Author Topic: Hex Map Development with Unity  (Read 282 times)

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Offline ArizonaTank

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Hex Map Development with Unity
« on: July 15, 2021, 10:01:51 AM »
Found this very good hex map Unity tutorial.  Very detailed and pretty feature rich.

https://catlikecoding.com/unity/tutorials/hex-map/

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Offline al_infierno

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Re: Hex Map Development with Unity
« Reply #1 on: July 15, 2021, 02:03:33 PM »
Awesome, thanks for sharing!
It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
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Offline W8taminute

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Re: Hex Map Development with Unity
« Reply #2 on: July 15, 2021, 02:47:04 PM »
Nice find AZ Tank!  I picked up Hex of Steel over the Steam summer sale and it offers the ability to create maps also using the Unity engine.  However it is kind of cumbersome. 

I'll see if the tutorials in the link you gave will help me out. 
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Offline ArizonaTank

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Re: Hex Map Development with Unity
« Reply #3 on: July 15, 2021, 10:39:36 PM »
Nice find AZ Tank!  I picked up Hex of Steel over the Steam summer sale and it offers the ability to create maps also using the Unity engine.  However it is kind of cumbersome. 

I'll see if the tutorials in the link you gave will help me out.

I am seeing games developed in Unity more and more on Steam. Hex of Steel is a good example.

Unity is a very nice game engine, full featured. Basically free until you have significant sales. So for hobbyists, its a dream.

If you take the plunge, would be curious to hear your experience with it.
« Last Edit: July 16, 2021, 11:56:27 PM by ArizonaTank »
Honus Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.