Author Topic: Total War - Warhammer III Announced  (Read 1388 times)

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Offline hellfish6

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Re: Total War - Warhammer III Announced
« Reply #15 on: February 04, 2021, 01:51:22 PM »
I played the first two versions in sales and I never really got the attraction to the Warhammer stuff. It just doesn't do it for me, and I fairly quickly uninstalled them.

I'd prefer an ACW (unless Grand Tactician cleans itself up) or a new Medieval title, but I recognize the numbers don't compare. A Medieval TW title with CK3's map and character systems would be pretty awesome.

Offline Gusington

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Re: Total War - Warhammer III Announced
« Reply #16 on: February 04, 2021, 02:08:33 PM »
^Have you heard of the 1212AD mod for Attila: Total War?

https://steamcommunity.com/sharedfiles/filedetails/?id=1429109380
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Offline FarAway Sooner

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Re: Total War - Warhammer III Announced
« Reply #17 on: February 04, 2021, 02:56:19 PM »
I played the first two versions in sales and I never really got the attraction to the Warhammer stuff. It just doesn't do it for me, and I fairly quickly uninstalled them.

I'd prefer an ACW (unless Grand Tactician cleans itself up) or a new Medieval title, but I recognize the numbers don't compare. A Medieval TW title with CK3's map and character systems would be pretty awesome.

Yeah, I picked up TW: WH I after not having played the game system since the original R:TW.  I invested a ton of time into it, but never really found it that satisfying.  I suspect that the TW system has developed such a sophisticated user base that 2/3 of the mechanics in the game are just not intuitive to a noob like me. 

The scarcity of Heroes and the damnable cat and mouse games I had to play on the campaign map if anybody ever got into my Kingdom drove me nuts.  I didn't find the victories or the defeats terribly explicable.

Offline hellfish6

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Re: Total War - Warhammer III Announced
« Reply #18 on: February 04, 2021, 06:12:50 PM »

Offline Gusington

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Re: Total War - Warhammer III Announced
« Reply #19 on: February 04, 2021, 06:39:30 PM »
^It's massive, a total overhaul...the best thing we have until Medieval III Total War comes out. I think you'll be pleased :)
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Offline Boggit

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Re: Total War - Warhammer III Announced
« Reply #20 on: February 04, 2021, 09:42:17 PM »
^Have you heard of the 1212AD mod for Attila: Total War?

https://steamcommunity.com/sharedfiles/filedetails/?id=1429109380
Yep. Apparently it is VERY nice.
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Offline Yskonyn

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Re: Total War - Warhammer III Announced
« Reply #21 on: February 05, 2021, 03:07:33 AM »
^Have you heard of the 1212AD mod for Attila: Total War?

https://steamcommunity.com/sharedfiles/filedetails/?id=1429109380

Ohh! I didn't know about this either!

I, too, have bought TW:W1 and 2 on sales, tried to play a campaign several times, but it feels so busy. You're getting besieged from all sides, yet are limited to how many armies you can field. I find it a confusing mess tbh.
I know war is Eternal in Warhammer, but it just confused me in the TW setting. Admittedly the game being so busy makes me have little patience with it.

Three Kingdoms also does this to me. It's so busy.

The classic titles are less like that. At least I feel that way. I'd like me some Medieval TW action and that mod might be a great suggestion! Thanks.
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However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.

Offline Gusington

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Re: Total War - Warhammer III Announced
« Reply #22 on: February 05, 2021, 05:36:20 AM »
^Definitely, 'busy' is a good descriptor.
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Offline PAK

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Re: Total War - Warhammer III Announced
« Reply #23 on: February 06, 2021, 07:11:37 AM »
Talk is the free-addon nation will be Chaos Dwarves.

Offline Boggit

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Re: Total War - Warhammer III Announced
« Reply #24 on: February 07, 2021, 05:24:51 PM »
Talk is the free-addon nation will be Chaos Dwarves.
That would be a good choice.
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Offline Gusington

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Offline Destraex

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Re: Total War - Warhammer III Announced
« Reply #26 on: June 16, 2021, 01:57:02 AM »
^Have you heard of the 1212AD mod for Attila: Total War?

https://steamcommunity.com/sharedfiles/filedetails/?id=1429109380

Ohh! I didn't know about this either!

I, too, have bought TW:W1 and 2 on sales, tried to play a campaign several times, but it feels so busy. You're getting besieged from all sides, yet are limited to how many armies you can field. I find it a confusing mess tbh.
I know war is Eternal in Warhammer, but it just confused me in the TW setting. Admittedly the game being so busy makes me have little patience with it.

Three Kingdoms also does this to me. It's so busy.

The classic titles are less like that. At least I feel that way. I'd like me some Medieval TW action and that mod might be a great suggestion! Thanks.

That is what you call balance rather than any attempt at gameplay mechanics that make sense and I am not a fan either. You should be able to raise armies if you have enough food and supply lines. But no real supply line mechanics were ever introduced. Nor living off the land mechanics. I think there was one living off the land mechanic which basically just meant destroy the land.
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