Author Topic: World War I in the North Sea-A Steam and Iron Campaign Game AAR  (Read 22504 times)

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Offline Airborne Rifles

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Re: World War I in the North Sea-A Steam and Iron Campaign Game AAR
« Reply #75 on: January 04, 2017, 04:34:48 AM »
Really fascinating. Thanks for writing this up!

Offline JasonPratt

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Re: World War I in the North Sea-A Steam and Iron Campaign Game AAR
« Reply #76 on: January 12, 2017, 10:32:21 AM »
Seems like this could be the tipping point (if that hasn't already been reached) for affecting the status quo in blocking German transport capability -- even if the British don't retain enough firepower to properly support a landing operation on the German strategic flank.
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Offline Tripoli

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Re: World War I in the North Sea-A Steam and Iron Campaign Game AAR
« Reply #77 on: January 15, 2017, 02:54:37 PM »
Seems like this could be the tipping point (if that hasn't already been reached) for affecting the status quo in blocking German transport capability -- even if the British don't retain enough firepower to properly support a landing operation on the German strategic flank.

Sorry for the delay in responding.  Real Life, the curse of my virtual life, has delayed me in working on this AAR.   ;D  You may very well be right.  I will probably do one or two more moves of this AAR, but in the real world,  the High Seas Fleet is finished.  Likely, such losses may well have allowed the British (in conjunction with the Russians) to engage in Baltic operations, or as a minimum reopen Sea Lines of Communication to Russia via the Baltic.
« Last Edit: January 15, 2017, 02:57:10 PM by Tripoli »
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