and I hardly ever play them. Steel Armor included, even though it's a brilliant tank sim. I'm not totally sure why that is - the graphics are great (battlefields in Graviteam games look like battlefields). Maybe it is that UI? It's the the kind of UI that when I figure it out, it makes total sense, but when I come back to the game I've forgotten where everything is. And the sometimes awkward translations don't help.

z1812

I have a couple of the games, but like many above, I don't play them.

I find the scale to be much too large. If it was turn based, and supported smaller engagements, I would play it.

Jarhead0331

I agree that these games are hard to get into, but the little details that you observe across the battlefield make all the effort worth it. Tank crews bailing out on fire, signal flares coloring the sky, all the little brush fires triggered by tracer rounds, etc. I really just move my troops to contact and let the events unfold as they will. Truly immersive and nail-biting stuff. 
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mikeck

Quote from: SlagDog on February 09, 2021, 03:30:05 PM
+1 as well

I feel that way about DCS. I envy the folks who have put in the the time and effort to learn how to fly in that game. I just enjoy watching how well they fly and fight. It's a lot of fun to see.

Absolutely. I play nothing but DCS yet I still enjoy just watching Grim Reaper campaign missions and he'll reigns videos of him just whacking people out of the sky
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Silent Disapproval Robot

I like the Graviteam games a lot.  It took me a while to figure out how to play the Achtung Panzer series but once it clicked, it became second nature.  I think I'm in the minority but I actually prefer the Achtung Panzer control scheme over the newer one in Mius Front and Tunisia.  (I still struggle with air strikes and assigning reinforcements/replacements in the new series).

JasonPratt

That reminds me, I've been meaning to ask, will the two Achtung Panzer games be ported over to the new engine sometimes?

....asking for a wallet.  :-[
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!