Author Topic: Iron Harvest  (Read 6664 times)

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Offline jomni

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Re: Iron Harvest
« Reply #15 on: January 14, 2019, 03:57:05 PM »
There is also a digital version of Scythe which I also have but it is kind of byzantine and obtuse.

I wouldn’t say Iron Harvest ‘rides’ on the artist’s work, either. The art itself is used as loading screen art in Iron Harvest.

In the PC version of Scythe, the artwork is used for much more, like in-game cards, etc.

The game still rides on the world created by the artist. But agree that there's less use of his art.

Offline Jarhead0331

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Re: Iron Harvest
« Reply #16 on: January 14, 2019, 05:28:53 PM »
There is also a digital version of Scythe which I also have but it is kind of byzantine and obtuse.

I wouldn’t say Iron Harvest ‘rides’ on the artist’s work, either. The art itself is used as loading screen art in Iron Harvest.

In the PC version of Scythe, the artwork is used for much more, like in-game cards, etc.

The game still rides on the world created by the artist. But agree that there's less use of his art.

What do mean by "rides"? It seems as if you're suggesting without the art, there would be no game. If that is the point you are making, I disagree. Certainly the aesthetic and designs featured in the artist's work help make Iron harvest distinct, but it is not the art work that makes Iron Harvest a game.
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Offline jomni

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Re: Iron Harvest
« Reply #17 on: January 14, 2019, 06:21:32 PM »
Someone commented about having no interest in RTS and steam punk but the concept and artwork is fantastic. Art does some wonders in sparking interest. I wouldn’t even look at this game if it weren’t inspired by Jakub’s art. Being familiar with his work before any games were made, I feel that Iron Harvest is like a franchise of the world he created (like all those Warhammer, Mechwarrior, Star Wars games).

Jakub thinks Iron Harvest is set in his world (intellectual property) as well.
https://www.artstation.com/artwork/8R3dQ

Though it is correct that artwork does not make a game. In my view, this is clearly a game created around the artwork.
« Last Edit: January 14, 2019, 07:13:46 PM by jomni »

Offline Jarhead0331

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Re: Iron Harvest
« Reply #18 on: January 14, 2019, 06:53:17 PM »
Someone commented about having no interest in RTS and steam punk but the concept and artwork is fantastic. Art does some wonders in sparking interest. I wouldn’t even look at this game if it weren’t inspired by Jakub’s art. Being familiar with his work before any games were made, I feel that Iron Harvest is like a franchise of the world he created (like all those Warhammer, Mechwarrior, Star Wars games).

Jakub thinks Iron Harvest is set in his world (intellectual property) as well.
https://www.artstation.com/artwork/8R3dQ

I think you’re still missing the point. Iron Harvest benefits from the imagination and creations of the artist, but it isnt reliant upon it. Why don’t you play the game, and then maybe you will see what I mean.

There have certainly been games that would have been very generic but for their IP. However, I think it remains to be seen, whether Iron Harvest will fall into that category.
« Last Edit: January 14, 2019, 06:55:12 PM by Jarhead0331 »
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Offline jomni

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Re: Iron Harvest
« Reply #19 on: January 14, 2019, 07:16:50 PM »
I know you’re saying that the game can/may hold out on its own even without the art. Let’s see how it goes.
« Last Edit: January 14, 2019, 07:41:41 PM by jomni »

Offline Gusington

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Re: Iron Harvest
« Reply #20 on: January 14, 2019, 08:35:10 PM »
I was under the impression that the artist (Jakub) had a lot of influence in both games’ creation - at least in the creation of the background information and the lore.
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Offline jomni

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Re: Iron Harvest
« Reply #21 on: October 21, 2019, 05:32:11 PM »
gameplay

Offline JasonPratt

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Re: Iron Harvest
« Reply #22 on: October 21, 2019, 06:04:17 PM »
Oh wow, that is straight-up Company of Scythe Heroes!  :smitten: :smitten: :smitten:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline KyzBP

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Re: Iron Harvest
« Reply #23 on: October 21, 2019, 06:15:44 PM »
Man I wish I liked RTS games.  I absolutely love the setting and the graphics/art.

Offline Jarhead0331

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Re: Iron Harvest
« Reply #24 on: October 21, 2019, 06:41:05 PM »
I really can’t stand Raptor. He sounds like he should be a DJ doing bar mitzvahs and weddings.  :pullhair:
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Offline mbar

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Re: Iron Harvest
« Reply #25 on: October 22, 2019, 06:50:55 AM »
Better than Quill18. Sounds like he should be hosting Blues Clues.

Offline Gusington

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Re: Iron Harvest
« Reply #26 on: October 22, 2019, 06:52:54 AM »
I would have been proud to have either of them dj my bar mitzvah.

Can’t wait for the full release of this - the setting, art and general ideas are all fantastic. I backed it through Kickstarter last year - great to see it all coming together.
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Offline al_infierno

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Re: Iron Harvest
« Reply #27 on: October 22, 2019, 09:25:09 PM »
Looks awesome.  Not sure I'll end up putting much time into it because RTS aren't really my thing anymore, but I'll pick it up nonetheless.  Might even preorder it if they ever open it up for early access beyond KS backers.
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Offline jomni

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Re: Iron Harvest
« Reply #28 on: October 22, 2019, 11:45:50 PM »
Company of Heroes vibe. but no rolling tanks. Just walking tanks.

Offline Jarhead0331

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Re: Iron Harvest
« Reply #29 on: April 15, 2020, 10:11:11 AM »
Well, the beta just dropped finally. Much more polished experience. The campaign so far is a bit corny, but I'm enjoying the gameplay overall.
Grogheads Uber Alles
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"No beast is more alpha than JH." Gusington, 10/23/18