Author Topic: Panzer Corps 2  (Read 13315 times)

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Offline Grim.Reaper

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Re: Panzer Corps 2
« Reply #15 on: January 05, 2019, 05:41:50 PM »
besides looking prettier, any more enhancements expected?

Offline sandman2575

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Re: Panzer Corps 2
« Reply #16 on: January 05, 2019, 06:46:29 PM »
besides looking prettier, any more enhancements expected?

I guess this is my primary reservation about Panzer Corps 2. The game is undoubtedly beautiful, judging by the screenies, but how is this sequel improving on the original (which was itself a pretty uninspired copy & paste of the original Panzer General / Pz General 2... and uncharitably, I'd say the same about Order of Battle...).

To me, the WW2 strategy game that really nails the sweet spot between accessibility and depth is the criminally underrated Unity of Command. I'm really looking forward to Unity of Command 2 -- one can immediately see how this sequel is taking the already excellent original to a new level:  https://unityofcommand.net/blog/2018/12/13/developer-diary-19/#more-2710  Can't wait for this one.

Offline Apocalypse 31

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Re: Panzer Corps 2
« Reply #17 on: January 05, 2019, 08:07:31 PM »
1. Unity of Command is an amazing game and gets so many things right. I am looking forward to their next release.

2. I'm really hoping that we can go beyond WW2 with these games. Is PzC 2 just going to remake all of their campaigns over? Between Order of Battle and PzC, there's not much we haven't seen. Would be nice to see some other modern conflict.

Offline Destraex

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Re: Panzer Corps 2
« Reply #18 on: January 06, 2019, 12:33:30 AM »
I agree. Looking forward to unity of command but Panzer corps while fun never really grabbed me. I do wish unity of command was WEGO as usual though. Otherwise you get to wait and see into the future one turn for free.
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Offline Grim.Reaper

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Re: Panzer Corps 2
« Reply #19 on: January 06, 2019, 05:46:09 AM »
1. Unity of Command is an amazing game and gets so many things right. I am looking forward to their next release.

2. I'm really hoping that we can go beyond WW2 with these games. Is PzC 2 just going to remake all of their campaigns over? Between Order of Battle and PzC, there's not much we haven't seen. Would be nice to see some other modern conflict.

This was my concern too....they just reskinning and then you have to buy everything again.  However, if it advances like Field of Glory did, maybe justifiable then.

Offline airboy

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Re: Panzer Corps 2
« Reply #20 on: January 06, 2019, 09:23:42 AM »
besides looking prettier, any more enhancements expected?

I guess this is my primary reservation about Panzer Corps 2. The game is undoubtedly beautiful, judging by the screenies, but how is this sequel improving on the original (which was itself a pretty uninspired copy & paste of the original Panzer General / Pz General 2... and uncharitably, I'd say the same about Order of Battle...).

To me, the WW2 strategy game that really nails the sweet spot between accessibility and depth is the criminally underrated Unity of Command. I'm really looking forward to Unity of Command 2 -- one can immediately see how this sequel is taking the already excellent original to a new level:  https://unityofcommand.net/blog/2018/12/13/developer-diary-19/#more-2710  Can't wait for this one.

In Order of Battle supply lines are vital.  You also cannot field a force mix that is hugely overpowered on armor.  Order of Battle also has a good Naval engine, especially for carrier combat.  Once OOB came out I stopped playing Panzer Corps.  Panzer Corps is pretty much completely beer & pretzels, low end beer and pretzels. 

Beer and Pretzels games are fine, are a great way to get people started in the genre, and good for a relaxing relatively thought free wargame.  But having supply as a nonexistant issue is a bummer.

For those interested in unity of command, you can pick up the original, expansions, and a steam key for $7.50 at:
https://unityofcommand.net/

« Last Edit: January 06, 2019, 09:26:45 AM by airboy »

Offline Jarhead0331

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Re: Panzer Corps 2
« Reply #21 on: January 06, 2019, 09:53:34 AM »
My beef with Order of Battle is that it always felt too scripted.
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Offline airboy

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Re: Panzer Corps 2
« Reply #22 on: January 06, 2019, 10:34:29 AM »
I find it less scripted than a lot of wargames, but to each his own.

Offline Gusington

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Re: Panzer Corps 2
« Reply #23 on: January 06, 2019, 01:01:36 PM »
I thought the original Order of Battle was too scripted, but I have bought the Panzerkrieg, Soviet-Finnish War and Sino-Japanese War DLCs on sale and am hoping for the best.
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Offline Apocalypse 31

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Re: Panzer Corps 2
« Reply #24 on: January 06, 2019, 02:07:08 PM »
Order of Battle has some great features like supply lines and fatigue, but I agree, that the stock missions are very scripted and it ruins the gameplay for me.

I have started messing with the editor and its pretty easy to make a decent coop/sp missions - the AI is actually really good and can easily sting where it hurts, and pull back when necessary.

Shame about the crappy scenario design.
« Last Edit: January 06, 2019, 08:08:20 PM by Apocalypse 31 »

Offline Gusington

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Re: Panzer Corps 2
« Reply #25 on: January 06, 2019, 02:43:44 PM »
^I have not checked lately, I wonder how many homemade SP scenarios/missions are available.
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Offline -budd-

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Re: Panzer Corps 2
« Reply #26 on: January 06, 2019, 02:57:19 PM »
^I have not checked lately, I wonder how many homemade SP scenarios/missions are available.

Quite a few    http://www.slitherine.com/forum/viewtopic.php?f=374&t=64990
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Offline Gusington

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Re: Panzer Corps 2
« Reply #27 on: January 06, 2019, 03:25:25 PM »
Thanks!  :notworthy:
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Offline Moreb

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Re: Panzer Corps 2
« Reply #28 on: January 06, 2019, 05:59:32 PM »
The problem I found with Unity of Command is that the scenarios felt too much like puzzles. Just enough time to do A. If you tried to do B. you ran out of time. They felt like mad rushes instead of a battle of attrition. Other than that I thought it had a superb interface, something easier to accomplish of course for a fairly simple system.
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Offline Gusington

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Re: Panzer Corps 2
« Reply #29 on: January 06, 2019, 06:33:14 PM »
I thought exactly the same thing...I loved the gameís slick style and interface but did not like itís puzzle like system.
"I'm not even dead and I'm rolling over in my grave."

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