Author Topic: Graviteam Tactics: Mius-Front  (Read 120189 times)

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Offline W8taminute

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Re: Graviteam Tactics: Mius-Front
« Reply #660 on: May 07, 2021, 01:56:39 PM »
My two favorite scenarios from Norm Koger's Operational Art of War was the 1967 Six Day war and the Korean War.  Never played anything else besides those two scenarios. 

I also wish there were more late 20th century DLC or games out there.
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Offline Sir Slash

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Re: Graviteam Tactics: Mius-Front
« Reply #661 on: May 07, 2021, 02:31:10 PM »
I could never win that Korean War scenario.
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Offline Silent Disapproval Robot

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Re: Graviteam Tactics: Mius-Front
« Reply #662 on: May 08, 2021, 01:07:18 PM »
I'd prefer to stick with WWII, but see the series cover areas besides Ukraine specifically and the Eastern Front in general.

Offline endfire79

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Re: Graviteam Tactics: Mius-Front
« Reply #663 on: May 09, 2021, 08:12:46 AM »
My two favorite scenarios from Norm Koger's Operational Art of War was the 1967 Six Day war and the Korean War.  Never played anything else besides those two scenarios. 

Same here - those were also my fav scenarios, along with the Czechoslovakia 1938 scenario & Dien Bien Phu 1953. You should give them a try at least once.
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Offline W8taminute

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Re: Graviteam Tactics: Mius-Front
« Reply #664 on: May 09, 2021, 02:11:28 PM »
My two favorite scenarios from Norm Koger's Operational Art of War was the 1967 Six Day war and the Korean War.  Never played anything else besides those two scenarios. 

Same here - those were also my fav scenarios, along with the Czechoslovakia 1938 scenario & Dien Bien Phu 1953. You should give them a try at least once.

I didn't realize there was a Dien Bien Phu scenario.  Will have to give that a try for sure.  Thanks!
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Offline Jarhead0331

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Re: Graviteam Tactics: Mius-Front
« Reply #665 on: June 17, 2021, 01:58:18 PM »
A very big UI update hit today...wonder what it will change/improve. The developer was pretty secretive about details.
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Offline Silent Disapproval Robot

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Re: Graviteam Tactics: Mius-Front
« Reply #666 on: June 17, 2021, 02:24:20 PM »
I was just coming on to post about it.  I've only fiddled with it very briefly so I'm still at the frustration stage of trying to figure out where things have moved to, why they were moved, and what all the new numbers mean.

I do like the ability to customize the UI overlay although all I've done so far was change the colours around a bit and make things a little smaller than then a little bigger.


Offline Jarhead0331

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Re: Graviteam Tactics: Mius-Front
« Reply #667 on: June 17, 2021, 02:43:41 PM »
I was just coming on to post about it.  I've only fiddled with it very briefly so I'm still at the frustration stage of trying to figure out where things have moved to, why they were moved, and what all the new numbers mean.

I do like the ability to customize the UI overlay although all I've done so far was change the colours around a bit and make things a little smaller than then a little bigger.

That is disconcerting. I sort of assumed it would be made more intuitive.
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Offline Silent Disapproval Robot

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Re: Graviteam Tactics: Mius-Front
« Reply #668 on: June 17, 2021, 09:00:32 PM »
It's not bad at all.  Most of the stuff is in the same place but the colour scheme is more muted and the icons are larger and more bold.  I'm just confused by what some of the new numbers mean.  Actually, that's not really correct.  I think the meanings are clear enough but I don't know what the range of values are and what the numbers signify.  OK, my visibility is 161.  Does that mean I'm a shadow in a black alley or visible from space?