StarDrive -- 4x "action strategy"

Started by Martok, February 01, 2012, 02:59:06 PM

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mikeck

"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Martok

Soon as I can figure out my mouse-lag issues, am going to give this a go (finally!). 





Quote from: mikeck on April 14, 2013, 05:23:10 PM
Seems like "distant worlds" light?
That's certainly been the general impression so far.  Whether that's a good/bad thing probably depends on what you like/dislike in your 4x titles. 

"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

mikeck

#167
Well if anyone is interested, I am in the beginning stages of a game. Graphics are similar to endless space. Combat is pretty cool, especially with game set at .5 speed. 3d models are sharp and sound effects are pretty bad ass. I haven't gotten far enough in tech to open up many buildings So not much work into planet improvement has occurred. So far I colonized 2 planets besides earth. Earth is my jack-of-all-trades; research, agriculture and resources. The other two planets are barren and I cannot grow food there. With inhospitable at atmospheres I can't build much of anything until I research biodomes...but, both are rich in resources. Right now I have 4 freighters running routes taking food from earth to these worlds and bringing back resources.

I just researched corvette chassis so I will be designing my first ship soon.
So far, complexity is between endless space and distant worlds. There is only one resource u like distant worlds and you cannot mine gas giants and such like DW. On the other hand, you can manually set up trade routes, fight ground combat and control ships during RTT battles so that's a leg up over ES.

In the end, everything seems stable and polished. Graphics are good. Seems light in the "things I have to do" dept but I think that's because I haven't unlocked any buildings.

Edit: I am playing on an "epic" galaxy with 4 races and planets on "uncommon". Research is slowed and I turned in optional rules to slow ships traveling FTL in solar systems...all designed to slow the game down. In set up, like Dominions, you get points to spend on about 25 traits. Each is a benefit or handicap costing or granting different points. So if I want a race that has "naval tradition"...which costs four points, I might decide to click "polluted homeworld" and another handicap to give me the extra points...pretty cool
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

mikeck

Got to play with ship design a bit and I kinda dig it. Where you place things on the ship actually has an effect on what that ship does in battle. If you put an armored bulkhead around your power plant, the. It's less likely to explode. You can load a bunch of armor plating on one side of your ship and guns on the other. That allows you to turn an armored side to a threat when escaping or giving a huge broadside. Stuff like that. It's more than just clicking on things you want like distant worlds. Of course, speed, range and turn rate are all affected by what you add.
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Nefaro

Quote from: mikeck on April 18, 2013, 07:09:41 PM
Got to play with ship design a bit and I kinda dig it. Where you place things on the ship actually has an effect on what that ship does in battle. If you put an armored bulkhead around your power plant, the. It's less likely to explode. You can load a bunch of armor plating on one side of your ship and guns on the other. That allows you to turn an armored side to a threat when escaping or giving a huge broadside. Stuff like that. It's more than just clicking on things you want like distant worlds. Of course, speed, range and turn rate are all affected by what you add.

Ship outfitting is the big strength of this game, for sure. 

mikeck

"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

tgb

I've not played with the beta in several weeks, but with the release version a week away I'll look forward to the changes/improvements.

mikeck

#172
Ok, I'm not trying to pimp this game out to anyone but let me say this: if you are a space 4x fan and  not playing Stardrive, you are missing out. Beautiful graphics, complex ship design, fleet screens that let you design formations, requisition ships and set tactics fleet wide or for individual  ships. Combat looks cool and you design has a direct impact on performance.

My favorite thing? Planet bombardment. Watching my freighter (which I made into a Q ship for bombardment) drop tactical nukes is cool. As they impact is looks like you would think nuclear explosions would look like from space. Nuke from above, take out a good chunk of enemy defenses, then land the marines.

It needs some work on the freighter trading side though. Planets can be set to export or import resources as and food. Freighters are supposed to take from one and give to the other. They do, but the way planets use and store stuff kind of messes it up at times.

This game is - in my opinion- far deeper than endless space and has much better combat, graphics, ship design and planetary improvement than Distant Worlds. There are some bugs here and there but expect a great game at release!

Edit: I should add that at .5x speed, it takes a long time for fleets to get places. Where you base them is important as is making sure you are sending them to the right place...one of the aspects I like about DW.

Diplomacy is decent but not up to DW standards...on par with ES
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Bison

I've got this one on my wishlist.  I'm waiting for a few patches and a clearing out of my to play pile before I get another game.  At least that's my story.

Martok

It does look good so far.  I'm waiting for release plus a patch or two before I play, as there are some definite bugs and UI issues still to be worked out, but I'm definitely looking forward to this. 

"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

steve58

Official version is out on Steam...downloading.
Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

Tpek

And of course, still NOT out on Desura for those early-backers :P
In fact, we are waiting for the dev to hand out Steam keys.
You know, after he supposedly claimed we'd get the game via Desura and refused to give us those keys previously.
And many people were pushed into buying a Steam copy because of that.

mikeck

Well, in his defense, he is a one man band. If the keys get emailed out, Zero has to do it all himself. He messed up, but I think it was negligence more than malice. I always buy on steam anyway but I get the frustration.

I am enjoying the game....Interested to see what others think
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Nefaro

Quote from: Tpek on April 26, 2013, 04:46:27 PM
And of course, still NOT out on Desura for those early-backers :P
In fact, we are waiting for the dev to hand out Steam keys.
You know, after he supposedly claimed we'd get the game via Desura and refused to give us those keys previously.
And many people were pushed into buying a Steam copy because of that.

That's just terrible, whether willfully negligent or not.  I hope the guy gets all of you fixed up.

I've purchased a number of beta buy-ins, not only on Desura, and just such dickery has always been at the back of my mind when purchasing them.  Kickstarters could potentially be even worse.

mikeck

Yeah, I have not even tried to buy into one of these kickstarter things yet. I will buy a beta on occasion but that's it... Only after Steam has picked it up.
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson