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Panzer Corps 2

Started by PanzerFaust, July 19, 2018, 04:55:19 AM

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mbar

They've been teasing this game for so long. Thursday can't come fast enough.

FlickJax

Quote from: al_infierno on March 15, 2020, 02:17:45 PM
Quote[...] unlike some other wargames—good games, I must stress—Panzer Corps 2 is not a simple 'bigger number is better' situation.

It can suck the fun out of the game at times. Learning and remembering the difference between all of your tank units can be time-consuming, and it can tax the undo button to its limits. Which tank variant is the anti-infantry one, again? Which of these new tank destroyers should I upgrade my outdated unit to use? Will my bomber wing need anti-naval capability in this mission? It takes time. It can feel like a chore when what you're really playing this game for is interesting, in-depth tactical situations.

This quote is quite telling, I must say.  It sounds like the reviewer would be find a more fulfilling gaming experience with Candy Crush.

LOL Agreed, they don't always assign the right reviewer to the game :)

HoodedHorseJoe

I know Jon and in his defence he is a specialist when it comes to strategy game reporting. Maybe not wargames per se, but it's not like it's totally out of his area of expertise. He writes about board games a lot as well.

Slitherine have been pushing a lot of the headline titles in front of mainstream audiences though, and I think Jon speaks more for them, and not say the crowd of Grogheads. We all know there's only one place on the internet suitable to provide you guys with your wargames fix....
Communications Director
Hooded Horse

We are a publisher of indie games with strategic and tactical depth. 28 projects and counting, come check out our portfolio on Steam, GOG, and the Epic Games Store!

You may have seen me around in previous roles such as editor of Wargamer.com and Strategy Gamer.

FlickJax

Quote from: WargamerJoe on March 16, 2020, 05:44:03 AM
I know Jon and in his defence he is a specialist when it comes to strategy game reporting. Maybe not wargames per se, but it's not like it's totally out of his area of expertise. He writes about board games a lot as well.

Slitherine have been pushing a lot of the headline titles in front of mainstream audiences though, and I think Jon speaks more for them, and not say the crowd of Grogheads. We all know there's only one place on the internet suitable to provide you guys with your wargames fix....

:)

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

smittyohio

I didn't think the review was bad overall.  That one section was a little odd, but given that's he's probably writing for the general strategy game crowd, and not wargamers, it makes some sense.

al_infierno

Fair enough, I might have been overly harsh in my last comment.

One thing's for sure:  I can NOT be any more frigging hyped for the release tomorrow.  I'm working from home due a shelter-in-place order in the Bay Area, but it's gonna be really hard for me to resist firing up PC2...  :-"
A War of a Madman's Making - a text-based war planning and political survival RPG

It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
- Cormac McCarthy, Blood Meridian


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot


I guess it's sort of nice that the word "tactical" seems to refer to some kind of seriousness during your moments of mental clarity.
- MengJiao

Apocalypse 31

Downloading now.

Will probably refund.

Developer on the steam forums saying that the baseline game is not shipping with any cooperative stuff. Not sure if this is true. I will check.

al_infierno

#83
Quote from: Apocalypse 31 on March 19, 2020, 12:00:16 PM
Downloading now.

Will probably refund.

Developer on the steam forums saying that the baseline game is not shipping with any cooperative stuff. Not sure if this is true. I will check.

What do you mean by "cooperative stuff"?  The dev said maps can support up to 8 players, so I'm guessing the plan is to support coop at some point.  Who knows, though -- it sounds like there won't be any more than 1v1 stuff in the initial release.

EDIT - Looking at the Steam page again, I think I see what you mean.  "Online Co-op" is clearly listed in the Steam features -- odd that they include that when it's not in launch.
A War of a Madman's Making - a text-based war planning and political survival RPG

It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
- Cormac McCarthy, Blood Meridian


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot


I guess it's sort of nice that the word "tactical" seems to refer to some kind of seriousness during your moments of mental clarity.
- MengJiao

Apocalypse 31

Originally posted by rudankort on the Steam forums:
QuoteThe game has been designed to allow up to 8 players online simultaneously. But in 1.0 there is little content for anything beyond 2 players online, and it did not get sufficient testing. So, I cannot in all honesty say that 1.0 will have a full fledged support of such playing mode.

However, in the near future you can expect that at least on random maps this will be fully supported, which means you will have a lot of content, even if this content will lack refinement and polish of human designed maps.

This is horseshit.

QuoteBut in 1.0 there is little content for anything beyond 2 players online

Then don't advertise you're f*cking game as having cooperative multiplayer.


al_infierno

I can sympathize with you there.  Did you specifically pick up the game for co-op?
A War of a Madman's Making - a text-based war planning and political survival RPG

It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
- Cormac McCarthy, Blood Meridian


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot


I guess it's sort of nice that the word "tactical" seems to refer to some kind of seriousness during your moments of mental clarity.
- MengJiao

HoodedHorseJoe

Quote from: Apocalypse 31 on March 19, 2020, 12:38:25 PM
Originally posted by rudankort on the Steam forums:
QuoteThe game has been designed to allow up to 8 players online simultaneously. But in 1.0 there is little content for anything beyond 2 players online, and it did not get sufficient testing. So, I cannot in all honesty say that 1.0 will have a full fledged support of such playing mode.

However, in the near future you can expect that at least on random maps this will be fully supported, which means you will have a lot of content, even if this content will lack refinement and polish of human designed maps.

This is horseshit.

QuoteBut in 1.0 there is little content for anything beyond 2 players online

Then don't advertise you're f*cking game as having cooperative multiplayer.

Two-player co-op isn't nothing and technically counts as 'cooperative multiplayer' provided you can play against the AI, but perhaps they should have communicated better the issues they were having with the 'up to eight player' stuff.

That doesn't mean it's not going to happen though, it's just not happening right now.
Communications Director
Hooded Horse

We are a publisher of indie games with strategic and tactical depth. 28 projects and counting, come check out our portfolio on Steam, GOG, and the Epic Games Store!

You may have seen me around in previous roles such as editor of Wargamer.com and Strategy Gamer.

al_infierno

Dipping my toes, I'm very happy with this release so far.  The map editor is quite robust, and includes a wealth of factions not in the base-game including China, Spain, Finland, and all 3 Frances.  No units for a lot of these factions yet, but it's cool to see that they clearly intend to eventually encompass all of WW2 - a la ASL or Steel Tigers.  O0

The random scenario generator is great, and I love that you can randomize maps in the editor and work from there.
A War of a Madman's Making - a text-based war planning and political survival RPG

It makes no difference what men think of war, said the judge.  War endures.  As well ask men what they think of stone.  War was always here.  Before man was, war waited for him.  The ultimate trade awaiting its ultimate practitioner.  That is the way it was and will be.  That way and not some other way.
- Cormac McCarthy, Blood Meridian


If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.
- Silent Disapproval Robot


I guess it's sort of nice that the word "tactical" seems to refer to some kind of seriousness during your moments of mental clarity.
- MengJiao

Apocalypse 31

Quote from: WargamerJoe on March 19, 2020, 12:55:41 PM

Two-player co-op isn't nothing and technically counts as 'cooperative multiplayer' provided you can play against the AI, but perhaps they should have communicated better the issues they were having with the 'up to eight player' stuff.

That doesn't mean it's not going to happen though, it's just not happening right now.

There are only TWO cooperative scenarios.

Unreal. This is the same shit that the developers of Order of Battle pulled. Advertising a cooperative experience, but then only including three scenarios with OOB.




WYBaugh

So what's the verdict?