Author Topic: Steel Division 2 Brings Single Player Strategic map campaign similar to totalwar  (Read 27485 times)

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Offline Gusington

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I, like Star, can hear my loins moistening. But I can tell even now that this game will be beyond my mental capability. Even the older Eugen games were far beyond me. What to do...
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Offline Gusington

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Not gonna lie, these Eugen games intimidate me.
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Offline Barthheart

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They did me too Gus, but I've found SD44 is the easiest to get into. Really looking forward to the strat layer in the new one.

Offline Skoop

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+ 1 to added strat layer campaign.  I was hoping they would add the strat layer to SD44, possibly as DLC.  A whole new game on the eastern front.....I take it, even better.

Offline Gusington

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You were intimidated Bart?

The Eastern Front is one of my main interests so...this looks like the one for me to take the plunge.

Is there a release date?
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Offline Barthheart

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You were intimidated Bart?

The Eastern Front is one of my main interests so...this looks like the one for me to take the plunge.

Is there a release date?

Yes I was. I had bought Wargame: AirLand Battle previously and just could not get a handle on how to play well at all.
SD44 was much easier for me mainly for 2 reasons.

1. Bullet time speed. Really great learaning tool to play at that speed and see what's going on with your units in different places on the map. Games take forever to play that way but after a couple at that speed you can move up in speeds. I still mostly play at slow and smome normal speed... thoguh I still drop to bullet time whne I can bring new units on tot he map.

2. I know WWII combat units in a much greater depth thatn I do modern stuff so I know how to use the units better in the game. Also infantry seems to have more staying power in WWII than modern.



Offline Gusington

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Thanks Bart...you posted several similarities to my preferences, including more knowledge/interest in WWII era units. Definitely getting this, for my love of the Eastern Front.
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Offline Destraex

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I think perhaps this might be the game to finally topple the old game, close combat. E just need to know that supply and fuel etc are modelled on the campaign map.

Another article. This one talks about the campaign a little more.
https://www.pcworld.com/article/3301468/gaming/steel-division-ii-preview.html
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Offline jomni

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You were intimidated Bart?

The Eastern Front is one of my main interests so...this looks like the one for me to take the plunge.

Is there a release date?

Yes I was. I had bought Wargame: AirLand Battle previously and just could not get a handle on how to play well at all.
SD44 was much easier for me mainly for 2 reasons.

1. Bullet time speed. Really great learaning tool to play at that speed and see what's going on with your units in different places on the map. Games take forever to play that way but after a couple at that speed you can move up in speeds. I still mostly play at slow and smome normal speed... thoguh I still drop to bullet time whne I can bring new units on tot he map.

2. I know WWII combat units in a much greater depth thatn I do modern stuff so I know how to use the units better in the game. Also infantry seems to have more staying power in WWII than modern.

I managed to win the Red Dragon strat campaign but had difficulty with ALB (story campaign).  Maybe thatís the key to my enjoyment.

Offline ExWargamerJoe

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A little late to the party, but just an FYI regarding RUSE...

From what I remember, the license Ubisoft had to use various WW2 hardware and guns in the game expired and they didn't want to renew it, so RUSE had to be withdrawn from sale on Steam.

Has anyone who owns it still tried downloading it to play? I haven't tried so not sure if you can still play it, but you definitely can't buy it anymore unless it's second hand/old retail stock.
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Offline Pete Dero

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A little late to the party, but just an FYI regarding RUSE...

From what I remember, the license Ubisoft had to use various WW2 hardware and guns in the game expired and they didn't want to renew it, so RUSE had to be withdrawn from sale on Steam.

Has anyone who owns it still tried downloading it to play? I haven't tried so not sure if you can still play it, but you definitely can't buy it anymore unless it's second hand/old retail stock.

I have it installed and it still plays for me. (didn't try removing and downloading it again)  (could be I installed a 'hack' so it didn't try connecting to uplay because this gave me server issues and I only do singleplayer)

You can still buy it on Amazon (https://www.amazon.com/Ubisoft-40522R-U-S-E-3-R-U-S-E-Download/dp/B004FV5CDK?th=1) (DRM = steam)


Found this in the Amazon Q & A :

Question: can you still download the game since steam removed it?

Answer: Yes, as soon as you enter the code it will appear in your library and you will be able to download it.

By Trent Klabough on May 1, 2018

Offline glen55

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You were intimidated Bart?

The Eastern Front is one of my main interests so...this looks like the one for me to take the plunge.

Is there a release date?

Yes I was. I had bought Wargame: AirLand Battle previously and just could not get a handle on how to play well at all.
SD44 was much easier for me mainly for 2 reasons.

1. Bullet time speed. Really great learaning tool to play at that speed and see what's going on with your units in different places on the map. Games take forever to play that way but after a couple at that speed you can move up in speeds. I still mostly play at slow and smome normal speed... thoguh I still drop to bullet time whne I can bring new units on tot he map.

2. I know WWII combat units in a much greater depth thatn I do modern stuff so I know how to use the units better in the game. Also infantry seems to have more staying power in WWII than modern.

Sadly, it looks like bullet time speed has been done away with.

I played a bunch of it when it was not but haven't played in several months so I booted it back up to re-familiarize myself. Now there's an "active pause" setting (which I couldn't distinguish from actual pause, i.e., I didn't notice time advancing at all) and the next setting is "very slow" which is significantly faster than the old bullet time.

I loved bullet time, too, but between very slow and the ability to give orders while paused, its absence isn't a game-killer. Oddly, I was unable to find any announcement about having gotten rid of it.
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Offline Barthheart

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Really? Hmmm... I hadn't noticed that last time I played a couple of weeks ago... still active pause is good too. lets you have time to move around and react to what's going on in the game.
I always thought that they would never make an "active Pause" because they said it screwed up the AI somehow....

Offline JasonPratt

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Maybe someone pointed out that if they could bullet-time down to 1:30 while still keeping the AI routines going, they could bullet-time down to 1:3000 -- which would only advance one second of game-time every fifty minutes of real time?
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