Author Topic: Close Combat The Bloody First...alpha screenshots  (Read 7131 times)

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Offline -budd-

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Close Combat The Bloody First...alpha screenshots
« on: March 24, 2017, 07:48:47 AM »
A couple of screenshots posted. It will be all about the AI for me.Post#111

3D engine now.
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Offline -budd-

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #1 on: March 24, 2017, 07:51:36 AM »
A couple of screenshots posted. It will be all about the AI for me.Post#111

3D engine now.
http://www.matrixgames.com/forums/tm.asp?m=4116917&mpage=4&key=





Didnt know you could copy image address and repost, learned something new.
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Offline acctingman

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #2 on: March 24, 2017, 07:54:36 AM »
That sure does look purdy!  O0

Offline acctingman

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #3 on: March 24, 2017, 08:07:55 AM »
Good LORD :wow:

Reading some of those Matrix posts.....not sure which forum is more toxic...Steam or the Matrix forums :uglystupid2:

Are there that many whinny, self-entitled, cry baby bitches in the gaming world?  :idiot2:

Offline mirth

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #4 on: March 24, 2017, 08:16:28 AM »
Are there that many whinny, self-entitled, cry baby bitches in the gaming world?  :idiot2:

Is this a serious question? :P
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Offline acctingman

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #5 on: March 24, 2017, 08:35:16 AM »
Are there that many whinny, self-entitled, cry baby bitches in the gaming world?  :idiot2:

Is this a serious question? :P

I don't want it to be  :'(

Offline -budd-

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #6 on: March 24, 2017, 09:08:19 AM »
Yea, I don't quite understand it myself. Most of the game forums i visit over there are fine and helpful.
Enjoy when you can, and endure when you must.  ~Johann Wolfgang von Goethe

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Offline RyanE

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #7 on: March 24, 2017, 09:17:59 AM »
Its been a very long time since I played CC.  Do they support multi-story buildings in the latest releases.  It always seemed weird that CC couldn't support them when I played it.

Offline Raied

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #8 on: March 24, 2017, 09:19:05 AM »
Thats so beautiful for me.

Offline JasonPratt

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #9 on: March 24, 2017, 10:17:52 AM »
Its been a very long time since I played CC.  Do they support multi-story buildings in the latest releases.  It always seemed weird that CC couldn't support them when I played it.

When did you play it? I remember multi-story buildings (up to 3 levels maybe 4) being a staple of the line-of-sight since at least as far back as CC:ABTF (or whatever the Market-Garden campaign was called).

Or did you mean distinct multi-story buildings? Like, someone could get into the 2nd floor of a 4 story church (the tower top counting as 4th), instead of the tower top or the 3rd floor, for some reason.
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Offline JasonPratt

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #10 on: March 24, 2017, 10:19:06 AM »
A couple of screenshots posted. It will be all about the AI for me

That engine looks very doable. Also as a euphamism.  :smitten:

I'm actually scared to ask what the whinging is about.  :wow:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline RyanE

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #11 on: March 24, 2017, 10:26:25 AM »
I meant going into multi-story buildings and having units potentially on each floor.

Offline undercovergeek

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #12 on: March 24, 2017, 11:53:21 AM »
A couple of screenshots posted. It will be all about the AI for me

That engine looks very doable. Also as a euphamism.  :smitten:

I'm actually scared to ask what the whinging is about.  :wow:

It's the same as with world in flames - waiting fatigue leading to waiting rage and some poor guy been dumb enough to put dates on things - they've been promised these screenshots since at least December

Offline Boggit

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #13 on: March 24, 2017, 03:13:51 PM »
I saw the basics of this back in May 2014. IIRC, although I am sure there was much more to it, the key feature is the ability to alter the view from 2d to 3d. The sample Slitherine showed me looked pretty slick. I must confess I haven't heard about this project since then and thought perhaps they'd dropped it from development.
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Offline Destraex

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Re: Close Combat The Bloody First...alpha screenshots
« Reply #14 on: March 24, 2017, 05:42:23 PM »
Been waiting for news of this for some time. Interesting.
Graphics look ok if a little bland for the tanks and very basic for the ground textures, walls and buildings. Guess that is why it's called an alpha :)
Just looking at it though, I am wondering whether something like steel division 1944 could almost do the 3D infantry close combat thing with more detail?
I hope the CC detailed infantry bars survived. I don't see it there yet.
Fingers crossed, I am really looking forward to this!!!
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