Started by JasonPratt, February 24, 2023, 04:27:02 PM
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QuoteIn ROQC you play the role of a Platoon, Company or Battalion commander who leads his force through the whole or parts of the East Front campaign. You can start from Operation Barbarossa on June 22nd 1941 and will randomly roll up battles interspaced with periods of rest and refit. There should be on average one battle per month, amounting to ca. 50 battles to complete the full campaign. You can also play a shorter campaign by starting later and/or finishing earlier.During this you will lose men and gain replacements, keep track of the experience of your units and upgrade your equipment. You will also earn or lose Favor as you go along. Favor can be used to upgrade your units and to gain favors from your superior commander, e.g. to make a battle less disadvantageous.Many of the battles you encounter will not be balanced. The aim is not to provide fair fights, but to give you the challenge of surviving and learning through the war. Keep in mind that your opponent is the feeble AI and be glad if you get an easy battle.The objective of each battle will depend on the operational situation. This operational situation is determined randomly, based on the historical situation at the time and region of the battle. This ensures a certain amount of historical accuracy and, more importantly, adds an element of strategy to the battle that goes beyond that of "yet another quick battle".This guide provides instructions on how to use this campaign. It is supported by an automated spreadsheet that can be used to easily set up each battle and to keep track of your battles and men. The data sheets are also available as gif files for those who cannot use the spreadsheet.While this campaign is based on historical facts, it is not historically accurate. A core force of the kind used here did not go through the whole East Front campaign in the fashion portrayed here. The rate of battles used here is obviously not realistic, but it is a design decision to allow you to proceed fairly quickly and try out different campaign forces.
QuoteROQC consists of a series of quick battles, interspaced with a bit of bookkeeping. Your core force participates in all battles, and is supported by (or supports, if you prefer) varying troops from your side. This is basically what you will do:1. Pick a nationality, time and place2. Select (if this is the first battle) or update your core force.3. Set up and play a quick battle following these rules.4. Record data from the battle5. Advance the time of the battle and go to 2.Repeat until finished. That's all, really. You will be using both the editor and the QB generator, but it's all explained in detail later. Don't worry; you can accomplish this even if you have never opened the editor before. Note that the quick battles aren't just ordinary quick battles. They are part of a context and have a larger goal than just the standard CMBB victory criterion. And they are quite varied.I have strived to make this campaign easy to use with simple rules, while providing variety and challenge. Several design decisions have been guided by this principle. The aim is to provide enjoyment and perhaps teach a bit of history along the way. It is not to provide meticulous historical accuracy.The campaign is not set in stone. Feel free to modify it to suit your own preferences.