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Roll Dice in the Forum now

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bayonetbrant:
You can now roll dice in the forum...

{roll}2d6{/roll}

but use straight brackets, or use the new die icon next to the YouTube icon

[blockquote]Rolled 6d6 : 6, 2, 4, 4, 2, 3, total 21[/blockquote]

[blockquote]'d100' is not a valid dice string![/blockquote]

[blockquote]Rolled 2d4+8 : 2, 1 + 8, total 11[/blockquote]

bayonetbrant:
hmmm....  I thought d100 would work.  lemme figure out d% and get back to y'all

bayonetbrant:
duh... gotta tell it how many d100s to roll.  Oy...

[blockquote]Rolled 1d100 : 5, total 5[/blockquote]

Double Deuce:
[blockquote]Rolled 1d100 : 48, total 48[/blockquote]

bayonetbrant:
There are a variety of options you can have inside the roll tag, and just replace "{}" with "[]":

{roll}1d6{/roll} - rolls 1 6-sided dice.
Might result in:

--- Quote ---Rolled 1d6 : 2, total 2
--- End quote ---

{roll}2d12+5{/roll} - roll 2 12-sided dice and add 5 to the result
Might result in:

--- Quote ---Rolled 2d12+5 : 6, 11 + 5, total 22
--- End quote ---

{roll}2d20^10{/roll} - roll 2 20-sided dice, re-rolling any result necessary so that the dice rolls are greater than 10.

--- Quote ---Rolled 2d20^10 : 3 8 10 3 17, 2 10 9 10 14, total 31
--- End quote ---

{roll}2d20v10{/roll} - roll 2 20-sided dice, re-rolling any result necessary so that the dice rolls are less than 10.

--- Quote ---Rolled 2d20v10 : 11 3, 3, total 6
--- End quote ---

{roll}2d20<10{/roll} - roll 2 20-sided dice, discarding any result where the roll was not less than 10.

--- Quote ---Rolled 2d20<10 : 4, 20, total 4
--- End quote ---

{roll}2d20>10{/roll} - roll 2 20-sided dice, discarding any result where the roll was not greater than 10.

--- Quote ---Rolled 2d20>10 : 9, 10
--- End quote ---

Normally it will add the word 'Rolled' in front - you can customise this. For example, a spell that does some serious damage in a game:
{roll}{Freezing} 1d10 {Fire} 1d20{/roll}

--- Quote ---Freezing 1d10 : 1, total 1
Fire 1d20 : 2, total 2
--- End quote ---

You can also nest the requirements, with the proviso of stating the things as they are in order here.
{roll}{Uberdamage} 15d100+10^10v90<80>20{/roll} - 15 100-sided dice, adding 10 to the result, rerolling anything 10 or less, rerolling anything 90 or higher, and if after that, you have values 20 or less, or 80 or higher, they get dropped.

--- Quote ---Uberdamage 15d100+10^10v90<80>20 : 82, 7 61, 3 36, 59, 30, 86, 14, 42, 70, 22, 99 58, 100 73, 46, 93 1 91 42, 12 + 10, total 549
--- End quote ---

Lastly you can also have an iterator at the end:
{roll}2d6x3{/roll} - roll 2d6 3 times and display the results overall

--- Quote ---Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 1, 5, total 6
--- End quote ---

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