Dawn of the Grog: Early Age game (in progress)

Started by Phobos, May 21, 2013, 06:35:24 PM

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Huw the Poo

Hey!  I still have my monkey scout; he can be a vicious little bugger!

byrdman57

Quote from: Huw the Poo on June 21, 2013, 08:04:31 AM
Hey!  I still have my monkey scout; he can be a vicious little bugger!

Not anymore. Poor monkey  :'(

Huw the Poo

Actually it looks like he deserted me when I couldn't afford to pay his upkeep.  My banana plantation was conquered and he wouldn't accept gold or porn. :(

Phobos

Thank you for playing.  Best of luck in future games.

Huw the Poo

Yeah thanks very much for hosting it, Phobos.  It was fun while it lasted!  I might try Lanka again because I didn't really get a chance to see what they can do in this game.  We had very little expansion room to begin with, and we couldn't expand to the east because we were allied with Oga.  So we headed southwest - the only other option - and ran into Byrdman, who very promptly and efficiently kicked my arse!

I just couldn't get a decent army together with the territories I had.  However I think my bless strategy was good and the sacred units did relatively well.  Their gluttony can easily be countered by creating supply items.  Yeah, I'll definitely try them again.

Thanks for the education Byrdman.  I hope you're next to go down though! :D

Philippe

People really do die from disease and old age in this thing.   Very annoying when you spent all that money on education and facilities.   I'm going to have to have a serious conversation with the Minister of Health and find out what he intends to do about it.  Not looking forward to buying new priests every other year.
Every generation gets the Greeks and Romans it deserves.


History is a bad joke played by the living on the dead.


Senility is no excuse for feeblemindedness.

undercovergeek

Quote from: Philippe on June 22, 2013, 12:08:08 PM
People really do die from disease and old age in this thing.   Very annoying when you spent all that money on education and facilities.   I'm going to have to have a serious conversation with the Minister of Health and find out what he intends to do about it.  Not looking forward to buying new priests every other year.

you could stop setting them on fire

Philippe

#187
Haven't torched one of my own people in months.  I've gotten pretty careful (i.e. paranoid) about that and try to keep the toasters and the toasted in separate parts of the battlefield.

The priest I just lost was immune to fire but died of disease.

The message I got didn't mention which one, but that whole crowd is pretty long in the tooth.

Every generation gets the Greeks and Romans it deserves.


History is a bad joke played by the living on the dead.


Senility is no excuse for feeblemindedness.

Beelzeboss

Anyone interested in fire gems? I can use all other gems except blood slaves.

byrdman57

Is it possible to get a turn delay over the holiday weekend? I've got a lot going on this weekend and won't have much time for Dominions turns.

Phobos

I will add 48 hours to the turn length, turn 42.  I will add more time if required.

Phobos

llamaserver has updated with the Dominions 3.29 patch.  You will all need to download the 3.29 patch, which can be found on the Illwinter Dominions 3 page.

I will delay the game if there are any technical issues.

Philippe

Might not be a bad idea to delay the game 24 hours and/or until everyone still playing has reported back that they've updated.

For the record, I've just installed the new patch.
Every generation gets the Greeks and Romans it deserves.


History is a bad joke played by the living on the dead.


Senility is no excuse for feeblemindedness.

Phobos


elitesix

#194
My 2 cents about Lanka (I'm at turn 59 in my second ongoing MP game , and am the likely forerunner or at least top three though that might change):

They are absolute monsters through the game with the right bless. I went with Water 9, Astral 9, Nature 4. My scales were shit of course, but the essentials were Water 9 and Astral 9. +4 Defense, 50% Quickness, +3 MR, Twist Fate makes them insane. Quickness for killing, mr, def, and twist fate for defense against all sorts (in this last battle twist fate among my troops absorbed around 10 thunderstrikes).

They have some of the best thugs in the recruitable Rajaraksha and blood summon Dakini. Air magic is superb for evocations.

Late game, their sacred blood summons simply demolish. Danavas make great SCs.

The best part is, if you use demon only armies, starvation doesn't do much to demons even if they need to eat. Commanders, or at least nature commanders seem to eat first so your Yoginis can be in starving armies fine. Starvation only causes afflictions after 1 turn, so you need 2 turns of starving to see any effect, this is true for all troop types. Demons don't suffer any effects from disease (and starvation doesn't seem to give them disease anyway), and have high morale, so starvation only gives them afflictions. The only afflictions that will cripple a demon is to get double eyeloss, double armloss, or the cripple affliction. Lost an arm, Single Eyeloss, Mute, Battle fright, Weakened, Chest Wound, Limp, Feeblemind these do no significantly reduce the effectiveness of your force until you start getting several afflictions.

As long as you can manage to get supplies once every three turns in your demon army, you can actually let them starve and be ok...as you can tell, I like playing Lanka :)