Mighty Eighth is returning. It has VR and normal mode apparently
https://microprose.com/games/the-mighty-eighth?fbclid=IwAR3mqEh72ICYxQkDNYzdAknTNd_3KOJu8XlAGbAvqI9-PDmffWq-9aOZ2cc
Was just coming here to post this. Fantastic news.
Incredible - I am hoping for a Microprose resurrection. Maybe it will really happen.
Quote from: Gusington on May 26, 2020, 08:15:23 AM
Incredible - I am hoping for a Microprose resurrection. Maybe it will really happen.
They are certainly off to a good start.
Are there details anywhere on how big an operation this new Microprose is? How many employees, etc.?
Great news!
Thats great news. The mix of Role Play & flight sim in the original was revolutionary at the time - there was always a tense & dangerous (level flight!) approach, but my favorite part (aside from the light relief of being the rear gunner) was as bomb aimer - it was great when you got it right & viewed the after action film of the target getting pounded. A very immersive experience IIRC - with improved graphics & VR this could be a REALLY good game.
OK. Another game I'm going to have to find a way to stay alive for another 20+ years to play. I better go see my doctor.
Hah! Sir Slash, I was just thinking the same thing.
Definitely a 1st day purchase and dreaming of a 10 member crew of Grogheads. Now I just need to live long enough.
Quote from: Millipede on May 26, 2020, 01:44:14 PM
Now I just need to live long enough.
Keep breathing and you will be ok.
A 10 member crew of Grogheads? :o Over the target, almost to Bomb-Drop, cut your speed, and then.... "Hey guys, look at that naked girl on the bomber next door"! Followed by, "She not your type, she has breasts". Then, " Hey, is that a Mc Donald's down there"? "No dummy, it's a... Vendy's. This is Germany after all". "Dongle factory at 3 O'clock. Made you look". :2funny:
No matter what I will always be the ball gunner.
There I said it.
Ball gunner?
I'm sure someone will elaborate on that.
I have to stay alive & not be broke. ;D In a like vein you may find this VR experience in a Lancaster circa 1943 Berlin Blitz of interest https://store.steampowered.com/app/513490/1943_Berlin_Blitz/ (https://store.steampowered.com/app/513490/1943_Berlin_Blitz/)
(https://www.siliconrepublic.com/wp-content/uploads/2018/08/Berlin-Blitz-VR-718x523.png)
Quote from: Toonces on May 26, 2020, 08:35:13 PM
Segueing from your other thread about creativity....I sure hope these guys don't forget that what made the other Mighty Eighth so damn good was the game.
I'm all for great graphics, attention to detail and VR, but I swear, if the campaign is a set of scripted missions... :knuppel2: :'(
Quote from: em2nought on May 26, 2020, 03:09:38 PM
I have to stay alive & not be broke. ;D In a like vein you may find this VR experience in a Lancaster circa 1943 Berlin Blitz of interest https://store.steampowered.com/app/513490/1943_Berlin_Blitz/ (https://store.steampowered.com/app/513490/1943_Berlin_Blitz/)
(https://www.siliconrepublic.com/wp-content/uploads/2018/08/Berlin-Blitz-VR-718x523.png)
Downloading now - oddly enough I was listening to the original radio broadcast on a Podcast about a week ago - will be interested to see what the visualizers do.
I never played this back in the day (SWOTL, A-10 and Gunship 2000 were more my flight sim jam) so what's the big deal about it? Everyone in the wargame/sim sphere seems to be losing their shit about this being remade, but reading the Microprose page on it, I'm not all that fired up. None of the features mentioned really hit me in my warm and fuzzy spot... nothing about crew management or dynamic campaigns.
The original definitely had dynamic campaigns and crew management. It was also the first real attempt at a study-sim (with clickable cockpits) for the B-17, and not only for that in several variations but also for key escort and interceptor craft (including the Me-262!) It was very much an attempt at updating SWOTL in that regard, though without the special experimental craft.
The crew and aircraft management portions of the game were a separate game all unto themselves. In fact, you could probably skip the flight sim parts and just focus on managing your crew in flight and the airplane as it takes damage or runs into mechanical problems. It was a deep, but approachable game in so many unique ways. I'm sure it had warts, but for the life of me, I can't remember a single one.
I just noticed the original is on Steam (https://store.steampowered.com/app/328900/B17_Flying_Fortress_The_Mighty_8th/). I'm gonna have to give it a spin.
Quote from: hellfish6 on May 27, 2020, 09:47:30 AM
I just noticed the original is on Steam (https://store.steampowered.com/app/328900/B17_Flying_Fortress_The_Mighty_8th/). I'm gonna have to give it a spin.
Its on GoG, as well.
Someone mention the Me262?
Yep! -- a nice study-sim of that craft for the time, too!
What I recall about the game, was the glaring number of unpatched bugs, which sometimes caused difficulty in playing -- manual navigation never seemed to work right for example (I mean even within expected ranges of errors from operator error).
To be clear, I never even bothered playing the escort/interceptors, only the bomber (in its variants).
:dreamer:
Quote from: JasonPratt on May 27, 2020, 12:27:35 PM
What I recall about the game, was the glaring number of unpatched bugs, which sometimes caused difficulty in playing -- manual navigation never seemed to work right for example (I mean even within expected ranges of errors from operator error).
I have to admit that that is my only memory of the game (I'll get out of town before you all come for me with pitchforks and torches)
As mentioned above, the original is available on Steam and GOG and if you're interested, here's an amazing tutorial series. https://www.youtube.com/playlist?list=PLV6qAKzfD-icnl7cMeIR_ldvH6twjQdtI
He does ramble on and there are 24 videos but any questions that you might have are definitely covered.
Yes, highly recommend Ikranka's tutorials. The game seems to be more patched since back when I was playing it.
It may not be well remembered now, but The Mighty Eighth had a 1992 forerunner also published by Microprose called simply 'B-17 Fliying Fortress'. It had the sim aspect as well as the crew management stuff. It was on both the Amiga and Atari ST, as well as DOS:
https://www.mobygames.com/game/b-17-flying-fortress
Way back before that I played Mattel's Intellivision's B-17 Bomber with the voice modulator that's pretty close to what I'm seeing here. I spent almost all my paycheck to get it but it was worth every penny. :dreamer:
Quote from: Sir Slash on May 26, 2020, 03:00:28 PM
A 10 member crew of Grogheads? :o Over the target, almost to Bomb-Drop, cut your speed, and then.... "Hey guys, look at that naked girl on the bomber next door"! Followed by, "She not your type, she has breasts". Then, " Hey, is that a Mc Donald's down there"? "No dummy, it's a... Vendy's. This is Germany after all". "Dongle factory at 3 O'clock. Made you look". :2funny:
ROTFLMAO!!
Quote from: Sir Slash on May 27, 2020, 10:15:47 PM
Way back before that I played Mattel's Intellivision's B-17 Bomber with the voice modulator that's pretty close to what I'm seeing here.
That was great, one of my favorite games on Intellivision. I can still hear the voices, pretty great for early '80s tech.
"That was oonnn target", "Bandits, 3 o'clock"
I the hell outta that game. And bombed everything from Spain to Berlin. O0
"B-17 Boooooomber!"
Yep, I played the hell out of that game on Intellivision, second only to Dungeons and Dragons. Remember how you had to press a button and then the number of arrows you had left had to be determined by counting the little clicks?
I do remember that. I loved that game! Stalking down corridors trying to find where that Dragon was. :bd:
I vaguely recall playing Intellivision's B-17 game at Sears etc. We never got one, but I can't really complain: while our Atari 2600 was underpowered, we did eventually get a TI-994A as our first real computer.
TUNNELS OF DOOM HELL YEAH! :D Took seven whole minutes by the clock to save that game on a tape cassette (and to load the save again), so we damn well played carefully. I seem to recall the cartridge was $99? -- my music teacher had bought it for her TI system, for no clear reason (she never used the computer either), and she essentially gave it to Bro and me on extended occasional loan.
Four-character tactical 2D battles from which the Gold Box series eventually cribbed heavily (the ideal party being two fighters, an archery thief, and a wizard), working our way down through procedurally generated 3D dungeon levels -- 99 of them in later Diablo style, with teleport systems to the surface every five levels. I know we beat the game once, maybe twice. But not usually!
Hi
This game mighty 8th is on sale for 1.74 on fanatical. Is this game outdated. Any good with new systems
Thanks
Quote from: Pete Dero on May 26, 2020, 02:11:30 PM
Quote from: Millipede on May 26, 2020, 01:44:14 PM
Now I just need to live long enough.
Keep breathing and you will be ok.
I swear by it! It has done wonders for me. ;)
97 year old Canadian vet providing input to Microprose's Mighty Eighth (http://www.cbc.ca/news/canada/toronto/meet-the-97-year-old-second-world-war-veteran-who-s-helping-a-new-video-game-take-off-1.5793310).
Wow...nice!