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#1
General Discussion / Re: Crown Wars : Le Prince Noi...
Last post by JasonPratt - Today at 01:50:34 PM
I can already hear JD snorting in Scotch. (And Yskonyn in.... wait, I thought he was Dutch but maybe he's Belgian? Because if so he'd already be in French!)

Anyway, I've been keeping an eye on the Crown Wars: Black Prince, too.
#2
General Discussion / Re: Crown Wars : Le Prince Noi...
Last post by Jarhead0331 - Today at 01:16:01 PM
Quote from: Gusington on Today at 12:55:01 PMWut

Its French, dude. We've officially gone international. Today is a great day for Grogheads.  :3musketeer:
#4
General Discussion / Re: Crown Wars : Le Prince Noi...
Last post by Gusington - Today at 12:55:01 PM
Wut
#5
Computer Gaming / Re: The Best "Alternate Histor...
Last post by JasonPratt - Today at 12:49:48 PM
I've always thought the Total War series generated alternate history plausibilities better than Paradox's EUROPA and CLAUSWITZ engines, where you can get completely weird situations like Haiti declaring war on an interior Russian tribe -- and worse, actually having a diplomatic resolution in favor of one or the other side gaining territory! Haven't kept up on the 4th generation Paradox stuff.

The Panther Games engine, now being used in the Command Ops 2 series, allows more focused and plausible what-if results, due to operational constraint, combined with lots of detail under the hood. But when I seriously started playing around with it, I soon noticed weird AI choices like sending a motorized company way of the way of its regiment crossing a river that shouldn't have given it nearly as much trouble; or the AI ganging a bunch of its units near the map's victory exit point where I could drive them out with artillery storms and assaults causing them to surrender instead of WINNING BY EXITING THE MAP leaving me in control of the AI's exit target.

I suppose the best alt-history games really need human competition because the AI doesn't really think at all so is only giving an illusion of thought about what's going on, even regarding parameters assigned and designed for it by actual thinking entities -- parameters which the AI cannot really understand only reactively aim for.
#6
Current Events / Re: Russia's War Against Ukrai...
Last post by JasonPratt - Today at 12:37:42 PM
2023 Falcons were never going to be realistic, due to the training needed for flight and combat, and needing quite a bit of coddling on the ground. If I recall the realistic timetable correctly (which I might be mis-remembering), getting them now would be a few months earlier than expected, so  :ThumbsUp:

I would suppose Russia's focus against them will be going after the runways and ground support they need.
#7
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by Skoop - Today at 10:35:44 AM
I like warno too, I'll probably get the gold.

Des, if you're a stickler on realism, have tried the combat mission series ?  They've got a Cold War module, and there definitely ain't no hit points on the armor.
#8
Computer Gaming / Re: Political Machine 2024
Last post by Grim.Reaper - Today at 10:23:23 AM
Although I know some prefer to trust the negative over the positive, a number of the reviews had good things to say and even the video above.  Not at all saying it is or will be a great game for everyone, but if anyone enjoys this stuff, not really a lot of options and not overly expensive.

I'll pick up at some point when I get fully in the campaign mood.
#9
General Discussion / Crown Wars : Le Prince Noir
Last post by Philipkirkwood - Today at 10:08:49 AM
Démo sur Steam de ce titre médiéval au tour par tour qui se déroule en France pendant la guerre de 100 ans. Des cinématiques divertissantes et horribles après chaque combat. Sorti le 7 mars. Je pense qu'il a beaucoup de potentiel.
#10
Computer Gaming / Re: Homeworld 3 Trailer
Last post by Jarhead0331 - Today at 09:31:32 AM
Quote from: Destraex on Today at 09:18:22 AMDid you go in for the original FIG campaign Jarhead?

No. Somehow, I have not even pre-ordered yet.