GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Boggit on May 08, 2018, 03:41:44 AM

Title: Strategic Command Classic competition
Post by: Boggit on May 08, 2018, 03:41:44 AM
Paulo Paglianti at Slitherine has kindly donated 10 Steam codes of Strategic Command Classic so we can have a competition.

Having discussed the idea with Brant and Gus, we are thinking over the best way to run it. Brant's idea was best in our opinion, and is as follows:

We do 2 groups of 5

Everyone plays everyone in the group, so everyone gets at least 4 games

2 points for a win, 1 for a draw

Highest points in each group goes on to final

Second highest in each group play for 3rd place

Third highest for 5th, etc

If the final ends in a tie, they switch sides and play again.


We need to figure out how long we give folks for each of the group matches to get done.  3 days? 5 days?  Can't make it too long, b/c with 5-many groups, someone is sitting out each time they change dance partners.

I personally think 5 days is best as a long stop in case people have real life issues impacting, but otherwise agree with the three days as a "target". If you're interested then please let us know what you think.

But if we do it as a group play first, instead of straight knock-out rounds, then everyone gets 5 games - 4 in group play plus the 1 in the final standings round.

We are looking for 10 players, although we can accommodate more if the interest is there. If you already have the game, that's fine, you can participate, and if you need a Steam code to play in the competition then PM me, and I can send it out to you just before we start. However, I have only 10 codes, and when they are gone, they are gone...

So if you're interested, add your name below and we can start organising this.
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 08, 2018, 04:50:01 PM
There are 3 versions of Strategic Command Classic... WWI, WWII and Global Conflict. Forgive my ignorance if I missed something but which one are we talking about?
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 08, 2018, 05:26:20 PM
Quote from: Millipede on May 08, 2018, 04:50:01 PM
There are 3 versions of Strategic Command Classic... WWI, WWII and Global Conflict. Forgive my ignorance if I missed something but which one are we talking about?
You're right! I should have said. :-"

It's SC WW2.
Title: Re: Strategic Command Classic competition
Post by: bbmike on May 08, 2018, 06:46:01 PM
Yes, but even WW2 has Pacific Theater, Patton Drives East, and Weapons and Warfare.  :P
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 08, 2018, 07:36:51 PM
Quote from: bbmike on May 08, 2018, 06:46:01 PM
Yes, but even WW2 has Pacific Theater, Patton Drives East, and Weapons and Warfare.  :P
Not absolutely positive about this but I think that all the expansions apply to the original Battlefront release but aren't available (yet?) with the Matrix/Slitherine reboot.

My mistake! Just checked the Matrix website and they're all included in the reboot.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 09, 2018, 05:06:43 AM
So Millipede has signed up. Will his thousand feet stomp all comers? ;)

So Roll up, roll up! Who will give Millipede a run for his money?

I have 9 freebie Steam codes left.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on May 09, 2018, 12:38:56 PM
Sounds like fun - count me in!
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on May 09, 2018, 01:07:43 PM
I have played a LOT of SC so count me in! 
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 09, 2018, 01:57:43 PM
I cannot even begin to figure out how to play a mp campaign of this game in only five days!  :D
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 09, 2018, 02:11:01 PM
Quote from: JasonPratt on May 09, 2018, 01:57:43 PM
I cannot even begin to figure out how to play a mp campaign of this game in only five days!  :D
I suspect that the various scenarios will come into play. There are a bunch included from the Pacific and ETO... Guadalcanal, Market Garden, Peleliu, D-Day etc.
Title: Re: Strategic Command Classic competition
Post by: Paolo Paglianti on May 10, 2018, 04:41:47 AM
Quote from: Boggit on May 08, 2018, 03:41:44 AM
Paulo Paglianti at Slitherine has kindly donated 10 Steam codes of Strategic Command Classic so we can have a competition.

Having discussed the idea with Brant and Gus, we are thinking over the best way to run it. Brant's idea was best in our opinion, and is as follows:


Thanks :)

On behalf of Slitherine/Matrix Games, good luck to any participant to this contest - let us know if you like the game!

cheers
Paolo P.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 10, 2018, 08:52:40 AM
In my passive-aggressive way, I'd be interested in the competition.  O0
Title: Re: Strategic Command Classic competition
Post by: nelmsm on May 10, 2018, 04:27:28 PM
I'd be interested but no way I could do that turn rate. Have fun for guys that play.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 11, 2018, 02:06:01 PM
So, we are here at the moment, we have signed up...

Round 1
Millipede
Shelldrake
Iudi1867

@Everyone

The return rate is not hardcoded into the competition, in organising this we don't want to bog down the game, but at the same time don't want to be stressing out players over return rates, since the most important thing about this competition is for you guys to have fun.

If you think that a completion rate of 5 days for a challenge is unreasonable, then say what is a better one and we can run with that if that is the general consensus of the players involved. I'd much rather everyone was happy with the time they have for their games, at the same time having regard to the fact that it is undesirable to have people waiting around for an opponent excessively. So, give us a reasonable time to complete games as a ballpark figure, and if most of you are happy with it we can run with that.

And by the way I have 8 more steam codes for the game, so if you like the idea of the competition and need a code let me know.

@Nelmsm, bbmike, JasonPratt
If you guys are now on board, let me know if you need a Steam code. O0
Title: Re: Strategic Command Classic competition
Post by: nelmsm on May 11, 2018, 04:35:22 PM
Okay I'll give it a go. I'll need a Steam key.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on May 11, 2018, 06:10:30 PM
I probably need a steam code (do not have the game on steam yet)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 10:59:21 AM
Quote from: nelmsm on May 11, 2018, 04:35:22 PM
Okay I'll give it a go. I'll need a Steam key.
Check your PM. Good luck! :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 11:01:19 AM
Quote from: ludi1867 on May 11, 2018, 06:10:30 PM
I probably need a steam code (do not have the game on steam yet)
Check your PM. Good luck in the competition. :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 11:02:48 AM
6 Steam codes are left.

@JasonPratt, bbmike - are you in, and do you need a key?
Title: Re: Strategic Command Classic competition
Post by: bbmike on May 13, 2018, 11:12:41 AM
Sadly, no. Too much going on right now and Origins is only a month away!  :D
Title: Re: Strategic Command Classic competition
Post by: Cyrano on May 13, 2018, 01:24:03 PM
I'm in.

Hit me with a key please.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 13, 2018, 02:43:18 PM
I never played SC before but I am interested! I have some serious wargaming vibe going on lately on the tabletop and I have dived into TOAW 4 and CO2 seriously, so SC2 seems like a good fit and doing that in a tournament fashion is even more excitinf!

Can I get some prep time to get used to the game if I make it in?
About the return rate: do we need to finish the scenario in 5 days or do we return a turn every 5 days max, or 3 days preferably?
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 08:19:49 PM
Quote from: Cyrano on May 13, 2018, 01:24:03 PM
I'm in.

Hit me with a key please.
Cyrano, check your PM. Ignore the first one - as I sent you the one sent to Iudi1867 in error. I have since sent you a new code that should work for you.

Have fun!
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 08:29:37 PM
Quote from: Yskonyn on May 13, 2018, 02:43:18 PM
I never played SC before but I am interested! I have some serious wargaming vibe going on lately on the tabletop and I have dived into TOAW 4 and CO2 seriously, so SC2 seems like a good fit and doing that in a tournament fashion is even more excitinf!

Can I get some prep time to get used to the game if I make it in?
About the return rate: do we need to finish the scenario in 5 days or do we return a turn every 5 days max, or 3 days preferably?
I have four codes left, so I'm leaving the formal start till around this time next week to gain a few more players.

I've sent you a code, so by all means jump in and have a play around with it.

As to the return rate, I'm happy with what the consensus of players suggest. I think pushing out any of the larger scenarios will be a struggle in 5 days, and I don't want anyone stressing out over their games, so I hope we'll have a good idea of what people think is a reasonable time to complete their scenario over the next week, and we can loosely apply it +/- a few days if people are struggling to complete. This competition is about having fun, not worrying about getting finished too quick, hence I want to know what the players consider reasonable so we have a consensus before we start.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 13, 2018, 08:32:17 PM
Four codes left to go...

Flare to JasonPratt, Panzerde, as I think you'd like the game, and indeed anyone else who might like to join in.  :hug:
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 13, 2018, 10:05:21 PM
Having just finished out one of my big mp games, sure, I'm in. :)

(One thing I had to do was ensure I don't already have SC classic in its original BF form, but I'm sure I don't -- I have WW1 Breakthru, which includes an updated version of SC Classic in effect, but that isn't the same thing. I've also got SCWW2, the new one, already.)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 13, 2018, 10:05:48 PM
How are we going to choose smaller missions and sides?
Title: Re: Strategic Command Classic competition
Post by: Ethel the Frog on May 15, 2018, 11:57:11 AM
I would be interested in joining the Strategic Command game if it is not too late.  I don't own it on Steam, so will take a code, or can purchase. 
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 16, 2018, 05:58:30 AM
Quote from: JasonPratt on May 13, 2018, 10:05:21 PM
Having just finished out one of my big mp games, sure, I'm in. :)

(One thing I had to do was ensure I don't already have SC classic in its original BF form, but I'm sure I don't -- I have WW1 Breakthru, which includes an updated version of SC Classic in effect, but that isn't the same thing. I've also got SCWW2, the new one, already.)
No worries, you're in. Check your PM! :)

I have 3 Steam codes left now.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 16, 2018, 06:04:50 AM
Quote from: Ethel the Frog on May 15, 2018, 11:57:11 AM
I would be interested in joining the Strategic Command game if it is not too late.  I don't own it on Steam, so will take a code, or can purchase.
You're in. Check your PM for the code.  O0

2 codes left guys!  \m/
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 16, 2018, 07:38:34 PM
Quote from: JasonPratt on May 13, 2018, 10:05:48 PM
How are we going to choose smaller missions and sides?
Good question.

At the moment I'm inclined for everyone to play the largest scenario first, then winding down through the smaller scenarios towards the final. That way everyone gets over their learning curve early on, and as the competition progresses the scenarios become more intense as the leeway on making mistakes gets progressively smaller. Of course, I'm open to suggestions, particularly where it reflects the consensus of the competitors.

I also think we should be starting on the 1st June for a couple of reasons...
1) Some of you have asked about having a bit of time to get to know the game before starting; and
2) One of you is away on vacation late May and really is keen to be in the competition

All in all, we are talking of 13 days till the start. Given the points already raised, it seems reasonable to me to cut some slack on the start. In any event, we may yet have a couple more competitors - as it stands we have... in no particular order

Millipede
Cyrano
Ethel the Frog
JasonPratt
Yskonyn
Shelldrake
Iudi1867
Nelmsm

So to resume my answer to you as to sides - either:
1) Pick an opponent and side as between yourselves, then the winner assume the other side in the next round; or
2) We can split the starting number of players into an Axis side and an Allied side and play off between the two sides with a nominated opponent

I can see a potential problem with 1) if all the winners are on the Axis/Allied side, but we can handle for the second round arbitrarily if that happens.

At present I'm tempted to go for option 2) and give y'all an opponent >:D, but it doesn't have to be if you guys prefer 1). If anyone has a better mousetrap sing out, as we have time to settle these issues now before the start date.

And I have 2 more Steam codes if anyone else wants to join in.   O0
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 16, 2018, 08:04:42 PM
Note: Avast has flagged the executable for Patton Drives East, and put it in the special hell or something. I'm reverifying the file from Steam and trying again. (It loaded fine, Avast just did this after I quit to go look at scenarios in the Pacific.)

QuoteAt the moment I'm inclined for everyone to play the largest scenario first, then winding down through the smaller scenarios towards the final.

What are the relative scenario sizes, in order? Are any balanced, or any unbalanced? The descriptions are quite unclear so far.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 16, 2018, 08:20:19 PM
Avast still hates Patton driving east.  :P Restarting again.
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 16, 2018, 09:01:03 PM
Quote from: Boggit on May 16, 2018, 07:38:34 PM

So to resume my answer to you as to sides - either:
1) Pick an opponent and side as between yourselves, then the winner assume the other side in the next round; or
2) We can split the starting number of players into an Axis side and an Allied side and play off between the two sides with a nominated opponent


I don't have any better ideas and I don't have a strong preference but I do lean slightly towards option 2.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 16, 2018, 09:23:35 PM
Quote from: JasonPratt on May 16, 2018, 08:04:42 PM
Note: Avast has flagged the executable for Patton Drives East, and put it in the special hell or something. I'm reverifying the file from Steam and trying again. (It loaded fine, Avast just did this after I quit to go look at scenarios in the Pacific.)

QuoteAt the moment I'm inclined for everyone to play the largest scenario first, then winding down through the smaller scenarios towards the final.

What are the relative scenario sizes, in order? Are any balanced, or any unbalanced? The descriptions are quite unclear so far.
To be fair, I'm not holding myself out as an expert on the game. I've played a lot of the WW1 game, and some SCWW2 and have found scenarios reasonably balanced as a single player game. There is a grand campaign game, and shorter variants based on the start date.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 17, 2018, 07:11:32 AM
Yeah, but I'm assuming we aren't talking about shorter grand campaigns based on start date. We're talking about the scenarios (which show up as a slightly different color of yellow in the lists. ;) )

I guess I'll have to look into that.

Meanwhile, despite all my efforts last night, including giving the executable an exclusion from within Avast at least twice(!), Avast still hates the Patton Drives East executable and randomly warns me about it asking what I should do. At least Avast isn't automatically dumping it into the virus chest anymore! I've never seen Avast go so psycho-girlfriend about something Avast itself calls a generic threat. I'm starting to wonder if there's fire with that smoke...
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 18, 2018, 09:32:51 AM
Quote from: JasonPratt on May 17, 2018, 07:11:32 AM
Yeah, but I'm assuming we aren't talking about shorter grand campaigns based on start date. We're talking about the scenarios (which show up as a slightly different color of yellow in the lists. ;) )

I guess I'll have to look into that.

Meanwhile, despite all my efforts last night, including giving the executable an exclusion from within Avast at least twice(!), Avast still hates the Patton Drives East executable and randomly warns me about it asking what I should do. At least Avast isn't automatically dumping it into the virus chest anymore! I've never seen Avast go so psycho-girlfriend about something Avast itself calls a generic threat. I'm starting to wonder if there's fire with that smoke...
If it is of any comfort, I get a lot of stupid crap from Norton 360's over aggressive heuristic checks with perfectly legitimate games. Best thing is to go into security and give a pass/approve to the game knowing that it is from a perfectly legitimate source and the internet protection software is going through a psychotic episode.

Let me have another look at the game and I'll come back to you with the details on the games to be played out in each round.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 18, 2018, 10:33:01 PM
Here is a suggestion for the scenarios and the order they are played. I'm open to ideas, so if you hate the line up then suggest something better before we get fixed for the competition start....

Based on the 8 players we have already we can either do a sudden death with losers dropping out after a round, or everyone plays all three rounds getting a point for each victory level above a draw, or losing a point for each level of loss with the winner on the highest total. In the event of a tie we can do a sudden death round 4.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Axis
Millipede
Cyrano
Ethel the Frog
JasonPratt

Soviet
Yskonyn
Shelldrake
Iudi1867
Nelmsm

Round 2
Patton Drives East - Stalin Drives West

Soviet
Millipede
Cyrano
Ethel the Frog
JasonPratt

Allies
Yskonyn
Shelldrake
Iudi1867
Nelmsm

Round 3
Pacific Theater - 1944-45 Philippines


Allies
Millipede
Cyrano
Shelldrake
Nelmsm

Imperial Japan
Yskonyn
Ethel the Frog
JasonPratt
Iudi1867

Let me know your views.  :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 18, 2018, 10:34:41 PM
And just to remind everyone not yet signed up - I still have 2 Steam codes left. There is room for more!
Title: Re: Strategic Command Classic competition
Post by: nelmsm on May 18, 2018, 10:39:07 PM
I like the idea of everyone playing all rounds and getting points for victory levels
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 18, 2018, 10:46:24 PM
Despite an update to the beta (these are beta codes, btw), and an update to Avast, Avast actually hates this game even more if that was possible.  :buck2:

Someone else may have to study the scenarios to figure out turns and relative force compositions for balance.
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 19, 2018, 12:08:51 AM
Quote from: nelmsm on May 18, 2018, 10:39:07 PM
I like the idea of everyone playing all rounds and getting points for victory levels

Same here
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 19, 2018, 05:39:23 AM
Quote from: Millipede on May 19, 2018, 12:08:51 AM
Quote from: nelmsm on May 18, 2018, 10:39:07 PM
I like the idea of everyone playing all rounds and getting points for victory levels

Same here

+1
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 19, 2018, 06:58:24 PM
Quote from: Yskonyn on May 19, 2018, 05:39:23 AM
Quote from: Millipede on May 19, 2018, 12:08:51 AM
Quote from: nelmsm on May 18, 2018, 10:39:07 PM
I like the idea of everyone playing all rounds and getting points for victory levels

Same here

+1
3/8 declaring in favour.

If we see no surge against this from the rest over the next couple of days, this is what we'll do. O0
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 20, 2018, 12:50:54 PM
I might agree with it, but I don't know what it means.  ??? Am I supposed to play Round 1 against everyone from the Soviet side? (And the whole five year Soviet campaign four times, once against each Soviet player? That's going to take a while, even for one match!)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 20, 2018, 12:55:14 PM
Quote from: Boggit on May 18, 2018, 09:32:51 AM
Quote from: JasonPratt on May 17, 2018, 07:11:32 AM
Meanwhile, despite all my efforts last night, including giving the executable an exclusion from within Avast at least twice(!), Avast still hates the Patton Drives East executable and randomly warns me about it asking what I should do. At least Avast isn't automatically dumping it into the virus chest anymore! I've never seen Avast go so psycho-girlfriend about something Avast itself calls a generic threat. I'm starting to wonder if there's fire with that smoke...
If it is of any comfort, I get a lot of stupid crap from Norton 360's over aggressive heuristic checks with perfectly legitimate games. Best thing is to go into security and give a pass/approve to the game knowing that it is from a perfectly legitimate source and the internet protection software is going through a psychotic episode.

I agree, which is why I kept trying that and Avast was still spazzing out! I've never seen anything like it.

It's only affecting PDE for some reason (...I think, if I recall correctly, certainly not Weaps, I don't think Pac either). Worst case scenario, I just won't play a scenario from that group.

Actually, now that I think of it, Avast started griefing me over the autoplay front-end, too, after the mutual updates.  :buck2: I may try turning Avast off temporarily while I play it.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 20, 2018, 02:09:15 PM
I am definately NOT playing the scenarios 4 times. That will be far too much to ask imo.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 20, 2018, 10:09:06 PM
Quote from: JasonPratt on May 20, 2018, 12:50:54 PM
I might agree with it, but I don't know what it means.  ??? Am I supposed to play Round 1 against everyone from the Soviet side? (And the whole five year Soviet campaign four times, once against each Soviet player? That's going to take a while, even for one match!)
No. I haven't made myself clear.

You'd play one game with one person in the Soviet side (or Division 2 if you like).

Either you can mutually agree your opponent, or I can randomly allocate. Again we can do either depending on the general consensus.

The idea is that you play 3 scenarios total, with the highest score winning. Only in the case of a tie will there be another round (and a short scenario at that) to decide the winner.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 20, 2018, 10:11:32 PM
Quote from: Yskonyn on May 20, 2018, 02:09:15 PM
I am definately NOT playing the scenarios 4 times. That will be far too much to ask imo.
I agree. Please see my reply to JasonPratt, which should set your mind at rest.

Let me know if you want to decide your opponent amongst yourselves, or whether I should allocate. I'm happy either way.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 20, 2018, 10:13:37 PM
Quote from: JasonPratt on May 20, 2018, 12:55:14 PM
Quote from: Boggit on May 18, 2018, 09:32:51 AM
Quote from: JasonPratt on May 17, 2018, 07:11:32 AM
Meanwhile, despite all my efforts last night, including giving the executable an exclusion from within Avast at least twice(!), Avast still hates the Patton Drives East executable and randomly warns me about it asking what I should do. At least Avast isn't automatically dumping it into the virus chest anymore! I've never seen Avast go so psycho-girlfriend about something Avast itself calls a generic threat. I'm starting to wonder if there's fire with that smoke...
If it is of any comfort, I get a lot of stupid crap from Norton 360's over aggressive heuristic checks with perfectly legitimate games. Best thing is to go into security and give a pass/approve to the game knowing that it is from a perfectly legitimate source and the internet protection software is going through a psychotic episode.

I agree, which is why I kept trying that and Avast was still spazzing out! I've never seen anything like it.

It's only affecting PDE for some reason (...I think, if I recall correctly, certainly not Weaps, I don't think Pac either). Worst case scenario, I just won't play a scenario from that group.

Actually, now that I think of it, Avast started griefing me over the autoplay front-end, too, after the mutual updates.  :buck2: I may try turning Avast off temporarily while I play it.
Can you try a turn or two on one of the smaller scenarios to check that it works ok for you. :)
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 20, 2018, 10:36:41 PM
Quote from: Boggit on May 20, 2018, 10:11:32 PM

Let me know if you want to decide your opponent amongst yourselves, or whether I should allocate. I'm happy either way.

You pick 'em or some sort of random thing works best for me.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 21, 2018, 01:28:36 AM
Random is most fun. :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 21, 2018, 11:22:48 AM
I can allocate opponents randomly if that is the general wish.

I'll leave the question up for a couple more days to give everyone a fair chance to state their preference.
Title: Re: Strategic Command Classic competition
Post by: nelmsm on May 21, 2018, 07:24:36 PM
Definitely random
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on May 22, 2018, 05:54:25 AM
Random works for me too
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 22, 2018, 11:47:12 PM
Anguille has decided to join us, which means

I have one Steam code left.

Ideally I need one more player to even things up, so if anybody fancies pitching in that will be great.

If not we have to think up a way to accommodate Anguille. I can think of something, but another player would be optimal.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 23, 2018, 11:48:35 PM
Well the people have spoken. Random opponent allocation it is. :bd:

I'll give it until the weekend to see if anyone wants to take me up on the last Steam code.

And on 1st June the gloves are off... Cry "Havoc" and let loose the Dogs of War!  \m/

If I can't find a further opponent, and as we now have an odd number of people in the tournament, I am open to how we can resolve this.

My initial thoughts is to sound out a different volunteer to play (the opposite side this time) with the odd man out, and as a reward let them choose which game score they want to benefit from in the rankings. That is of the three volunteers - each may choose his best score in the round played.

e.g. Say Millipede volunteers for round 1. He plays his allocated opponent in round one, then swaps sides and plays another game. He then takes the highest score of the two games to carry forward in the competition.

To avoid this being really unfair to everyone, this will be mitigated by the fact that a volunteer can only benefit from one round in this way. Of course getting a draw in both games will not help you any, other than getting more experience with the game. ;D

Let me know what you think?
Title: Re: Strategic Command Classic competition
Post by: Sir Slash on May 24, 2018, 09:10:45 AM
Thanks for the 'invite' Boggit but I just got way too much other stuff in my non-digital world to deal with right now. But I'll be following and watching with interest.  O0
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on May 24, 2018, 11:11:17 AM
Boggit
    I think that what you have proposed makes sense.  I am willing to "volunteer" (if no one else is) to take a voluntary omission in one of the series....
    I know I have not said much, but I have been reading all your replies with interest.  My primary interest is only in playing the games!
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 24, 2018, 01:26:55 PM
Quote from: ludi1867 on May 24, 2018, 11:11:17 AM
Boggit
    I think that what you have proposed makes sense.  I am willing to "volunteer" (if no one else is) to take a voluntary omission in one of the series....
    I know I have not said much, but I have been reading all your replies with interest.  My primary interest is only in playing the games!
@Iudi1867

Firstly, thank you for pitching in (and selflessly too - thinking you'd miss out in one of the rounds). O0

I may not have made myself clear - you have no need to lose out on one of the series. You get your scenario variety AND get to play a scenario from a different perspective.

I need one volunteer per round, to play the other side to the scenario they are already playing in the round. i.e. With the Russia Campaign scenario you'd get to play both the Axis and the Soviets against two separate opponents in that round. You then take your best score of those two games to carry over to your total score.

Essentially for volunteering you get two bites at the cherry for a win, or a better win for more points, as you are helping resolve an issue for the competition.

I hope that we'll eventually get 3 separate volunteers in total so as not to skew the competition more than giving a minimal advantage to the volunteers.

But if we have just one volunteer :notworthy: then I think with the extra "work" involved, it behoves everyone else to up their game! ;)

I hope having clarified this I hope you are still on board. :smitten:
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 24, 2018, 08:37:19 PM
This is the line up so far. D-Day is 1st June (due to good weather in the channel! ;)  ;D).

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) vs Nelmsm (Soviet)
Cyrano (Axis) vs Iudi1867 (Soviet)
Ethel the Frog (Axis) vs Yskonyn (Soviet)
Iudi1867 (Axis) vs Anguille (Soviet)
JasonPratt (Axis) vs Shelldrake (Soviet)

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) vs Iudi1867 (Allies)
Cyrano (Soviet) vs Shelldrake (Allies)
Ethel the Frog (Soviet) vs Nelmsm (Allies)
JasonPratt (Soviet) vs Yskonyn (Allies)
Anguille (Soviet) vs TBC (Volunteer needed please!)

Round 3
Pacific Theater - 1944-45 Philippines

Millipede (Allies) vs Ethel the Frog (Imperial Japan)
Cyrano (Allies) vs JasonPratt (Imperial Japan)
Shelldrake (Allies) vs Iudi1867 (Imperial Japan)
Nelmsm (Allies) vs Yskonyn (Imperial Japan)
TBC (Volunteer needed please!) vs Anguille (Imperial Japan)


NB I have one Steam Code left in the event we get another player. If not then please consider joining Iudi1867 as a volunteer to face off against Anguille. (You will get the best score of your two games to add to your total, so something to consider especially if you do badly in Round 1).
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 25, 2018, 09:05:45 PM
I have some good news for you.  :bd:

Paolo at Slitherine is kindly donating a game (TBC) as prize for the winner.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on May 26, 2018, 07:17:39 AM
Quote from: Boggit on May 25, 2018, 09:05:45 PM
I have some good news for you.  :bd:

Paolo at Slitherine is kindly donating a game (TBC) as prize for the winner.

Nice!  :)
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 26, 2018, 07:30:00 AM
That's cool!
Title: Re: Strategic Command Classic competition
Post by: nelmsm on May 26, 2018, 09:09:41 AM
Now that is cool!
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on May 26, 2018, 01:16:28 PM
Excellent!

(...I may have to donate my win, I own pretty much everything there already.)

(... ....keep that in mind when playing me, there could be a free game for you if you let me win enough people lose often enough.)
Title: Re: Strategic Command Classic competition
Post by: Father Ted on May 26, 2018, 04:40:23 PM
Quote from: Boggit on May 24, 2018, 08:37:19 PM



NB I have one Steam Code left in the event we get another player

If no one else is interested I'll give this a go.  I have no experience with the game, so I'll be cannon-fodder, but this seems to be a good way for me to get into playing MP
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on May 26, 2018, 08:18:48 PM
Quote from: Father Ted on May 26, 2018, 04:40:23 PM
Quote from: Boggit on May 24, 2018, 08:37:19 PM



NB I have one Steam Code left in the event we get another player

If no one else is interested I'll give this a go.  I have no experience with the game, so I'll be cannon-fodder, but this seems to be a good way for me to get into playing MP

You will have company in the cannon fodder category as I also have no experience with this particular game.
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 26, 2018, 10:19:49 PM
Quote from: Father Ted on May 26, 2018, 04:40:23 PM
Quote from: Boggit on May 24, 2018, 08:37:19 PM



NB I have one Steam Code left in the event we get another player

If no one else is interested I'll give this a go.  I have no experience with the game, so I'll be cannon-fodder, but this seems to be a good way for me to get into playing MP
That's fine. I'll rejig the league a bit so you get a variety of opponents and situations. Check your PM for the code. :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 26, 2018, 11:00:11 PM
Now that Father Ted has joined us, this is the revised line up.

D-Day is 1st June, but we can delay to say Friday 4th June if any of you still need more practice? Let me know, otherwise 1st June it starts.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) vs Nelmsm (Soviet)
Cyrano (Axis) vs Iudi1867 (Soviet)
Ethel the Frog (Axis) vs Yskonyn (Soviet)
Father Ted (Axis) vs Anguille (Soviet)
JasonPratt (Axis) vs Shelldrake (Soviet)

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) vs Iudi1867 (Allies)
Father Ted (Soviet) vs Shelldrake (Allies)
Ethel the Frog (Soviet) vs Nelmsm (Allies)
JasonPratt (Soviet) vs Yskonyn (Allies)
Anguille (Soviet) vs Cyrano (Allies)

Round 3
Pacific Theater - 1944-45 Philippines


Ethel the Frog (Allies) vs Father Ted (Imperial Japan)
Cyrano (Allies) vs JasonPratt (Imperial Japan)
Shelldrake (Allies) vs Iudi1867 (Imperial Japan)
Nelmsm (Allies) vs Yskonyn (Imperial Japan)
Anguille (Allies) vs Millipede (Imperial Japan)

I've mixed it about a bit, so you should get at least one game where you're on the strategic attack/defence, and should get a different opponent in each game... Good luck! \m/
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 27, 2018, 08:05:55 AM
Loading ammo...
Title: Re: Strategic Command Classic competition
Post by: Father Ted on May 27, 2018, 01:57:01 PM
Hate to be that guy, but could we delay to the 4th?  I literally only fired up the game for the first time today
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 28, 2018, 09:45:13 PM
Quote from: Father Ted on May 27, 2018, 01:57:01 PM
Hate to be that guy, but could we delay to the 4th?  I literally only fired up the game for the first time today
Well no one seems upset about that. O0

The competition starts 4th June.

It's up to you guys, but I can see no reason why the games can't be played concurrently if that suits you better. Let me know your preferences. :)
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on May 29, 2018, 02:21:21 AM
No problems at all.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on May 29, 2018, 08:26:11 AM
June 4 works for me - maybe by then I will have managed to beat the AI on beginner! :)
Title: Re: Strategic Command Classic competition
Post by: Millipede on May 29, 2018, 09:08:10 AM
June 4th seems best to give a fair chance to all.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on May 29, 2018, 12:25:54 PM
June 4th is fine by me, as well as concurrent play!
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 30, 2018, 06:35:36 AM
Fine. Start on the 4th, and let loose the Dogs of War!

Scoring for the competition is as follows:

Round 1
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2
Patton Drives East - Stalin Drives West

Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3
Pacific Theater - 1944-45 Philippines

Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point

You will notice that on rounds 2 and 3 I have fudged the scoring a bit to reflect the fact that in Round 2 the Soviet can achieve a higher victory than the Allies, and in Round three the Allies can get a Minor victory (which the Japanese can't). To avoid the side with the potential benefit in scoring being advantaged without merit, I have compensated the other side with a better points gain for a draw, as a means of mitigating the differences.

Ideally you want to win all your games, so this weighting for a draw is an encouragement for the attacker to win, and preferably to get the best possible victory. For the defender, it means that getting a draw is a winning draw, but given that you are ultimately competing against everybody, you ideally want to win as good a victory as possible.

If someone has a better mousetrap, then now is the time to sing out.  ::)
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 30, 2018, 11:33:07 PM
I had a very good point PM'd by Shelldrake... His question and my answer..

Quote from: Shelldrake on May 30, 2018, 02:14:13 PM
Are we expected to play rounds sequentially or concurrently? Just wondering about time commitment juggling.
Shell
It is entirely optional to suit. I mentioned concurrent play as a suggestion only, as it might be more convenient for players to have two or three games on at the same time.

Best,
Boggit

******************
I realise that everyone has a different situation, so just contact your opponent and work out which method works best for you both. When all the games are complete and the scores are in, we can tot them up and announce the winner and his prize.

When you complete a game post your victory and score, and I'll update the rankings as we go to keep things interesting.

The rankings format at the start will look like this...

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 0
Nelmsm (Soviet) =0
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 0
Iudi1867 (Allies) = 0
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0JasonPratt (Imperial Japan) = 0
Shelldrake (Allies) = 0
Iudi1867 (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Millipede = 0
Nelmsm =0
Cyrano = 0
Iudi1867 = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
Anguille = 0
JasonPratt = 0
Shelldrake = 0

Title: Re: Strategic Command Classic competition
Post by: Father Ted on May 31, 2018, 04:06:55 PM
Happy with my score - as  the old footie joke goes, "It was 4-0, and we were lucky to get 0".
Title: Re: Strategic Command Classic competition
Post by: Boggit on May 31, 2018, 08:47:07 PM
Quote from: Father Ted on May 31, 2018, 04:06:55 PM
Happy with my score - as  the old footie joke goes, "It was 4-0, and we were lucky to get 0".
Wait 'til the shooting starts! :2funny: >:D
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 01, 2018, 01:18:56 PM
Vorwarts, Kamaradien! Nach Ost! {starts the Panzer Lied}

...or, uh, words to that effect. Overtime at work may be delaying my turns somewhat next week, we'll see. Excited to be gearing to go!
Title: Re: Strategic Command Classic competition
Post by: Anguille on June 01, 2018, 04:29:21 PM
How does pbem work? Do i really have to manually send saves of the game? Are we in 2018 or still 2008? Am i missing Something?

Thanks
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 01, 2018, 04:43:28 PM
PBEM++ hasn't been implemented yet? I figured it would be when Matrix took over, so I haven't looked into it.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 02, 2018, 10:48:12 AM
Quote from: Anguille on June 01, 2018, 04:29:21 PM
How does pbem work? Do i really have to manually send saves of the game? Are we in 2018 or still 2008? Am i missing Something?

Thanks
2008 I think. :2funny:


Save the game, send the file, or do whatever the game suggests. If in difficulty check with any of us, as I'm assuming none of us know how the pbem works until we play the game.

I'm sure that a man of your stalwart disposition and iron constitution will cope. ;)
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 03, 2018, 05:27:39 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?
I'm not sure what you mean by PBEM++. I've seen the term before, but I don't know precisely what it means. I can say that the multiplayer game relies on an exchange of emails with the game file saved as game_name.sav . Is that the same as PBEM++?

Neither the generic manual linked to the Game Select menu dropdown, nor the game specific manuals located in the Steam Library/Steamapps/Common/Strategic Command Classic WWII/Manuals make use of the term PBEM++ directly. Moreover, none of the manuals are very helpful for indicating where exactly you can find your save file to email to your opponent.

After my initial surprise with Anguille's post that there was an issue with multiplayer I am now grateful to both you and Anguille (who gets an apology) for making a very relevant point, which I hope will now be made clear.

I had to explore this to find out wth is actually going on with multiplayer...

This is what you do...

1. Start Multiplayer game (first turn of new game), or in the event of second player onwards download filename.sav from your email into Libraries/Documents/My Games/Strategic Command WW2 Classic - [game title]/Multiplayer/Email/ folder
2. Start Multiplayer game (once first player, first turn has finished)
3. Put in your password
4. Load Multiplayer game
3. Play out turn
4. End turn - you then get to name the save and email it to your opponent from the Libraries/Documents/My Games/Strategic Command WW2 Classic - [game title]/Multiplayer/Email/filename.sav
5. Quit game

Strictly you can continue past the opportunity to go to email within the game, and email the save file later. For me the key thing was actually locating where the bloody save file actually was saved! So if in doubt:

The location for the upload and download of the game file is

Libraries/Documents/My Games/Strategic Command WW2 Classic - [game title]/Multiplayer/Email/filename.sav


I hope that resolves any issues?

I can fully understand why the multiplayer aspect might have thrown a few of you. It did me to start with.
Title: Re: Strategic Command Classic competition
Post by: Father Ted on June 03, 2018, 12:57:37 PM
Thanks for that Boggit!
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 04, 2018, 08:06:07 AM
Quote from: Boggit on June 03, 2018, 05:27:39 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?
I'm not sure what you mean by PBEM++. I've seen the term before, but I don't know precisely what it means.

It's a service for most Matrix/Slitherine games, where code within the game helps automate the sending, receiving, and operating of play-by-email games.

I recall the service being controversial for some reason (bugs?) when first implemented many years ago, but I had zero problems with my Decisive Campaigns games vs Barthheart over the past couple of years.

We were hoping that PBEM++ was being implemented into the code by Matrixlitherine, since they're clearly in the process of upgrading the game (somewhat) to modern standards, thus the beta code we're receiving (and testing).
Title: Re: Strategic Command Classic competition
Post by: Father Ted on June 04, 2018, 10:44:27 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?

It does, but it also says that you can't use it with the Steam version...
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 04, 2018, 11:13:38 AM
Quote from: Father Ted on June 03, 2018, 12:57:37 PM
Thanks for that Boggit!

+1 :)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 04, 2018, 03:12:45 PM
Quote from: Father Ted on June 04, 2018, 10:44:27 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?

It does, but it also says that you can't use it with the Steam version...

Aha! -- that reconciles all the information.
Title: Re: Strategic Command Classic competition
Post by: Anguille on June 05, 2018, 12:59:05 AM
Quote from: Father Ted on June 04, 2018, 10:44:27 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?

It does, but it also says that you can't use it with the Steam version...

Now it's clear! How bad.... :(
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on June 05, 2018, 03:41:52 AM
Thanks boggit.

I missed the part about it not being functional for Steam.
Weird, because FoG2 for example, works fine.
Oh well. Old school is fine as well.
Title: Re: Strategic Command Classic competition
Post by: Anguille on June 06, 2018, 12:45:17 AM
I Don't have a "classic" folder but one for each edition (pacific and weapons and warfare)....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 06, 2018, 06:00:12 AM
Quote from: Anguille on June 06, 2018, 12:45:17 AM
I Don't have a "classic" folder but one for each edition (pacific and weapons and warfare)....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???

Same here. I had to put together a list of games/opponents/emails to keep it all straight.
Title: Re: Strategic Command Classic competition
Post by: Millipede on June 06, 2018, 09:25:20 AM
Quote from: Anguille on June 06, 2018, 12:45:17 AM
I Don't have a "classic" folder but one for each edition (pacific and weapons and warfare)....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???
This is what works for me...

After tracking down the appropriate "E-mail" folder with File Explorer, I create a desktop shortcut for that folder and rename it to something that will identify it with the corresponding game/opponent.
Title: Re: Strategic Command Classic competition
Post by: Father Ted on June 06, 2018, 01:36:03 PM
Quote from: Anguille on June 06, 2018, 12:45:17 AM
....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???

Already fallen foul of this...Having two games about Russia against two people whose emails bear no relation to their forum names has already proved too much for my poor logistical skills...

Also not sure we factored in time zones to the turn-around time.  On weekdays I don't see me doing much more than one turn a day.
Title: Re: Strategic Command Classic competition
Post by: jomni on June 06, 2018, 05:14:50 PM
I have a question.  There are two Strategic Command Classic titles in Matrix.  What's the diff?  And what's more complete?  No package contains all DLC's?

http://www.matrixgames.com/products/product.asp?gid=699
"The Matrix version is the Gold Edition of the Original Strategic Command: Blitzkrieg and Weapons and Warfare combined. It also contains the Pacific Theatre and Patton Drives East DLCs"

http://www.matrixgames.com/products/product.asp?gid=724
"The Matrix version is the Gold Edition of the original and includes the the two DLCs "Assault on Communism" and "Assault on Democracy"."
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 06, 2018, 09:56:51 PM
Quote from: jomni on June 06, 2018, 05:14:50 PM
I have a question.  There are two Strategic Command Classic titles in Matrix.  What's the diff?  And what's more complete?  No package contains all DLC's?

http://www.matrixgames.com/products/product.asp?gid=699
"The Matrix version is the Gold Edition of the Original Strategic Command: Blitzkrieg and Weapons and Warfare combined. It also contains the Pacific Theatre and Patton Drives East DLCs"

http://www.matrixgames.com/products/product.asp?gid=724
"The Matrix version is the Gold Edition of the original and includes the the two DLCs "Assault on Communism" and "Assault on Democracy"."
It's the first one that we're using.  :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 06, 2018, 10:08:03 PM
Quote from: Father Ted on June 06, 2018, 01:36:03 PM
Quote from: Anguille on June 06, 2018, 12:45:17 AM
....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???

Already fallen foul of this...Having two games about Russia against two people whose emails bear no relation to their forum names has already proved too much for my poor logistical skills...

Also not sure we factored in time zones to the turn-around time.  On weekdays I don't see me doing much more than one turn a day.
Do what you can within your circumstances, as the competition is supposed to be fun and not a chore. Just explain your situation to your opponent, so that people know what to expect.

I'm hoping that things will get easier for everyone, once you all begin to settle into it.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 06, 2018, 10:20:25 PM
Quote from: JasonPratt on June 04, 2018, 08:06:07 AM
Quote from: Boggit on June 03, 2018, 05:27:39 AM
Quote from: Yskonyn on June 02, 2018, 01:50:33 PM
The manual refers to PBEM++ does it not?
I'm not sure what you mean by PBEM++. I've seen the term before, but I don't know precisely what it means.

It's a service for most Matrix/Slitherine games, where code within the game helps automate the sending, receiving, and operating of play-by-email games.

I recall the service being controversial for some reason (bugs?) when first implemented many years ago, but I had zero problems with my Decisive Campaigns games vs Barthheart over the past couple of years.

We were hoping that PBEM++ was being implemented into the code by Matrixlitherine, since they're clearly in the process of upgrading the game (somewhat) to modern standards, thus the beta code we're receiving (and testing).
Thanks. I know what you mean now, and have used it myself. :bd:

I think that the PBEM system is just due to the original game being the same as published under Battlefront Inc, but transferred over to Matrix/Slitherine and put on Steam. As the game has been around for quite a while now I doubt whether this game will ever be made PBEM++, but then again I have no idea whether Slitherine will do this retrospectively either.

You are correct that the codes provided were originally Beta codes. However, all they do is unlock exactly the same game that Slitherine is selling on the market. You were not given them for beta testing purposes, nor is there any expectation of you to do any beta testing. They are simply to facilitate the competition.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 06, 2018, 10:23:08 PM
I know that Father Ted is awaiting a reply from Cyrano, but does everyone else have a current opponent for their games?
Title: Re: Strategic Command Classic competition
Post by: jomni on June 06, 2018, 10:46:06 PM
Quote from: Boggit on June 06, 2018, 09:56:51 PM
Quote from: jomni on June 06, 2018, 05:14:50 PM
I have a question.  There are two Strategic Command Classic titles in Matrix.  What's the diff?  And what's more complete?  No package contains all DLC's?

http://www.matrixgames.com/products/product.asp?gid=699
"The Matrix version is the Gold Edition of the Original Strategic Command: Blitzkrieg and Weapons and Warfare combined. It also contains the Pacific Theatre and Patton Drives East DLCs"

http://www.matrixgames.com/products/product.asp?gid=724
"The Matrix version is the Gold Edition of the original and includes the the two DLCs "Assault on Communism" and "Assault on Democracy"."
It's the first one that we're using.  :)

I've done some reading.  WWII has more limited maps and scope. Global conflict is more "global" in I guess. So they both have their own appeal.
Title: Re: Strategic Command Classic competition
Post by: Father Ted on June 07, 2018, 10:55:34 AM
Quote from: Shelldrake on June 06, 2018, 06:00:12 AM
Quote from: Anguille on June 06, 2018, 12:45:17 AM
I Don't have a "classic" folder but one for each edition (pacific and weapons and warfare)....this is really confusing. It seems i have to remember whim whom i play which scenario every time.... ???

Same here. I had to put together a list of games/opponents/emails to keep it all straight.

Don't know what email apps you guys have, but I was able to set up rules to funnel emails from each opponent into a separate folder, which has made things a bit easier.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 07, 2018, 05:10:08 PM
Hi all,

I got some feedback that there may be a little confusion as to the scenario to be played in Round 2: The SCWW2 Patton Drives East Module.

For the avoidance of any doubt:
It is the Stalin Drives West Scenario that we are playing in Round 2.

I realise that there is a Patton Drives East scenario within the SCWW2 Patton Drives East Module, but I swear the developer only put that in to sow confusion in the ranks. ;) Seriously though, I can get why there might have been some confusion from the Round title description. I hope that clears things up.

PM me or post here if anyone has feedback on any issues with the competition.

I hope y'all enjoying yourselves. <:-) 
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 07, 2018, 07:34:27 PM
The short answer is that the second one in the list plays the whole world global map.

The first one on the list plays either the Atlantic / Med map (maybe over to the Persian Gulf, I don't recall), and then for the "Rising Sun" DLC has a Pacific map.
Title: Re: Strategic Command Classic competition
Post by: Cyrano on June 07, 2018, 10:08:28 PM
I cannot quite say WHY I thought I had more time, but, well, yeah...

STARTED!

Sorry, gents.

Jim
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 08, 2018, 11:13:07 AM
Got my Round One (vs Shelldrake) started last night, too.

Kicked a reasonable amount of Soviet butt on the first turn.

Remembered just how much I hate the UI and map of first generation SC. (Seriously? If I have to de-select a unit for any reason after moving I can't attack with it afterward? SERIOUSLY?!?!!?111!?!11111)

Trembled at the sight of umpty Mechanized Corps (which in Soviet propaganda-speak means tank corps not mechanized infantry) activating between turns.
Title: Re: Strategic Command Classic competition
Post by: Cyrano on June 08, 2018, 12:49:20 PM
I had that EXACT same reaction when I hit "End Turn".

Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 08, 2018, 02:59:11 PM
I may have to rethink when/how to work my plan...
Title: Re: Strategic Command Classic competition
Post by: Cyrano on June 10, 2018, 10:04:23 PM
You had a plan?

Jealous...

Title: Re: Strategic Command Classic competition
Post by: Millipede on June 10, 2018, 11:39:52 PM
If somebody gets a chance, could you please explain to me how in the world I'm supposed to get across the Channel. I suppose I could just walk across by stepping from deck to deck of the combined U.S. and Royal Navies, although I somehow doubt that they would willingly participate in the exercise.  :crazy2:
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on June 11, 2018, 05:29:00 AM
@JasonPratt do you want to play each round seperately? If not, feel free to email me the game for round 2.

@Nelmsm I have Turn 1 ready for the Round 3 game. Please PM me your email address.

@Ethel_the_Frog I am still waiting for your turn so we can start the game for Round 1.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 11, 2018, 09:41:27 AM
Quote from: Millipede on June 10, 2018, 11:39:52 PM
If somebody gets a chance, could you please explain to me how in the world I'm supposed to get across the Channel. I suppose I could just walk across by stepping from deck to deck of the combined U.S. and Royal Navies, although I somehow doubt that they would willingly participate in the exercise.  :crazy2:

Move unit to port city, right click and choose load transport from menu. :)
Title: Re: Strategic Command Classic competition
Post by: Millipede on June 11, 2018, 01:44:36 PM
Quote from: Shelldrake on June 11, 2018, 09:41:27 AM
Quote from: Millipede on June 10, 2018, 11:39:52 PM
If somebody gets a chance, could you please explain to me how in the world I'm supposed to get across the Channel. I suppose I could just walk across by stepping from deck to deck of the combined U.S. and Royal Navies, although I somehow doubt that they would willingly participate in the exercise.  :crazy2:

Move unit to port city, right click and choose load transport from menu. :)

Thanks for the tip. Unfortunately, that was my poor attempt at facetiousness.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 13, 2018, 03:40:23 PM
It sounds like things are moving along now. I hope you're enjoying yourselves. Any screenies anyone? :hug:
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 13, 2018, 07:06:29 PM
Iudi1867 (Doug) and I have finished our match in Round 3. It was a well fought game but I scored a major victory as the Allies. :)
Title: Re: Strategic Command Classic competition
Post by: Millipede on June 13, 2018, 07:20:38 PM
Quote from: Shelldrake on June 13, 2018, 07:06:29 PM
Iudi1867 (Doug) and I have finished our match in Round 3. It was a well fought game but I scored a major victory as the Allies. :)

Which scenario?
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 14, 2018, 05:07:46 AM
Quote from: Millipede on June 13, 2018, 07:20:38 PM
Quote from: Shelldrake on June 13, 2018, 07:06:29 PM
Iudi1867 (Doug) and I have finished our match in Round 3. It was a well fought game but I scored a major victory as the Allies. :)

Which scenario?

1944-45 Philippines (Pacific Theatre) - not a very balanced scenario based on our game
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 15, 2018, 07:49:59 PM
So we have our first results....

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 0
Nelmsm (Soviet) =0
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 0
Iudi1867 (Allies) = 0
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Shelldrake = 5
Iudi1867 = 1
Millipede = 0
Nelmsm =0
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
Anguille = 0
JasonPratt = 0


Title: Re: Strategic Command Classic competition
Post by: Boggit on June 15, 2018, 07:52:05 PM
Quote from: Shelldrake on June 14, 2018, 05:07:46 AM
Quote from: Millipede on June 13, 2018, 07:20:38 PM
Quote from: Shelldrake on June 13, 2018, 07:06:29 PM
Iudi1867 (Doug) and I have finished our match in Round 3. It was a well fought game but I scored a major victory as the Allies. :)

Which scenario?

1944-45 Philippines (Pacific Theatre) - not a very balanced scenario based on our game
Is the consensus that the score needs tweaking? If so, how much should the Allied victory score be tweaked?
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on June 16, 2018, 08:02:32 PM
Quote from: Yskonyn on June 11, 2018, 05:29:00 AM
@JasonPratt do you want to play each round seperately? If not, feel free to email me the game for round 2.

I'm playing each round separately; my time and energy are somewhat limited and spread out thinly!  :buck2:
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on June 16, 2018, 09:48:07 PM
I will take a stab at tweaking since no one else has.  Just be warned that I am playing all my games as the defender, and that might colour my thinking a bit!

I think that an allied victory in the Pacific scenario might be thought of as a four, not a five.  I really do think the Allies have a significant advantage in this scenario.  I also THINK that the soviets start with a significant advantage in "Stalin drives West", which I am also losing to Millipede - I think the maximum Allied score there should be a four as well.  (I am doing better in the third of my defensive games, as Cyrano has made some mistakes as the Axis which has limited his advance - so I am not losing in ALL of my games!)
Title: Re: Strategic Command Classic competition
Post by: Millipede on June 16, 2018, 10:01:58 PM
I don't know what the plan is but it seems to me that if we play another 3 round set of games after these that we're playing now and if we all play the 2nd set on the opposite side of the offensive/defensive fence then we're currently playing... it will balance out.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on June 16, 2018, 11:42:37 PM
I sure hope Millipede is right!
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 17, 2018, 11:23:57 PM
Do you all want another 3 rounds on top of this as Millipede suggests?

Should as Iudi1867 suggests: the max score for the Allies in the Philippines scenario, and the Soviets in the Stalin Drives West scenario be capped at 4?

Let me know what you guys think. If there is a majority in favour of the change, I will change the scoring to reflect your wishes.
Title: Re: Strategic Command Classic competition
Post by: Millipede on June 18, 2018, 02:20:03 PM
Well I think (an unsubtle, "Who cares", is heard from the back row)... It would be much more equitable to play a 2nd round of games than it would be for Boggit, or whoever, to be put in the position of having to arbitrarily assign a # to define which side has the greater advantage and how large or small that advantage may be. Someone will end up disagreeing with that choice and walk away unhappy. On the other hand, with a 2nd set of games with the same scoring we will be in a situation where the outcome will be a lot closer to equal. There will always be factors that move the outcome off of the equal bar, one way or the other, but a 2nd round will not introduce another equal/unequal factor into the equation. Of course, a 2nd round introduces the problem of how long do we want this contest to continue.

There you have it, my two and a quarter cents worth.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on June 18, 2018, 02:49:58 PM
Well, as long as we HAVE to do three more rounds it would be better to do three more rounds as the OPPOSITE side from where we started.  Right now I am doing all three as the "defensive" side and it is always more fun to be on the Attacking side!
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on June 18, 2018, 04:28:53 PM
Makes sense to me to switch roles for a second round of the same scenarios.  O0
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 24, 2018, 01:39:24 AM
Well OK. If it is the consensus to play the opposite side, then I'll reallocate opponents, so that you all get a bit of variation with your gaming partners. I'll leave things as it is for a couple more days in the event that some of you are totally against this - as then it just won't work.

But if I see nothing more regarding this post other than approval, then I'll set up the mirror games for you.
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 24, 2018, 01:44:41 AM
More results are in.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 0
Nelmsm (Soviet) =0
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines

Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Millipede = 6
Shelldrake = 5
Iudi1867 = 2
Nelmsm =0
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
Anguille = 0
JasonPratt = 0
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 30, 2018, 03:17:51 AM
As per the request for mirror games... here is the league roster...

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) vs Nelmsm (Soviet)
Cyrano (Axis) vs Iudi1867 (Soviet)
Ethel the Frog (Axis) vs Yskonyn (Soviet)
Father Ted (Axis) vs Anguille (Soviet)
JasonPratt (Axis) vs Shelldrake (Soviet)

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) vs Iudi1867 (Allies)
Father Ted (Soviet) vs Shelldrake (Allies)
Ethel the Frog (Soviet) vs Nelmsm (Allies)
JasonPratt (Soviet) vs Yskonyn (Allies)
Anguille (Soviet) vs Cyrano (Allies)

Round 3
Pacific Theater - 1944-45 Philippines

Ethel the Frog (Allies) vs Father Ted (Imperial Japan)
Cyrano (Allies) vs JasonPratt (Imperial Japan)
Shelldrake (Allies) vs Iudi1867 (Imperial Japan)
Nelmsm (Allies) vs Yskonyn (Imperial Japan)
Anguille (Allies) vs Millipede (Imperial Japan)

Round 4
Weapons and Warfare - 1941-45 Battle for Russia

Shelldrake (Axis) vs Ethel the Frog (Soviet)
Anguille (Axis) vs  JasonPratt (Soviet)
Yskonyn (Axis) vs Cyrano (Soviet)
Nelmsm (Axis) vs Father Ted  (Soviet)
Iudi1867 (Axis) vs Millipede (Soviet)

Round 5
Patton Drives East - Stalin Drives West

Yskonyn (Soviet) vs Millipede(Allies)
Iudi1867 (Soviet) vs Father Ted (Allies)
Cyrano (Soviet) vs Ethel the Frog (Allies)
Shelldrake (Soviet) vs JasonPratt (Allies)
Nelmsm (Soviet) vs Anguille (Allies)

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) vs Ethel the Frog (Imperial Japan)
Millipede (Allies) vs Cyrano (Imperial Japan)
Father Ted (Allies) vs Shelldrake (Imperial Japan)
Iudi1867 (Allies) vs  Nelmsm (Imperial Japan)
Yskonyn (Allies) vs  Anguille (Imperial Japan)
Title: Re: Strategic Command Classic competition
Post by: Boggit on June 30, 2018, 03:24:48 AM
Latest score.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 0
Nelmsm (Soviet) =0
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines

Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5
Overall Score

Millipede = 11
Shelldrake = 5
Iudi1867 = 2
Anguille = 1
Nelmsm =0
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 0
Title: Re: Strategic Command Classic competition
Post by: Bill Runacre on July 07, 2018, 08:01:21 AM
Thanks for organising this Boggit, and good luck everyone!  :) :bd:
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 08, 2018, 04:46:31 AM
Quote from: Bill Runacre on July 07, 2018, 08:01:21 AM
Thanks for organising this Boggit, and good luck everyone!  :) :bd:
You're welcome, and thanks for looking in. O0
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 08, 2018, 05:00:39 AM
And the latest update

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines

Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 4

Overall Score

Millipede = 13
Shelldrake = 5
Iudi1867 = 2
Anguille = 1
Nelmsm =1
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 0

****************************
Scoring values
****************************
Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 08, 2018, 05:11:40 AM
I was notified of some slight confusion as to sides on Round 3, so I have revised the league roster to ensure mirror games. Shelldrake and Yskonyn will have Millipede and Anguille as new opponents in Round 6.


Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) vs Nelmsm (Soviet)
Cyrano (Axis) vs Iudi1867 (Soviet)
Ethel the Frog (Axis) vs Yskonyn (Soviet)
Father Ted (Axis) vs Anguille (Soviet)
JasonPratt (Axis) vs Shelldrake (Soviet)

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) vs Iudi1867 (Allies)
Father Ted (Soviet) vs Shelldrake (Allies)
Ethel the Frog (Soviet) vs Nelmsm (Allies)
JasonPratt (Soviet) vs Yskonyn (Allies)
Anguille (Soviet) vs Cyrano (Allies)

Round 3
Pacific Theater - 1944-45 Philippines


Ethel the Frog (Allies) vs Father Ted (Imperial Japan)
Cyrano (Allies) vs JasonPratt (Imperial Japan)
Shelldrake (Allies) vs Iudi1867 (Imperial Japan)
Nelmsm (Allies) vs Yskonyn (Imperial Japan)
Millipede (Allies) vs Anguille (Imperial Japan)

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) vs Ethel the Frog (Soviet)
Anguille (Axis) vs  JasonPratt (Soviet)
Yskonyn (Axis) vs Cyrano (Soviet)
Nelmsm (Axis) vs Father Ted  (Soviet)
Iudi1867 (Axis) vs Millipede (Soviet)

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) vs Millipede(Allies)
Iudi1867 (Soviet) vs Father Ted (Allies)
Cyrano (Soviet) vs Ethel the Frog (Allies)
Shelldrake (Soviet) vs JasonPratt (Allies)
Nelmsm (Soviet) vs Anguille (Allies)

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) vs Ethel the Frog (Imperial Japan)
Father Ted  (Allies) vs Cyrano (Imperial Japan)
Anguille (Allies) vs Shelldrake (Imperial Japan)
Iudi1867 (Allies) vs  Nelmsm (Imperial Japan)
Yskonyn (Allies) vs  Millipede (Imperial Japan)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on July 08, 2018, 03:34:54 PM
Shell and I are booking along on the East Front super-campaign now, but... well, y'know, it's a long campaign.  :-[

(...and I keep forgetting to play my turn promptly.)
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 09, 2018, 06:43:04 AM
Quote from: JasonPratt on July 08, 2018, 03:34:54 PM
Shell and I are booking along on the East Front super-campaign now, but... well, y'know, it's a long campaign.  :-[

(...and I keep forgetting to play my turn promptly.)
No worries.

It's not a race. Judging from the rate of completion so far, I guess we'll be finished early Autumn (or Fall to you of the rebel colonist, 'cousin Jonathan' persuasion  :P ;)).
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 09, 2018, 06:50:28 AM
And apologies for the latest update... edited because it was not made clear as to one player's level of victory. Now corrected. O0

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines

Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Overall Score

Millipede = 14
Shelldrake = 5
Iudi1867 = 2
Anguille = 1
Nelmsm =1
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 0

****************************
Scoring values
****************************
Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on July 19, 2018, 10:43:52 AM
Ludi has lost to Millipede in Russia 1941.
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 19, 2018, 06:43:09 PM
Quote from: ludi1867 on July 19, 2018, 10:43:52 AM
Ludi has lost to Millipede in Russia 1941.
No worries. You still get a point for the game. Better luck with your next game! \m/
Title: Re: Strategic Command Classic competition
Post by: Boggit on July 19, 2018, 06:53:08 PM
So here we are now. Millipede is roaring ahead.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 0
Iudi1867 (Soviet) = 0
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines

Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 0
Ethel the Frog (Soviet) = 0
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 0
Cyrano (Soviet) = 0
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 0
Millipede(Allies) = 0
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines

JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 0
Nelmsm (Imperial Japan) = 0
Yskonyn (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Millipede = 17
Shelldrake = 5
Iudi1867 = 3
Anguille = 1
Nelmsm =1
Cyrano = 0
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 0

****************************
Scoring values
****************************
Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on July 25, 2018, 05:16:23 PM
Partly due to a glut of overtime (which admittedly I authorized), and partly due to me forgetting that Shelldrake already sent in his turn  #:-) , I have been lagging dreadfully in sending in Turn 22 of our campaign.

But I shall be rectifying this soon.


(...uh, not very soon, but more like this weekend, I expect.)
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on August 02, 2018, 02:01:46 AM
I am on vacation until the 16th. See you all again after!  :coolsmiley:
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 02, 2018, 06:27:19 PM
I guess we'll eventually get there... ::) ;)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 03, 2018, 08:05:05 AM
I have improved my turn-around at least 100% this week!

...meaning I think I've sent in two turns instead of one so far.  :buck2: But I don't consider the week over until Sunday night so we'll see if I can get another couple of turns in.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on August 10, 2018, 11:25:47 AM
Quote from: JasonPratt on August 03, 2018, 08:05:05 AM
I have improved my turn-around at least 100% this week!

...meaning I think I've sent in two turns instead of one so far.  :buck2: But I don't consider the week over until Sunday night so we'll see if I can get another couple of turns in.


I will be out of town until Monday so you just need to get one turn done. :)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 11, 2018, 11:07:29 AM
Well, things are burning along now!

...but fortunately the rainy season has arrived, at last, to douse the flames still smoldering on my various divisions.  :bd:

L:-) :hide:
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 20, 2018, 05:29:12 PM
NECROTHREAD, ARIIISS... wait, it isn't dead yet?

I blame me.

...for it being almost dead. Not for it being not dead yet.





It's getting better.


Anyway. Shell and I are on Turn 47 or something like that, and the End is surely Nigh. Should be finishing up soon.
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 21, 2018, 06:36:26 AM
I thought I'd look in to see if there was anything to update, but it seems almost everyone is away on their hols. :)

@Jason and Shell
Good to see things are moving along. I hope you're enjoying the games? \m/
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 21, 2018, 11:19:29 AM
Well, one of us is for sure. The other is enjoying planning for the rematch.  >:D
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on August 21, 2018, 03:18:12 PM
Quote from: JasonPratt on August 21, 2018, 11:19:29 AM
Well, one of us is for sure. The other is enjoying planning for the rematch.  >:D

After a bleak start for the Soviets (I can't count the number of armies/corps destroyed in the German offensive) the shoe is on the other foot now. :)
Title: Re: Strategic Command Classic competition
Post by: Millipede on August 21, 2018, 06:53:40 PM
Quote from: Shelldrake on August 21, 2018, 03:18:12 PM
Quote from: JasonPratt on August 21, 2018, 11:19:29 AM
Well, one of us is for sure. The other is enjoying planning for the rematch.  >:D

After a bleak start for the Soviets (I can't count the number of armies/corps destroyed in the German offensive) the shoe is on the other foot now. :)

If you've (the Soviets) managed to make it through the winter of '41, the Germans are in deep poo poo. :knuppel2:
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 21, 2018, 07:09:06 PM
Quote from: Millipede on August 21, 2018, 06:53:40 PM
If you've (the Soviets) managed to make it through to the winter of '41, the Germans are in deep poo poo. :knuppel2:

Upgraded for accuracy. Quoted for truth.  :hide:
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 23, 2018, 06:43:24 PM
At this point, while I've got a nice defensive line set up on my North Front, Shelldrake has effectively flanked it at least three levels deep, and can take my backfield with impunity. I have no way to protect Berlin, so to save time I'm going to tip the king and concede a full win to Shell.

Are we supposed to do best two out of three now? Because I'm willing to try again as the Nazis, in the perennial puzzle of how to win Barbarossa.  O:-)
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 24, 2018, 12:09:13 PM
Quote from: JasonPratt on August 23, 2018, 06:43:24 PM
Are we supposed to do best two out of three now? Because I'm willing to try again as the Nazis, in the perennial puzzle of how to win Barbarossa.  O:-)
Not really.

For the purpose of the competition, the consensus was that we do mirror games to eliminate the possibility of bias due to the relative weakness of one side to the other adversely affecting a player's score.

Obviously, if you and Shelldrake want to play the scenario again that is entirely up to you (and I hope you have a lot of fun with it). O0

However, I must keep the original scores posted here because to do otherwise is potentially unfair to the other players.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 24, 2018, 01:50:27 PM
Certainly the original score must be posted. I just didn't know what we were supposed to do next.

...which, I guess I still don't know.  :-\
Title: Re: Strategic Command Classic competition
Post by: Millipede on August 24, 2018, 03:36:32 PM
Quote from: JasonPratt on August 24, 2018, 01:50:27 PM
Certainly the original score must be posted. I just didn't know what we were supposed to do next.

...which, I guess I still don't know.  :-\

If you're wondering who plays who in which scenario... post #137 has the lineup.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 24, 2018, 09:53:32 PM
Ah, right, been a while since I saw that, forgot it existed:

JasonPratt (Soviet) vs Yskonyn (Allies) -- Stalin Drives West
Title: Re: Strategic Command Classic competition
Post by: Millipede on August 24, 2018, 11:23:14 PM
Hmmm... That will be interesting especially since I get the same scenario against Yskonyn as the Soviets when you guys are through.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 25, 2018, 07:44:09 AM
Also, maybe now I can properly remind myself to continue with the start of our awesome Red Thunder randomly generated scenario that we started playing, gosh, was it last year?? The first shot was just fired!! -- and then I got distracted by other shiny things and never got back to it.
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 25, 2018, 01:38:13 PM
Congrats to Iudi1867 (now in second place) and commiserations to Cyrano on the latest result!

Round 1
Weapons and Warfare - 1941-45 Battle for Russia

Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 0
Shelldrake (Soviet) = 0

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 0
Ethel the Frog (Soviet) = 0
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 0
Cyrano (Soviet) = 0
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 0
Millipede(Allies) = 0
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 0
Nelmsm (Imperial Japan) = 0
Yskonyn (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Millipede = 17
Iudi1867 = 6
Shelldrake = 5
Anguille = 1
Nelmsm =1
Cyrano = 1
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 0

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 25, 2018, 01:41:43 PM
Are you guys happy to play this competition at your own pace, or do you want me to enforce any cut offs to speed up the competition?

If you're happy as you are then we can leave things as they are. I really don't mind so long as you're all happy. Let me know your thoughts. :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on August 25, 2018, 01:44:25 PM
Quote from: JasonPratt on August 24, 2018, 01:50:27 PM
Certainly the original score must be posted. I just didn't know what we were supposed to do next.

...which, I guess I still don't know.  :-\
There are 6 rounds (3 mirror games). Just have a look at the last results to see where there are gaps in your matches, and who your next opponents are.

I hope that helps. :)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 25, 2018, 07:08:34 PM
Um, doesn't Shell get 3 and I get 1 point? (or 0 points?)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on August 25, 2018, 08:19:33 PM
Yskonyn, it could be a few days before a start the fight (I've got the first turn so I have to start it; checked tonight on a test run to be sure.) I want to take some time to study my resources, map positioning, avenues of attack, etc.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on August 26, 2018, 01:57:08 AM
I am back from vacation. Expect the turns to be coming forth!
Title: Re: Strategic Command Classic competition
Post by: Boggit on September 01, 2018, 09:08:27 PM
Quote from: JasonPratt on August 25, 2018, 07:08:34 PM
Um, doesn't Shell get 3 and I get 1 point? (or 0 points?)

Yes you do. To be safe rather than sorry and have to remind me to check the posts, I recommend that you send me a confirmation PM alerting me to your result success or otherwise. It is easy to sometimes gloss over a result amongst the general banter. Sorry for the oversight.

I'll post Shell's victory as Soviet in the WW2 Eastern Front, and mark you up a point too. Meanwhile I hope you and Ysk have a fun game in your next round! :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on September 01, 2018, 09:16:51 PM
Congrats to Iudi1867 (Still holding second place) and Shell (close behind in third). Meanwhile commiserations to JasonPratt and Nelmsm on the latest result!

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 0
Ethel the Frog (Soviet) = 0
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 0
Cyrano (Soviet) = 0
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 0
Millipede(Allies) = 0
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score


Millipede = 17
Iudi1867 = 11
Shelldrake = 8
Anguille = 1
Nelmsm =2
Cyrano = 1
Ethel the Frog = 0
Yskonyn = 0
Father Ted = 0
JasonPratt = 1

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: Boggit on September 01, 2018, 09:21:45 PM
*************
Sticky
*************


I hope the above is all correct now?

If it needs any further updates, either because I've accidentally misreported the score, or you have a game result not recorded please do let me know, and I can correct it.

I'd like to think I'm perfect, but sadly the truth is that I'm not. :'( ;)
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on September 10, 2018, 06:56:48 PM
At last, my unfated match with Yskonyn... BEGINS! LIKE OKTOBERFEST IN JULY!
Title: Re: Strategic Command Classic competition
Post by: Boggit on September 24, 2018, 05:54:19 PM
In order to put some finality on the game, what is the consensus of me adding cut-off dates for completion of the remaining games? Clearly, some of the players who originally signed up have not played their games, which has had an impact on some other active players.

To start with, I propose putting a cut-off on each round - say a week - consecutively for each game in rounds 1-3? i.e. a three week window for outstanding games in rounds 1-3.

I also suggest that active players without an opponent contact me so we can get some re-matching going, so that everyone has a chance to play their games.

OK - over to you guys. Discuss it here, then PM me as to the way you want to go with this.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on September 24, 2018, 06:11:24 PM
I'd say forfeits are better than a flat cutoff rate. It took me and Shelldrake a while to play our round, and I doubt my round with Yskonyn will take less time since the map is larger! Admittedly, part of the reason it took us so long was because I kept forgetting he had sent in his turn (and part was due to my being distracted by other things -- none of the delay was Shell's fault), but while our turnaround was kind of spotty sometimes, especially at the beginning, we did keep at it.

In some scenarios, such as both mine vs Shelldrake, and mine vs Yskonyn, one player (me in both cases) must take many hexes in order to score a decisive win, and it may not be feasible for the player to do so until late in the game: it was conceivably possible that, had I won (I didn't), I wouldn't have been able to pick up my three victory hexes until the final two or three turns. Running out of real-time game time would handicap players in that position.

It would be better to check for voluntary forfeits after a protracted silence on turns; and then to call for incidental forfeits if there's no reply to that inquiry for a while. (With the match to be returned later if the missing player shows up again, perhaps.)

That's my opinion but I might consider another position more logically fair to all players involved.  O:-)
Title: Re: Strategic Command Classic competition
Post by: Boggit on September 24, 2018, 06:26:00 PM
@JasonPratt

That seems to me a better way forward. O0

Like you, I'd like to know what people think of it.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on September 24, 2018, 07:35:57 PM
Relatedly, I haven't heard from Yskonyn since I sent my first turn back on Sept 10th (now two full weeks ago).  :-\ I hope he's okay, but we may have to put our game on abeyance.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on September 26, 2018, 09:35:36 AM
I am sorry guys. All ok here, i keep intending to play the turns but other things get in the way. Frankly, I have to admit this is because I just dont like the game too much.
At first I thought it was because of the unknown factor so I played some singleplayer, but I just have to come clean and admit the game isnt for me and stop stalling.

So if you can find a replacement for me I'd be happy. Apologies!
Also, if you want to get some form of reimbursement from me for the game send me a PM!
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on September 26, 2018, 11:28:18 AM
That's fine; I can play the Classic version but for mechanics I much prefer the new version.  O:-)

So, am I on to Round...... five vs Shelldrake again?!

(...I haven't played rounds 3 or 4 yet.)
Title: Re: Strategic Command Classic competition
Post by: Boggit on October 03, 2018, 09:23:08 PM
I've had a couple of PM's from players whose opponents have drifted away/lost interest leaving a slight conundrum as to what next?

So the issues are:

1. Who is currently active; and
2. How do we deal with the mismatches to be fair to everyone?

Therefore, if you're currently active post below so I can see who is left in contention and have an accurate picture of the situation.

As to the mismatches, I'm inclined to either:

a) Forfeit the inactive players giving the maximum win to their opponents; or
b) Rematch the remaining players as far as possible, providing people are in favour.

I know some of you have put in a lot of effort into the competition. I don't want to act arbitrarily without the general consensus being in favour out of respect for those who have fought so doggedly.

Please let me know your thoughts.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on October 03, 2018, 09:26:41 PM
I'm playing against Shelldrake for Round 4, but I haven't done Round 3 yet. (I think I defaulted in favor of Round 2.)

....uh, I'm playing him when I remember he sent me his turn.  :-[ I'll get back into synch eventually.  O:-)
Title: Re: Strategic Command Classic competition
Post by: Millipede on October 03, 2018, 09:49:46 PM
I'm still in and while giving me max points for forfeitures would be nice :-", I'd much prefer that those remaining have an equal shot at winning so if it's possible to realign opponents that would be good.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on October 04, 2018, 12:57:38 AM
Millipede contacted me.
He made a good point about something that I had missed: there actually is a price to be won here. I am not sure how I have missed that but I'll take my responsibility and continue fighting to give everyone a fair chance on the win. Sorry for the ruckus.
Title: Re: Strategic Command Classic competition
Post by: Anguille on October 04, 2018, 03:05:07 AM
Sorry, have been in a mess since i moved in august...it should slowly get better.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on October 04, 2018, 06:42:58 AM
Anguille just contacted me so we will be starting our match as soon as I get my turn done (I go first). JP and I have our match started and Father Ted and I are continuing with our match.

Still no word from Ethel the Frog so I will reach out to him again.
Title: Re: Strategic Command Classic competition
Post by: Yskonyn on October 04, 2018, 08:39:23 AM
Millipede and Jason both send me the Stalin Drives West scenario. I was already playing this with Millipede so I think the shuffling of things might have raised an error in scenario pickings.
Jason and I should be playing a scenario from Weapons and Warfare as that's the title I am not yet playing in this tournament.
Title: Re: Strategic Command Classic competition
Post by: Millipede on October 04, 2018, 11:24:55 AM
Quote from: Yskonyn on October 04, 2018, 08:39:23 AM
Millipede and Jason both send me the Stalin Drives West scenario. I was already playing this with Millipede so I think the shuffling of things might have raised an error in scenario pickings.
Jason and I should be playing a scenario from Weapons and Warfare as that's the title I am not yet playing in this tournament.
I have received Yskonyn's 2nd turn so we aren't that far into our game and if restarting with a different scenario helps... I don't have a problem with that. As he stated, we're playing "Stalin Drives West" and he's playing the vicious blood sucking communist horde and I'm playing the defenders of world freedom. O:-) ::)
Title: Re: Strategic Command Classic competition
Post by: Boggit on October 05, 2018, 11:52:40 AM
Good. It looks like things are taking shape. O0
Title: Re: Strategic Command Classic competition
Post by: Ethel the Frog on October 09, 2018, 11:49:28 AM
I didn't realize I was in this tournament.  Shelldrake wants to play, and I am happy to do so. 

I am looking around for a "code from Boggit", but don't see one.  Do I need the code?  What for? 
Title: Re: Strategic Command Classic competition
Post by: Ethel the Frog on October 09, 2018, 11:54:49 AM
Ok.  Found the code...
Title: Re: Strategic Command Classic competition
Post by: Boggit on October 10, 2018, 07:51:21 PM
Quote from: Ethel the Frog on October 09, 2018, 11:54:49 AM
Ok.  Found the code...
Lol! ;D ;)
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on October 22, 2018, 05:56:16 AM
Ethel the Frog and I have finished our match - I claimed a German victory in a well fought game.

My matches with Father Ted, Anguille, and JasonPratt continue.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on October 22, 2018, 02:07:35 PM
I am (sort of) playing Father Ted in Stalin Drives west.  I have not seen a turn in a while!
Title: Re: Strategic Command Classic competition
Post by: Boggit on October 29, 2018, 09:43:30 PM

Congrats to Shell drawing equal with Iudi1867 in second place. Meanwhile commiserations to EtheltheFrog, but hey, it's just getting going for you! ;)

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 0
Yskonyn (Soviet) = 0
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 0
Yskonyn (Allies) = 0
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =0
Yskonyn (Imperial Japan) = 0
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 3
Ethel the Frog (Soviet) = 1
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 0
Cyrano (Soviet) = 0
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 0
Millipede(Allies) = 0
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 0
Millipede (Imperial Japan) = 0

Overall Score

Millipede = 17
Iudi1867 = 11
Shelldrake = 11
Anguille = 1
Nelmsm =2
Cyrano = 1
Ethel the Frog = 1
Yskonyn = 0
Father Ted = 0
JasonPratt = 1

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point

Title: Re: Strategic Command Classic competition
Post by: Boggit on October 29, 2018, 09:44:27 PM
Quote from: ludi1867 on October 22, 2018, 02:07:35 PM
I am (sort of) playing Father Ted in Stalin Drives west.  I have not seen a turn in a while!
Try emailing or PM'ing him. It may have just fallen under his radar.
Title: Re: Strategic Command Classic competition
Post by: Father Ted on October 30, 2018, 10:56:54 AM
I'm back up and running (well, crawling)
Title: Re: Strategic Command Classic competition
Post by: Boggit on October 31, 2018, 05:35:32 PM
@All

Yskonyn has resigned from the competition.

Unless anyone has any objection I propose giving his opponents a full win score, and mark all Yskonyn's games as a loss.

The only other realistic option I can immediately think of is remaining players playing his outstanding games (as a means of raising their aggregate score).

Clearly either proposal is likely to skew the results for some players. I am mindful of this, which is why I am seeking consensus from the players so that this can be done as fairly as possible.

Please voice your thoughts. Unless there are persuasive arguments to the contrary I propose that in a week or so's time I update all Yskonyn's opponents with a full win (the delay to allow you to voice your thoughts).
Title: Re: Strategic Command Classic competition
Post by: Millipede on October 31, 2018, 07:17:14 PM
Since both my remaining games were with Yskonyn, I certainly wouldn't object to getting full points ::) but I would feel a little awkward (for 5 minutes or so). I'll be happy with how everyone else wishes to resolve the situation.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on October 31, 2018, 07:36:14 PM
Would it skew the competition if EVERYONE gets a win from him, even in any match he already finished? Seems like that would equalize everything as evenly as possible.
Title: Re: Strategic Command Classic competition
Post by: Millipede on October 31, 2018, 10:10:26 PM
Quote from: JasonPratt on October 31, 2018, 07:36:14 PM
Would it skew the competition if EVERYONE gets a win from him, even in any match he already finished? Seems like that would equalize everything as evenly as possible.
Not bad Jason, not bad at all. Either that or zero points for all games with Yskonyn. Six to one, half a dozen to the other probably. Either way seems a more equitable way to proceed.
Title: Re: Strategic Command Classic competition
Post by: nelmsm on October 31, 2018, 10:11:37 PM
Quote from: JasonPratt on October 31, 2018, 07:36:14 PM
Would it skew the competition if EVERYONE gets a win from him, even in any match he already finished? Seems like that would equalize everything as evenly as possible.

I do think this would be the fairest thing to do and will let me get one win
Title: Re: Strategic Command Classic competition
Post by: Boggit on November 06, 2018, 05:00:59 PM
Well as he hasn't completed any, it is the logical result anyway! ;)
Title: Re: Strategic Command Classic competition
Post by: Boggit on November 06, 2018, 05:15:08 PM
And so, per feedback -  the "Yskonyn effect" now applies to all his opponents with a max win to opponents and loss score to Ysk...

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 3
Yskonyn (Soviet) = 1
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West

Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 6
Yskonyn (Allies) = 1
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =5
Yskonyn (Imperial Japan) = 1
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 3
Ethel the Frog (Soviet) = 1
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 1
Cyrano (Soviet) = 3
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 1
Millipede(Allies) = 5
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 1
Millipede (Imperial Japan) = 5

Overall Score

Millipede = 27
Iudi1867 = 11
Shelldrake = 11
Nelmsm =7
JasonPratt = 7
Yskonyn = 6
Cyrano = 4
Ethel the Frog = 4
Anguille = 1
Father Ted = 0

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on December 06, 2018, 02:24:28 PM
Just in case we're still doing this... ;)

I'm going to concede my game against Shelldrake. (Um, the one where he's Stalin Driving West.)

I had a strategic theory I was testing, and it just isn't working out. Well, it's working out for Shell but not for me!  L:-)

Parts of my theory I think were correct, but couldn't overcome the other parts that were incorrect. As things stand, I'm going to be stuck soon on the western half of the map with Shell controlling all the eastern half and able to logistically outproduce me. There's only one way that ends.

(I also had a problem where I could not for the life of me figure out how to transition ships through the sea lanes. I've had this problem before in this game engine. I even contacted the devs, and their answer confirmed what I thought should work -- except it flat doesn't work. This ended up distracting a significant amount of my British force from defending and counterstriking for too long.)

Lessons learned, and will apply later if I get the chance. :) Congrats to Shell on another win!
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on December 07, 2018, 05:26:11 PM
Quote from: JasonPratt on December 06, 2018, 02:24:28 PM
Just in case we're still doing this... ;)

I'm going to concede my game against Shelldrake. (Um, the one where he's Stalin Driving West.)

I had a strategic theory I was testing, and it just isn't working out. Well, it's working out for Shell but not for me!  L:-)

Parts of my theory I think were correct, but couldn't overcome the other parts that were incorrect. As things stand, I'm going to be stuck soon on the western half of the map with Shell controlling all the eastern half and able to logistically outproduce me. There's only one way that ends.

(I also had a problem where I could not for the life of me figure out how to transition ships through the sea lanes. I've had this problem before in this game engine. I even contacted the devs, and their answer confirmed what I thought should work -- except it flat doesn't work. This ended up distracting a significant amount of my British force from defending and counterstriking for too long.)

Lessons learned, and will apply later if I get the chance. :) Congrats to Shell on another win!

I accept your surrender :) However, I did have some worries that you were going to hold onto the UK and have a staging area to take back the continent. My plan was to take Gibraltar in the next turn or 2 so that my 2 subs in the Med could join with my other subs to interdict your sealanes and scout an invasion route to the US mainland.


My games with Father Ted and Anguille have not progressed - hopefully they will send a new turn this weekend!  :-"
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on December 07, 2018, 07:07:53 PM
Without going into what I still think I did right: the failed part of my theory was that I should focus at first on spending my points on setting up coming improvements. That makes some sense in an early pre-war start; I thought it would make some sense in this start, but I underestimated how weak my starting forces in Europe would be.

Had I been putting more (if not all) of those points into keeping my defensive line alive (where I still had defensive lines), things would have lasted longer.
Title: Re: Strategic Command Classic competition
Post by: Boggit on December 08, 2018, 01:26:11 AM
Shelldrake roars into second place. How safe is he?  >:D

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 3
Yskonyn (Soviet) = 1
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 6
Yskonyn (Allies) = 1
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 0
JasonPratt (Imperial Japan) = 0
Nelmsm (Allies) =5
Yskonyn (Imperial Japan) = 1
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia

Shelldrake (Axis) = 3
Ethel the Frog (Soviet) = 1
Anguille (Axis) = 0
JasonPratt (Soviet) = 0
Yskonyn (Axis) = 1
Cyrano (Soviet) = 3
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West

Yskonyn (Soviet) = 1
Millipede(Allies) = 5
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 0
JasonPratt (Allies) = 0
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines


JasonPratt (Allies) = 0
Ethel the Frog (Imperial Japan) = 0
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 1
Millipede (Imperial Japan) = 5

Overall Score

Millipede = 27
Shelldrake = 17
Iudi1867 = 11
JasonPratt = 8
Nelmsm =7
Yskonyn = 6
Cyrano = 4
Ethel the Frog = 4
Anguille = 1
Father Ted = 0

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines

Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on December 08, 2018, 01:05:32 PM
Time for some Philippino action!

... ........ ...really, really not a euphamism.  :hide:
Title: Re: Strategic Command Classic competition
Post by: Boggit on December 18, 2018, 11:21:39 AM
Quote from: JasonPratt on December 08, 2018, 01:05:32 PM
Time for some Philippino action!

... ........ ...really, really not a euphamism.  :hide:
Yeah right... ;) >:D
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on December 18, 2018, 06:59:36 PM
Father Ted has had some technical issues getting a turn back to me but nothing from Anguille for some time now....
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on December 18, 2018, 07:54:09 PM
I'm going to pass on the remaining campaigns for two reasons: first, I don't think I can come back to win by now. And second, I just don't like this version of the engine. I don't hate it, but every time I fire it up I wish I was playing a later version.

I had fun with it for free, for a good 23 hours, but I'd rather spend time playing something else.

Thanks for the matches Shelldrake! (I don't think I played anyone else...?)
Title: Re: Strategic Command Classic competition
Post by: Boggit on December 20, 2018, 07:29:34 PM
No worries Jason. I'm glad you enjoyed some of it. :)
Title: Re: Strategic Command Classic competition
Post by: Boggit on December 20, 2018, 07:38:02 PM
Latest update...


Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 3
Yskonyn (Soviet) = 1
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 6
Yskonyn (Allies) = 1
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 5
JasonPratt (Imperial Japan) = 1
Nelmsm (Allies) =5
Yskonyn (Imperial Japan) = 1
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia

Shelldrake (Axis) = 3
Ethel the Frog (Soviet) = 1
Anguille (Axis) = 3
JasonPratt (Soviet) = 1
Yskonyn (Axis) = 1
Cyrano (Soviet) = 3
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West

Yskonyn (Soviet) = 1
Millipede(Allies) = 5
Iudi1867 (Soviet) = 0
Father Ted (Allies) = 0
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 5
JasonPratt (Allies) = 1
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines

JasonPratt (Allies) = 1
Ethel the Frog (Imperial Japan) = 5
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 0
Shelldrake (Imperial Japan) = 0
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 1
Millipede (Imperial Japan) = 5

Overall Score

Millipede = 27
Shelldrake = 22
JasonPratt = 12
Iudi1867 = 11
Cyrano = 9
Ethel the Frog = 9
Nelmsm =7
Yskonyn = 6
Anguille = 4
Father Ted = 0

****************************
Scoring values
****************************
Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: Boggit on January 12, 2019, 11:11:32 PM
Are matches still in progress, or is it time to announce the winner? 8)
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on January 13, 2019, 01:28:54 AM
I THINK I am playing a match.  I have sent an e-mail to Father Ted a couple of times (he is playing the west in Stalin Drives East - ie the loser)
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on January 13, 2019, 11:58:20 AM
My match with Anguille is progressing; there are currently 15 turns left in the scenario.

I have not heard from Father Ted recently - apparently he was having computer issues - so I am not sure whether he wants to concede the Stalin Drives West match since at this point my British and US forces have air superiority and have already captured Moscow and Kursk. I messaged him a few days ago but have not yet had a response.
Title: Re: Strategic Command Classic competition
Post by: Father Ted on January 13, 2019, 12:37:30 PM
Sorry ludi1867 and Shelldrake.  There were some technical issues, but mainly I just lost interest in the games tbh.  Not sure what happened in my game vs Anguille - I think I was the last one to send a turn, but could easily be wrong.  This has been my first go at PBEM (and with a totally unfamiliar game) and I struggled to maintain momentum. And I was losing almost from the get-go - very sore loser here - so SCWW2 fell to the bottom of my things to do in free time.

Bottom line, I'm withdrawing from the competition.  Sorry Boggit, and thanks for organising this.
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on January 13, 2019, 10:36:08 PM
I guess I am NOT playing a match.  So wrap it up Boggit
Title: Re: Strategic Command Classic competition
Post by: Boggit on January 29, 2019, 08:49:10 PM
If that is the consensus, I'll wrap it up and announce our winner and runners up for bragging rights!

PS...

Do you guys have any interest in me running another league, as there are quite a few games that are great for PBEM? If so, shout out and suggest what game we run.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on January 29, 2019, 10:41:37 PM
Sure!

I wouldn't be completely adverse to running the more modern engine of this.  >:D

But I'd be probably okay with other alternatives.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on January 30, 2019, 06:38:35 AM
FYI Anguille and I are still playing our match - 9 turns left so we should be finishing soon. So far my Japanese forces have remained in control of Manila and Clarks Field.
Title: Re: Strategic Command Classic competition
Post by: Millipede on January 31, 2019, 01:40:40 PM
Quote from: Boggit on January 29, 2019, 08:49:10 PM
Do you guys have any interest in me running another league, as there are quite a few games that are great for PBEM? If so, shout out and suggest what game we run.

Definitely interested... just depends on the game.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on February 06, 2019, 06:53:23 AM
I just concluded my match with Anguille, managing a major victory playing as the Japanese. Thanks for the game Anguille.  8) 8)
Title: Re: Strategic Command Classic competition
Post by: Boggit on February 26, 2019, 04:51:26 PM
And so the final results...

JOINT first with maximum score!!!!

Millipede and Shelldrake ...  :notworthy: :notworthy: :notworthy: :notworthy:

In second place we have Iudi1867 ...  \m/ \m/ \m/ \m/

And a very creditable Bronze medal goes to JasonPratt ...  O0 O0 O0 O0

Gentlemen, congratulations. I will PM you regarding the prize that Paolo at Slitherine has kindly sponsored.

Round 1
Weapons and Warfare - 1941-45 Battle for Russia


Millipede (Axis) = 3
Nelmsm (Soviet) =1
Cyrano (Axis) = 1
Iudi1867 (Soviet) = 3
Ethel the Frog (Axis) = 3
Yskonyn (Soviet) = 1
Father Ted (Axis) = 0
Anguille (Soviet) = 0
JasonPratt (Axis) = 1
Shelldrake (Soviet) = 3

Round 2
Patton Drives East - Stalin Drives West


Millipede (Soviet) = 6
Iudi1867 (Allies) = 1
Father Ted (Soviet) = 0
Shelldrake (Allies) = 0
Ethel the Frog (Soviet) = 0
Nelmsm (Allies) =0
JasonPratt (Soviet) = 6
Yskonyn (Allies) = 1
Cyrano (Allies) = 0
Anguille (Soviet) = 0

Round 3
Pacific Theater - 1944-45 Philippines


Shelldrake (Allies) = 5
Iudi1867 (Imperial Japan) = 1
Ethel the Frog (Allies) = 0
Father Ted (Imperial Japan) = 0
Cyrano (Allies) = 5
JasonPratt (Imperial Japan) = 1
Nelmsm (Allies) =5
Yskonyn (Imperial Japan) = 1
Anguille (Allies) = 1
Millipede (Imperial Japan) = 5

Round 4
Weapons and Warfare - 1941-45 Battle for Russia


Shelldrake (Axis) = 3
Ethel the Frog (Soviet) = 1
Anguille (Axis) = 3
JasonPratt (Soviet) = 1
Yskonyn (Axis) = 1
Cyrano (Soviet) = 3
Nelmsm (Axis) = 0
Father Ted  (Soviet) = 0
Iudi1867(Axis) = 1
Millipede (Soviet) = 3

Round 5
Patton Drives East - Stalin Drives West


Yskonyn (Soviet) = 1
Millipede(Allies) = 5
Iudi1867 (Soviet) = 5
Father Ted (Allies) = 1
Cyrano (Soviet) = 0
Ethel the Frog (Allies) = 0
Shelldrake (Soviet) = 5
JasonPratt (Allies) = 1
Nelmsm (Soviet) = 0
Anguille (Allies) = 0

Round 6
Pacific Theater - 1944-45 Philippines

JasonPratt (Allies) = 1
Ethel the Frog (Imperial Japan) = 5
Father Ted  (Allies) = 0
Cyrano (Imperial Japan) = 0
Anguille (Allies) = 1
Shelldrake (Imperial Japan) = 5
Iudi1867 (Allies) = 5
Nelmsm (Imperial Japan) = 1
Yskonyn (Allies) = 1
Millipede (Imperial Japan) = 5

Overall Score

Millipede = 27
Shelldrake = 27
Iudi1867 = 16
JasonPratt = 12
Cyrano = 9
Ethel the Frog = 9
Nelmsm =7
Yskonyn = 6
Anguille = 5
Father Ted = 1

****************************
Scoring values
****************************

Round 1/4
Weapons and Warfare - 1941-45 Battle for Russia
Victory = 3 points
Draw=2 points
Loss=1 point

Round 2/5
Patton Drives East - Stalin Drives West
Soviet Decisive Victory = 6 points
Soviet Major Victory = 5 points
Soviet Minor Victory = 4 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Soviet, 3 points Allied
Loss = 1 point

Round 3/6
Pacific Theater - 1944-45 Philippines
Japanese Major Victory = 5 points
Allied Major Victory = 5 points
Allied Minor Victory = 4 points
Draw = 2 points Allied, 3 Points Japanese
Loss 1 point
Title: Re: Strategic Command Classic competition
Post by: Boggit on March 05, 2019, 03:45:05 PM
@the Victors

Check your PM inboxes for the "Paglianti Prize". :)

Once again congratulations on your results. :notworthy:
Title: Re: Strategic Command Classic competition
Post by: Millipede on March 05, 2019, 05:20:39 PM
Thanks Boggit for hosting and thank you Paolo and Slitherine for graciously providing prizes.
Title: Re: Strategic Command Classic competition
Post by: Shelldrake on March 06, 2019, 06:52:46 AM
Quote from: Millipede on March 05, 2019, 05:20:39 PM
Thanks Boggit for hosting and thank you Paolo and Slitherine for graciously providing prizes.

+1 It was great fun! Thanks to all and I look forward to the next competition.
Title: Re: Strategic Command Classic competition
Post by: JasonPratt on March 06, 2019, 08:48:07 AM
+11!1!  ;D
Title: Re: Strategic Command Classic competition
Post by: ludi1867 on March 06, 2019, 02:15:36 PM
+1+1+1